1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788
|
/* Sequential list data type implemented by a circular array.
Copyright (C) 2006 Free Software Foundation, Inc.
Written by Bruno Haible <bruno@clisp.org>, 2006.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
#include <config.h>
/* Specification. */
#include "gl_carray_list.h"
#include <stdlib.h>
/* Get memcpy. */
#include <string.h>
#include "xalloc.h"
/* Checked size_t computations. */
#include "xsize.h"
#ifndef uintptr_t
# define uintptr_t unsigned long
#endif
/* -------------------------- gl_list_t Data Type -------------------------- */
/* Concrete gl_list_impl type, valid for this file only. */
struct gl_list_impl
{
struct gl_list_impl_base base;
/* An array of ALLOCATED elements, of which the elements
OFFSET, (OFFSET + 1) % ALLOCATED, ..., (OFFSET + COUNT - 1) % ALLOCATED
are used. 0 <= COUNT <= ALLOCATED. Either OFFSET = ALLOCATED = 0 or
0 <= OFFSET < ALLOCATED. */
const void **elements;
size_t offset;
size_t count;
size_t allocated;
};
/* struct gl_list_node_impl doesn't exist here. The pointers are actually
indices + 1. */
#define INDEX_TO_NODE(index) (gl_list_node_t)(uintptr_t)(size_t)((index) + 1)
#define NODE_TO_INDEX(node) ((uintptr_t)(node) - 1)
static gl_list_t
gl_carray_create_empty (gl_list_implementation_t implementation,
gl_listelement_equals_fn equals_fn,
gl_listelement_hashcode_fn hashcode_fn,
bool allow_duplicates)
{
struct gl_list_impl *list = XMALLOC (struct gl_list_impl);
list->base.vtable = implementation;
list->base.equals_fn = equals_fn;
list->base.hashcode_fn = hashcode_fn;
list->base.allow_duplicates = allow_duplicates;
list->elements = NULL;
list->offset = 0;
list->count = 0;
list->allocated = 0;
return list;
}
static gl_list_t
gl_carray_create (gl_list_implementation_t implementation,
gl_listelement_equals_fn equals_fn,
gl_listelement_hashcode_fn hashcode_fn,
bool allow_duplicates,
size_t count, const void **contents)
{
struct gl_list_impl *list = XMALLOC (struct gl_list_impl);
list->base.vtable = implementation;
list->base.equals_fn = equals_fn;
list->base.hashcode_fn = hashcode_fn;
list->base.allow_duplicates = allow_duplicates;
if (count > 0)
{
list->elements = XNMALLOC (count, const void *);
memcpy (list->elements, contents, count * sizeof (const void *));
}
else
list->elements = NULL;
list->offset = 0;
list->count = count;
list->allocated = count;
return list;
}
static size_t
gl_carray_size (gl_list_t list)
{
return list->count;
}
static const void *
gl_carray_node_value (gl_list_t list, gl_list_node_t node)
{
uintptr_t index = NODE_TO_INDEX (node);
size_t i;
if (!(index < list->count))
/* Invalid argument. */
abort ();
i = list->offset + index;
if (i >= list->allocated)
i -= list->allocated;
return list->elements[i];
}
static gl_list_node_t
gl_carray_next_node (gl_list_t list, gl_list_node_t node)
{
uintptr_t index = NODE_TO_INDEX (node);
if (!(index < list->count))
/* Invalid argument. */
abort ();
index++;
if (index < list->count)
return INDEX_TO_NODE (index);
else
return NULL;
}
static gl_list_node_t
gl_carray_previous_node (gl_list_t list, gl_list_node_t node)
{
uintptr_t index = NODE_TO_INDEX (node);
if (!(index < list->count))
/* Invalid argument. */
abort ();
if (index > 0)
return INDEX_TO_NODE (index - 1);
else
return NULL;
}
static const void *
gl_carray_get_at (gl_list_t list, size_t position)
