1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709
|
#ifdef USE_PIXMAP_FONT
/* GNU Robbo
* Copyright (C) 2002-2010 The GNU Robbo Team (see AUTHORS).
*
* GNU Robbo is free software - you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* GNU Robbo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the impled warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU CC; see the file COPYING. If not, write to the
* Free Software Foundation, 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
*/
#include "game.h"
/* Defines */
/*
#define DEBUG_RECORD_FONT_DIMENSIONS
*/
#define FONT_WIDTH_MARKER_COLOUR 0x081828 /* 16 bit colours have a common granularity of 8 */
#define FONT_CHAR_COLOUR 0xf8e8d8
#define FONT_CHAR_COUNT 223 /* There's currently an extra slot at pixmap end */
#define FONT_UNSUPPORTED_CODE_POINT 95
#define FONT_CODE_POINT_C3_84 96 /* Ä */
#define FONT_CODE_POINT_C3_96 97 /* Ö */
#define FONT_CODE_POINT_C3_9C 98 /* Ü */
#define FONT_CODE_POINT_C3_9F 99 /* ß */
#define FONT_CODE_POINT_C3_A4 100 /* ä */
#define FONT_CODE_POINT_C3_B6 101 /* ö */
#define FONT_CODE_POINT_C3_BC 102 /* ü German <^ */
#define FONT_CODE_POINT_C4_84 103 /* Ą */
#define FONT_CODE_POINT_C4_86 104 /* Ć */
#define FONT_CODE_POINT_C4_98 105 /* Ę */
#define FONT_CODE_POINT_C5_81 106 /* Ł */
#define FONT_CODE_POINT_C5_83 107 /* Ń */
#define FONT_CODE_POINT_C3_93 108 /* Ó */
#define FONT_CODE_POINT_C5_9A 109 /* Ś */
#define FONT_CODE_POINT_C5_B9 110 /* Ź */
#define FONT_CODE_POINT_C5_BB 111 /* Ż */
#define FONT_CODE_POINT_C4_85 112 /* ą */
#define FONT_CODE_POINT_C4_87 113 /* ć */
#define FONT_CODE_POINT_C4_99 114 /* ę */
#define FONT_CODE_POINT_C5_82 115 /* ł */
#define FONT_CODE_POINT_C5_84 116 /* ń */
#define FONT_CODE_POINT_C3_B3 117 /* ó */
#define FONT_CODE_POINT_C5_9B 118 /* ś */
#define FONT_CODE_POINT_C5_BA 119 /* ź */
#define FONT_CODE_POINT_C5_BC 120 /* ż Polish <^ */
#define FONT_CODE_POINT_C3_81 121 /* Á */
#define FONT_CODE_POINT_C4_8C 122 /* Č */
#define FONT_CODE_POINT_C4_8E 123 /* Ď */
#define FONT_CODE_POINT_C3_89 124 /* É */
#define FONT_CODE_POINT_C3_8D 125 /* Í */
#define FONT_CODE_POINT_C4_B9 126 /* Ĺ */
#define FONT_CODE_POINT_C4_BD 127 /* Ľ */
#define FONT_CODE_POINT_C5_87 128 /* Ň */
#define FONT_CODE_POINT_C3_94 129 /* Ô */
#define FONT_CODE_POINT_C5_94 130 /* Ŕ */
#define FONT_CODE_POINT_C5_A0 131 /* Š */
#define FONT_CODE_POINT_C5_A4 132 /* Ť */
#define FONT_CODE_POINT_C3_9A 133 /* Ú */
#define FONT_CODE_POINT_C3_9D 134 /* Ý */
#define FONT_CODE_POINT_C5_BD 135 /* Ž */
#define FONT_CODE_POINT_C3_A1 136 /* á */
#define FONT_CODE_POINT_C4_8D 137 /* č */
#define FONT_CODE_POINT_C4_8F 138 /* ď */
#define FONT_CODE_POINT_C3_A9 139 /* é */
#define FONT_CODE_POINT_C3_AD 140 /* í */
#define FONT_CODE_POINT_C4_BA 141 /* ĺ */
#define FONT_CODE_POINT_C4_BE 142 /* ľ */
#define FONT_CODE_POINT_C5_88 143 /* ň */
#define FONT_CODE_POINT_C3_B4 144 /* ô */
#define FONT_CODE_POINT_C5_95 145 /* ŕ */
#define FONT_CODE_POINT_C5_A1 146 /* š */
#define FONT_CODE_POINT_C5_A5 147 /* ť */
#define FONT_CODE_POINT_C3_BA 148 /* ú */
#define FONT_CODE_POINT_C3_BD 149 /* ý */
#define FONT_CODE_POINT_C5_BE 150 /* ž Slovak <^ */
#define FONT_CODE_POINT_C3_85 151 /* Å */
#define FONT_CODE_POINT_C3_A5 152 /* å Swedish <^ */
#define FONT_CODE_POINT_D0_90 153 /* A */
#define FONT_CODE_POINT_D0_91 154 /* Б */
#define FONT_CODE_POINT_D0_92 155 /* В */
#define FONT_CODE_POINT_D0_93 156 /* Г */
#define FONT_CODE_POINT_D0_94 157 /* Д */
#define FONT_CODE_POINT_D0_95 158 /* Е */
