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/*
* expWinSlaveDrv.c --
*
* This file implements the Windows NT specific expect slave driver.
* The slave driver is used to control a subprocess, but it does it
* in an unshared console. Because a process can only be attached
* to a single console, we need to have a separate executable
* driving the slave process. Hence, a slave driver.
*
* Copyright (c) 2006-2008 AdaCore
* Copyright (c) 1997 by Mitel Corporation
* Copyright (c) 1997-1998 by Gordon Chaffee
*
* See the file "license.terms" for information on usage and redistribution
* of this file, and for a DISCLAIMER OF ALL WARRANTIES.
*
*
* XXX: Make sure to check at initialization time in Expect that we are
* not trying to run on Win32s or Windows 95. Named pipes will fail
* rather quickly on Win95 anyway.
*
*/
/*
*----------------------------------------------------------------------
* Communication Protocol Between Master and Slave Driver
*
* The master sends over a single byte command. Depending on
* the command, further data may follow. Not all of this is
* implemented, and some may have changed.
*
* EXP_SLAVE_WRITE:
* Further Data: Followed by binary 4 bytes specifying length data
* to write to slave.
* Response: None
*
* EXP_SLAVE_KEY:
* Further Data: Not defined yet. Will correspond to the
* KEY_EVENT_RECORD structure.
* BOOL bKeyDown;
* WORD wRepeatCount;
* WORD wVirtualKeyCode;
* WORD wVirtualScanCode;
* union {
* WCHAR UnicodeChar;
* CHAR AsciiChar;
* } uChar;
* DWORD dwControlKeyState;
* Response: None
*
*----------------------------------------------------------------------
*/
/*
* Even though we won't have access to most of the commands, use the
* normal headers
*/
#include <winsock2.h>
#include "expWin.h"
#include "expWinSlave.h"
#define STATE_WAIT_CMD 0 /* Waiting for the next command */
#define STATE_CREATE 1 /* Doesn't happen currently */
#define STATE_KEY 2 /* Waiting for key params */
#define STATE_KILL 3 /* 1 Param: type of kill to do */
#define STATE_MOUSE 4 /* */
#define STATE_WRITE 5 /* Wait for the length of the data */
#define STATE_WRITE_DATA 6 /* Wait for the data itself */
#define BUFSIZE 4096
#define CONSOLE_WINDOW_WIDTH 79
HANDLE hShutdown; /* Event is set when the slave driver is shutting down. */
int ExpDebug;
char *ExpReading;
typedef struct ExpFunctionKey {
char *sequence;
DWORD keyval;
} ExpFunctionKey;
ExpFunctionKey VtFunctionKeys[] =
{
{"OP", EXP_KEY_F1},
{"OQ", EXP_KEY_F2},
{"OR", EXP_KEY_F3},
{"OS", EXP_KEY_F4},
{"[A", EXP_KEY_UP},
{"[B", EXP_KEY_DOWN},
{"[C", EXP_KEY_RIGHT},
{"[D", EXP_KEY_LEFT},
{"[F", EXP_KEY_END},
{"[H", EXP_KEY_HOME},
{"[2~", EXP_KEY_INSERT},
{"[3~", EXP_KEY_DELETE},
{"[4~", EXP_KEY_SELECT},
{"[5~", EXP_KEY_PAGEUP},
{"[6~", EXP_KEY_PAGEDOWN},
{"[11~", EXP_KEY_F1},
{"[12~", EXP_KEY_F2},
{"[13~", EXP_KEY_F3},
{"[14~", EXP_KEY_F4},
{"[15~", EXP_KEY_F5},
{"[17~", EXP_KEY_F6},
{"[18~", EXP_KEY_F7},
{"[19~", EXP_KEY_F8},
{"[20~", EXP_KEY_F9},
{"[21~", EXP_KEY_F10},
{"[23~", EXP_KEY_F11},
{"[24~", EXP_KEY_F12},