{
size_t count = list->count;
size_t i;
if (!(position < count))
/* Invalid argument. */
abort ();
i = list->offset + position;
if (i >= list->allocated)
i -= list->allocated;
return list->elements[i];
}
static gl_list_node_t
gl_carray_set_at (gl_list_t list, size_t position, const void *elt)
{
size_t count = list->count;
size_t i;
if (!(position < count))
/* Invalid argument. */
abort ();
i = list->offset + position;
if (i >= list->allocated)
i -= list->allocated;
list->elements[i] = elt;
return INDEX_TO_NODE (position);
}
static size_t
gl_carray_indexof_from_to (gl_list_t list, size_t start_index, size_t end_index,
const void *elt)
{
size_t count = list->count;
if (!(start_index <= end_index && end_index <= count))
/* Invalid arguments. */
abort ();
if (start_index < end_index)
{
gl_listelement_equals_fn equals = list->base.equals_fn;
size_t allocated = list->allocated;
size_t i_end;
i_end = list->offset + end_index;
if (i_end >= allocated)
i_end -= allocated;
if (equals != NULL)
{
size_t i;
i = list->offset + start_index;
if (i >= allocated) /* can only happen if start_index > 0 */
i -= allocated;
for (;;)
{
if (equals (elt, list->elements[i]))
return (i >= list->offset ? i : i + allocated) - list->offset;
i++;
if (i == allocated)
i = 0;
if (i == i_end)
break;
}
}
else
{
size_t i;
i = list->offset + start_index;
if (i >= allocated) /* can only happen if start_index > 0 */
i -= allocated;
for (;;)
{
if (elt == list->elements[i])
return (i >= list->offset ? i : i + allocated) - list->offset;
i++;
if (i == allocated)
i = 0;
if (i == i_end)
break;
}
}
}
return (size_t)(-1);
}
static gl_list_node_t
gl_carray_search_from_to (gl_list_t list, size_t start_index, size_t end_index,
const void *elt)
{
size_t index = gl_carray_indexof_from_to (list, start_index, end_index, elt);
return INDEX_TO_NODE (index);
}
/* Ensure that list->allocated > list->count. */
static void
grow (gl_list_t list)
{
size_t new_allocated;
size_t memory_size;
const void **memory;
new_allocated = xtimes (list->allocated, 2);
new_allocated = xsum (new_allocated, 1);
memory_size = xtimes (new_allocated, sizeof (const void *));
if (size_overflow_p (memory_size))
/* Overflow, would lead to out of memory. */
xalloc_die ();
if (list->offset > 0 && list->count > 0)
{
memory = (const void **) xmalloc (memory_size);
if (memory == NULL)
/* Out of memory. */
xalloc_die ();
if (list->offset + list->count > list->allocated)
{
memcpy (memory, &list->elements[list->offset],
(list->allocated - list->offset) * sizeof (const void *));
memcpy (memory + (list->allocated - list->offset), list->elements,
(list->offset + list->count - list->allocated)
* sizeof (const void *));
}
else
memcpy (memory, &list->elements[list->offset],
list->count * sizeof (const void *));
if (list->elements != NULL)
free (list->elements);
}
else
{
memory = (const void **) xrealloc (list->elements, memory_size);
if (memory == NULL)
/* Out of memory. */
xalloc_die ();
}
list->elements = memory;
list->offset = 0;
list->allocated = new_allocated;
}
static gl_list_node_t
gl_carray_add_first (gl_list_t list, const void *elt)
{
size_t count = list->count;
if (count == list->allocated)
grow (list);
list->offset = (list->offset == 0 ? list->allocated : list->offset) - 1;
list->elements[list->offset] = elt;
list->count = count + 1;
return INDEX_TO_NODE (0);
}