#define FONT_CODE_POINT_D0_96 159 /* Ж */
#define FONT_CODE_POINT_D0_97 160 /* З */
#define FONT_CODE_POINT_D0_98 161 /* И */
#define FONT_CODE_POINT_D0_99 162 /* Й */
#define FONT_CODE_POINT_D0_9A 163 /* К */
#define FONT_CODE_POINT_D0_9B 164 /* Л */
#define FONT_CODE_POINT_D0_9C 165 /* М */
#define FONT_CODE_POINT_D0_9D 166 /* Н */
#define FONT_CODE_POINT_D0_9E 167 /* О */
#define FONT_CODE_POINT_D0_9F 168 /* П */
#define FONT_CODE_POINT_D0_A0 169 /* Р */
#define FONT_CODE_POINT_D0_A1 170 /* С */
#define FONT_CODE_POINT_D0_A2 171 /* Т */
#define FONT_CODE_POINT_D0_A3 172 /* У */
#define FONT_CODE_POINT_D0_A4 173 /* Ф */
#define FONT_CODE_POINT_D0_A5 174 /* Х */
#define FONT_CODE_POINT_D0_A6 175 /* Ц */
#define FONT_CODE_POINT_D0_A7 176 /* Ч */
#define FONT_CODE_POINT_D0_A8 177 /* Ш */
#define FONT_CODE_POINT_D0_A9 178 /* Щ */
#define FONT_CODE_POINT_D0_AA 179 /* Ъ */
#define FONT_CODE_POINT_D0_AB 180 /* Ы */
#define FONT_CODE_POINT_D0_AC 181 /* Ь */
#define FONT_CODE_POINT_D0_AD 182 /* Э */
#define FONT_CODE_POINT_D0_AE 183 /* Ю */
#define FONT_CODE_POINT_D0_AF 184 /* Я */
#define FONT_CODE_POINT_D0_B0 185 /* а */
#define FONT_CODE_POINT_D0_B1 186 /* б */
#define FONT_CODE_POINT_D0_B2 187 /* в */
#define FONT_CODE_POINT_D0_B3 188 /* г */
#define FONT_CODE_POINT_D0_B4 189 /* д */
#define FONT_CODE_POINT_D0_B5 190 /* е */
#define FONT_CODE_POINT_D0_B6 191 /* ж */
#define FONT_CODE_POINT_D0_B7 192 /* з */
#define FONT_CODE_POINT_D0_B8 193 /* и */
#define FONT_CODE_POINT_D0_B9 194 /* й */
#define FONT_CODE_POINT_D0_BA 195 /* к */
#define FONT_CODE_POINT_D0_BB 196 /* л */
#define FONT_CODE_POINT_D0_BC 197 /* м */
#define FONT_CODE_POINT_D0_BD 198 /* н */
#define FONT_CODE_POINT_D0_BE 199 /* о */
#define FONT_CODE_POINT_D0_BF 200 /* п */
#define FONT_CODE_POINT_D1_80 201 /* р */
#define FONT_CODE_POINT_D1_81 202 /* с */
#define FONT_CODE_POINT_D1_82 203 /* т */
#define FONT_CODE_POINT_D1_83 204 /* у */
#define FONT_CODE_POINT_D1_84 205 /* ф */
#define FONT_CODE_POINT_D1_85 206 /* х */
#define FONT_CODE_POINT_D1_86 207 /* ц */
#define FONT_CODE_POINT_D1_87 208 /* ч */
#define FONT_CODE_POINT_D1_88 209 /* ш */
#define FONT_CODE_POINT_D1_89 210 /* щ */
#define FONT_CODE_POINT_D1_8A 211 /* ъ */
#define FONT_CODE_POINT_D1_8B 212 /* ы */
#define FONT_CODE_POINT_D1_8C 213 /* ь */
#define FONT_CODE_POINT_D1_8D 214 /* э */
#define FONT_CODE_POINT_D1_8E 215 /* ю */
#define FONT_CODE_POINT_D1_8F 216 /* я */
#define FONT_CODE_POINT_D0_81 217 /* Ё */
#define FONT_CODE_POINT_D1_91 218 /* ё Russian <^ */
#define FONT_CODE_POINT_C4_9B 219 /* ě */
#define FONT_CODE_POINT_C5_99 220 /* ř */
#define FONT_CODE_POINT_C5_AF 221 /* ů Czech <^ */
/* Variables */
int char_dimensions[FONT_CHAR_COUNT][2]; /* Character in font, width marker x1 and width marker x2 */
/* Function prototypes */
SDL_Rect get_code_point_srcrect(SDL_Surface *font, const unsigned char *utf8);
Uint32 get_pixel(SDL_Surface *surface, int x, int y);
void set_pixel(SDL_Surface *surface, int x, int y, Uint32 pixel);
/***************************************************************************
* TTF Init *
***************************************************************************/
int TTF_Init(void) {
return FALSE; /* Hello, this is SDL_ttf and everything is fine, really ;) */
}
/***************************************************************************
* TTF Quit *
***************************************************************************/
void TTF_Quit(void) {
}
/***************************************************************************
