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/*
* (gnome-alsamixer) An ALSA mixer for GNOME
*
* Copyright (C) 2001-2005 Derrick J Houy <djhouy@paw.za.org>.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __GAM_TOGGLE_H__
#define __GAM_TOGGLE_H__
#include <asoundlib.h>
#include <gtk/gtkcheckbutton.h>
G_BEGIN_DECLS
#define GAM_TYPE_TOGGLE (gam_toggle_get_type ())
#define GAM_TOGGLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GAM_TYPE_TOGGLE, GamToggle))
#define gam_toggle_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GAM_TYPE_TOGGLE, GamToggleClass))
#define GAM_IS_TOGGLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GAM_TYPE_TOGGLE))
#define GAM_IS_TOGGLE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GAM_TYPE_TOGGLE))
#define gam_toggle_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GAM_TYPE_TOGGLE, GamToggleClass))
typedef struct _GamToggle GamToggle;
typedef struct _GamToggleClass GamToggleClass;
struct _GamToggle
{
GtkCheckButton parent_instance;
};
struct _GamToggleClass
{
GtkCheckButtonClass parent_class;
};
#include "gam-mixer.h"
GType gam_toggle_get_type (void) G_GNUC_CONST;
GtkWidget *gam_toggle_new (gpointer elem,
GamMixer *gam_mixer,
GamApp *gam_app);
gboolean gam_toggle_get_state (GamToggle *gam_toggle);
void gam_toggle_set_state (GamToggle *gam_toggle,
gboolean state);
const gchar *gam_toggle_get_name (GamToggle *gam_toggle);
const gchar *gam_toggle_get_config_name (GamToggle *gam_toggle);
gchar *gam_toggle_get_display_name (GamToggle *gam_toggle);
void gam_toggle_set_display_name (GamToggle *gam_toggle,
const gchar *name);
gboolean gam_toggle_get_visible (GamToggle *gam_toggle);
void gam_toggle_set_visible (GamToggle *gam_toggle,
gboolean visible);
G_END_DECLS
#endif /* __GAM_TOGGLE_H__ */
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