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/*
* init.c - C source for GNU SHOGI
*
* Copyright (c) 1993, 1994, 1995 Matthias Mutz
*
* GNU SHOGI is based on GNU CHESS
*
* Copyright (c) 1988,1989,1990 John Stanback
* Copyright (c) 1992 Free Software Foundation
*
* This file is part of GNU SHOGI.
*
* GNU Shogi is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* GNU Shogi is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Shogi; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "gnushogi.h"
#if defined HASGETTIMEOFDAY && !defined THINK_C
#include <sys/time.h>
#endif
#if defined THINK_C
#include <time.h>
#endif
#if !defined SIGTERM
#include <signal.h>
#endif
#include "pattern.h"
unsigned int ttbllimit;
/* .... MOVE GENERATION VARIABLES AND INITIALIZATIONS .... */
#ifdef THINK_C
#define abs(a) (((a)<0)?-(a):(a))
#endif
#if !defined(MSDOS) || defined(__GO32__)
#define max(a,b) (((a)<(b))?(b):(a))
#endif
#define odd(a) ((a) & 1)
const small_short piece_of_ptype[NO_PTYPE_PIECES] =
{ pawn, lance, knight, silver, gold, bishop, rook, pbishop, prook, king,
pawn, lance, knight, silver, gold };
const small_short side_of_ptype[NO_PTYPE_PIECES] =
{ black, black, black, black, black, black, black, black, black, black,
white, white, white, white, white };
#ifdef SAVE_NEXTPOS
const small_short psweep[NO_PTYPE_PIECES] =
{ false, true, false, false, false, true, true, true, true, false,
false, true, false, false, false };
#endif
const small_short sweep[NO_PIECES] =
{ false, false, true, false, false, false, true, true,
false, false, false, false, true, true, false };
#if !defined EXTLANGFILE
char far *CP[CPSIZE] =
{
/* 000:eng: */ "",
#ifdef LANGFILE
#include LANGFILE
#else
#include "gnushogi.lng"
#endif
};
#else
char far *CP[CPSIZE];
#endif
short
ptype_distance (short ptyp, short f, short t)
/*
* Determine the minimum number of moves for a piece from
* square "f" to square "t". If the piece cannot reach "t",
* the count is set to CANNOT_REACH.
*/
#define csquare(sq) ((side == black) ? sq : (NO_SQUARES-1-sq))
#define crow(sq) row(csquare(sq))
#define ccol(sq) column(csquare(sq))
{
short side, piece;
short colf, colt, rowf, rowt, dcol, drow;
if ( f == t )
return (0);
piece = piece_of_ptype[ptyp];
side = side_of_ptype[ptyp];
dcol = (colt = ccol(t)) - (colf = ccol(f));
drow = (rowt = crow(t)) - (rowf = crow(f));
switch ( piece ) {
case pawn:
if ( (dcol != 0) || (drow < 1) )
return (CANNOT_REACH);
else
return (drow);
case lance:
if ( (dcol != 0) || (drow < 1) )
return (CANNOT_REACH);
else
return (1);
case knight:
if ( odd(drow) || (odd(drow / 2) != odd(dcol)) )
return (CANNOT_REACH);
else if ( (drow == 0) || ((drow / 2) < abs(dcol)) )
return (CANNOT_REACH);
else
return (drow / 2);
case silver:
if ( drow > 0 ) {
if ( odd(drow) == odd(dcol) )
return max(abs(drow),abs(dcol));
else
if ( abs(dcol) <= drow )
return (drow);
else
return (max(abs(drow),abs(dcol))+1);
} else {
if ( odd(drow) == odd(dcol) )
return (max(abs(drow),abs(dcol)));
else
return (max(abs(drow)+1,abs(dcol))+1);
};
case gold:
case ppawn:
case pknight:
case plance:
case psilver:
if ( abs(dcol) == 0 )
return (abs(drow));
