File: gltf.cpp

package info (click to toggle)
glvis 4.5-1
  • links: PTS, VCS
  • area: main
  • in suites: sid
  • size: 7,780 kB
  • sloc: cpp: 35,217; ansic: 5,695; sh: 340; makefile: 301; python: 193
file content (638 lines) | stat: -rw-r--r-- 18,898 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
// Copyright (c) 2010-2026, Lawrence Livermore National Security, LLC. Produced
// at the Lawrence Livermore National Laboratory. All Rights reserved. See files
// LICENSE and NOTICE for details. LLNL-CODE-443271.
//
// This file is part of the GLVis visualization tool and library. For more
// information and source code availability see https://glvis.org.
//
// GLVis is free software; you can redistribute it and/or modify it under the
// terms of the BSD-3 license. We welcome feedback and contributions, see file
// CONTRIBUTING.md for details.

#include "gltf.hpp"
#include "aux_vis.hpp" // SaveAsPNG

using namespace std;


const char *glTF_Builder::tensorTypes[] =
{
   "SCALAR", "VEC2", "VEC3", "VEC4", "MAT2", "MAT3", "MAT4"
};

glTF_Builder::buffer_id
glTF_Builder::addBuffer(const string &bufferName)
{
   buffers.resize(buffers.size() + 1);
   auto &buf = buffers.back();
   buf.uri.value = file_prefix + "." + bufferName + ".bin";
   buf.uri.valid = true;
   buf.byteLength.value = 0;
   buf.byteLength.valid = true;
   buf.file.reset(new ofstream(buf.uri.value, ios::out | ios::binary));

   return {(unsigned)buffers.size() - 1};
}

glTF_Builder::buffer_view_id
glTF_Builder::addBufferView(buffer_id buffer,
                            const void *data,
                            size_t byteLength,
                            size_t byteStride,
                            size_t byteAlign,
                            target_type target)
{
   if (buffer.id >= buffers.size()) { return {INVALID_ID}; }

   buffer_views.resize(buffer_views.size() + 1);
   auto &buf_view = buffer_views.back();
   auto &buf = buffers[buffer.id];

   buf_view.buffer.value = buffer.id;
   buf_view.buffer.valid = true;

   const unsigned buf_offset = buf.byteLength.value;
   const unsigned new_offset = byteAlign*((buf_offset+byteAlign-1)/byteAlign);
   buf_view.byteOffset.value = new_offset;
   buf_view.byteOffset.valid = true;

   buf_view.byteLength.value = byteLength;
   buf_view.byteLength.valid = true;

   if (target == target_type::ARRAY_BUFFER)
   {
      buf_view.byteStride.value = byteStride;
      buf_view.byteStride.valid = true;
   }

   buf_view.target.value = (unsigned)target;
   buf_view.target.valid = true;

   // append padding to file
   for (unsigned i = buf_offset; i != new_offset; ++i) { buf.file->put('\0'); }
   // write data to file
   buf.file->write(reinterpret_cast<const char *>(data), byteLength);

   buf.byteLength.value = new_offset + byteLength;

   return {(unsigned)buffer_views.size() - 1};
}

void glTF_Builder::appendToBufferView(buffer_view_id bufferView,
                                      const void *data,
                                      size_t byteLength)
{
   if (bufferView.id >= buffer_views.size()) { return; }

   auto &buf_view = buffer_views[bufferView.id];
   auto &buf = buffers[buf_view.buffer.value];

   buf_view.byteLength.value += byteLength;

   buf.file->write(reinterpret_cast<const char *>(data), byteLength);
   buf.byteLength.value += byteLength;
}

glTF_Builder::accessor_id
glTF_Builder::addAccessor(buffer_view_id bufferView,
                          size_t byteOffset,
                          component_type componentType,
                          size_t count,
                          tensor_type tensorType)
{
   if (bufferView.id >= buffer_views.size() || count == 0)
   {
      return {INVALID_ID};
   }

   accessors.resize(accessors.size() + 1);
   auto &acc = accessors.back();

   acc.bufferView.value = bufferView.id;
   acc.bufferView.valid = true;

   acc.byteOffset.value = byteOffset;
   acc.byteOffset.valid = true;

   acc.componentType.value = (unsigned)componentType;
   acc.componentType.valid = true;

   acc.count.value = count;
   acc.count.valid = true;

   acc.type.value = tensorTypes[(unsigned)tensorType];
   acc.type.valid = true;

