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/*
* eval.h
*
* by Gary Wong <gary@cs.arizona.edu>, 1998-2001.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of version 3 or later of the GNU General Public License as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id: eval.h,v 1.153 2008/03/12 22:56:33 Superfly_Jon Exp $
*/
#ifndef _EVAL_H_
#define _EVAL_H_
#include "dice.h"
#include "bearoff.h"
#include "neuralnet.h"
#define WEIGHTS_VERSION "0.15"
#define WEIGHTS_VERSION_BINARY 0.15f
#define WEIGHTS_MAGIC_BINARY 472.3782f
#define NUM_OUTPUTS 5
#define NUM_CUBEFUL_OUTPUTS 4
#define MAX_ROLLOUT_CUBEINFO 16
#define NUM_ROLLOUT_OUTPUTS 7
#define BETA_HIDDEN 0.1f
#define BETA_OUTPUT 1.0f
#define OUTPUT_WIN 0
#define OUTPUT_WINGAMMON 1
#define OUTPUT_WINBACKGAMMON 2
#define OUTPUT_LOSEGAMMON 3
#define OUTPUT_LOSEBACKGAMMON 4
#define OUTPUT_EQUITY 5 /* NB: neural nets do not output equity, only
rollouts do. */
#define OUTPUT_CUBEFUL_EQUITY 6
/* Cubeful evalutions */
typedef enum {
OUTPUT_OPTIMAL = 0,
OUTPUT_NODOUBLE ,
OUTPUT_TAKE,
OUTPUT_DROP,
N_CUBEFUL_OUTPUTS
} CubefulOutputs;
/* A trivial upper bound on the number of (complete or incomplete)
* legal moves of a single roll: if all 15 chequers are spread out,
* then there are 18 C 4 + 17 C 3 + 16 C 2 + 15 C 1 = 3875
* combinations in which a roll of 11 could be played (up to 4 choices from
* 15 chequers, and a chequer may be chosen more than once). The true
* bound will be lower than this (because there are only 26 points,
* some plays of 15 chequers must "overlap" and map to the same
* resulting position), but that would be more difficult to
* compute. */
#define MAX_INCOMPLETE_MOVES 3875
#define MAX_MOVES 3060
/* If this is increased, the nSearchCandidates member in struct _evalcontext
must also be enlarged. */
#define MAX_SEARCH_CANDIDATES 127
typedef struct movefilter_s {
int Accept; /* always allow this many moves. 0 means don't use this */
/* level, since at least 1 is needed when used. */
int Extra; /* and add up to this many more... */
float Threshold; /* ...if they are within this equity difference */
} movefilter;
/* we'll have filters for 1..4 ply evaluation */
#define MAX_FILTER_PLIES 4
extern movefilter defaultFilters[MAX_FILTER_PLIES][MAX_FILTER_PLIES];
typedef struct {
/* FIXME expand this... e.g. different settings for different position
classes */
unsigned int fCubeful : 1; /* cubeful evaluation */
unsigned int nPlies : 3;
#if defined( REDUCTION_CODE )
unsigned int nReduced : 3; /* this will need to be expanded if we add
support for nReduced != 3 */
#else
unsigned int fUsePrune : 1;
#endif
unsigned int fDeterministic : 1;
float rNoise; /* standard deviation */
} evalcontext;
/* identifies the format of evaluation info in .sgf files
early (pre extending rollouts) had no version numbers
extendable rollouts have a version number of 1
with pruning nets, we have two possibilities - reduction could still
be enabled (version = 2) or, given the speedup and performance
improvements, I assume we will drop reduction entirely. (ver = 3 or more)
When presented with an .sgf file, gnubg will attempt to work out what
data is present in the file based on the version number
*/
#if defined( REDUCTION_CODE )
#define SGF_FORMAT_VER 2
#else
#define SGF_FORMAT_VER 3
#endif
typedef struct {
evalcontext aecCube[ 2 ], aecChequer [ 2 ]; /* evaluation parameters */
