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#include "gmqcc.h"
/*
* Based on the flexible and economical utf8 decoder:
* http://bjoern.hoehrmann.de/utf-8/decoder/dfa/
*
* This is slightly more economical, the fastest way to decode utf8 is
* with a lookup table as in:
*
* first 1-byte lookup
* if that fails, 2-byte lookup
* if that fails, 3-byte lookup
* if that fails, 4-byte lookup
*
* The following table can be generated with some interval trickery.
* consider an interval [a, b):
*
* a must be 0x80 or b must be 0xc0, lower 3 bits
* are clear, thus:
* interval(a,b) = ((uint32_t)((a==0x80?0x40-b:-a)<<23))
*
* The failstate can be represented as interval(0x80,0x80), it's
* odd to see but this is a full state machine.
*
* The table than maps the corresponding sections as a serise of
* intervals.
*
* In this table the transition values are pre-multiplied with 16 to
* save a shift instruction for every byte, we throw away fillers
* which makes the table smaller.
*
* The first section of the table handles bytes with leading C
* The second section of the table handles bytes with leading D
* The third section of the table handles bytes with leading E
* The last section of the table handles bytes with leading F
*
* The values themselfs in the table are arranged so that when you
* left shift them by 6 to shift continuation characters into place, the
* new top bits tell you:
*
* 1 - if you keep going
* 2 - the range of valid values for the next byte
*/
static const uint32_t utf8_tab[] = {
0xC0000002, 0xC0000003, 0xC0000004, 0xC0000005, 0xC0000006,
0xC0000007, 0xC0000008, 0xC0000009, 0xC000000A, 0xC000000B,
0xC000000C, 0xC000000D, 0xC000000E, 0xC000000F, 0xC0000010,
0xC0000011, 0xC0000012, 0xC0000013, 0xC0000014, 0xC0000015,
0xC0000016, 0xC0000017, 0xC0000018, 0xC0000019, 0xC000001A,
0xC000001B, 0xC000001C, 0xC000001D, 0xC000001E, 0xC000001F,
0xB3000000, 0xC3000001, 0xC3000002, 0xC3000003, 0xC3000004,
0xC3000005, 0xC3000006, 0xC3000007, 0xC3000008, 0xC3000009,
0xC300000A, 0xC300000B, 0xC300000C, 0xD300000D, 0xC300000E,
0xC300000F, 0xBB0C0000, 0xC30C0001, 0xC30C0002, 0xC30C0003,
0xD30C0004
};
int utf8_from(char *s, utf8ch_t ch) {
if (!s)
return 0;
if ((unsigned)ch < 0x80) {
*s = ch;
return 1;
} else if ((unsigned)ch < 0x800) {
*s++ = 0xC0 | (ch >> 6);
*s = 0x80 | (ch & 0x3F);
return 2;
} else if ((unsigned)ch < 0xD800 || (unsigned)ch - 0xE000 < 0x2000) {
*s++ = 0xE0 | (ch >> 12);
*s++ = 0x80 | ((ch >> 6) & 0x3F);
*s = 0x80 | (ch & 0x3F);
return 3;
} else if ((unsigned)ch - 0x10000 < 0x100000) {
*s++ = 0xF0 | (ch >> 18);
*s++ = 0x80 | ((ch >> 12) & 0x3F);
*s++ = 0x80 | ((ch >> 6) & 0x3F);
*s = 0x80 | (ch & 0x3F);
return 4;
}
return 0;
}
int utf8_to(utf8ch_t *i, const unsigned char *s, size_t n) {
unsigned c,j;
if (!s || !n)
return 0;
/* This is consistent with mbtowc behaviour. */
if (!i)
i = (utf8ch_t*)(void*)&i;
if (*s < 0x80)
return !!(*i = *s);
if (*s-0xC2U > 0x32)
return 0;
c = utf8_tab[*s++-0xC2U];
/*
* Avoid excessive checks against n.
*
* When shifting state `n-1` times does not clear the high bit,
* then the value of `n` won't satisfy the condition to read a
* character as it will be insufficent.
*/
if (n < 4 && ((c<<(6*n-6)) & (1U << 31)))
return 0;
/*
* The upper 6 state bits are negitive integer offset to a bound-check
* next byte equivlant to: ((b-0x80)+(b+offset))&~0x3f
*/
if ((((*s>>3)-0x10)|((*s>>3)+((int32_t)c>>26))) & ~7)
return 0;
for (j=2; j<3; j++) {
if (!((c = c<<6 | (*s++-0x80))&(1U<<31))) {
*i = c;
return j;
}
if (*s-0x80U >= 0x40)
return 0;
}
*i = c<<6 | (*s++-0x80);
return 4;
}
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