static gl_list_node_t
gl_carray_add_last (gl_list_t list, const void *elt)
{
size_t count = list->count;
size_t i;
if (count == list->allocated)
grow (list);
i = list->offset + count;
if (i >= list->allocated)
i -= list->allocated;
list->elements[i] = elt;
list->count = count + 1;
return INDEX_TO_NODE (count);
}
static gl_list_node_t
gl_carray_add_at (gl_list_t list, size_t position, const void *elt)
{
size_t count = list->count;
const void **elements;
if (!(position <= count))
/* Invalid argument. */
abort ();
if (count == list->allocated)
grow (list);
elements = list->elements;
if (position <= (count / 2))
{
/* Shift at most count/2 elements to the left. */
size_t i2, i;
list->offset = (list->offset == 0 ? list->allocated : list->offset) - 1;
i2 = list->offset + position;
if (i2 >= list->allocated)
{
/* Here we must have list->offset > 0, hence list->allocated > 0. */
size_t i1 = list->allocated - 1;
i2 -= list->allocated;
for (i = list->offset; i < i1; i++)
elements[i] = elements[i + 1];
elements[i1] = elements[0];
for (i = 0; i < i2; i++)
elements[i] = elements[i + 1];
}
else
{
for (i = list->offset; i < i2; i++)
elements[i] = elements[i + 1];
}
elements[i2] = elt;
}
else
{
/* Shift at most (count+1)/2 elements to the right. */
size_t i1, i3, i;
i1 = list->offset + position;
i3 = list->offset + count;
if (i1 >= list->allocated)
{
i1 -= list->allocated;
i3 -= list->allocated;
for (i = i3; i > i1; i--)
elements[i] = elements[i - 1];
}
else if (i3 >= list->allocated)
{
/* Here we must have list->offset > 0, hence list->allocated > 0. */
size_t i2 = list->allocated - 1;
i3 -= list->allocated;
for (i = i3; i > 0; i--)
elements[i] = elements[i - 1];
elements[0] = elements[i2];
for (i = i2; i > i1; i--)
elements[i] = elements[i - 1];
}
else
{
for (i = i3; i > i1; i--)
elements[i] = elements[i - 1];
}
elements[i1] = elt;
}
list->count = count + 1;
return INDEX_TO_NODE (position);
}
static gl_list_node_t
gl_carray_add_before (gl_list_t list, gl_list_node_t node, const void *elt)
{
size_t count = list->count;
uintptr_t index = NODE_TO_INDEX (node);
if (!(index < count))
/* Invalid argument. */
abort ();
return gl_carray_add_at (list, index, elt);
}
static gl_list_node_t
gl_carray_add_after (gl_list_t list, gl_list_node_t node, const void *elt)
{
size_t count = list->count;
uintptr_t index = NODE_TO_INDEX (node);
if (!(index < count))
/* Invalid argument. */
abort ();
return gl_carray_add_at (list, index + 1, elt);
}
static bool
gl_carray_remove_at (gl_list_t list, size_t position)
{
size_t count = list->count;
const void **elements;
if (!(position < count))
/* Invalid argument. */
abort ();
/* Here we know count > 0. */
elements = list->elements;
if (position <= ((count - 1) / 2))
{
/* Shift at most (count-1)/2 elements to the right. */
size_t i0, i2, i;
i0 = list->offset;
i2 = list->offset + position;
if (i2 >= list->allocated)
{
/* Here we must have list->offset > 0, hence list->allocated > 0. */
size_t i1 = list->allocated - 1;
i2 -= list->allocated;
for (i = i2; i > 0; i--)
elements[i] = elements[i - 1];
elements[0] = elements[i1];
for (i = i1; i > i0; i--)
elements[i] = elements[i - 1];
}
else
{
for (i = i2; i > i0; i--)
elements[i] = elements[i - 1];
}
i0++;
list->offset = (i0 == list->allocated ? 0 : i0);
}
else
{
/* Shift at most count/2 elements to the left. */
size_t i1, i3, i;