evalcontext aecCubeLate[ 2 ], aecChequerLate [ 2 ]; /* ... for later moves */
evalcontext aecCubeTrunc, aecChequerTrunc; /* ... at truncation point */
movefilter aaamfChequer[ 2 ][ MAX_FILTER_PLIES ][ MAX_FILTER_PLIES ];
movefilter aaamfLate[ 2 ][ MAX_FILTER_PLIES ][ MAX_FILTER_PLIES ];
unsigned int fCubeful : 1; /* Cubeful rollout */
unsigned int fVarRedn : 1; /* variance reduction */
unsigned int fInitial: 1; /* roll out as opening position */
unsigned int fRotate : 1; /* quasi-random dice */
unsigned int fTruncBearoff2 : 1; /* cubeless rollout: trunc at BEAROFF2 */
unsigned int fTruncBearoffOS: 1; /* cubeless rollout: trunc at BEAROFF_OS */
unsigned int fLateEvals : 1; /* enable different evals for later moves */
unsigned int fDoTruncate : 1; /* enable truncated rollouts */
unsigned int fStopOnSTD : 1; /* stop when std's are small enough */
unsigned int fStopOnJsd : 1;
unsigned int fStopMoveOnJsd : 1; /* stop multi-line rollout when jsd
is small enough */
unsigned short nTruncate; /* truncation */
unsigned int nTrials; /* number of rollouts */
unsigned short nLate; /* switch evaluations on move nLate of game */
rng rngRollout;
unsigned long nSeed;
unsigned int nMinimumGames; /* but always do at least this many */
double rStdLimit; /* stop when abs( value / std ) < this */
unsigned int nMinimumJsdGames;
double rJsdLimit;
unsigned int nGamesDone;
int nSkip;
} rolloutcontext;
typedef struct {
float rEquity;
float rJSD;
int nOrder;
int nRank;
} jsdinfo;
typedef enum {
EVAL_NONE, EVAL_EVAL, EVAL_ROLLOUT
} evaltype;
/* enumeration of variations of backgammon
(starting position and/or special rules) */
typedef enum {
VARIATION_STANDARD, /* standard backgammon */
VARIATION_NACKGAMMON, /* standard backgammon with nackgammon starting
position */
VARIATION_HYPERGAMMON_1, /* 1-chequer hypergammon */
VARIATION_HYPERGAMMON_2, /* 2-chequer hypergammon */
VARIATION_HYPERGAMMON_3, /* 3-chequer hypergammon */
NUM_VARIATIONS
} bgvariation;
extern bgvariation bgvDefault;
extern int anChequers[ NUM_VARIATIONS ];
extern const char *aszVariations[ NUM_VARIATIONS ];
extern const char *aszVariationCommands[ NUM_VARIATIONS ];
/*
* Cubeinfo contains the information necesary for evaluation
* of a position.
* These structs are placed here so that the move struct can be defined
*/
typedef struct {
/*
* nCube: the current value of the cube,
* fCubeOwner: the owner of the cube,
* fMove: the player for which we are
* calculating equity for,
* fCrawford, fJacoby, fBeavers: optional rules in effect,
* arGammonPrice: the gammon prices;
* [ 0 ] = gammon price for player 0,
* [ 1 ] = gammon price for player 1,
* [ 2 ] = backgammon price for player 0,
* [ 3 ] = backgammon price for player 1.
*
*/
int nCube, fCubeOwner, fMove, nMatchTo, anScore[ 2 ], fCrawford, fJacoby,
fBeavers;
float arGammonPrice[ 4 ];
bgvariation bgv;
} cubeinfo;
typedef struct {
evaltype et;
evalcontext ec;
rolloutcontext rc;
} evalsetup;
typedef enum {
DOUBLE_TAKE, DOUBLE_PASS, NODOUBLE_TAKE, TOOGOOD_TAKE, TOOGOOD_PASS,
DOUBLE_BEAVER, NODOUBLE_BEAVER,
REDOUBLE_TAKE, REDOUBLE_PASS, NO_REDOUBLE_TAKE,
TOOGOODRE_TAKE, TOOGOODRE_PASS,
NO_REDOUBLE_BEAVER,
NODOUBLE_DEADCUBE, /* cube is dead (match play only) */
NO_REDOUBLE_DEADCUBE, /* cube is dead (match play only) */
NOT_AVAILABLE, /* Cube not available */
OPTIONAL_DOUBLE_TAKE,
OPTIONAL_REDOUBLE_TAKE,
