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/* CreateEmptyFileAction.cs
*
* GNOME Do is the legal property of its developers. Please refer to the
* COPYRIGHT file distributed with this
* source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using Do.Universe;
namespace GnomeDoFile {
public class CreateEmptyFileAction : AbstractAction {
public override string Name {
get {
return "Create empty file";
}
}
public override string Description {
get {
return "Creates an empty file";
}
}
public override string Icon {
get {
return "filenew";
}
}
public override Type[] SupportedItemTypes {
get {
return new Type[] {
typeof(FileItem),
};
}
}
public override Type[] SupportedModifierItemTypes {
get {
return new Type[] { typeof(ITextItem) };
}
}
public override bool SupportsItem (IItem item)
{
// Check for archive types
FileItem fi = item as FileItem;
return fi.MimeType == "x-directory/normal";
}
public override bool SupportsModifierItemForItems (IItem[] items, IItem modItem)
{
return true;
}
public override IItem[] Perform (IItem[] items, IItem[] modItems)
{
FileItem parent = items [0] as FileItem;
// Don't create the file if the parent is not a dir
if (parent.MimeType != "x-directory/normal") {
return null;
}
ITextItem ti = modItems [0] as ITextItem;
// Create the filename for the new file
string filename = parent.Path + "/" + ti.Text;
try {
using (FileStream w = File.Open (filename, FileMode.CreateNew, FileAccess.Write)) {
// Do nothing just create the file
w.Close();
}
}
catch (Exception) {
return null;
}
// Return the new file, so new actions can be used on it
return new IItem[]{ new FileItem(filename) };
}
}
}
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