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/*****************************************************************
* gmerlin - a general purpose multimedia framework and applications
*
* Copyright (c) 2001 - 2024 Members of the Gmerlin project
* http://github.com/bplaum
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* *****************************************************************/
#include <string.h>
#include <uuid/uuid.h>
#include <config.h>
#include "renderer.h"
#include <gmerlin/bggavl.h>
#include <gmerlin/utils.h>
#include <gmerlin/translation.h>
#include <gmerlin/log.h>
#include <gmerlin/application.h>
#include <gmerlin/ov.h>
#define LOG_DOMAIN "renderer"
#define VAR_PREFIX "renderer"
const bg_parameter_info_t * renderer_get_parameters(renderer_t * s);
static const bg_parameter_info_t parameters[] =
{
{
.name = "loglevel",
.type = BG_PARAMETER_INT,
.long_name = TRS("Log level"),
.val_min = GAVL_VALUE_INIT_INT(0),
.val_max = GAVL_VALUE_INIT_INT(4),
.val_default = GAVL_VALUE_INIT_INT(3),
},
{
.name = "syslog",
.long_name = TRS("Syslog name"),
.type = BG_PARAMETER_STRING,
},
{
.name = "label",
.long_name = TRS("Label"),
.type = BG_PARAMETER_STRING,
.val_default = GAVL_VALUE_INIT_STRING("Gmerlin renderer"),
},
{
.name = "vardir",
.type = BG_PARAMETER_DIRECTORY,
.long_name = TRS("Storage directory"),
},
{
.name = "state_file",
.type = BG_PARAMETER_FILE,
.long_name = TRS("State file"),
},
{ /* End */ },
};
void renderer_init(renderer_t * s, gavl_array_t * fe_arr)
{
gavl_dictionary_t * section_reg;
gavl_dictionary_t * section_default;
const gavl_value_t * uuid_val;
const char * uuid = NULL;
bg_controllable_t * player_ctrl;
gavl_value_t icons_val;
gavl_value_init(&icons_val);
memset(s, 0, sizeof(*s));
s->srv = bg_http_server_create();
section_reg = bg_cfg_registry_find_section(bg_cfg_registry, "renderer");
section_default = bg_cfg_section_create("renderer");
bg_cfg_section_create_items(section_default, renderer_get_parameters(s));
gavl_dictionary_update_fields(section_default, section_reg);
bg_cfg_section_apply(section_default, renderer_get_parameters(s), renderer_set_parameter, s);
gavl_dictionary_destroy(section_default);
/* Create vardir */
if(!s->vardir)
s->vardir = bg_search_var_dir(VAR_PREFIX);
gavl_log(GAVL_LOG_INFO, LOG_DOMAIN, "Using data directory: %s", s->vardir);
/* Load state */
if(!s->state_file)
s->state_file = gavl_sprintf("%s/state.xml", s->vardir);
if(!bg_dictionary_load_xml(&s->state, s->state_file, "state") ||
!(uuid_val = bg_state_get(&s->state, "server", "uuid")) ||
!(uuid = gavl_value_get_string(uuid_val)))
{
uuid_t u;
char uuid_str[37];
gavl_value_t v;
uuid_generate(u);
uuid_unparse(u, uuid_str);
gavl_value_init(&v);
gavl_value_set_string(&v, uuid_str);
bg_state_set(&s->state, 1, "server", "uuid", &v, NULL, 0);
uuid_val = bg_state_get(&s->state, "server", "uuid");
uuid = gavl_value_get_string(uuid_val);
gavl_log(GAVL_LOG_INFO, LOG_DOMAIN, "Generated uuid: %s", uuid);
}
else
gavl_log(GAVL_LOG_INFO, LOG_DOMAIN, "Using saved uuid: %s", uuid);
s->player = bg_player_create();
s->player_cfg = bg_player_get_cfg(s->player);
player_ctrl = bg_player_get_controllable(s->player);
/* Apply config */
section_reg = bg_cfg_registry_find_section(bg_cfg_registry, "player");
bg_cfg_ctx_array_create_sections(s->player_cfg, section_reg);
bg_player_apply_cmdline(s->player_cfg);
bg_cfg_ctx_set_sink_array(s->player_cfg, player_ctrl->cmd_sink);
bg_cfg_ctx_apply_array(s->player_cfg);
/* Start http part */
bg_http_server_set_static_path(s->srv, "/static");
bg_http_server_start(s->srv);
/* Create frontends */
s->frontends = bg_frontends_create(player_ctrl,
BG_PLUGIN_FRONTEND_RENDERER, fe_arr, &s->num_frontends);
bg_player_state_init(&s->state);
bg_player_run(s->player);
bg_state_apply(&s->state, player_ctrl->cmd_sink, BG_CMD_SET_STATE);
gavl_value_init(&icons_val);
}
void renderer_cleanup(renderer_t * s)
{
if(s->player)
bg_player_quit(s->player);
if(s->state_file)
{
bg_dictionary_save_xml(&s->state, s->state_file, "state");
free(s->state_file);
}
gavl_dictionary_free(&s->state);
bg_frontends_destroy(s->frontends, s->num_frontends);
if(s->parameters)
bg_parameter_info_destroy_array(s->parameters);
if(s->srv)
bg_http_server_destroy(s->srv);
if(s->player)
bg_player_destroy(s->player);
}
int renderer_iteration(renderer_t * s)
{
int ret = 0;
ret += bg_http_server_iteration(s->srv);
ret += bg_frontends_ping(s->frontends, s->num_frontends);
return ret;
}
const bg_parameter_info_t * renderer_get_parameters(renderer_t * s)
{
if(!s->parameters)
{
const bg_parameter_info_t * arr[3];
arr[0] = bg_http_server_get_parameters(s->srv);
arr[1] = parameters;
arr[2] = NULL;
s->parameters = bg_parameter_info_concat_arrays(arr);
}
return s->parameters;
}
void renderer_set_parameter(void * priv, const char * name,
const gavl_value_t * val)
{
renderer_t * s = priv;
if(!name)
{
bg_http_server_set_parameter(s->srv, NULL, NULL);
return;
}
else if(!strcmp(name, "vardir"))
s->vardir = gavl_strrep(s->vardir, val->v.str);
else if(!strcmp(name, "state_file"))
s->state_file = gavl_strrep(s->state_file, val->v.str);
else if(!strcmp(name, "label"))
gavl_dictionary_set_string(&bg_app_vars, BG_APP_LABEL, val->v.str);
else if(!strcmp(name, "syslog"))
{
if(val->v.str)
bg_log_syslog_init(val->v.str);
}
else if(!strcmp(name, "loglevel"))
gavl_set_log_verbose(val->v.i);
else
bg_http_server_set_parameter(s->srv, name, val);
}
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