{"[25~", EXP_KEY_F13},
{"[26~", EXP_KEY_F14},
{"[28~", EXP_KEY_F15},
{"[29~", EXP_KEY_F16},
{"[31~", EXP_KEY_F17},
{"[32~", EXP_KEY_F18},
{"[33~", EXP_KEY_F19},
{"[34~", EXP_KEY_F20},
{NULL, 0}
};
#define EXP_MAX_QLEN 200
HANDLE ExpWaitEvent; /* Set after modifying wait queue */
HANDLE ExpWaitMutex; /* Grab before modifying wait queue */
DWORD ExpWaitCount; /* Current number of wait handles */
HANDLE ExpWaitQueue[EXP_MAX_QLEN];/* wait handles */
DWORD ExpConsoleInputMode; /* Current flags for the console */
DWORD exitVal;
static void InitializeWaitQueue(void);
static void ExpProcessInput(HANDLE hMaster,
HANDLE hConsole, ExpSlaveDebugArg *debugInfo);
static BOOL WriteBufferToSlave(int noEscapes,
HANDLE hConsoleIn, PUCHAR buf, DWORD n);
static DWORD WINAPI WaitQueueThread(LPVOID *arg);
static void SetArgv(char *cmdLine, int *argcPtr, char ***argvPtr);
/*
*----------------------------------------------------------------------
*
* main --
*
* Main entry point from Windows. The arguments to this program
* are used to create the subprocess that this will control.
* However, it will not execute the subprocess immediately.
* It waits to hear from the expect process about setting
* things like the CTRL-C handler and such.
*
* argv[1] is the input named pipe base that we need to connect to.
* argv[2] is the output named pipe base that we need to connect to.
* argv[3] is the program we will run, and all the following
* are its arguments.
*
* Results:
* None
*
* Side Effects:
* The launch of this program will have caused a console to be
* allocated. This will then send commands to subprocesses.
*
* Notes:
* Because we are dealing with anonymous pipes, all actions
* on pipes are blocking. To deal with this, after a process
* is created, we need to create two additional threads that
* read from the child's STDOUT and STDERR. Anything read
* from the pipe will be forwarded directly to the master on
* the appropriate pipes. This should also take care of the
* problems associated with blocking pipes.
*
*----------------------------------------------------------------------
*/
#ifdef EXP_DEBUG
FILE *log_file;
#endif
int
main(argc, argv)
int argc;
char **argv;
{
HANDLE hConsoleIn; /* Console, writeable input handle */
HANDLE hMasterInput; /* Pipe between master and us */
HANDLE hProcess; /* Current process handle */
HANDLE hChild; /* Child process handle */
HANDLE hInPipeRd; /* Read side of the process's Input pipe */
HANDLE hInPipeWr; /* Write side of the process's Input pipe */
SECURITY_ATTRIBUTES sec_attrs;
PROCESS_INFORMATION procinfo;
UCHAR cmdline[BUFSIZE];
BOOL bRet;
DWORD dwResult;
HANDLE hThread;
DWORD threadId;
ExpSlaveDebugArg debugInfo;
SMALL_RECT consoleWindow;
CONSOLE_SCREEN_BUFFER_INFO consoleSBInfo;
int n;
struct sockaddr_in sin;
WSADATA SockData;
if (argc < 2) {
exit(1);
}
EXP_BEGIN ("./slavedrv.log");
ExpDebug = FALSE;
ExpReading = NULL;
/*
* After the subprocess is created, send back the status (success or not)
* and the process id of the child so the master can kill it.