OPTIONAL_DOUBLE_BEAVER,
OPTIONAL_DOUBLE_PASS,
OPTIONAL_REDOUBLE_PASS
} cubedecision;
typedef enum {
DT_NORMAL,
DT_BEAVER,
DT_RACCOON,
NUM_DOUBLE_TYPES
} doubletype;
typedef enum {
TT_NA,
TT_NORMAL,
TT_BEAVER
} taketype;
extern const char* aszDoubleTypes[ NUM_DOUBLE_TYPES ];
/*
* prefined settings
*/
#define NUM_SETTINGS 8
#define SETTINGS_GRANDMASTER 7
#define SETTINGS_SUPREMO 6
#define SETTINGS_WORLDCLASS 5
#define SETTINGS_ADVANCED 4
#define SETTINGS_EXPERT 3
#define SETTINGS_INTERMEDIATE 2
#define SETTINGS_NOVICE 1
#define SETTINGS_BEGINNER 0
extern evalcontext aecSettings[ NUM_SETTINGS ];
extern int aiSettingsMoveFilter[ NUM_SETTINGS ];
extern const char *aszSettings[ NUM_SETTINGS ];
#define NUM_MOVEFILTER_SETTINGS 5
extern const char *aszMoveFilterSettings[ NUM_MOVEFILTER_SETTINGS ];
extern movefilter aaamfMoveFilterSettings[ NUM_MOVEFILTER_SETTINGS ][ MAX_FILTER_PLIES ][ MAX_FILTER_PLIES ];
typedef struct {
int anMove[ 8 ];
unsigned char auch[ 10 ];
unsigned int cMoves, cPips;
/* scores for this move */
float rScore, rScore2;
/* evaluation for this move */
float arEvalMove[ NUM_ROLLOUT_OUTPUTS ];
float arEvalStdDev[ NUM_ROLLOUT_OUTPUTS ];
evalsetup esMove;
} move;
extern int fInterrupt;
extern cubeinfo ciCubeless;
extern const char *aszEvalType[ (int)EVAL_ROLLOUT + 1 ];
extern int fEgyptian;
extern bearoffcontext *pbc1;
extern bearoffcontext *pbc2;
extern bearoffcontext *pbcOS;
extern bearoffcontext *pbcTS;
extern bearoffcontext *apbcHyper[ 3 ];
typedef struct {
unsigned int cMoves; /* and current move when building list */
unsigned int cMaxMoves, cMaxPips;
int iMoveBest;
float rBestScore;
move* amMoves;
} movelist;
/* cube efficiencies */
extern float rOSCubeX;
extern float rRaceFactorX;
extern float rRaceCoefficientX;
extern float rRaceMax;
extern float rRaceMin;
extern float rCrashedX;
extern float rContactX;
/* position classes */
typedef enum {
CLASS_OVER = 0, /* Game already finished */
CLASS_HYPERGAMMON1, /* hypergammon with 1 chequers */
CLASS_HYPERGAMMON2, /* hypergammon with 2 chequers */
CLASS_HYPERGAMMON3, /* hypergammon with 3 chequers */
CLASS_BEAROFF2, /* Two-sided bearoff database (in memory) */
CLASS_BEAROFF_TS, /* Two-sided bearoff database (on disk) */
CLASS_BEAROFF1, /* One-sided bearoff database (in memory) */
CLASS_BEAROFF_OS, /* One-sided bearoff database /on disk) */
CLASS_RACE, /* Race neural network */
CLASS_CRASHED, /* Contact, one side has less than 7 active checkers */
CLASS_CONTACT /* Contact neural network */
} positionclass;
#define N_CLASSES (CLASS_CONTACT + 1)
#define CLASS_PERFECT CLASS_BEAROFF_TS
#define CFMONEY(arEquity,pci) \
( ( (pci)->fCubeOwner == -1 ) ? arEquity[ 2 ] : \
( ( (pci)->fCubeOwner == (pci)->fMove ) ? arEquity[ 1 ] : arEquity[ 3 ] ) )
#define CFHYPER(arEquity,pci) \
( ( (pci)->fCubeOwner == -1 ) ? \
( ( (pci)->fJacoby ) ? arEquity[ 2 ] : arEquity[ 1 ] ) : \
( ( (pci)->fCubeOwner == (pci)->fMove ) ? arEquity[ 0 ] : arEquity[ 3 ] ) )
extern void EvalInitialise( char *szWeights, char *szWeightsBinary,
int fNoBearoff, void (*pfProgress)( unsigned int ) );
extern int EvalShutdown( void );
extern void EvalStatus( char *szOutput );
extern int EvalNewWeights( int nSize );
extern int
EvalSave( const char *szWeights );
extern int
EvaluatePosition( NNState *nnStates, const TanBoard anBoard, float arOutput[],
const cubeinfo* pci, const evalcontext* pec );
extern void
