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/* -*- Mode: C ; c-basic-offset: 2 -*- */
/*****************************************************************************
*
* This file is part of gmidimonitor
*
* Copyright (C) 2005,2006,2007,2008,2011 Nedko Arnaudov <nedko@arnaudov.name>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
*****************************************************************************/
#include <stdlib.h>
#include <assert.h>
#include "gm.h"
static const char * g_gm_instrument_names[] =
{
"Acoustic Grand Piano", /* 1 */
"Bright Acoustic Piano", /* 2 */
"Electric Grand Piano", /* 3 */
"Honky-tonk Piano", /* 4 */
"Electric Piano 1", /* 5 */
"Electric Piano 2", /* 6 */
"Harpsichord", /* 7 */
"Clavi", /* 8 */
"Celesta", /* 9 */
"Glockenspiel", /* 10 */
"Music Box", /* 11 */
"Vibraphone", /* 12 */
"Marimba", /* 13 */
"Xylophone", /* 14 */
"Tubular Bells", /* 15 */
"Dulcimer", /* 16 */
"Drawbar Organ", /* 17 */
"Percussive Organ", /* 18 */
"Rock Organ", /* 19 */
"Church Organ", /* 20 */
"Reed Organ", /* 21 */
"Accordion", /* 22 */
"Harmonica", /* 23 */
"Tango Accordion", /* 24 */
"Acoustic Guitar (nylon)", /* 25 */
"Acoustic Guitar (steel)", /* 26 */
"Electric Guitar (jazz)", /* 27 */
"Electric Guitar (clean)", /* 28 */
"Electric Guitar (muted)", /* 29 */
"Overdriven Guitar", /* 30 */
"Distortion Guitar", /* 31 */
"Guitar harmonics", /* 32 */
"Acoustic Bass", /* 33 */
"Electric Bass (finger)", /* 34 */
"Electric Bass (pick)", /* 35 */
"Fretless Bass", /* 36 */
"Slap Bass 1", /* 37 */
"Slap Bass 2", /* 38 */
"Synth Bass 1", /* 39 */
"Synth Bass 2", /* 40 */
"Violin", /* 41 */
"Viola", /* 42 */
"Cello", /* 43 */
"Contrabass", /* 44 */
"Tremolo Strings", /* 45 */
"Pizzicato Strings", /* 46 */
"Orchestral Harp", /* 47 */
"Timpani", /* 48 */
"String Ensemble 1", /* 49 */
"String Ensemble 2", /* 50 */
"SynthStrings 1", /* 51 */
"SynthStrings 2", /* 52 */
"Choir Aahs", /* 53 */
"Voice Oohs", /* 54 */
"Synth Voice", /* 55 */
"Orchestra Hit", /* 56 */
"Trumpet", /* 57 */
"Trombone", /* 58 */
"Tuba", /* 59 */
"Muted Trumpet", /* 60 */
"French Horn", /* 61 */
"Brass Section", /* 62 */
"SynthBrass 1", /* 63 */
"SynthBrass 2", /* 64 */
"Soprano Sax", /* 65 */
"Alto Sax", /* 66 */
"Tenor Sax", /* 67 */
"Baritone Sax", /* 68 */
"Oboe", /* 69 */
"English Horn", /* 70 */
"Bassoon", /* 71 */
"Clarinet", /* 72 */
"Piccolo", /* 73 */
"Flute", /* 74 */
"Recorder", /* 75 */
"Pan Flute", /* 76 */
"Blown Bottle", /* 77 */
"Shakuhachi", /* 78 */
"Whistle", /* 79 */
"Ocarina", /* 80 */
"Lead 1 (square)", /* 81 */
"Lead 2 (sawtooth)", /* 82 */
"Lead 3 (calliope)", /* 83 */
"Lead 4 (chiff)", /* 84 */
"Lead 5 (charang)", /* 85 */
"Lead 6 (voice)", /* 86 */
"Lead 7 (fifths)", /* 87 */
"Lead 8 (bass + lead)", /* 88 */
"Pad 1 (new age)", /* 89 */
"Pad 2 (warm)", /* 90 */
"Pad 3 (polysynth)", /* 91 */
"Pad 4 (choir)", /* 92 */
"Pad 5 (bowed)", /* 93 */
"Pad 6 (metallic)", /* 94 */
"Pad 7 (halo)", /* 95 */
"Pad 8 (sweep)", /* 96 */
"FX 1 (rain)", /* 97 */
"FX 2 (soundtrack)", /* 98 */
"FX 3 (crystal)", /* 99 */
"FX 4 (atmosphere)", /* 100 */
"FX 5 (brightness)", /* 101 */
"FX 6 (goblins)", /* 102 */
"FX 7 (echoes)", /* 103 */
"FX 8 (sci-fi)", /* 104 */
"Sitar", /* 105 */
"Banjo", /* 106 */
"Shamisen", /* 107 */
"Koto", /* 108 */
"Kalimba", /* 109 */
"Bag pipe", /* 110 */
"Fiddle", /* 111 */
"Shanai", /* 112 */
"Tinkle Bell", /* 113 */
"Agogo", /* 114 */
"Steel Drums", /* 115 */
"Woodblock", /* 116 */
"Taiko Drum", /* 117 */
"Melodic Tom", /* 118 */
"Synth Drum", /* 119 */
"Reverse Cymbal", /* 120 */
"Guitar Fret Noise", /* 121 */
"Breath Noise", /* 122 */
"Seashore", /* 123 */
"Bird Tweet", /* 124 */
"Telephone Ring", /* 125 */
"Helicopter", /* 126 */
"Applause", /* 127 */
"Gunshot", /* 128 */
};
#define GM_DRUM_FIRST_NOTE 35
#define GM_DRUM_NOTES_COUNT (sizeof(g_gm_drum_names) / sizeof(g_gm_drum_names[0]))
static const char * g_gm_drum_names[] =
{
"Acoustic Bass Drum", /* 35 */
"Bass Drum 1", /* 36 */
