1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212
|
/* Sequential list data type implemented by a hash table with a binary tree.
Copyright (C) 2006 Free Software Foundation, Inc.
Written by Bruno Haible <bruno@clisp.org>, 2006.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
/* Common code of gl_avltreehash_list.c and gl_rbtreehash_list.c. */
static gl_list_node_t
gl_tree_search_from_to (gl_list_t list, size_t start_index, size_t end_index,
const void *elt)
{
if (!(start_index <= end_index
&& end_index <= (list->root != NULL ? list->root->branch_size : 0)))
/* Invalid arguments. */
abort ();
{
size_t hashcode =
(list->base.hashcode_fn != NULL
? list->base.hashcode_fn (elt)
: (size_t)(uintptr_t) elt);
size_t bucket = hashcode % list->table_size;
gl_listelement_equals_fn equals = list->base.equals_fn;
gl_hash_entry_t entry;
if (list->base.allow_duplicates)
{
for (entry = list->table[bucket]; entry != NULL; entry = entry->hash_next)
if (entry->hashcode == hashcode)
{
if (((struct gl_multiple_nodes *) entry)->magic == MULTIPLE_NODES_MAGIC)
{
/* An entry representing multiple nodes. */
gl_oset_t nodes = ((struct gl_multiple_nodes *) entry)->nodes;
/* The first node is interesting. */
gl_list_node_t node = gl_oset_first (nodes);
if (equals != NULL ? equals (elt, node->value) : elt == node->value)
{
/* All nodes in the entry are equal to the given ELT. */
if (start_index == 0)
{
/* We have to return only the one at the minimal
position, and this is the first one in the ordered
set. */
if (end_index == list->root->branch_size
|| node_position (node) < end_index)
return node;
}
else
{
/* We have to return only the one at the minimal
position >= start_index. */
const void *elt;
if (gl_oset_search_atleast (nodes,
compare_position_threshold,
(void *)(uintptr_t)start_index,
&elt))
{
node = (gl_list_node_t) elt;
if (end_index == list->root->branch_size
|| node_position (node) < end_index)
return node;
}
}
break;
}
}
else
{
/* An entry representing a single node. */
gl_list_node_t node = (struct gl_list_node_impl *) entry;
if (equals != NULL ? equals (elt, node->value) : elt == node->value)
{
bool position_in_bounds;
if (start_index == 0 && end_index == list->root->branch_size)
position_in_bounds = true;
else
{
size_t position = node_position (node);
position_in_bounds =
(position >= start_index && position < end_index);
}
if (position_in_bounds)
return node;
break;
}
}
}
}
else
{
/* If no duplicates are allowed, multiple nodes are not needed. */
for (entry = list->table[bucket]; entry != NULL; entry = entry->hash_next)
if (entry->hashcode == hashcode)
{
gl_list_node_t node = (struct gl_list_node_impl *) entry;
if (equals != NULL ? equals (elt, node->value) : elt == node->value)
{
bool position_in_bounds;
if (start_index == 0 && end_index == list->root->branch_size)
position_in_bounds = true;
else
{
size_t position = node_position (node);
position_in_bounds =
(position >= start_index && position < end_index);
}
if (position_in_bounds)
return node;
break;
}
}
}
return NULL;
}
}
static size_t
gl_tree_indexof_from_to (gl_list_t list, size_t start_index, size_t end_index,
const void *elt)
{
gl_list_node_t node =
gl_tree_search_from_to (list, start_index, end_index, elt);
if (node != NULL)
return node_position (node);
else
return (size_t)(-1);
}
static void
gl_tree_list_free (gl_list_t list)
{
if (list->base.allow_duplicates)
{
/* Free the ordered sets in the hash buckets. */
size_t i;
for (i = list->table_size; i > 0; )
{
gl_hash_entry_t entry = list->table[--i];
while (entry != NULL)
{
gl_hash_entry_t next = entry->hash_next;
if (((struct gl_multiple_nodes *) entry)->magic == MULTIPLE_NODES_MAGIC)
{
gl_oset_t nodes = ((struct gl_multiple_nodes *) entry)->nodes;
gl_oset_free (nodes);
free (entry);
}
entry = next;
}
}
}
/* Iterate across all elements in post-order. */
{
gl_list_node_t node = list->root;
iterstack_t stack;
iterstack_item_t *stack_ptr = &stack[0];
for (;;)
{
/* Descend on left branch. */
for (;;)
{
if (node == NULL)
break;
stack_ptr->node = node;
stack_ptr->rightp = false;
node = node->left;
stack_ptr++;
}
/* Climb up again. */
for (;;)
{
if (stack_ptr == &stack[0])
goto done_iterate;
stack_ptr--;
node = stack_ptr->node;
if (!stack_ptr->rightp)
break;
/* Free the current node. */
free (node);
}
/* Descend on right branch. */
stack_ptr->rightp = true;
node = node->right;
stack_ptr++;
}
}
done_iterate:
free (list->table);
free (list);
}
|