i1 = list->offset + position;
i3 = list->offset + count - 1;
if (i1 >= list->allocated)
{
i1 -= list->allocated;
i3 -= list->allocated;
for (i = i1; i < i3; i++)
elements[i] = elements[i + 1];
}
else if (i3 >= list->allocated)
{
/* Here we must have list->offset > 0, hence list->allocated > 0. */
size_t i2 = list->allocated - 1;
i3 -= list->allocated;
for (i = i1; i < i2; i++)
elements[i] = elements[i + 1];
elements[i2] = elements[0];
for (i = 0; i < i3; i++)
elements[i] = elements[i + 1];
}
else
{
for (i = i1; i < i3; i++)
elements[i] = elements[i + 1];
}
}
list->count = count - 1;
return true;
}
static bool
gl_carray_remove_node (gl_list_t list, gl_list_node_t node)
{
size_t count = list->count;
uintptr_t index = NODE_TO_INDEX (node);
if (!(index < count))
/* Invalid argument. */
abort ();
return gl_carray_remove_at (list, index);
}
static bool
gl_carray_remove (gl_list_t list, const void *elt)
{
size_t position = gl_carray_indexof_from_to (list, 0, list->count, elt);
if (position == (size_t)(-1))
return false;
else
return gl_carray_remove_at (list, position);
}
static void
gl_carray_list_free (gl_list_t list)
{
if (list->elements != NULL)
free (list->elements);
free (list);
}
/* --------------------- gl_list_iterator_t Data Type --------------------- */
static gl_list_iterator_t
gl_carray_iterator (gl_list_t list)
{
gl_list_iterator_t result;
result.vtable = list->base.vtable;
result.list = list;
result.count = list->count;
result.i = 0;
result.j = list->count;
#ifdef lint
result.p = 0;
result.q = 0;
#endif
return result;
}
static gl_list_iterator_t
gl_carray_iterator_from_to (gl_list_t list, size_t start_index, size_t end_index)
{
gl_list_iterator_t result;
if (!(start_index <= end_index && end_index <= list->count))
/* Invalid arguments. */
abort ();
result.vtable = list->base.vtable;
result.list = list;
result.count = list->count;
result.i = start_index;
result.j = end_index;
#ifdef lint
result.p = 0;
result.q = 0;
#endif
return result;
}
static bool
gl_carray_iterator_next (gl_list_iterator_t *iterator,
const void **eltp, gl_list_node_t *nodep)
{
gl_list_t list = iterator->list;
if (iterator->count != list->count)
{
if (iterator->count != list->count + 1)
/* Concurrent modifications were done on the list. */
abort ();
/* The last returned element was removed. */
iterator->count--;
iterator->i--;
iterator->j--;
}
if (iterator->i < iterator->j)
{
size_t i = list->offset + iterator->i;
if (i >= list->allocated)
i -= list->allocated;
*eltp = list->elements[i];
if (nodep != NULL)
*nodep = INDEX_TO_NODE (iterator->i);
iterator->i++;
return true;
}
else
return false;
}
static void
gl_carray_iterator_free (gl_list_iterator_t *iterator)
{
}
/* ---------------------- Sorted gl_list_t Data Type ---------------------- */
static size_t
gl_carray_sortedlist_indexof_from_to (gl_list_t list,
gl_listelement_compar_fn compar,
size_t low, size_t high,
const void *elt)
{
if (!(low <= high && high <= list->count))
/* Invalid arguments. */
abort ();
if (low < high)
{
/* At each loop iteration, low < high; for indices < low the values
are smaller than ELT; for indices >= high the values are greater
than ELT. So, if the element occurs in the list, it is at
low <= position < high. */
do
{
size_t mid = low + (high - low) / 2; /* low <= mid < high */
size_t i_mid;
int cmp;
i_mid = list->offset + mid;
if (i_mid >= list->allocated)