else if ( drow >= 0 )
return max(drow,abs(dcol));
else
return (abs(dcol)-drow);
case bishop:
if ( odd(dcol) != odd(drow) )
return (CANNOT_REACH);
else
return ((abs(dcol) == abs(drow)) ? 1 : 2);
case pbishop:
if ( odd(dcol) != odd(drow) )
if ( (abs(dcol) <= 1) && (abs(drow) <= 1) )
return (1);
else if ( abs(abs(dcol) - abs(drow)) == 1 )
return (2);
else
return (3);
else
return ((abs(dcol) == abs(drow)) ? 1 : 2);
case rook:
if ( (dcol == 0) || (drow == 0) )
return (1);
else
return (2);
case prook:
if ( (dcol == 0) || (drow == 0) )
return (1);
else if ( (abs(dcol) == 1) && (abs(drow) == 1) )
return (1);
else
return (2);
case king:
return max(abs(drow),abs(dcol));
default:
/* should never occur */
return (CANNOT_REACH);
}
}
#ifdef SAVE_DISTDATA
short distance (short a, short b)
{
return (short)computed_distance(a,b);
}
#else
short distance (short a, short b)
{
return (use_distdata ? (short)(*distdata)[(int)a][(int)b] : (short)computed_distance(a,b));
}
#endif
#ifdef SAVE_PTYPE_DISTDATA
short piece_distance(short side,short piece,short f,short t)
{
return ((f > NO_SQUARES) ? (short)1 : (short)ptype_distance(ptype[side][piece],f,t));
}
#else
short piece_distance(short side,short piece,short f,short t)
{
return ((f > NO_SQUARES) ? (short)1 :
(use_ptype_distdata ? (short)(*ptype_distdata[ptype[side][piece]])[f][t] :
(short)ptype_distance(ptype[side][piece],f,t)));
}
#endif
void
Initialize_dist (void)
{
register short a, b, d, di, ptyp;
#ifndef SAVE_DISTDATA
for (a = 0; a < NO_SQUARES; a++)
for (b = 0; b < NO_SQUARES; b++)
{
d = abs (column (a) - column (b));
di = abs (row (a) - row (b));
(*distdata)[a][b] = (small_short)((d > di) ? d : di);
}
#endif
#ifndef SAVE_PTYPE_DISTDATA
for (ptyp = 0; ptyp < NO_PTYPE_PIECES; ptyp++)
{
for (a = 0; a < NO_SQUARES; a++)
for (b = 0; b < NO_SQUARES; b++)
(*ptype_distdata[ptyp])[a][b] = ptype_distance(ptyp,a,b);
}
#endif
}
/*
* nextpos[piece][from-square] , nextdir[piece][from-square] gives vector of
* positions reachable from from-square in ppos with piece such that the
* sequence ppos = nextpos[piece][from-square]; pdir =
* nextdir[piece][from-square]; u = ppos[sq]; do { u = ppos[u]; if(color[u]
* != neutral) u = pdir[u]; } while (sq != u); will generate the sequence of
* all squares reachable from sq.
*
* If the path is blocked u = pdir[sq] will generate the continuation of the
* sequence in other directions.
*/
/*
* ptype is used to separate black and white pawns, like this; ptyp =
* ptype[side][piece] piece can be used directly in nextpos/nextdir when
* generating moves for pieces that are not white pawns.
*/
const small_short ptype[2][NO_PIECES] =
{ ptype_no_piece, ptype_pawn, ptype_lance, ptype_knight,
ptype_silver, ptype_gold, ptype_bishop, ptype_rook,
ptype_gold, ptype_gold, ptype_gold, ptype_gold,
ptype_pbishop, ptype_prook, ptype_king,
ptype_no_piece, ptype_wpawn, ptype_wlance, ptype_wknight,
ptype_wsilver, ptype_wgold, ptype_bishop, ptype_rook,
ptype_wgold, ptype_wgold, ptype_wgold, ptype_wgold,
ptype_pbishop, ptype_prook, ptype_king};
const small_short promoted[NO_PIECES] =
{ no_piece, ppawn, plance, pknight, psilver, gold, pbishop, prook,
