File: HierarchicalBasisH1Point.cpp

package info (click to toggle)
gmsh 4.8.4%2Bds2-3
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 87,812 kB
  • sloc: cpp: 378,014; ansic: 99,669; yacc: 7,216; python: 6,680; java: 3,486; lisp: 659; lex: 621; perl: 571; makefile: 470; sh: 440; xml: 415; javascript: 113; pascal: 35; modula3: 32
file content (58 lines) | stat: -rw-r--r-- 1,871 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
// Gmsh - Copyright (C) 1997-2019 C. Geuzaine, J.-F. Remacle
//
// See the LICENSE.txt file for license information. Please report all
// issues on https://gitlab.onelab.info/gmsh/gmsh/issues.
//
// Contributed by Ismail Badia.
// Reference :  "Higher-Order Finite Element  Methods"; Pavel Solin, Karel
// Segeth ,
//                 Ivo Dolezel , Chapman and Hall/CRC; Edition : Har/Cdr (2003).

#include "HierarchicalBasisH1Point.h"

HierarchicalBasisH1Point::HierarchicalBasisH1Point()
{
  _nvertex = 1;
  _nedge = 0;
  _nfaceTri = 0;
  _nfaceQuad = 0;
  _nVertexFunction = 1;
  _nEdgeFunction = 0;
  _nQuadFaceFunction = 0;
  _nTriFaceFunction = 0;
  _nBubbleFunction = 0;
}

HierarchicalBasisH1Point::~HierarchicalBasisH1Point() {}

unsigned int HierarchicalBasisH1Point::getNumberOfOrientations() const
{
  return 1; // factorial 1
}

void HierarchicalBasisH1Point::generateBasis(double const &u, double const &v,
                                             double const &w,
                                             std::vector<double> &vertexBasis,
                                             std::vector<double> &edgeBasis,
                                             std::vector<double> &faceBasis,
                                             std::vector<double> &bubbleBasis)
{
  vertexBasis[0] = 1;
}

void HierarchicalBasisH1Point::generateGradientBasis(
  double const &u, double const &v, double const &w,
  std::vector<std::vector<double> > &gradientVertex,
  std::vector<std::vector<double> > &gradientEdge,
  std::vector<std::vector<double> > &gradientFace,
  std::vector<std::vector<double> > &gradientBubble)
{
  gradientVertex[0][0] = 1;
}

void HierarchicalBasisH1Point::getKeysInfo(std::vector<int> &functionTypeInfo,
                                           std::vector<int> &orderInfo)
{
  functionTypeInfo[0] = 0;
  orderInfo[0] = 0;
}