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#!/usr/bin/gjs
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const Gtk = imports.gi.Gtk;
const Lang = imports.lang;
const EntryExample = new Lang.Class({
Name: 'Entry Example',
// Create the application itself
_init: function() {
this.application = new Gtk.Application({
application_id: 'org.example.jsentry',
flags: Gio.ApplicationFlags.FLAGS_NONE
});
// Connect 'activate' and 'startup' signals to the callback functions
this.application.connect('activate', Lang.bind(this, this._onActivate));
this.application.connect('startup', Lang.bind(this, this._onStartup));
},
// Callback function for 'activate' signal presents windows when active
_onActivate: function() {
this._window.present();
},
// Callback function for 'startup' signal builds the UI
_onStartup: function() {
this._buildUI ();
},
// Build the application's UI
_buildUI: function() {
// Create the application window
this._window = new Gtk.ApplicationWindow({
application: this.application,
window_position: Gtk.WindowPosition.CENTER,
default_height: 100,
default_width: 300,
border_width: 10,
title: "What is your name?"});
// Create the text entry box
this.entry = new Gtk.Entry ();
this._window.add(this.entry);
// Connect the text entry box to a function that responds to what you type in
this.entry.connect("activate", Lang.bind (this, this._hello));
// Show the window and all child widgets
this._window.show_all();
},
_hello: function() {
// Create a popup dialog to greet the person who types in their name
this._greeter = new Gtk.MessageDialog ({
transient_for: this._window,
modal: true,
text: "Hello, " + this.entry.get_text() + "!",
message_type: Gtk.MessageType.OTHER,
buttons: Gtk.ButtonsType.OK,
});
// Show the popup dialog
this._greeter.show();
// Bind the OK button to the function that closes the popup
this._greeter.connect ("response", Lang.bind(this, this._okClicked));
},
_okClicked: function () {
this._greeter.destroy();
}
});
// Run the application
let app = new EntryExample ();
app.application.run (ARGV);
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