ppawn, plance, pknight, psilver, pbishop, prook, king };
const small_short unpromoted[NO_PIECES] =
{ no_piece, pawn, lance, knight, silver, gold, bishop, rook,
pawn, lance, knight, silver, bishop, rook, king };
const small_short is_promoted[NO_PIECES] =
{ false, false, false, false, false, false, false, false,
true, true, true, true, true, true, false };
/* data used to generate nextpos/nextdir */
#if !defined SAVE_NEXTPOS
static
#endif
const small_short direc[NO_PTYPE_PIECES][8] =
{
11, 0, 0, 0, 0, 0, 0, 0 , /* 0 ptype_pawn */
11, 0, 0, 0, 0, 0, 0, 0 , /* 1 ptype_lance */
21, 23, 0, 0, 0, 0, 0, 0 , /* 2 ptype_knight */
10, 11, 12,-12,-10, 0, 0, 0 , /* 3 ptype_silver */
10, 11, 12, -1, 1,-11, 0, 0 , /* 4 ptype_gold */
10, 12,-12,-10, 0, 0, 0, 0 , /* 5 ptype_bishop */
11, -1, 1,-11, 0, 0, 0, 0 , /* 6 ptype_rook */
10, 12,-12,-10, 11, -1, 1,-11 , /* 7 ptype_pbishop */
11, -1, 1,-11, 10, 12,-12,-10 , /* 8 ptype_prook */
10, 11, 12, -1, 1,-12,-11,-10 , /* 9 ptype_king */
-11, 0, 0, 0, 0, 0, 0, 0 , /* 10 ptype_wpawn */
-11, 0, 0, 0, 0, 0, 0, 0 , /* 11 ptype_wlance */
-21,-23, 0, 0, 0, 0, 0, 0 , /* 12 ptype_wknight */
-10,-11,-12, 12, 10, 0, 0, 0 , /* 13 ptype_wsilver */
-10,-11,-12, 1, -1, 11, 0, 0 }; /* 14 ptype_wgold */
small_short diagonal(short d)
{ return(abs(d) == 10 || abs(d) == 12);
}
static const small_short max_steps[NO_PTYPE_PIECES] =
{1, 8, 1, 1, 1, 8, 8, 8, 8, 1, 1, 8, 1, 1, 1 };
const small_short nunmap[(NO_COLS+2)*(NO_ROWS+4)] =
{
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, -1,
-1, 9, 10, 11, 12, 13, 14, 15, 16, 17, -1,
-1, 18, 19, 20, 21, 22, 23, 24, 25, 26, -1,
-1, 27, 28, 29, 30, 31, 32, 33, 34, 35, -1,
-1, 36, 37, 38, 39, 40, 41, 42, 43, 44, -1,
-1, 45, 46, 47, 48, 49, 50, 51, 52, 53, -1,
-1, 54, 55, 56, 57, 58, 59, 60, 61, 62, -1,
-1, 63, 64, 65, 66, 67, 68, 69, 70, 71, -1,
-1, 72, 73, 74, 75, 76, 77, 78, 79, 80, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1};
const small_short inunmap[NO_SQUARES] =
{
23, 24, 25, 26, 27, 28, 29, 30, 31,
34, 35, 36, 37, 38, 39, 40, 41, 42,
45, 46, 47, 48, 49, 50, 51, 52, 53,
56, 57, 58, 59, 60, 61, 62, 63, 64,
67, 68, 69, 70, 71, 72, 73, 74, 75,
78, 79, 80, 81, 82, 83, 84, 85, 86,
89, 90, 91, 92, 93, 94, 95, 96, 97,
100,101,102,103,104,105,106,107,108,
111,112,113,114,115,116,117,118,119 };
int InitFlag = false;
#if defined SAVE_NEXTPOS
short next_direction(short ptyp, short *d, short sq)
{
short delta, to, sfrom = inunmap[sq];
do {
(*d)++;
if ( *d >= 8 ) return sq;
delta = direc[ptyp][*d];
if ( delta == 0 ) return sq;
to = nunmap[sfrom + delta];
} while ( to < 0 );
return to;
}
short next_position(short ptyp, short *d, short sq, short u)
{
if ( *d < 4 && psweep[ptyp] ) {
short to = nunmap[inunmap[u]+direc[ptyp][*d]];
if ( to < 0 )
return next_direction(ptyp,d,sq);
else
return to;
} else {
return next_direction(ptyp,d,sq);
}
}
short first_direction(short ptyp, short *d, short sq)
{
*d = -1;
return next_direction(ptyp,d,sq);
}
#else
void
Initialize_moves (void)
/*
* This procedure pre-calculates all moves for every piece from every square.
* This data is stored in nextpos/nextdir and used later in the move
* generation routines.
