File: material.cpp

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// Copyright (c) 2010-2025, Lawrence Livermore National Security, LLC. Produced
// at the Lawrence Livermore National Laboratory. All Rights reserved. See files
// LICENSE and NOTICE for details. LLNL-CODE-443271.
//
// This file is part of the GLVis visualization tool and library. For more
// information and source code availability see https://glvis.org.
//
// GLVis is free software; you can redistribute it and/or modify it under the
// terms of the BSD-3 license. We welcome feedback and contributions, see file
// CONTRIBUTING.md for details.

#include "material.hpp"
#include <array>
Material materials[5] =
{
   {
      { 0.8, 0.8, 0.8, 1.0 },
      { 0.8, 0.8, 0.8, 1.0 },
      { 1.0, 1.0, 1.0, 1.0 },
      100
   },
   {
      { 0.3, 0.3, 0.3, 1.0 },
      { 0.7, 0.7, 0.7, 1.0 },
      { 0.8, 0.8, 0.8, 1.0 },
      20
   },
   {
      { 0.3, 0.3, 0.3, 1.0 },
      { 1.0, 1.0, 1.0, 1.0 },
      { 0.0, 0.0, 0.0, 1.0 },
      0
   },
   {
      { 0.24725, 0.1995, 0.0745, 1.0 },
      { 0.75164, 0.60648, 0.22648, 1.0 },
      { 0.628281, 0.555802, 0.366065, 1.0 },
      51.2
   },
   {
      { 0.0, 0.0, 0.0, 1.0 },
      { 0.8, 0.8, 0.8, 1.0 },
      { 0.1, 0.1, 0.1, 1.0 },
      1.0
   }
};

Light lights[] =
{
   { { 1.0, 1.0, 1.0, 0.0 }, { 0.9, 0.9, 0.9, 1.0 }, { 0.8, 0.8, 0.8, 1.0 } },
   { { 0.5, 0.5, 1.0, 0.0 }, { 0.5, 0.5, 0.5, 1.0 }, { 1.0, 1.0, 1.0, 1.0 } },
   { { 0.0, 0.0, 1.0, 0.0 }, { 0.5, 0.5, 0.5, 1.0 }, { 0.0, 0.0, 0.0, 1.0 } },
   { { 0.0, 0.0, 1.0, 0.0 }, { 0.7, 0.7, 0.7, 1.0 }, { 0.6, 0.6, 0.6, 1.0 } }
};

std::array<float,4> amb_setting[] =
{
   { 0.3, 0.3, 0.3, 1.0 },
   { 0.5, 0.5, 0.5, 1.0 },
   { 0.5, 0.5, 0.5, 1.0 },
   { 0.5, 0.5, 0.5, 1.0 },
   { 0.5, 0.5, 0.5, 1.0 }
};

Light lights_4[] =
{
   { { 1.0, 0.0, 1.0, 0.0 }, { 0.4, 0.0, 0.0, 1.0 }, { 0.3, 0.3, 0.3, 1.0 } },
   { { 1.0, 1.0, 1.0, 0.0 }, { 0.0, 0.4, 0.0, 1.0 }, { 0.3, 0.3, 0.3, 1.0 } },
   { { 0.0, 1.0, 1.0, 0.0 }, { 0.0, 0.0, 0.4, 1.0 }, { 0.3, 0.3, 0.3, 1.0 } }
};