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/* -*- mode: c++ -*-
*/
/*
GIFT, a flexible content based image retrieval system.
Copyright (C) 1998, 1999, 2000, 2001, 2002, CUI University of Geneva
Copyright (C) 2003, 2004 Bayreuth University
2005 Bamberg University
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// -*- mode: c++ -*-
#ifndef _CDOMAINSOCKET
#define _CDOMAINSOCKET
#include <cstdio>
#include <unistd.h>
#include <stdlib.h>
#include <cerrno>
#include <cstring>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
//fchmod
#include <sys/types.h>
#include <sys/stat.h>
#include <iostream>
#include <string>
#include <cassert>
#include "CSocket.h"
using namespace std;
/**
A structure that opens/closes a domain socket
for a given path and sets the file permissions
to 0600.
This class will be used with select to be the
entry to the local search engine.
@see: CMultiServer
*/
class CDomainSocket:public CSocket{
protected:
/** has this been initialized ?*/
bool mIsInitialized;
/** the path to the socket (visible in the file system)*/
string mPath;
/** the socket structure of the local socket */
struct sockaddr_un mSocketStructure;
public:
/** constructor */
CDomainSocket();
/** constructor: copy the path, otherwise do nothing */
CDomainSocket(const string& inPath);
/** destroy this: close the socket */
~CDomainSocket();
/** set the path of the domain socket
and listen to it
*/
bool listenToPath(const string& inPath);
/** get the path of the socket */
string getPath()const;
/** Serve from the socket that accepted */
virtual void serveStream(int);
/** */
virtual bool acceptAndServe();
/** */
operator bool()const;
};
#endif
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