*/
{
short ptyp, po, p0, d, di, s, delta, i;
unsigned char far *ppos, *pdir;
short dest[8][9];
short sorted[9];
short steps[8];
short fpo=23,tpo=120;
for (ptyp = 0; ptyp < NO_PTYPE_PIECES; ptyp++)
{
for (po = 0; po < NO_SQUARES; po++)
for (p0 = 0; p0 < NO_SQUARES; p0++)
{
(*nextpos[ptyp])[po][p0] = (unsigned char) po;
(*nextdir[ptyp])[po][p0] = (unsigned char) po;
}
}
for (ptyp = 0; ptyp < NO_PTYPE_PIECES; ptyp++)
for (po = fpo; po < tpo; po++)
if (nunmap[po] >= (small_short)0)
{
ppos = (*nextpos[ptyp])[nunmap[po]];
pdir = (*nextdir[ptyp])[nunmap[po]];
/* dest is a function of direction and steps */
for (d = 0; d < 8; d++)
{
dest[d][0] = nunmap[po];
delta = direc[ptyp][d];
if (delta != 0)
{
p0 = po;
for (s = 0; s < max_steps[ptyp]; s++)
{
p0 = p0 + delta;
/*
* break if (off board) or (promoted rooks wishes to
* move two steps diagonal) or (promoted
* bishops wishes to move two steps non-diagonal)
*/
if ( (nunmap[p0] < (small_short)0) ||
((ptyp == ptype_prook) && (s > 0) && diagonal(delta)) ||
((ptyp == ptype_pbishop) && (s > 0) && !diagonal(delta)) )
break;
else
dest[d][s] = nunmap[p0];
}
}
else
s = 0;
/*
* sort dest in number of steps order currently no sort
* is done due to compability with the move generation
* order in old gnu chess
*/
steps[d] = s;
for (di = d; s > 0 && di > 0; di--)
if (steps[sorted[di - 1]] == 0) /* should be: < s */
sorted[di] = sorted[di - 1];
else
break;
sorted[di] = d;
}
/*
* update nextpos/nextdir
*/
p0 = nunmap[po];
pdir[p0] = (unsigned char) dest[sorted[0]][0];
for (d = 0; d < 8; d++)
for (s = 0; s < steps[sorted[d]]; s++)
{
ppos[p0] = (unsigned char) dest[sorted[d]][s];
p0 = dest[sorted[d]][s];
if (d < 7)
pdir[p0] = (unsigned char) dest[sorted[d + 1]][0];
/*
* else is already initialized
*/
}
}
}
#endif
void
NewGame (void)
/*
* Reset the board and other variables to start a new game.
*/
{
short l, c, p, max_opening_sequence;
#ifdef HASGETTIMEOFDAY
struct timeval tv;
#endif
compptr = oppptr = 0;
stage = 0; stage2 = -1; /* the game is not yet started */
flag.illegal = flag.mate = flag.post = flag.quit = flag.reverse = flag.bothsides = flag.onemove = flag.force = false;
flag.material = flag.coords = flag.hash = flag.easy = flag.beep = flag.rcptr = true;
flag.stars = flag.shade = flag.back = flag.musttimeout = false;
flag.gamein = false;
#if defined(MSDOS) && !defined(SEVENBIT)
flag.rv = false;
#else
flag.rv = true;
#endif /* MSDOS && !SEVENBIT */
mycnt1 = mycnt2 = 0;
GenCnt = NodeCnt = et0 = dither = XCmore = 0;
znodes = ZNODES;
WAwindow = WAWNDW;
WBwindow = WBWNDW;
BAwindow = BAWNDW;
BBwindow = BBWNDW;
xwndw = BXWNDW;
if (!MaxSearchDepth)
MaxSearchDepth = MAXDEPTH - 1;
contempt = 0;
GameCnt = 0;
Game50 = 1;
CptrFlag[0] = TesujiFlag[0] = false;
hint = OPENING_HINT;
ZeroRPT ();
GameType[0] = GameType[1] = UNKNOWN;
Pscore[0] = Tscore[0] = (SCORE_LIMIT+3000);
opponent = player = black;
computer = white;
for (l = 0; l < TREE; l++)
Tree[l].f = Tree[l].t = 0;
gsrand ((unsigned int) 1);
if (!InitFlag)
{
for (c = black; c <= white; c++)
for (p = pawn; p <= king; p++)
for (l = 0; l < NO_SQUARES; l++)
{
(*hashcode)[c][p][l].key = (((unsigned long) urand ()));
(*hashcode)[c][p][l].key += (((unsigned long) urand ()) << 16);
(*hashcode)[c][p][l].bd = (((unsigned long) urand ()));