*/
hShutdown = CreateEvent(NULL, TRUE, FALSE, NULL);
InitializeWaitQueue();
debugInfo.argc = argc-2;
debugInfo.argv = &argv[2];
/* Set inheritance for the handles */
sec_attrs.nLength = sizeof (SECURITY_ATTRIBUTES);
sec_attrs.bInheritHandle = TRUE;
sec_attrs.lpSecurityDescriptor = NULL;
/* Make sure a console is there */
AllocConsole();
/* Use OVERLAPPED flag so that we can use asynchronous reads */
hMasterInput = CreateFile(argv[1], GENERIC_READ,
FILE_SHARE_READ,
NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);
if (hMasterInput == NULL) {
EXP_LOG ("ERROR: could not create master input pipe (%d)", GetLastError());
exit (1);
}
hConsoleIn = CreateFile("CONIN$", GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE,
&sec_attrs, OPEN_EXISTING, 0, NULL);
if (hConsoleIn == NULL) {
EXP_LOG("Unexpected error 0x%x", GetLastError());
EXP_END;
ExitProcess(1);
}
/* Make sure the input handle is the console */
SetStdHandle (STD_INPUT_HANDLE, hConsoleIn);
/*
* The subprocess needs to be created in the debugging thread.
* Set all the args in debugInfo and start it up.
*/
debugInfo.hConsole = NULL;
debugInfo.hMasterPipe = NULL;
debugInfo.slaveStdin = NULL;
debugInfo.slaveStdout = NULL;
debugInfo.slaveStderr = NULL;
debugInfo.event = CreateEvent(NULL, TRUE, FALSE, NULL);
debugInfo.thread = CreateThread
(NULL, 65536, (LPTHREAD_START_ROUTINE) ExpSlaveDebugThread,
(LPVOID) &debugInfo, 0, &threadId);
ExpAddToWaitQueue(debugInfo.thread);
EXP_LOG ("ExpSlaveDebugThread created", NULL);
WaitForSingleObject(debugInfo.event, INFINITE);
CloseHandle(debugInfo.event);
if (debugInfo.result) {
EXP_LOG ("debugInfo returned error: %d", debugInfo.lastError);
EXP_END;
ExitProcess(1);
}
hThread = CreateThread
(NULL, 8192, (LPTHREAD_START_ROUTINE) WaitQueueThread,
(LPVOID) &debugInfo.process, 0, &threadId);
CloseHandle(hThread);
ExpProcessInput(hMasterInput, hConsoleIn, &debugInfo);
EXP_LOG ("exiting with ret value = %d", exitVal);
EXP_LOG ("CURRENT PROCESS is %d", GetCurrentProcessId());
EXP_END;
if (!TerminateProcess (GetCurrentProcess(), exitVal)) {
ExitProcess (exitVal);
}
// never executed
return exitVal;
}
/*
*----------------------------------------------------------------------
*
* ExpProcessInput --
*
* The master in this case is Expect. Drives until everything exits.
*
* Results:
* None.
*
*----------------------------------------------------------------------
*/
static void
ExpProcessInput(HANDLE hMaster, HANDLE hConsoleIn, ExpSlaveDebugArg *debugInfo)
{
UCHAR buffer[BUFSIZE];
DWORD dwState;
DWORD dwHave;
DWORD dwNeeded;
DWORD dwTotalNeeded;
BOOL bRet;
DWORD dwResult;
DWORD driverInCnt; /* Number of bytes read from expect pipe */
dwHave = 0;
dwState = STATE_WAIT_CMD;
dwNeeded = 1;
while (1) {
bRet = ExpReadMaster(hMaster, &buffer[dwHave],
dwNeeded-dwHave, &driverInCnt, &dwResult);