   // Note: acc.min and acc.max remain invalid and will not be written too file

   if (componentType != component_type::FLOAT &&
       buffer_views[bufferView.id].target.value !=
       (unsigned)target_type::ELEMENT_ARRAY_BUFFER)
   {
      acc.normalized.value = true;
      acc.normalized.valid = true;
   }

   return {(unsigned)accessors.size() - 1};
}

glTF_Builder::accessor_id
glTF_Builder::addAccessorVec2f(buffer_view_id bufferView,
                               size_t byteOffset,
                               size_t count,
                               vec2f min,
                               vec2f max)
{
   auto id = addAccessor(bufferView,
                         byteOffset,
                         component_type::FLOAT,
                         count,
                         tensor_type::VEC2);

   if (id.id != INVALID_ID)
   {
      auto &acc = accessors[id.id];
      acc.min.value.assign(min.begin(), min.end());
      acc.min.valid = true;
      acc.max.value.assign(max.begin(), max.end());
      acc.max.valid = true;
   }

   return id;
}

glTF_Builder::accessor_id
glTF_Builder::addAccessorVec3f(buffer_view_id bufferView,
                               size_t byteOffset,
                               size_t count,
                               vec3f min,
                               vec3f max)
{
   auto id = addAccessor(bufferView,
                         byteOffset,
                         component_type::FLOAT,
                         count,
                         tensor_type::VEC3);

   if (id.id != INVALID_ID)
   {
      auto &acc = accessors[id.id];
      acc.min.value.assign(min.begin(), min.end());
      acc.min.valid = true;
      acc.max.value.assign(max.begin(), max.end());
      acc.max.valid = true;
   }

   return id;
}

glTF_Builder::image_id
glTF_Builder::addImage(const string &imageName,
                       int width,
                       int height,
                       const color4f *pixels)
{
#ifndef GLVIS_USE_LIBPNG

   return {INVALID_ID};

#else

   images.resize(images.size() + 1);
   auto &img = images.back();

   img.uri.value = file_prefix + "." + imageName + ".png";
   img.uri.valid = true;

   img.name.value = imageName;
   img.name.valid = true;

   // write the image
   auto get_row = [&](int row, void *pxls)
   {
      auto pxls_out = reinterpret_cast<array<uint8_t,4>*>(pxls);
      auto pxls_in = pixels + row*width;
      for (int i = 0; i < width; ++i)
      {
         for (int j = 0; j < 4; ++j)
         {
            pxls_out[i][j] = std::min(int(pxls_in[i][j]*256), 255);
         }
      }
   };
   SaveAsPNG(img.uri.value.c_str(), width, height,
             /* is_hidpi: */ false, /* with_alpha: */ true, get_row);

   return {(unsigned)images.size() - 1};

#endif // GLVIS_USE_LIBPNG
}

glTF_Builder::sampler_id
glTF_Builder::addSampler(mag_filter magFilter,
                         min_filter minFilter,
                         wrap_type wrapS,
                         wrap_type wrapT)
{
   samplers.resize(samplers.size() + 1);
   auto &sampler = samplers.back();

   sampler.magFilter.value = (unsigned)magFilter;
   sampler.magFilter.valid = true;

   sampler.minFilter.value = (unsigned)minFilter;
   sampler.minFilter.valid= true;

   sampler.wrapS.value = (unsigned)wrapS;
   sampler.wrapS.valid = true;

   sampler.wrapT.value = (unsigned)wrapT;
   sampler.wrapT.valid = true;

   return {(unsigned)samplers.size() - 1};
}

glTF_Builder::texture_id
glTF_Builder::addTexture(sampler_id sampler, image_id source)
{
   if (sampler.id >= samplers.size() || source.id >= images.size())
   {
      return {INVALID_ID};
   }

   textures.resize(textures.size() + 1);
   auto &tex = textures.back();

   tex.sampler.value = sampler.id;
   tex.sampler.valid = true;

   tex.source.value = source.id;
   tex.source.valid = true;