(*hashcode)[c][p][l].bd += (((unsigned long) urand ()) << 16);
#ifdef LONG64
(*hashcode)[c][p][l].key += (((unsigned long) urand ()) << 32);
(*hashcode)[c][p][l].key += (((unsigned long) urand ()) << 48);
(*hashcode)[c][p][l].bd += (((unsigned long) urand ()) << 32);
(*hashcode)[c][p][l].bd += (((unsigned long) urand ()) << 48);
#endif
}
for (c = black; c <= white; c++)
for (p = pawn; p <= king; p++)
for (l = 0; l < MAX_CAPTURED; l++)
{
(*drop_hashcode)[c][p][l].key = (((unsigned long) urand ()));
(*drop_hashcode)[c][p][l].key += (((unsigned long) urand ()) << 16);
(*drop_hashcode)[c][p][l].bd = (((unsigned long) urand ()));
(*drop_hashcode)[c][p][l].bd += (((unsigned long) urand ()) << 16);
#ifdef LONG64
(*drop_hashcode)[c][p][l].key += (((unsigned long) urand ()) << 32);
(*drop_hashcode)[c][p][l].key += (((unsigned long) urand ()) << 48);
(*drop_hashcode)[c][p][l].bd += (((unsigned long) urand ()) << 32);
(*drop_hashcode)[c][p][l].bd += (((unsigned long) urand ()) << 48);
#endif
}
}
for (l = 0; l < NO_SQUARES; l++)
{
board[l] = Stboard[l];
color[l] = Stcolor[l];
Mvboard[l] = 0;
}
ClearCaptured ();
ClrScreen ();
InitializeStats ();
#ifdef HASGETTIMEOFDAY
gettimeofday(&tv, NULL);
time0 = tv.tv_sec*100+tv.tv_usec/10000;
#elif defined THINK_C
time0 = time (0);
#else
time0 = time ((long *) 0);
#endif
/* resetting reference time */
ElapsedTime (COMPUTE_AND_INIT_MODE);
flag.regularstart = true;
Book = BOOKFAIL;
if (!InitFlag)
{
char sx[256];
strcpy(sx,CP[169]);
if (TCflag)
SetTimeControl ();
else if (MaxResponseTime == 0)
SelectLevel (sx);
UpdateDisplay (0, 0, 1, 0);
GetOpenings ();
GetOpeningPatterns (&max_opening_sequence);
#ifdef DEBUG
/* ShowOpeningPatterns (max_opening_sequence); */
#endif
InitFlag = true;
}
#if ttblsz
if(TTadd){ZeroTTable (); TTadd = 0;}
#endif /* ttblsz */
hashbd = hashkey = 0;
return;
}
int
Initialize_data (void)
{
size_t n;
int i;
char buffer[60],buf2[60];
int doit = true;
{
small_short x = -1;
if ( x >= 0 ) {
ShowMessage("datatype 'small_short' is unsigned; check gnushogi.h\n");
return(1);
}
}
n = sizeof(struct leaf) * (size_t)TREE;
Tree = HEAP_ALLOC(n);
if ( ! Tree ) {
sprintf(buffer,"Cannot allocate %ld bytes for search tree",n);
ShowMessage (buffer);
return(1);
} else {
#if defined DEBUG
printf("Tree memory: %ld\n",(long)n);
#endif
}
n = sizeof(hashcode_array);
hashcode = HEAP_ALLOC(n);
if ( !hashcode ) {
sprintf(buffer,"Cannot allocate %ld bytes for hashcode",n);
ShowMessage(buffer);
return(1);
} else {
#if defined DEBUG
printf("hashcode memory: %ld\n",(long)n);
#endif
}
n = sizeof(drop_hashcode_array);
drop_hashcode = HEAP_ALLOC(n);
if ( !drop_hashcode ) {
sprintf(buffer,"Cannot allocate %ld bytes for drop_hashcode",n);
ShowMessage(buffer);
return(1);
} else {
#if defined DEBUG
printf("drop_hashcode memory: %ld\n",(long)n);
#endif
}
n = sizeof(struct GameRec) * (size_t)(MAXMOVES + MAXDEPTH);
GameList = HEAP_ALLOC(n);
if ( !GameList ) {
sprintf(buffer,"Cannot allocate %ld bytes for game record",n);
ShowMessage(buffer);
return(1);
} else {
#ifdef DEBUG
printf("GameList memory: %ld\n",(long)n);
#endif
}
#if !defined SAVE_NEXTPOS
n = sizeof(next_array);
for ( i=0; i<NO_PTYPE_PIECES; i++ ) {
nextdir[i] = use_nextpos ? HEAP_ALLOC(n) : NULL;
