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#
# glutdefs - common SGI Makefile defines for building GLUT
#
# Copyright (c) Mark J. Kilgard, 1997.
#
# By default, we build for the "least common denominator"
# object style with is "old" 32-bit style. Set your
# OBJECT_STYLE environment variable to build GLUT's demos
# and examples with some other ABI. For example, to build
# N32 with -mips3 support, use:
#
# setenv OBJECT_STYLE N32_M3
#
#if !defined(OBJECT_STYLE)
OBJECT_STYLE=32
#endif
# Object style logic. Note: the NONE and R32 object style
# are not supported.
#
#if $(OBJECT_STYLE) == "64"
GLUT_LIB_SUFFIX=.n64
#elif $(OBJECT_STYLE) == "64_M3"
GLUT_LIB_SUFFIX=.n64
#elif $(OBJECT_STYLE) == "64_M4"
GLUT_LIB_SUFFIX=.n64
#elif $(OBJECT_STYLE) == "32_ABI"
GLUT_LIB_SUFFIX=
#elif $(OBJECT_STYLE) == "N32"
GLUT_LIB_SUFFIX=.n32
#elif $(OBJECT_STYLE) == "N32_M3"
GLUT_LIB_SUFFIX=.n32
#elif $(OBJECT_STYLE) == "N32_M4"
GLUT_LIB_SUFFIX=.n32
#elif $(OBJECT_STYLE) == "32"
GLUT_LIB_SUFFIX=
#elif $(OBJECT_STYLE) == "32_M2"
GLUT_LIB_SUFFIX=
#else
GLUT_LIB_SUFFIX=
#endif
# Where to find the GLUT archive for the appropriate object style.
#
GLUT = $(TOP)/lib/glut$(GLUT_LIB_SUFFIX)/libglut.a
FGLUT = $(TOP)/lib/fglut$(GLUT_LIB_SUFFIX)/libfglut.a
MUI = $(TOP)/lib/mui$(GLUT_LIB_SUFFIX)/libmui.a
GLE = $(TOP)/lib/gle$(GLUT_LIB_SUFFIX)/libgle.a
GLSMAP = $(TOP)/lib/glsmap$(GLUT_LIB_SUFFIX)/libglsmap.a
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