* TTF OpenFont *
***************************************************************************/
/* This function :-
* Loads a pixmap font
* Sets the transparent colour 0xff00ff
* Converts the surface to the same format as the screen for fast blitting
* Sets a default maximum width for each character
* Records the variable widths of each character if width markers exist in row 0 */
SDL_Surface *TTF_OpenFont(const char *file, int ptsize) {
SDL_Surface *unconverted, *converted;
int count, cx, x12;
/* Load the bitmap */
if ((unconverted = SDL_LoadBMP(file)) == NULL) {
fprintf(stdout,"Cannot load bitmap: %s\n", file);
return NULL;
}
/* Set the transparent colour */
if (SDL_SetColorKey(unconverted, SDL_SRCCOLORKEY, SDL_MapRGB(unconverted->format, 0xff, 0x00, 0xff)) < 0) {
fprintf(stdout,"Cannot set surface colour key: %s\n", SDL_GetError());
return NULL;
}
/* Convert the loaded surface to the same pixel format as the screen for fast blitting */
converted = SDL_DisplayFormat(unconverted);
SDL_FreeSurface(unconverted);
if (converted == NULL) {
fprintf(stdout, "Cannot create surface: %s\n", SDL_GetError());
return NULL;
}
/* Record the dimensions of each individual character within the font */
if (SDL_MUSTLOCK(converted)) SDL_LockSurface(converted);
for (count = 0; count < FONT_CHAR_COUNT; count++) {
/* Set default fixed width dimensions */
char_dimensions[count][0] = count * converted->w / FONT_CHAR_COUNT;
char_dimensions[count][1] = (count + 1) * converted->w / FONT_CHAR_COUNT - 1;
x12 = 0;
/* If width markers exist then use those */
for (cx = char_dimensions[count][0]; cx <= char_dimensions[count][1]; cx++) {
if (get_pixel(converted, cx, 0) == SDL_MapRGB(converted->format,
FONT_WIDTH_MARKER_COLOUR >> 16 & 0xff, FONT_WIDTH_MARKER_COLOUR >> 8 & 0xff,
FONT_WIDTH_MARKER_COLOUR & 0xff)) {
if (x12 == 0) {
char_dimensions[count][x12] = cx;
/* Adjust to compensate for the x2 scaled-up font with double width markers */
if (video.field_size == 32) cx++;
} else if (x12 == 1) {
/* Adjust to compensate for the x2 scaled-up font with double width markers */
if (video.field_size == 32) cx++;
char_dimensions[count][x12] = cx;
}
if (++x12 > 1) break;
}
}
#ifdef DEBUG_RECORD_FONT_DIMENSIONS
printf("char %i: %i -> %i\n", count, char_dimensions[count][0], char_dimensions[count][1]);
#endif
}
if (SDL_MUSTLOCK(converted)) SDL_UnlockSurface(converted);
return converted;
}
/***************************************************************************
* TTF CloseFont *
***************************************************************************/
void TTF_CloseFont(SDL_Surface *font) {
if (font) SDL_FreeSurface(font);
}
/***************************************************************************
* TTF RenderUTF8 Shaded *
***************************************************************************/
/* This function renders UTF-8 text using a pixmap font and then fills the
* text with the foreground colour. To achieve this it requires that the
* pixmap font is drawn using FONT_CHAR_COLOUR and so this colour should not
* be used as the background colour. I have chosen a unique enough colour not
* to cause a problem */
SDL_Surface *TTF_RenderUTF8_Shaded(SDL_Surface *font, const char *text, SDL_Color fg, SDL_Color bg) {
int code_point_size, text_offset, character_spacing = -video.field_size / 16;
int rendered_text_width, rendered_text_height;
SDL_Surface *rendered_text = NULL;
const unsigned char *utf8 = text;
SDL_Rect srcrect, destrect;
int fillx, filly;
/* First calculate dimensions of rendered text */