InvertEvaluationR ( float ar[ NUM_ROLLOUT_OUTPUTS], const cubeinfo* pci);
extern void
InvertEvaluation( float ar[ NUM_OUTPUTS ] );
extern void
InvertEvaluationCf( float ar[ 4 ] );
extern
int FindBestMove( int anMove[ 8 ], int nDice0, int nDice1,
TanBoard anBoard, cubeinfo *pci,
evalcontext *pec,
movefilter aamf[ MAX_FILTER_PLIES ][ MAX_FILTER_PLIES ] );
extern int
FindnSaveBestMoves( movelist *pml,
int nDice0, int nDice1, const TanBoard anBoard,
unsigned char *auchMove, const float rThr,
const cubeinfo* pci, const evalcontext* pec,
movefilter aamf[ MAX_FILTER_PLIES ][ MAX_FILTER_PLIES ] );
extern void
PipCount( const TanBoard anBoard, unsigned int anPips[ 2 ] );
extern int
ThorpCount( const TanBoard anBoard, int *pnLeader, float *adjusted, int *pnTrailer );
extern int
KeithCount( const TanBoard anBoard, int pn[2]);
extern int
DumpPosition( const TanBoard anBoard, char *szOutput,
const evalcontext* pec, cubeinfo* pci, int fOutputMWC,
int fOutputWinPC, int fOutputInvert, const char *szMatchID );
extern void
SwapSides( TanBoard anBoard );
extern int
GameStatus( const TanBoard anBoard, const bgvariation bgv );
extern void
EvalCacheFlush(void);
extern int
EvalCacheResize( unsigned int cNew );
extern int
EvalCacheStats( unsigned int *pcUsed, unsigned int *pcSize, unsigned int *pcLookup, unsigned int *pcHit );
extern int
GenerateMoves( movelist *pml, const TanBoard anBoard,
int n0, int n1, int fPartial );
extern int
ApplyMove( TanBoard anBoard, const int anMove[ 8 ],
const int fCheckLegal );
extern positionclass
ClassifyPosition( const TanBoard anBoard, const bgvariation bgv );
/* internal use only */
extern int EvalBearoff1Full( const TanBoard anBoard,
float arOutput[] );
extern float
Utility( float ar[ NUM_OUTPUTS ], const cubeinfo* pci );
extern float
UtilityME( float ar[ NUM_OUTPUTS ], const cubeinfo *pci );
extern int
SetCubeInfoMoney( cubeinfo *pci, const int nCube, const int fCubeOwner,
const int fMove, const int fJacoby, const int fBeavers,
const bgvariation bgv );
extern int
SetCubeInfoMatch( cubeinfo *pci, const int nCube, const int fCubeOwner,
const int fMove, const int nMatchTo, const int anScore[ 2 ],
const int fCrawford, const bgvariation bgv );
extern int
SetCubeInfo ( cubeinfo *pci, const int nCube, const int fCubeOwner,
const int fMove, const int nMatchTo, const int anScore[ 2 ],
const int fCrawford, const int fJacoby, const int fBeavers,
const bgvariation bgv );
extern void
swap_us( unsigned int *p0, unsigned int *p1 );
extern void
swap( int *p0, int *p1 );
extern void
SanityCheck( const TanBoard anBoard, float arOutput[] );
extern int
EvalBearoff1( const TanBoard anBoard, float arOutput[],
const bgvariation bgv, NNState *nnStates );
extern int
EvalOver( const TanBoard anBoard, float arOutput[], const bgvariation bgv, NNState *nnStates );
extern float
KleinmanCount (int nPipOnRoll, int nPipNotOnRoll);
extern int
GetDPEq ( int *pfCube, float *prDPEq, const cubeinfo *pci );
extern float
mwc2eq ( const float rMwc, const cubeinfo *ci );
extern float
eq2mwc ( const float rEq, const cubeinfo *ci );
extern float
se_mwc2eq ( const float rMwc, const cubeinfo *ci );
extern float
se_eq2mwc ( const float rEq, const cubeinfo *ci );
extern char
*FormatEval ( char *sz, evalsetup *pes );
extern cubedecision
FindCubeDecision ( float arDouble[],
float aarOutput[][ NUM_ROLLOUT_OUTPUTS ],
const cubeinfo *pci );