if ((bRet == TRUE && driverInCnt == 0) ||
(bRet == FALSE && dwResult == ERROR_BROKEN_PIPE))
{
/* Nominal exit of the process */
ExpKillProcessList();
ExitProcess(exitVal);
} else if (bRet == FALSE) {
EXP_LOG("Unexpected error 0x%x", dwResult);
ExpKillProcessList();
ExitProcess(1);
}
dwHave += driverInCnt;
if (dwHave != dwNeeded) {
continue;
}
dwHave = 0;
switch (dwState) {
case STATE_WAIT_CMD:
switch (buffer[0]) {
case EXP_SLAVE_KILL:
EXP_LOG ("EXP_SLAVE_KILL", NULL);
dwState = STATE_KILL;
dwNeeded = 1;
break;
case EXP_SLAVE_KEY:
EXP_LOG ("EXP_SLAVE_KEY", NULL);
/* XXX: To be implemented */
dwState = STATE_KEY;
dwNeeded = 13;
break;
case EXP_SLAVE_MOUSE:
EXP_LOG ("EXP_SLAVE_MOUSE", NULL);
/* XXX: To be implemeanted */
dwState = STATE_MOUSE;
dwNeeded = 13 /* XXX */;
break;
case EXP_SLAVE_WRITE:
EXP_LOG ("EXP_SLAVE_WRITE", NULL);
dwNeeded = 4;
dwState = STATE_WRITE;
break;
}
break;
case STATE_KILL:
EXP_LOG ("STATE_KILL", NULL);
dwResult = buffer[0];
if (dwResult & EXP_KILL_CTRL_C) {
GenerateConsoleCtrlEvent(CTRL_C_EVENT, debugInfo->globalPid);
} else if (dwResult & EXP_KILL_CTRL_BREAK) {
GenerateConsoleCtrlEvent(CTRL_BREAK_EVENT,debugInfo->globalPid);
} else if (dwResult & EXP_KILL_TERMINATE) {
Exp_KillProcess(debugInfo->process);
}
dwState = STATE_WAIT_CMD;
dwNeeded = 1;
break;
case STATE_WRITE:
EXP_LOG ("STATE_WRITE", NULL);
dwTotalNeeded = buffer[0] | (buffer[1] << 8) |
(buffer[2] << 16) | (buffer[3] << 24);
dwNeeded = (dwTotalNeeded > BUFSIZE) ? BUFSIZE : dwTotalNeeded;
dwState = STATE_WRITE_DATA;
break;
case STATE_WRITE_DATA:
#ifdef EXPLAUNCH_DEBUG
buffer[dwNeeded] = '\0';
EXP_LOG ("STATE_WRITE_DATA: '%s'", buffer);
#endif
if (WriteBufferToSlave(FALSE, hConsoleIn, buffer, dwNeeded) == FALSE)
{
EXP_LOG("Unable to write to slave: 0x%x", GetLastError());
}
EXP_LOG_FLUSH;
dwTotalNeeded -= dwNeeded;
if (dwTotalNeeded) {
dwNeeded = (dwTotalNeeded > BUFSIZE) ?
BUFSIZE : dwTotalNeeded;
} else {
dwNeeded = 1;
dwState = STATE_WAIT_CMD;
}
break;
case STATE_KEY:
case STATE_MOUSE:
EXP_LOG ("STATE_KEY or STATE_MOUSE", NULL);
/* XXX: To be implemented */
break;
default:
/* If we ever get here, there is a problem */
EXP_LOG("Unexpected state\n", 0);
break;
}
}
}
/*
*----------------------------------------------------------------------
*
* InitializeWaitQueue --
*
* Set up the initial wait queue
*
* Results:
* None
*
*----------------------------------------------------------------------
*/
static void
InitializeWaitQueue(void)
{
int i;
ExpWaitEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
ExpWaitMutex = CreateMutex(NULL, FALSE, NULL);
ExpWaitCount = 0;
for (i = 0; i < EXP_MAX_QLEN; i++) {
ExpWaitQueue[i] = INVALID_HANDLE_VALUE;
}
}
/*
*----------------------------------------------------------------------
*
* ExpAddToWaitQueue --
*
* Adds a handle to the wait queue.