   return {(unsigned)textures.size() - 1};
}

glTF_Builder::material_id
glTF_Builder::addMaterial(const string &materialName,
                          const pbr_matallic_roughness &pbrMetallicRoughness,
                          bool doubleSided)
{
   if (pbrMetallicRoughness.haveTexture &&
       pbrMetallicRoughness.baseColorTexture.id >= textures.size())
   {
      return {INVALID_ID};
   }

   materials.resize(materials.size() + 1);
   auto &mat = materials.back();

   mat.name.value = materialName;
   mat.name.valid = true;

   auto &pbr = mat.pbrMetallicRoughness.value;

   pbr.baseColorFactor.value = pbrMetallicRoughness.baseColorFactor;
   pbr.baseColorFactor.valid = true;

   auto &tex_info = pbr.baseColorTexture.value;

   tex_info.index.value = pbrMetallicRoughness.baseColorTexture.id;
   tex_info.index.valid = true;

   tex_info.texCoord.value = 0;
   tex_info.texCoord.valid = true;

   pbr.baseColorTexture.valid = pbrMetallicRoughness.haveTexture;

   pbr.metallicFactor.value = pbrMetallicRoughness.metallicFactor;
   pbr.metallicFactor.valid = true;

   pbr.roughnessFactor.value = pbrMetallicRoughness.roughnessFactor;
   pbr.roughnessFactor.valid = true;

   mat.pbrMetallicRoughness.valid = true;

   mat.doubleSided.value = doubleSided;
   mat.doubleSided.valid = true;

   return {(unsigned)materials.size() - 1};
}

glTF_Builder::mesh_id
glTF_Builder::addMesh(const string &meshName)
{
   meshes.resize(meshes.size() + 1);
   auto &mesh = meshes.back();

   mesh.name.value = meshName;
   mesh.name.valid = true;

   return {(unsigned)meshes.size() - 1};
}

void glTF_Builder::addMeshTriangles(mesh_id mesh,
                                    accessor_id vertexPositions,
                                    accessor_id vertexNormals,
                                    accessor_id vertexTexCoords0,
                                    accessor_id vertexIndices,
                                    material_id material)
{
   if (mesh.id >= meshes.size() || vertexPositions.id >= accessors.size())
   { return; }

   auto &primitives = meshes[mesh.id].primitives;
   primitives.resize(primitives.size() + 1);
   auto &pri = primitives.back();

   pri.attributes.value.POSITION.value = vertexPositions.id;
   pri.attributes.value.POSITION.valid = true;

   if (vertexNormals.id < accessors.size())
   {
      pri.attributes.value.NORMAL.value = vertexNormals.id;
      pri.attributes.value.NORMAL.valid = true;
   }

   if (vertexTexCoords0.id < accessors.size())
   {
      pri.attributes.value.TEXCOORD_0.value = vertexTexCoords0.id;
      pri.attributes.value.TEXCOORD_0.valid = true;
   }

   pri.attributes.valid = true;

   if (vertexIndices.id < accessors.size())
   {
      pri.indices.value = vertexIndices.id;
      pri.indices.valid = true;
   }

   if (material.id < materials.size())
   {
      pri.material.value = material.id;
      pri.material.valid = true;
   }

   // pri.mode remains undefined since default is 4 = TRIANGLES
}

void glTF_Builder::addMeshLines(mesh_id mesh,
                                accessor_id vertexPositions,
                                accessor_id vertexTexcoords0,
                                accessor_id vertexColors0,
                                material_id material)
{
   if (mesh.id >= meshes.size()) { return; }

   auto &primitives = meshes[mesh.id].primitives;
   primitives.resize(primitives.size() + 1);
   auto &pri = primitives.back();

   pri.attributes.value.POSITION.value = vertexPositions.id;
   pri.attributes.value.POSITION.valid = true;

   if (vertexTexcoords0.id < accessors.size())
   {
      pri.attributes.value.TEXCOORD_0.value = vertexTexcoords0.id;
      pri.attributes.value.TEXCOORD_0.valid = true;
   }
   else if (vertexColors0.id < accessors.size())
   {
      pri.attributes.value.COLOR_0.value = vertexColors0.id;
      pri.attributes.value.COLOR_0.valid = true;
   }