extern int
GeneralCubeDecisionE ( float aarOutput[ 2 ][ NUM_ROLLOUT_OUTPUTS ],
const TanBoard anBoard,
const cubeinfo* pci, const evalcontext* pec,
const evalsetup* pes );
extern int
GeneralEvaluationE ( float arOutput [ NUM_ROLLOUT_OUTPUTS ],
const TanBoard anBoard,
const cubeinfo* pci, const evalcontext* pec );
extern int
GeneralEvaluationEPlied ( NNState *nnStates, float arOutput [ NUM_ROLLOUT_OUTPUTS ],
const TanBoard anBoard,
const cubeinfo* pci, const evalcontext* pec,
int nPlies );
extern int
EvaluatePositionCubeful3( NNState *nnStates, const TanBoard anBoard,
float arOutput[ NUM_OUTPUTS ],
float arCubeful[],
const cubeinfo aciCubePos[], int cci,
const cubeinfo* pciMove, const evalcontext* pec,
int nPlies, int fTop );
extern int
GeneralEvaluationEPliedCubeful ( NNState *nnStates, float arOutput [ NUM_ROLLOUT_OUTPUTS ],
const TanBoard anBoard,
const cubeinfo* pci, const evalcontext* pec,
int nPlies );
extern int
cmp_evalsetup ( const evalsetup *pes1, const evalsetup *pes2 );
extern int
cmp_evalcontext ( const evalcontext *pec1, const evalcontext *pec2 );
extern int
cmp_rolloutcontext ( const rolloutcontext *prc1, const rolloutcontext *prc2 );
extern char
*GetCubeRecommendation ( const cubedecision cd );
extern cubedecision
FindBestCubeDecision ( float arDouble[],
float aarOutput[ 2 ][ NUM_ROLLOUT_OUTPUTS ],
const cubeinfo *pci );
extern int
getCurrentGammonRates ( float aarRates[ 2 ][ 2 ],
float arOutput[],
const TanBoard anBoard,
cubeinfo *pci,
evalcontext *pec );
extern void
calculate_gammon_rates( float aarRates[ 2 ][ 2 ],
float arOutput[],
cubeinfo *pci );
extern void
getMoneyPoints ( float aaarPoints[ 2 ][ 7 ][ 2 ],
const int fJacoby, const int fBeavers,
float aarRates[ 2 ][ 2 ] );
extern void
getMatchPoints ( float aaarPoints[ 2 ][ 4 ][ 2 ],
int afAutoRedouble[ 2 ],
int afDead[ 2 ],
cubeinfo *pci,
float aarRates[ 2 ][ 2 ] );
extern void
getCubeDecisionOrdering ( int aiOrder[ 3 ],
float arDouble[ 4 ],
float aarOutput[ 2 ][ NUM_ROLLOUT_OUTPUTS ],
const cubeinfo* pci );
extern float
getPercent ( const cubedecision cd,
const float arDouble[] );
extern void
RefreshMoveList ( movelist *pml, int *ai );
extern int
ScoreMove( NNState *nnStates, move *pm, const cubeinfo* pci, const evalcontext* pec, int nPlies );
extern void
CopyMoveList ( movelist *pmlDest, const movelist *pmlSrc );
extern int
isCloseCubedecision ( const float arDouble[] );
extern int
isMissedDouble ( float arDouble[],
float aarOutput[ 2 ][ NUM_ROLLOUT_OUTPUTS ],
const int fDouble,
const cubeinfo *pci );
extern unsigned int
locateMove ( const TanBoard anBoard,
const int anMove[ 8 ], const movelist *pml );
extern int
MoveKey ( const TanBoard anBoard, const int anMove[ 8 ],
unsigned char auch[ 10 ] );
extern int
equal_movefilter ( const int i,
movefilter amf1[ MAX_FILTER_PLIES ],
movefilter amf2[ MAX_FILTER_PLIES ] );
extern int
equal_movefilters ( movefilter aamf1[ MAX_FILTER_PLIES ][ MAX_FILTER_PLIES ],
movefilter aamf2[ MAX_FILTER_PLIES ][ MAX_FILTER_PLIES ] );
extern doubletype
DoubleType ( const int fDoubled, const int fMove, const int fTurn );
extern int
PerfectCubeful ( bearoffcontext *pbc,
const TanBoard anBoard, float arEquity[] );
extern void
baseInputs(const TanBoard anBoard, float arInput[]);
extern void
CalculateRaceInputs(const TanBoard anBoard, float inputs[]);
#endif
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