*
* Results:
* None
*
*----------------------------------------------------------------------
*/
void
ExpAddToWaitQueue(HANDLE handle)
{
DWORD i;
WaitForSingleObject(ExpWaitMutex, INFINITE);
for (i = 0; i < EXP_MAX_QLEN; i++) {
if (ExpWaitQueue[i] == INVALID_HANDLE_VALUE) {
ExpWaitQueue[i] = handle;
ExpWaitCount++;
break;
}
}
ReleaseMutex(ExpWaitMutex);
SetEvent(ExpWaitEvent);
}
/*
*----------------------------------------------------------------------
*
* ExpWriteMaster --
*
* Write to the Expect master using either a socket or a pipe
*
* Results:
* TRUE if successful, FALSE if not
*
*----------------------------------------------------------------------
*/
BOOL
ExpWriteMaster(HANDLE hFile, LPCVOID buf, DWORD n)
{
DWORD count;
BOOL bRet;
EXP_LOG_FLUSH;
EXP_LOG ("ExpWriteMaster Received %d bytes", n);
if (n > 0) {
// End Debug
bRet = WriteFile(hFile, buf, n, &count, NULL);
if (!bRet) EXP_LOG ("Error writing to master %8x\n", GetLastError());
return bRet;
}
return 0;
}
/*
*----------------------------------------------------------------------
*
* ExpReadMaster --
*
* Read from the Expect master using either a socket or a pipe
*
* Results:
* TRUE if successful, FALSE if not. If we hit and end of file
* condition, returns TRUE with *pCount = 0
*
*----------------------------------------------------------------------
*/
BOOL
ExpReadMaster(HANDLE hFile, void *buf, DWORD n,
PDWORD pCount, PDWORD pError)
{
int x;
WSABUF wsabuf[1];
HANDLE hnd[2];
BOOL bRet;
DWORD dwResult;
DWORD flags;
OVERLAPPED over;
EXP_LOG ("ExpReadMaster", NULL);
*pError = 0;
ZeroMemory (&over, sizeof (over));
over.hEvent = CreateEvent (NULL, TRUE, FALSE, NULL);
bRet = ReadFile(hFile, buf, n, pCount, &over);
if (!bRet) {
dwResult = GetLastError();
}
if (bRet == FALSE) {
if (dwResult == ERROR_IO_PENDING) {
EXP_LOG ("IO_PENDING in ExpReadMaster", NULL);
hnd[0] = hShutdown;
hnd[1] = over.hEvent;
bRet = WaitForMultipleObjects(2, hnd, FALSE, INFINITE);
EXP_LOG ("in ExpReadMaster: Wait returned", NULL);
if( bRet == WAIT_OBJECT_0 )
{
EXP_LOG ("WAIT_OBJECT_0", NULL);
/*
* We have been instructed to shut down.
*/
*pCount = 0;
bRet = TRUE;
}
else
{
bRet = GetOverlappedResult(hFile, &over, pCount, TRUE);
if (bRet == FALSE) {
dwResult = GetLastError();
}
EXP_LOG ("over.hEvent returned %d bytes read", *pCount);
}
} else if (dwResult == ERROR_HANDLE_EOF ||
dwResult == ERROR_BROKEN_PIPE) {
EXP_LOG ("PIPE EOF or BROKEN", NULL);
*pCount = 0;
bRet = TRUE;
}
*pError = dwResult;
}
CloseHandle (over.hEvent);
return bRet;
}
/*
*----------------------------------------------------------------------
*
* PipeRespondToMaster --
*
* Sends back an error response to the Expect master.
*
* Results:
* TRUE if successful, FALSE if not
*
*----------------------------------------------------------------------
*/
BOOL
PipeRespondToMaster(HANDLE handle, DWORD value, DWORD pid)
{
UCHAR buf[8];
buf[0] = (UCHAR) (value & 0x000000ff);
buf[1] = (UCHAR) ((value & 0x0000ff00) >> 8);
buf[2] = (UCHAR) ((value & 0x00ff0000) >> 16);
buf[3] = (UCHAR) ((value & 0xff000000) >> 24);
buf[4] = (UCHAR) (pid & 0x000000ff);
buf[5] = (UCHAR) ((pid & 0x0000ff00) >> 8);
buf[6] = (UCHAR) ((pid & 0x00ff0000) >> 16);
buf[7] = (UCHAR) ((pid & 0xff000000) >> 24);
return ExpWriteMaster(handle, buf, sizeof(buf));
}
/*
*----------------------------------------------------------------------
*
* ConvertAsciiToKeyEvents --
*
* Converts an ASCII character to an KEY_EVENT_RECORD.