"Side Stick", /* 37 */
"Acoustic Snare", /* 38 */
"Hand Clap", /* 39 */
"Electric Snare", /* 40 */
"Low Floor Tom", /* 41 */
"Closed Hi-Hat", /* 42 */
"High Floor Tom", /* 43 */
"Pedal Hi-Hat", /* 44 */
"Low Tom", /* 45 */
"Open Hi-Hat", /* 46 */
"Low-Mid Tom", /* 47 */
"Hi-Mid Tom", /* 48 */
"Crash Cymbal 1", /* 49 */
"High Tom", /* 50 */
"Ride Cymbal 1", /* 51 */
"Chinese Cymbal", /* 52 */
"Ride Bell", /* 53 */
"Tambourine", /* 54 */
"Splash Cymbal", /* 55 */
"Cowbell", /* 56 */
"Crash Cymbal 2", /* 57 */
"Vibraslap", /* 58 */
"Ride Cymbal 2", /* 59 */
"Hi Bongo", /* 60 */
"Low Bongo", /* 61 */
"Mute Hi Conga", /* 62 */
"Open Hi Conga", /* 63 */
"Low Conga", /* 64 */
"High Timbale", /* 65 */
"Low Timbale", /* 66 */
"High Agogo", /* 67 */
"Low Agogo", /* 68 */
"Cabasa", /* 69 */
"Maracas", /* 70 */
"Short Whistle", /* 71 */
"Long Whistle", /* 72 */
"Short Guiro", /* 73 */
"Long Guiro", /* 74 */
"Claves", /* 75 */
"Hi Wood Block", /* 76 */
"Low Wood Block", /* 77 */
"Mute Cuica", /* 78 */
"Open Cuica", /* 79 */
"Mute Triangle", /* 80 */
"Open Triangle", /* 81 */
};
const char *
gm_get_drum_name(
unsigned char note)
{
if (note >= GM_DRUM_FIRST_NOTE &&
note < GM_DRUM_FIRST_NOTE + GM_DRUM_NOTES_COUNT)
{
return g_gm_drum_names[note - GM_DRUM_FIRST_NOTE];
}
else
{
return NULL;
}
}
const char *
gm_get_instrument_name(
unsigned char program)
{
assert(program < sizeof(g_gm_instrument_names)/sizeof(g_gm_instrument_names[0]));
return g_gm_instrument_names[program];
}
const char *
gm_get_controller_name(
unsigned int controller)
{
switch (controller)
{
case 0x00:
return "Bank selection";
case 0x01:
return "Modulation";
case 0x02:
return "Breath";
case 0x04:
return "Foot";
case 0x05:
return "Portamento time";
case 0x06:
return "Data entry";
case 0x07:
return "Main volume";
case 0x08:
return "Balance";
case 0x0A:
return "Panpot";
case 0x0B:
return "Expression";
case 0x0C:
return "Effect1";
case 0x0D:
return "Effect2";
case 0x10:
return "General purpose 1";
case 0x11:
return "General purpose 2";
case 0x12:
return "General purpose 3";
case 0x13:
return "General purpose 4";
case 0x20:
return "Bank selection (LSB)";
case 0x21:
return "Modulation (LSB)";
case 0x22:
return "Breath (LSB)";
case 0x24:
return "Foot (LSB)";
case 0x25:
return "Portamento time (LSB)";
case 0x26:
return "Data entry (LSB)";
case 0x27:
return "Main volume (LSB)";
case 0x28:
return "Balance (LSB)";
case 0x2A:
return "Panpot (LSB)";
case 0x2B:
return "Expression (LSB)";
case 0x2C:
return "Effect1 (LSB)";
case 0x2D:
return "Effect2 (LSB)";
case 0x30:
return "General purpose 1 (LSB)";
case 0x31:
return "General purpose 2 (LSB)";
case 0x32:
return "General purpose 3 (LSB)";
case 0x33:
return "General purpose 4 (LSB)";
case 0x40:
return "Sustain pedal";
case 0x41:
return "Portamento";
case 0x42:
return "Sostenuto";
case 0x43:
return "Soft pedal";
case 0x44:
return "Legato foot switch";
case 0x45:
return "Hold2";
case 0x46:
return "SC1 Sound Variation";
case 0x47:
return "SC2 Timbre";
case 0x48:
return "SC3 Release Time";
case 0x49:
return "SC4 Attack Time";
case 0x4A:
return "SC5 Brightness";
case 0x4B:
return "SC6";
case 0x4C:
return "SC7";
case 0x4D:
return "SC8";
case 0x4E:
return "SC9";
case 0x4F:
return "SC10";
case 0x50:
return "General purpose 5";
case 0x51:
return "General purpose 6";
case 0x52:
return "General purpose 7";
case 0x53:
return "General purpose 8";
case 0x54:
return "Portamento control";
case 0x5B:
return "E1 Reverb Depth";
case 0x5C:
return "E2 Tremolo Depth";
case 0x5D:
return "E3 Chorus Depth";
case 0x5E:
return "E4 Detune Depth";
case 0x5F:
return "E5 Phaser Depth";
case 0x60:
return "Data Increment";
case 0x61:
return "Data Decrement";
case 0x62:
return "Non-registered parameter number (LSB)";
case 0x63:
return "Non-registered parameter number (MSB)";
case 0x64:
return "Registered parameter number (LSB)";
case 0x65:
return "Registered parameter number (MSB)";
}
return NULL;
}
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