1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240
|
// Copyright (c) 2010-2026, Lawrence Livermore National Security, LLC. Produced
// at the Lawrence Livermore National Laboratory. All Rights reserved. See files
// LICENSE and NOTICE for details. LLNL-CODE-443271.
//
// This file is part of the GLVis visualization tool and library. For more
// information and source code availability see https://glvis.org.
//
// GLVis is free software; you can redistribute it and/or modify it under the
// terms of the BSD-3 license. We welcome feedback and contributions, see file
// CONTRIBUTING.md for details.
#include "palettes.hpp"
#include <cmath>
#include <cstdio>
#include <cmath>
#include <iostream>
using namespace std;
int PaletteState::ChoosePalette()
{
const int buflen = 256;
char buffer[buflen];
int pal;
cout << "Choose a palette:\n";
Palettes->PrintSummary();
cout << "\n ---> [" << curr_palette+1 << "] " << flush;
cin.getline (buffer, buflen);
cin.getline (buffer, buflen);
if (buffer[0])
{
sscanf(buffer, "%i", &pal);
}
else
{
pal = curr_palette+1;
}
if (pal < 1)
{
pal = 1;
}
else if (pal > Palettes->NumPalettes())
{
pal = Palettes->NumPalettes();
}
return pal-1;
}
PaletteState::PaletteState()
: initialized(false)
, Palettes(&BasePalettes)
, textures(Palettes->NumPalettes())
{
}
void PaletteState::InitTextures()
{
cout << "Initializing textures." << endl;
int N = Palettes->NumPalettes();
textures.resize(N);
// Initialize both discrete [0] and smooth [1] textures
// Texture constructor will assign texture ids
for (int i = 0; i < N; i++)
{
const Palette* pal = static_cast<const Palette*>(Palettes->Get(i));
textures[i][0] = Texture(pal, Texture::TextureType::DISCRETE,
RepeatPaletteTimes, PaletteNumColors);
textures[i][1] = Texture(pal, Texture::TextureType::SMOOTH,
RepeatPaletteTimes, PaletteNumColors);
}
// Initialize the global alpha texture
alpha_tex = Texture(1.0, 0.5);
// Set flag
initialized = true;
}
void PaletteState::GenerateTextures(bool reinitialize)
{
if (!initialized || reinitialize)
{
InitTextures();
}
for (int i = 0; i < Palettes->NumPalettes(); i++)
{
textures[i][0].UpdateParameters(RepeatPaletteTimes, PaletteNumColors);
textures[i][0].Generate();
textures[i][1].UpdateParameters(RepeatPaletteTimes, PaletteNumColors);
textures[i][1].Generate();
}
}
double PaletteState::GetColorCoord(double val, double min, double max)
{
// static double eps = 1e-24;
static const double eps = 0.0;
if (use_logscale)
{
if (val < min)
{
val = min;
}
if (val > max)
{
val = max;
}
return log(fabs(val/(min+eps))) / (log(fabs(max/(min+eps)))+eps);
}
else
{
return ((val-min)/(max-min));
}
}
void PaletteState::GetColorFromVal(double val, float * rgba)
{
int palSize = GetSize();
Palette* pal = GetPalette();
val *= 0.999999999 * ( palSize - 1 ) * abs(RepeatPaletteTimes);
int i = (int) floor( val );
float t = float(val) - i;
int idx = 0;
if (((i / (palSize-1)) % 2 == 0 && RepeatPaletteTimes > 0) ||
((i / (palSize-1)) % 2 == 1 && RepeatPaletteTimes < 0))
{
idx = i % (palSize-1);
}
else
{
idx = (palSize-2) - i % (palSize-1);
t = 1.0 - t;
}
RGBAf color1 = pal->Color(idx);
RGBAf color2 = pal->Color(idx+1);
rgba[0] = (1.0 - t) * color1.r + t * color2.r;
rgba[1] = (1.0 - t) * color1.g + t * color2.g;
rgba[2] = (1.0 - t) * color1.b + t * color2.b;
rgba[3] = (1.0 - t) * color1.a + t * color2.a;
}
Palette* PaletteState::GetPalette(int pidx) const
{
if (pidx == -1)
{
return Palettes->Get(curr_palette);
}
return Palettes->Get(pidx);
}
void PaletteState::GenerateAlphaTexture(float matAlpha, float matAlphaCenter)
{
alpha_tex.UpdateAlphaParameters(matAlpha, matAlphaCenter);
alpha_tex.Generate();
}
void PaletteState::SetIndex(int num)
{
if ((num >= 0) && (num < Palettes->NumPalettes()))
{
curr_palette = num;
cout << "Palette: " << num+1 << ") " << Palettes->Get(curr_palette)->name
<< endl;
}
else
{
cout << "Palette index " << num+1 << " is out of bounds." << endl;
}
}
void PaletteState::SetByName(const std::string& palette_name)
{
int num = Palettes->GetIndexByName(palette_name);
if ((num >= 0) && (num < Palettes->NumPalettes()))
{
curr_palette = num;
cout << "Palette: " << num+1 << ") " << Palettes->Get(curr_palette)->name
<< endl;
}
else
{
cout << "Palette " << palette_name << " is not defined." << endl;
}
}
bool PaletteState::UseDefaultIndex()
{
int num = Palettes->GetDefault();
if ((num >= 0) && (num < Palettes->NumPalettes()))
{
curr_palette = num;
cout << "Palette: " << num+1 << ") " << Palettes->Get(curr_palette)->name
<< endl;
return true;
}
return false;
}
void PaletteState::NextIndex()
{
SetIndex((curr_palette + 1) % Palettes->NumPalettes());
}
void PaletteState::PrevIndex()
{
SetIndex((curr_palette == 0) ? Palettes->NumPalettes() - 1 :
curr_palette - 1);
}
int PaletteState::SelectNewRGBPalette()
{
int pal = ChoosePalette();
SetIndex(pal);
return pal;
}
int PaletteState::NumPalettes()
{
return Palettes->NumPalettes();
}
int PaletteState::GetSize(int pidx) const
{
if (pidx == -1)
{
return Palettes->Get(curr_palette)->Size();
}
return Palettes->Get(pidx)->Size();
}
|