*
* Results:
* Number of input record that were filled in here. Currently,
* this routine should never be called with less than 6 empty
* slots that could be filled.
*
*----------------------------------------------------------------------
*/
static DWORD
ConvertAsciiToKeyEvents(UCHAR c, KEY_EVENT_RECORD *keyRecord)
{
UCHAR lc;
DWORD mods;
DWORD n;
n = 0;
lc = c < 128 ? c : c - 128;
mods = ExpAsciiToKeyArray[lc].dwControlKeyState;
keyRecord->bKeyDown = TRUE;
keyRecord->wRepeatCount = 1;
keyRecord->wVirtualKeyCode = ExpAsciiToKeyArray[lc].wVirtualKeyCode;
keyRecord->wVirtualScanCode = ExpAsciiToKeyArray[lc].wVirtualScanCode;
keyRecord->dwControlKeyState = ExpAsciiToKeyArray[lc].dwControlKeyState;
keyRecord->uChar.AsciiChar = c;
keyRecord++; n++;
keyRecord->bKeyDown = FALSE;
keyRecord->wRepeatCount = 1;
keyRecord->wVirtualKeyCode = ExpAsciiToKeyArray[lc].wVirtualKeyCode;
keyRecord->wVirtualScanCode = ExpAsciiToKeyArray[lc].wVirtualScanCode;
keyRecord->dwControlKeyState = ExpAsciiToKeyArray[lc].dwControlKeyState;
keyRecord->uChar.AsciiChar = c;
keyRecord++; n++;
return n;
}
/*
*----------------------------------------------------------------------
*
* ConvertFKeyToKeyEvents --
*
* Converts a function key to an KEY_EVENT_RECORD.
*
* Results:
* Number of input record that were filled in here. Currently,
* this routine should never be called with less than 6 empty
* slots that could be filled.
*
*----------------------------------------------------------------------
*/
static DWORD
ConvertFKeyToKeyEvents(DWORD fk, KEY_EVENT_RECORD *keyRecord)
{
DWORD n;
n = 0;
keyRecord->bKeyDown = TRUE;
keyRecord->wRepeatCount = 1;
keyRecord->wVirtualKeyCode = ExpFunctionToKeyArray[fk].wVirtualKeyCode;
keyRecord->wVirtualScanCode = ExpFunctionToKeyArray[fk].wVirtualScanCode;
keyRecord->dwControlKeyState = ExpFunctionToKeyArray[fk].dwControlKeyState;
keyRecord->uChar.AsciiChar = 0;
keyRecord++; n++;
keyRecord->bKeyDown = FALSE;
keyRecord->wRepeatCount = 1;
keyRecord->wVirtualKeyCode = ExpFunctionToKeyArray[fk].wVirtualKeyCode;
keyRecord->wVirtualScanCode = ExpFunctionToKeyArray[fk].wVirtualScanCode;
keyRecord->dwControlKeyState = ExpFunctionToKeyArray[fk].dwControlKeyState;
keyRecord->uChar.AsciiChar = 0;
keyRecord++; n++;
return n;
}
/*
*----------------------------------------------------------------------
*
* FindEscapeKey --
*
* Search for a matching escape key sequence
*
* Results:
* The matching key if found, -1 if not found, -2 if a partial match
*
*----------------------------------------------------------------------
*/
static int
FindEscapeKey(PUCHAR buf, DWORD buflen)
{
DWORD len;
int i;
for (i = 0; VtFunctionKeys[i].sequence; i++) {
len = strlen(VtFunctionKeys[i].sequence);
if (len == buflen) {
if (strncmp(VtFunctionKeys[i].sequence, buf, buflen) == 0) {
return VtFunctionKeys[i].keyval;
}
} else {
if (strncmp(VtFunctionKeys[i].sequence, buf, buflen) == 0) {
/* Partial match */
return -2;
}
}
}
return -1;
}
/*
*----------------------------------------------------------------------
*
* FlushInputRecords --
*
* Takes a stack of input records and flushes them
*
* Results:
* TRUE if successful, FALSE if unsuccessful
*
*----------------------------------------------------------------------
*/
static BOOL
FlushInputRecords(HANDLE hConsole, INPUT_RECORD *records, DWORD pos)
{
DWORD j = 0;
DWORD nWritten;
while (j != pos) {
if (! WriteConsoleInput(hConsole, &records[j], pos-j, &nWritten)) {
return FALSE;
}
j += nWritten;
}
return TRUE;
}
/*
*----------------------------------------------------------------------
*
* WriteBufferToSlave --
*
* Takes an input buffer, and it generates key commands to drive
* the slave program.
