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/* AppendTextAction.cs
*
* GNOME Do is the legal property of its developers. Please refer to the
* COPYRIGHT file distributed with this
* source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.IO;
using Do.Universe;
namespace GnomeDoAppendText {
public class AppendTextAction : IAction {
public string Name { get { return "Append to..."; } }
public string Description { get { return "Appends text to a selected file."; } }
public string Icon { get { return "text-editor"; } }
public Type[] SupportedItemTypes {
get {
return new Type[] { typeof (ITextItem) };
}
}
public Type[] SupportedModifierItemTypes {
get {
return new Type[] { typeof (FileItem), typeof(ITextItem) };
}
}
public bool ModifierItemsOptional {
get { return false; }
}
public bool SupportsItem (IItem item)
{
return true;
}
public bool SupportsModifierItemForItems (IItem[] items, IItem modItem)
{
if (modItem is FileItem) {
string mime = (modItem as FileItem).MimeType;
return mime == "x-directory/normal" || mime.StartsWith ("text/");
}
return modItem is ITextItem;
}
public IItem[] DynamicModifierItemsForItem (IItem item)
{
return null;
}
public IItem[] Perform (IItem[] items, IItem[] modItems)
{
if (modItems [0] is FileItem) {
string text = (items [0] as ITextItem).Text;
string mime = (modItems [0] as FileItem).MimeType;
string file = (modItems [0] as FileItem).Path;
if (mime == "x-directory/normal") return null;
using (StreamWriter w = File.AppendText (file)) {
w.WriteLine (text);
w.Close ();
}
return null;
}
else {
string text = (items [0] as ITextItem).Text;
string text2 = (modItems [0] as ITextItem).Text;
return new IItem[] { new TextItem (text + text2) };
}
}
}
}
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