rendered_text_height = font->h - video.field_size / 16;
rendered_text_width = text_offset = 0;
while (*(utf8 + text_offset) != 0) {
srcrect = get_code_point_srcrect(font, utf8 + text_offset);
rendered_text_width += srcrect.w;
rendered_text_width += character_spacing;
/* Point to next code point being careful not to go past the terminating zero */
if (*(utf8 + text_offset) >= 0xc2 && *(utf8 + text_offset) <= 0xdf) {
code_point_size = 2;
} else if (*(utf8 + text_offset) >= 0xe0 && *(utf8 + text_offset) <= 0xef) {
code_point_size = 3;
} else if (*(utf8 + text_offset) >= 0xf0 && *(utf8 + text_offset) <= 0xf4) {
code_point_size = 4;
} else {
code_point_size = 1;
}
while (code_point_size--) {
text_offset++;
if (*(utf8 + text_offset) == 0) {
rendered_text_width -= character_spacing; /* We don't want character spacing adjustments after the last char */
break;
}
}
}
/* Create a surface for the rendered text */
if ((rendered_text = SDL_CreateRGBSurface(screen->flags, rendered_text_width,
rendered_text_height, screen->format->BitsPerPixel, screen->format->Rmask,
screen->format->Gmask, screen->format->Bmask, screen->format->Amask)) != NULL) {
/* Fill it with the background colour */
SDL_FillRect(rendered_text, NULL, SDL_MapRGB(rendered_text->format, bg.r, bg.g, bg.b));
/* Render the text */
destrect.x = destrect.y = text_offset = 0;
while (*(utf8 + text_offset) != 0) {
srcrect = get_code_point_srcrect(font, utf8 + text_offset);
destrect.w = srcrect.w;
destrect.h = srcrect.h;
SDL_BlitSurface(font, &srcrect, rendered_text, &destrect);
destrect.x += destrect.w + character_spacing;
/* Point to next code point being careful not to go past the terminating zero */
if (*(utf8 + text_offset) >= 0xc2 && *(utf8 + text_offset) <= 0xdf) {
code_point_size = 2;
} else if (*(utf8 + text_offset) >= 0xe0 && *(utf8 + text_offset) <= 0xef) {
code_point_size = 3;
} else if (*(utf8 + text_offset) >= 0xf0 && *(utf8 + text_offset) <= 0xf4) {
code_point_size = 4;
} else {
code_point_size = 1;
}
while (code_point_size--) {
text_offset++;
if (*(utf8 + text_offset) == 0) break;
}
}
/* Fill the text with the foreground colour */
if (SDL_MUSTLOCK(rendered_text)) SDL_LockSurface(rendered_text);
for (filly = 0; filly < rendered_text->h; filly++) {
for (fillx = 0; fillx < rendered_text->w; fillx++) {
if (get_pixel(rendered_text, fillx, filly) == SDL_MapRGB(rendered_text->format,
FONT_CHAR_COLOUR >> 16 & 0xff, FONT_CHAR_COLOUR >> 8 & 0xff, FONT_CHAR_COLOUR & 0xff)) {
set_pixel(rendered_text, fillx, filly,
SDL_MapRGB(rendered_text->format, fg.r, fg.g, fg.b));
}
}
}
if (SDL_MUSTLOCK(rendered_text)) SDL_UnlockSurface(rendered_text);
} else {
fprintf(stdout,"Cannot create RGB surface: %s\n", SDL_GetError());
}
return rendered_text;
}
/***************************************************************************
* Get Code Point SrcRect *
***************************************************************************/
/* This translates a UTF-8 code point into an SDL_Rect within the font */
SDL_Rect get_code_point_srcrect(SDL_Surface *font, const unsigned char *utf8) {
SDL_Rect srcrect;
int index = FONT_UNSUPPORTED_CODE_POINT;
srcrect.y = video.field_size / 16;
srcrect.h = font->h - video.field_size / 16;
/* Translate the code point to a rectangle within the font surface */
if (*utf8 < 0x80) {
/* < 0x80 is ASCII */
index = *utf8 - 0x20;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0x84) { /* Ä */
index = FONT_CODE_POINT_C3_84;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0x96) { /* Ö */