*
* Results:
* TRUE if successful, FALSE if unsuccessful.
*
* Side Effects:
* Characters are entered into the console input buffer.
*
* Notes:
* XXX: We need to be able to timeout if an escape is in
* the buffer and no further control sequences come in within
* a reasonable amount of time, say a 1/4 second.
*
*----------------------------------------------------------------------
*/
static BOOL
WriteBufferToSlave(int noEscapes, HANDLE hConsoleIn, PUCHAR buf, DWORD n)
{
INPUT_RECORD ibuf[1024];
DWORD i;
DWORD pos;
PUCHAR p;
int key, cols, rows;
static UCHAR saveBuf[10];
static int savePos = 0;
#define MAX_RECORDS 1000
for (pos = 0, i = 0; i < n; i++) {
if (!noEscapes && buf[i] == '\033') {
if (FlushInputRecords(hConsoleIn, ibuf, pos) == FALSE) {
return FALSE;
}
pos = 0;
if (savePos) {
WriteBufferToSlave(TRUE, hConsoleIn, saveBuf, savePos);
savePos = 0;
}
saveBuf[savePos++] = buf[i];
continue;
}
if (!noEscapes && savePos) {
saveBuf[savePos++] = buf[i];
key = FindEscapeKey(&saveBuf[1], savePos-1);
/* Check for partial match */
if (key == -2) {
continue;
} else if (key >= 0) {
ibuf[pos].EventType = KEY_EVENT;
pos += ConvertFKeyToKeyEvents(key, &ibuf[pos].Event.KeyEvent);
} else {
flush:
WriteBufferToSlave(TRUE, hConsoleIn, saveBuf, savePos);
}
savePos = 0;
continue;
}
ibuf[pos].EventType = KEY_EVENT;
pos += ConvertAsciiToKeyEvents(buf[i], &ibuf[pos].Event.KeyEvent);
if (pos >= MAX_RECORDS - 6) {
if (FlushInputRecords(hConsoleIn, ibuf, pos) == FALSE) {
return FALSE;
}
pos = 0;
}
}
if (FlushInputRecords(hConsoleIn, ibuf, pos) == FALSE) {
return FALSE;
}
return TRUE;
}
/*
*----------------------------------------------------------------------
*
* WaitQueueThread --
*
* Wait for all subprocesses to exit before exiting this process.
* Exit with the value of the primary child.
*
* Results:
* None really. This exits the process. A zero is return to make
* the compiler happy.
