File: README.win32

package info (click to toggle)
gnurobbo 0.68+dfsg-4
  • links: PTS, VCS
  • area: main
  • in suites: bullseye, buster, sid
  • size: 5,212 kB
  • sloc: ansic: 21,128; sh: 301; makefile: 185; awk: 98
file content (24 lines) | stat: -rw-r--r-- 860 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
Compilation
==========================================
To compile gnurobbo package you need to have Visual Studio 6 (or higher)
and use special .dsw and .dsp files opened. They have to be copied to
main directory. 

You'll also need SDL, SDL_ttf, SDL_image and SDL_mixer development 
libraries that can be downloaded from www.libsdl.org and copied to 
main project directory.

* SDL - http://www.libsdl.org
* SDL_ttf - http://www.libsdl.org/projects/SDL_ttf/
* SDL_image - http://www.libsdl.org/projects/SDL_image/
* SDL_mixer http://www.libsdl.org/projects/SDL_mixer/

Then in game.h you have to uncomment PLATFORM_WIN32 and PLATFORM_PC
definitions.

It should work now.

Setup package creation
===========================================
You have to download inno setup from http://www.jrsoftware.org/isinfo.php
Then open iss file (now in win32/ directory).