index = FONT_CODE_POINT_C3_96;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0x9c) { /* Ü */
index = FONT_CODE_POINT_C3_9C;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0x9f) { /* ß */
index = FONT_CODE_POINT_C3_9F;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0xa4) { /* ä */
index = FONT_CODE_POINT_C3_A4;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0xb6) { /* ö */
index = FONT_CODE_POINT_C3_B6;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0xbc) { /* ü */
index = FONT_CODE_POINT_C3_BC;
} else if (*utf8 == 0xc4 && *(utf8 + 1) == 0x84) { /* Ą */
index = FONT_CODE_POINT_C4_84;
} else if (*utf8 == 0xc4 && *(utf8 + 1) == 0x86) { /* Ć */
index = FONT_CODE_POINT_C4_86;
} else if (*utf8 == 0xc4 && *(utf8 + 1) == 0x98) { /* Ę */
index = FONT_CODE_POINT_C4_98;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0x81) { /* Ł */
index = FONT_CODE_POINT_C5_81;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0x83) { /* Ń */
index = FONT_CODE_POINT_C5_83;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0x93) { /* Ó */
index = FONT_CODE_POINT_C3_93;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0x9a) { /* Ś */
index = FONT_CODE_POINT_C5_9A;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0xb9) { /* Ź */
index = FONT_CODE_POINT_C5_B9;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0xbb) { /* Ż */
index = FONT_CODE_POINT_C5_BB;
} else if (*utf8 == 0xc4 && *(utf8 + 1) == 0x85) { /* ą */
index = FONT_CODE_POINT_C4_85;
} else if (*utf8 == 0xc4 && *(utf8 + 1) == 0x87) { /* ć */
index = FONT_CODE_POINT_C4_87;
} else if (*utf8 == 0xc4 && *(utf8 + 1) == 0x99) { /* ę */
index = FONT_CODE_POINT_C4_99;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0x82) { /* ł */
index = FONT_CODE_POINT_C5_82;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0x84) { /* ń */
index = FONT_CODE_POINT_C5_84;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0xb3) { /* ó */
index = FONT_CODE_POINT_C3_B3;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0x9b) { /* ś */
index = FONT_CODE_POINT_C5_9B;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0xba) { /* ź */
index = FONT_CODE_POINT_C5_BA;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0xbc) { /* ż */
index = FONT_CODE_POINT_C5_BC;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0x81) { /* Á */
index = FONT_CODE_POINT_C3_81;
} else if (*utf8 == 0xc4 && *(utf8 + 1) == 0x8c) { /* Č */
index = FONT_CODE_POINT_C4_8C;
} else if (*utf8 == 0xc4 && *(utf8 + 1) == 0x8e) { /* Ď */
index = FONT_CODE_POINT_C4_8E;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0x89) { /* É */
index = FONT_CODE_POINT_C3_89;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0x8d) { /* Í */
index = FONT_CODE_POINT_C3_8D;
} else if (*utf8 == 0xc4 && *(utf8 + 1) == 0xb9) { /* Ĺ */
index = FONT_CODE_POINT_C4_B9;
} else if (*utf8 == 0xc4 && *(utf8 + 1) == 0xbd) { /* Ľ */
index = FONT_CODE_POINT_C4_BD;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0x87) { /* Ň */
index = FONT_CODE_POINT_C5_87;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0x94) { /* Ô */
index = FONT_CODE_POINT_C3_94;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0x94) { /* Ŕ */
index = FONT_CODE_POINT_C5_94;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0xa0) { /* Š */
index = FONT_CODE_POINT_C5_A0;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0xa4) { /* Ť */
index = FONT_CODE_POINT_C5_A4;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0x9a) { /* Ú */
index = FONT_CODE_POINT_C3_9A;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0x9d) { /* Ý */