i_mid -= list->allocated;
cmp = compar (list->elements[i_mid], elt);
if (cmp < 0)
low = mid + 1;
else if (cmp > 0)
high = mid;
else /* cmp == 0 */
{
/* We have an element equal to ELT at index MID. But we need
the minimal such index. */
high = mid;
/* At each loop iteration, low <= high and
compar (list->elements[i_high], elt) == 0,
and we know that the first occurrence of the element is at
low <= position <= high. */
while (low < high)
{
size_t mid2 = low + (high - low) / 2; /* low <= mid2 < high */
size_t i_mid2;
int cmp2;
i_mid2 = list->offset + mid2;
if (i_mid2 >= list->allocated)
i_mid2 -= list->allocated;
cmp2 = compar (list->elements[i_mid2], elt);
if (cmp2 < 0)
low = mid2 + 1;
else if (cmp2 > 0)
/* The list was not sorted. */
abort ();
else /* cmp2 == 0 */
{
if (mid2 == low)
break;
high = mid2 - 1;
}
}
return low;
}
}
while (low < high);
/* Here low == high. */
}
return (size_t)(-1);
}
static size_t
gl_carray_sortedlist_indexof (gl_list_t list, gl_listelement_compar_fn compar,
const void *elt)
{
return gl_carray_sortedlist_indexof_from_to (list, compar, 0, list->count,
elt);
}
static gl_list_node_t
gl_carray_sortedlist_search_from_to (gl_list_t list,
gl_listelement_compar_fn compar,
size_t low, size_t high,
const void *elt)
{
size_t index =
gl_carray_sortedlist_indexof_from_to (list, compar, low, high, elt);
return INDEX_TO_NODE (index);
}
static gl_list_node_t
gl_carray_sortedlist_search (gl_list_t list, gl_listelement_compar_fn compar,
const void *elt)
{
size_t index =
gl_carray_sortedlist_indexof_from_to (list, compar, 0, list->count, elt);
return INDEX_TO_NODE (index);
}
static gl_list_node_t
gl_carray_sortedlist_add (gl_list_t list, gl_listelement_compar_fn compar,
const void *elt)
{
size_t count = list->count;
size_t low = 0;
size_t high = count;
/* At each loop iteration, low <= high; for indices < low the values are
smaller than ELT; for indices >= high the values are greater than ELT. */
while (low < high)
{
size_t mid = low + (high - low) / 2; /* low <= mid < high */
size_t i_mid;
int cmp;
i_mid = list->offset + mid;
if (i_mid >= list->allocated)
i_mid -= list->allocated;
cmp = compar (list->elements[i_mid], elt);
if (cmp < 0)
low = mid + 1;
else if (cmp > 0)
high = mid;
else /* cmp == 0 */
{
low = mid;
break;
}
}
return gl_carray_add_at (list, low, elt);
}
static bool
gl_carray_sortedlist_remove (gl_list_t list, gl_listelement_compar_fn compar,
const void *elt)
{
size_t index = gl_carray_sortedlist_indexof (list, compar, elt);
if (index == (size_t)(-1))
return false;
else
return gl_carray_remove_at (list, index);
}
const struct gl_list_implementation gl_carray_list_implementation =
{
gl_carray_create_empty,
gl_carray_create,
gl_carray_size,
gl_carray_node_value,
gl_carray_next_node,
gl_carray_previous_node,
gl_carray_get_at,
gl_carray_set_at,
gl_carray_search_from_to,
gl_carray_indexof_from_to,
gl_carray_add_first,
gl_carray_add_last,
gl_carray_add_before,
gl_carray_add_after,
gl_carray_add_at,
gl_carray_remove_node,
gl_carray_remove_at,
gl_carray_remove,
gl_carray_list_free,
gl_carray_iterator,
gl_carray_iterator_from_to,
gl_carray_iterator_next,
gl_carray_iterator_free,
gl_carray_sortedlist_search,
gl_carray_sortedlist_search_from_to,
gl_carray_sortedlist_indexof,
gl_carray_sortedlist_indexof_from_to,
gl_carray_sortedlist_add,
gl_carray_sortedlist_remove
};
|