*
*----------------------------------------------------------------------
*/
static DWORD WINAPI
WaitQueueThread(LPVOID *arg)
{
HANDLE slavePid = *((PHANDLE *) arg);
HANDLE hEvents[EXP_MAX_QLEN+1];
DWORD posEvents[EXP_MAX_QLEN+1];
DWORD n, val, err;
int i;
ResetEvent(ExpWaitEvent);
hEvents[0] = ExpWaitEvent;
while (ExpWaitCount > 0) {
EXP_LOG ("ExpWaitCount = %d", ExpWaitCount);
n = 1;
WaitForSingleObject(ExpWaitMutex, INFINITE);
for (i = 0; i < EXP_MAX_QLEN; i++) {
if (ExpWaitQueue[i] != INVALID_HANDLE_VALUE) {
hEvents[n] = ExpWaitQueue[i];
posEvents[n] = i;
n++;
}
}
ReleaseMutex(ExpWaitMutex);
val = WaitForMultipleObjects(n, hEvents, FALSE, INFINITE);
EXP_LOG ("WaitForMultipleObjects returned", NULL);
if (val == WAIT_FAILED) {
err = GetLastError();
EXP_LOG("WAIT_FAILED: 0x%x\n", err);
} else if (val >= WAIT_ABANDONED_0 && val < WAIT_ABANDONED_0 + n) {
val -= WAIT_ABANDONED_0;
err = GetLastError();
EXP_LOG("WAIT_ABANDONED: 0x%x\n", err);
} else {
val -= WAIT_OBJECT_0;
if (val > 0) {
EXP_LOG ("Object %d returned", val);
if (hEvents[val] == (HANDLE) slavePid) {
EXP_LOG ("Slave finished", NULL);
Exp_WaitPid(slavePid, &exitVal, 0);
EXP_LOG ("Exp_WaitPid returned with exit val %d", exitVal);
} else {
CloseHandle(hEvents[val]);
}
ExpWaitCount--;
WaitForSingleObject(ExpWaitMutex, INFINITE);
ExpWaitQueue[posEvents[val]] = INVALID_HANDLE_VALUE;
ReleaseMutex(ExpWaitMutex);
}
}
}
EXP_LOG ("Closing handles", NULL);
CloseHandle(ExpWaitEvent);
CloseHandle(ExpWaitMutex);
/*
* When this thread exits, the main thread will be free to return. Just
* set the event so that the main thread knows what's up.
*/
EXP_LOG ("Set shutdown handle", NULL);
SetEvent(hShutdown);
return 0;
}
/*
*-------------------------------------------------------------------------
*
* setargv --
*
* Parse the Windows command line string into argc/argv. Done here
* because we don't trust the builtin argument parser in crt0.
* Windows applications are responsible for breaking their command
* line into arguments.
*
* 2N backslashes + quote -> N backslashes + begin quoted string
* 2N + 1 backslashes + quote -> literal
* N backslashes + non-quote -> literal
* quote + quote in a quoted string -> single quote
* quote + quote not in quoted string -> empty string
* quote -> begin quoted string
*
* Results:
* Fills argcPtr with the number of arguments and argvPtr with the
* array of arguments.
*
* Side effects:
* Memory allocated.
*
*--------------------------------------------------------------------------
*/
static void
SetArgv(char *cmdLine, int *argcPtr, char ***argvPtr)
{
char *p, *arg, *argSpace;
char **argv;
int argc, size, inquote, copy, slashes;
/*
* Precompute an overly pessimistic guess at the number of arguments
* in the command line by counting non-space spans.
*/
size = 2;
for (p = cmdLine; *p != '\0'; p++) {
if (isspace(*p)) {
size++;
while (isspace(*p)) {
p++;
}
if (*p == '\0') {
break;
}
}
}
argSpace = (char *) ckalloc((unsigned) (size * sizeof(char *)
+ strlen(cmdLine) + 1));
argv = (char **) argSpace;
argSpace += size * sizeof(char *);
size--;
p = cmdLine;
for (argc = 0; argc < size; argc++) {
argv[argc] = arg = argSpace;
while (isspace(*p)) {
p++;
}
if (*p == '\0') {
break;
}
inquote = 0;
slashes = 0;
while (1) {
copy = 1;
while (*p == '\\') {
slashes++;
p++;
}
if (*p == '"') {
if ((slashes & 1) == 0) {
copy = 0;
if ((inquote) && (p[1] == '"')) {
p++;
copy = 1;
} else {
inquote = !inquote;
}
}
slashes >>= 1;
}
while (slashes) {
*arg = '\\';
arg++;
slashes--;
}
if ((*p == '\0') || (!inquote && isspace(*p))) {
break;
}
if (copy != 0) {
*arg = *p;
arg++;
}
p++;
}
*arg = '\0';
argSpace = arg + 1;
}
argv[argc] = NULL;
*argcPtr = argc;
*argvPtr = argv;
}
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