index = FONT_CODE_POINT_C3_9D;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0xbd) { /* Ž */
index = FONT_CODE_POINT_C5_BD;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0xa1) { /* á */
index = FONT_CODE_POINT_C3_A1;
} else if (*utf8 == 0xc4 && *(utf8 + 1) == 0x8d) { /* č */
index = FONT_CODE_POINT_C4_8D;
} else if (*utf8 == 0xc4 && *(utf8 + 1) == 0x8f) { /* ď */
index = FONT_CODE_POINT_C4_8F;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0xa9) { /* é */
index = FONT_CODE_POINT_C3_A9;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0xad) { /* í */
index = FONT_CODE_POINT_C3_AD;
} else if (*utf8 == 0xc4 && *(utf8 + 1) == 0xba) { /* ĺ */
index = FONT_CODE_POINT_C4_BA;
} else if (*utf8 == 0xc4 && *(utf8 + 1) == 0xbe) { /* ľ */
index = FONT_CODE_POINT_C4_BE;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0x88) { /* ň */
index = FONT_CODE_POINT_C5_88;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0xb4) { /* ô */
index = FONT_CODE_POINT_C3_B4;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0x95) { /* ŕ */
index = FONT_CODE_POINT_C5_95;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0xa1) { /* š */
index = FONT_CODE_POINT_C5_A1;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0xa5) { /* ť */
index = FONT_CODE_POINT_C5_A5;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0xba) { /* ú */
index = FONT_CODE_POINT_C3_BA;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0xbd) { /* ý */
index = FONT_CODE_POINT_C3_BD;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0xbe) { /* ž */
index = FONT_CODE_POINT_C5_BE;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0x85) { /* Å */
index = FONT_CODE_POINT_C3_85;
} else if (*utf8 == 0xc3 && *(utf8 + 1) == 0xa5) { /* å */
index = FONT_CODE_POINT_C3_A5;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0x90) { /* A */
index = FONT_CODE_POINT_D0_90;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0x91) { /* Б */
index = FONT_CODE_POINT_D0_91;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0x92) { /* В */
index = FONT_CODE_POINT_D0_92;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0x93) { /* Г */
index = FONT_CODE_POINT_D0_93;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0x94) { /* Д */
index = FONT_CODE_POINT_D0_94;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0x95) { /* Е */
index = FONT_CODE_POINT_D0_95;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0x96) { /* Ж */
index = FONT_CODE_POINT_D0_96;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0x97) { /* З */
index = FONT_CODE_POINT_D0_97;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0x98) { /* И */
index = FONT_CODE_POINT_D0_98;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0x99) { /* Й */
index = FONT_CODE_POINT_D0_99;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0x9a) { /* К */
index = FONT_CODE_POINT_D0_9A;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0x9b) { /* Л */
index = FONT_CODE_POINT_D0_9B;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0x9c) { /* М */
index = FONT_CODE_POINT_D0_9C;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0x9d) { /* Н */
index = FONT_CODE_POINT_D0_9D;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0x9e) { /* О */
index = FONT_CODE_POINT_D0_9E;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0x9f) { /* П */
index = FONT_CODE_POINT_D0_9F;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xa0) { /* Р */
index = FONT_CODE_POINT_D0_A0;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xa1) { /* С */