   // NORMAL remains undefined

   pri.attributes.valid = true;

   // pri.indices remain undefined

   if (material.id < materials.size())
   {
      pri.material.value = material.id;
      pri.material.valid = true;
   }

   pri.mode.value = 1; // = LINES
   pri.mode.valid = true;
}

glTF_Builder::node_id
glTF_Builder::addNode(const string &nodeName)
{
   nodes.resize(nodes.size() + 1);
   auto &node = nodes.back();

   node.name.value = nodeName;
   node.name.valid = true;

   return {(unsigned)nodes.size() - 1};
}

void glTF_Builder::addNodeMesh(node_id node, mesh_id mesh)
{
   if (node.id >= nodes.size()) { return; }

   nodes[node.id].mesh.value = mesh.id;
   nodes[node.id].mesh.valid = true;
}

void glTF_Builder::addNodeScale(node_id node, vec3f scale)
{
   if (node.id >= nodes.size()) { return; }

   nodes[node.id].scale.value = scale;
   nodes[node.id].scale.valid = true;
}

void glTF_Builder::addNodeTranslation(node_id node, vec3f translation)
{
   if (node.id >= nodes.size()) { return; }

   nodes[node.id].translation.value = translation;
   nodes[node.id].translation.valid = true;
}

void glTF_Builder::getMaterialPBRMR(material_id material,
                                    pbr_matallic_roughness &pbr_mr_copy)
{
   if (material.id >= materials.size()) { return; }

   auto &mat = materials[material.id];
   auto &pbr = mat.pbrMetallicRoughness.value;

   pbr_mr_copy.haveTexture = pbr.baseColorTexture.valid;
   pbr_mr_copy.baseColorFactor = pbr.baseColorFactor.value;
   pbr_mr_copy.baseColorTexture = {pbr.baseColorTexture.value.index.value};
   pbr_mr_copy.metallicFactor = pbr.metallicFactor.value;
   pbr_mr_copy.roughnessFactor = pbr.roughnessFactor.value;
}

int glTF_Builder::writeFile()
{
   if (nodes.size() == 0)
   {
      return 1;
   }

   ofstream gltf(file_prefix + ".gltf");
   gltf.precision(8);
   gltf.setf(ios::boolalpha);

   // ~~~ Tutorial ~~~
   // https://github.com/KhronosGroup/glTF-Tutorials/blob/master/gltfTutorial/README.md

   // https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html#reference-scene
   gltf <<
        "{\n"
        "  \"scene\": 0,\n"
        "  \"scenes\" : [ {\n"
        "      \"nodes\" : [";
   for (size_t i = 0; i != nodes.size(); ++i) { gltf << sep(i) << ' ' << i; }
   gltf <<
        " ]\n"
        "  } ],\n\n";

   // https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html#reference-node
   gltf << "  \"nodes\" : [";
   for (size_t i = 0; i != nodes.size(); ++i)
   {
      gltf << sep(i) << " {";
      int pos = 0;
      print_node(gltf, pos, "\n    ", nodes[i].name);
      print_node(gltf, pos, "\n    ", nodes[i].mesh);
      print_node(gltf, pos, "\n    ", nodes[i].scale);
      print_node(gltf, pos, "\n    ", nodes[i].translation);
      gltf << "\n  }";
   }
   gltf << " ],\n\n";

   // https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html#reference-mesh
   gltf << "  \"meshes\" : [";
   for (size_t i = 0; i != meshes.size(); ++i)
   {
      gltf << sep(i) << " {";
      int pos = 0;
      print_node(gltf, pos, "\n    ", meshes[i].name);
      gltf << sep(pos++) << "\n    \"primitives\" : [";
      auto &primitives = meshes[i].primitives;
      for (size_t j = 0; j != primitives.size(); ++j)
      {
         gltf << sep(j) << " {";
         int pos2 = 0;
         print_node(gltf, pos2, "\n      ", primitives[j].attributes);
         print_node(gltf, pos2, "\n      ", primitives[j].indices);
         print_node(gltf, pos2, "\n      ", primitives[j].material);
         print_node(gltf, pos2, "\n      ", primitives[j].mode);
         gltf << "\n    }";
      }
      gltf << " ]\n  }";
   }
   gltf << " ],\n\n";