index = FONT_CODE_POINT_D0_A1;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xa2) { /* Т */
index = FONT_CODE_POINT_D0_A2;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xa3) { /* У */
index = FONT_CODE_POINT_D0_A3;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xa4) { /* Ф */
index = FONT_CODE_POINT_D0_A4;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xa5) { /* Х */
index = FONT_CODE_POINT_D0_A5;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xa6) { /* Ц */
index = FONT_CODE_POINT_D0_A6;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xa7) { /* Ч */
index = FONT_CODE_POINT_D0_A7;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xa8) { /* Ш */
index = FONT_CODE_POINT_D0_A8;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xa9) { /* Щ */
index = FONT_CODE_POINT_D0_A9;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xaa) { /* Ъ */
index = FONT_CODE_POINT_D0_AA;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xab) { /* Ы */
index = FONT_CODE_POINT_D0_AB;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xac) { /* Ь */
index = FONT_CODE_POINT_D0_AC;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xad) { /* Э */
index = FONT_CODE_POINT_D0_AD;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xae) { /* Ю */
index = FONT_CODE_POINT_D0_AE;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xaf) { /* Я */
index = FONT_CODE_POINT_D0_AF;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xb0) { /* а */
index = FONT_CODE_POINT_D0_B0;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xb1) { /* б */
index = FONT_CODE_POINT_D0_B1;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xb2) { /* в */
index = FONT_CODE_POINT_D0_B2;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xb3) { /* г */
index = FONT_CODE_POINT_D0_B3;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xb4) { /* д */
index = FONT_CODE_POINT_D0_B4;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xb5) { /* е */
index = FONT_CODE_POINT_D0_B5;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xb6) { /* ж */
index = FONT_CODE_POINT_D0_B6;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xb7) { /* з */
index = FONT_CODE_POINT_D0_B7;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xb8) { /* и */
index = FONT_CODE_POINT_D0_B8;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xb9) { /* й */
index = FONT_CODE_POINT_D0_B9;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xba) { /* к */
index = FONT_CODE_POINT_D0_BA;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xbb) { /* л */
index = FONT_CODE_POINT_D0_BB;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xbc) { /* м */
index = FONT_CODE_POINT_D0_BC;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xbd) { /* н */
index = FONT_CODE_POINT_D0_BD;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xbe) { /* о */
index = FONT_CODE_POINT_D0_BE;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0xbf) { /* п */
index = FONT_CODE_POINT_D0_BF;
} else if (*utf8 == 0xd1 && *(utf8 + 1) == 0x80) { /* р */
index = FONT_CODE_POINT_D1_80;
} else if (*utf8 == 0xd1 && *(utf8 + 1) == 0x81) { /* с */
index = FONT_CODE_POINT_D1_81;
} else if (*utf8 == 0xd1 && *(utf8 + 1) == 0x82) { /* т */
index = FONT_CODE_POINT_D1_82;
} else if (*utf8 == 0xd1 && *(utf8 + 1) == 0x83) { /* у */
index = FONT_CODE_POINT_D1_83;
} else if (*utf8 == 0xd1 && *(utf8 + 1) == 0x84) { /* ф */
index = FONT_CODE_POINT_D1_84;
} else if (*utf8 == 0xd1 && *(utf8 + 1) == 0x85) { /* х */
index = FONT_CODE_POINT_D1_85;
} else if (*utf8 == 0xd1 && *(utf8 + 1) == 0x86) { /* ц */
index = FONT_CODE_POINT_D1_86;
} else if (*utf8 == 0xd1 && *(utf8 + 1) == 0x87) { /* ч */
index = FONT_CODE_POINT_D1_87;
} else if (*utf8 == 0xd1 && *(utf8 + 1) == 0x88) { /* ш */
index = FONT_CODE_POINT_D1_88;
} else if (*utf8 == 0xd1 && *(utf8 + 1) == 0x89) { /* щ */
index = FONT_CODE_POINT_D1_89;
} else if (*utf8 == 0xd1 && *(utf8 + 1) == 0x8a) { /* ъ */
index = FONT_CODE_POINT_D1_8A;
} else if (*utf8 == 0xd1 && *(utf8 + 1) == 0x8b) { /* ы */
index = FONT_CODE_POINT_D1_8B;
} else if (*utf8 == 0xd1 && *(utf8 + 1) == 0x8c) { /* ь */
index = FONT_CODE_POINT_D1_8C;
} else if (*utf8 == 0xd1 && *(utf8 + 1) == 0x8d) { /* э */
index = FONT_CODE_POINT_D1_8D;
} else if (*utf8 == 0xd1 && *(utf8 + 1) == 0x8e) { /* ю */
index = FONT_CODE_POINT_D1_8E;
} else if (*utf8 == 0xd1 && *(utf8 + 1) == 0x8f) { /* я */
index = FONT_CODE_POINT_D1_8F;
} else if (*utf8 == 0xd0 && *(utf8 + 1) == 0x81) { /* Ё */
index = FONT_CODE_POINT_D0_81;
} else if (*utf8 == 0xd1 && *(utf8 + 1) == 0x91) { /* ё */
index = FONT_CODE_POINT_D1_91;
} else if (*utf8 == 0xc4 && *(utf8 + 1) == 0x9b) { /* ě */
index = FONT_CODE_POINT_C4_9B;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0x99) { /* ř */
index = FONT_CODE_POINT_C5_99;
} else if (*utf8 == 0xc5 && *(utf8 + 1) == 0xaf) { /* ů */
index = FONT_CODE_POINT_C5_AF;
} else {
/* Unsupported code point */
index = FONT_UNSUPPORTED_CODE_POINT;
}
srcrect.x = char_dimensions[index][0];
srcrect.w = char_dimensions[index][1] - srcrect.x + 1;
return srcrect;
}
/***************************************************************************
* Get Pixel *
***************************************************************************/
/* This function is based upon getpixel() from the SDL documentation.
* If surfaces must be locked/unlocked then the caller is responsible for this.
*
* On exit: returns a value which can be converted to RGB using SDL_GetRGB() */
Uint32 get_pixel(SDL_Surface *surface, int x, int y) {
Uint32 retpixel;
int bpp;
Uint8 *offset;
bpp = surface->format->BytesPerPixel;
offset = (Uint8*)surface->pixels + y * surface->pitch + x * bpp;
if (bpp == 1) {
retpixel = *offset;
} else if (bpp == 2) {
retpixel = *(Uint16*)offset;
} else if (bpp == 3) {
if (SDL_BYTEORDER == SDL_BIG_ENDIAN) {
retpixel = offset[0] << 16 | offset[1] << 8 | offset[2];
} else {
retpixel = offset[0] | offset[1] << 8 | offset[2] << 16;
}
} else if (bpp == 4) {
retpixel = *(Uint32*)offset;
} else {
retpixel = 0;
}
return retpixel;
}
/***************************************************************************
* Set Pixel *
***************************************************************************/
/* This function is based upon putpixel() from the SDL documentation.
* If surfaces must be locked/unlocked then the caller is responsible for this.
*
* The pixel being put should be mapped to the surface format first using SDL_MapRGB() */
void set_pixel(SDL_Surface *surface, int x, int y, Uint32 pixel) {
int bpp;
Uint8 *offset;
bpp = surface->format->BytesPerPixel;
offset = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp;
switch (bpp) {
case 1:
*offset = pixel;
break;
case 2:
*(Uint16 *)offset = pixel;
break;
case 3:
if (SDL_BYTEORDER == SDL_BIG_ENDIAN) {
offset[0] = (pixel >> 16) & 0xff;
offset[1] = (pixel >> 8) & 0xff;
offset[2] = pixel & 0xff;
} else {
offset[0] = pixel & 0xff;
offset[1] = (pixel >> 8) & 0xff;
offset[2] = (pixel >> 16) & 0xff;
}
break;
case 4:
*(Uint32 *)offset = pixel;
break;
}
}
#endif /* USE_PIXMAP_FONT */
|