   // https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html#reference-material
   gltf << "  \"materials\" : [";
   for (size_t i = 0; i != materials.size(); ++i)
   {
      gltf << sep(i) << " {";
      int pos = 0;
      print_node(gltf, pos, "\n    ", materials[i].name);
      print_node(gltf, pos, "\n    ", materials[i].pbrMetallicRoughness);
      print_node(gltf, pos, "\n    ", materials[i].doubleSided);
      gltf << "\n  }";
   }
   gltf << " ],\n\n";

   gltf << "  \"textures\" : [";
   for (size_t i = 0; i != textures.size(); ++i)
   {
      gltf << sep(i) << " {";
      int pos = 0;
      print_node(gltf, pos, "\n    ", textures[i].sampler);
      print_node(gltf, pos, "\n    ", textures[i].source);
      gltf << "\n  }";
   }
   gltf << " ],\n\n";

   gltf << "  \"images\" : [";
   for (size_t i = 0; i != images.size(); ++i)
   {
      gltf << sep(i) << " {";
      int pos = 0;
      print_node(gltf, pos, "\n    ", images[i].name);
      print_node(gltf, pos, "\n    ", images[i].uri);
      gltf << "\n  }";
   }
   gltf << " ],\n\n";

   // https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html#reference-sampler
   // see also: Texture::Generate()
   gltf << "  \"samplers\" : [";
   for (size_t i = 0; i != samplers.size(); ++i)
   {
      gltf << sep(i) << " {";
      int pos = 0;
      print_node(gltf, pos, "\n    ", samplers[i].magFilter);
      print_node(gltf, pos, "\n    ", samplers[i].minFilter);
      print_node(gltf, pos, "\n    ", samplers[i].wrapS);
      print_node(gltf, pos, "\n    ", samplers[i].wrapT);
      gltf << "\n  }";
   }
   gltf << " ],\n\n";

   // https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html#reference-buffer
   gltf << "  \"buffers\" : [";
   for (size_t i = 0; i != buffers.size(); ++i)
   {
      gltf << sep(i) << " {";
      int pos = 0;
      print_node(gltf, pos, "\n    ", buffers[i].uri);
      print_node(gltf, pos, "\n    ", buffers[i].byteLength);
      gltf << "\n  }";
   }
   gltf << " ],\n\n";

   // https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html#reference-bufferview
   gltf << "  \"bufferViews\" : [";
   for (size_t i = 0; i != buffer_views.size(); ++i)
   {
      gltf << sep(i) << " {";
      int pos = 0;
      print_node(gltf, pos, "\n    ", buffer_views[i].buffer);
      print_node(gltf, pos, "\n    ", buffer_views[i].byteOffset);
      print_node(gltf, pos, "\n    ", buffer_views[i].byteLength);
      print_node(gltf, pos, "\n    ", buffer_views[i].byteStride);
      print_node(gltf, pos, "\n    ", buffer_views[i].target);
      gltf << "\n  }";
   }
   gltf << " ],\n\n";

   // https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html#reference-accessor
   gltf << "  \"accessors\" : [";
   for (size_t i = 0; i != accessors.size(); ++i)
   {
      gltf << sep(i) << " {";
      int pos = 0;
      print_node(gltf, pos, "\n    ", accessors[i].bufferView);
      print_node(gltf, pos, "\n    ", accessors[i].byteOffset);
      print_node(gltf, pos, "\n    ", accessors[i].componentType);
      print_node(gltf, pos, "\n    ", accessors[i].count);
      print_node(gltf, pos, "\n    ", accessors[i].type);
      print_node(gltf, pos, "\n    ", accessors[i].min);
      print_node(gltf, pos, "\n    ", accessors[i].max);
      print_node(gltf, pos, "\n    ", accessors[i].normalized);
      gltf << "\n  }";
   }
   gltf << " ],\n\n";

   // https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html#reference-asset
   gltf <<
        "  \"asset\" : {\n"
        "    \"version\" : \"2.0\",\n"
        "    \"generator\" : \"GLVis\"\n"
        "  }\n"
        "}\n";

   return 0;
}