if ( !nextdir[i] ) {
if ( use_nextpos ) {
sprintf(buffer,"cannot allocate %ld space for nextdir %d",(long)(n),i);
ShowMessage (buffer);
}
nextdir[i] = NULL;
use_nextpos = false;
}
nextpos[i] = use_nextpos ? HEAP_ALLOC(n) : NULL;
if ( !nextpos[i] ) {
if ( use_nextpos ) {
sprintf(buffer,"cannot allocate %ld space for nextpos %d",(long)(n),i);
ShowMessage (buffer);
}
use_nextpos = false;
}
}
if ( !use_nextpos ) {
return(1);
} else {
#if defined DEBUG
printf("nextdir+nextpos memory: %ld\n",(long)(n*2*NO_PTYPE_PIECES));
#endif
}
#endif
n = sizeof(value_array);
value = HEAP_ALLOC(n);
if ( !value ) {
ShowMessage("cannot allocate value space");
return(1);
} else {
#if defined DEBUG
printf("value memory: %ld\n",(long)n);
#endif
}
n = sizeof(fscore_array);
fscore = HEAP_ALLOC(n);
if ( !fscore ) {
ShowMessage("cannot allocate fscore space");
return(1);
} else {
#if defined DEBUG
printf("fscore memory: %ld\n",(long)n);
#endif
}
#if defined HISTORY
n = sizeof_history;
history = HEAP_ALLOC(n);
if ( !history ) {
sprintf(buffer,"Cannot allocate %ld bytes for history table",sizeof_history);
ShowMessage(buffer);
use_history = false;
} else {
#if defined DEBUG
printf("history memory: %ld\n",(long)n);
#endif
}
#endif
#if defined CACHE
n = sizeof(struct etable) * (size_t)ETABLE;
for ( i=0; i<2; i++ ) {
etab[i] = use_etable ? HEAP_ALLOC(n) : 0;
if ( !etab[i] ) {
sprintf(buffer,"Cannot allocate %ld bytes for cache table i",n,i);
ShowMessage (buffer);
use_etable = false;
}
}
#if defined DEBUG
if ( use_etable )
printf("etab memory: %ld (etable=%ld ETABLE=%ld)\n",
(long)(n*2),(long)sizeof(struct etable),(long)ETABLE);
#endif
#endif
#if ttblsz
if (rehash < 0)
rehash = MAXrehash;
n = sizeof(struct hashentry)*(ttblsize+rehash);
#ifdef DEBUG
printf("ttblsize = %ld rehash = %ld n = %ld\n",(long)ttblsize,(long)rehash,(long)n);
#endif
while ( doit && ttblsize > MINTTABLE ) {
#ifdef DEBUG
printf("try to allocate %d bytes for transposition table\n",(long)2*n);
#endif
ttable[0] = HEAP_ALLOC(n);
ttable[1] = ttable[0] ? HEAP_ALLOC(n) : NULL;
if ( !ttable[0] || !ttable[1] ) {
if ( !ttable[0] ) {
HEAP_FREE(ttable[0]);
}
if ( !ttable[1] ) {
HEAP_FREE(ttable[1]);
}
ttblsize = ttblsize >> 1;
n = sizeof(struct hashentry)*(ttblsize+rehash);
} else doit = false;
}
if ( ttblsize <= MINTTABLE ) {
use_ttable = false;
}
if ( use_ttable ) {
#if defined DEBUG
sprintf(buffer,"ttable's memory: %ld, ttblsize=%ld rehash=%ld",
(long)2*n,(long)ttblsize,(long)rehash);
ShowMessage(buffer);
#endif
ttbllimit = ttblsize<<1 - ttblsize>>2;
#ifdef DEBUG_TTABLE
printf("ttbllimit = %ld\n",(long)ttbllimit);
#endif
} else {
sprintf(buffer,"Cannot allocate %ld bytes for transposition table",(long)(2*n));
ShowMessage (buffer);
ttable[0] = ttable[1] = NULL;
}
#endif /* ttblsz */
#if !defined SAVE_DISTDATA
n = sizeof(distdata_array);
distdata = HEAP_ALLOC(n);
if ( !distdata )
{
ShowMessage("cannot allocate distdata space...");
use_distdata = false;
}
else
{
#if defined DEBUG
printf("distdata memory: %ld\n",(long)n);
#endif
}
#endif
#if !defined SAVE_PTYPE_DISTDATA
n = sizeof(distdata_array);
for ( i=0; i<NO_PTYPE_PIECES; i++ ) {
ptype_distdata[i] = use_ptype_distdata ? HEAP_ALLOC(n) : 0;
if ( !ptype_distdata[i] ) {
sprintf(buffer,"cannot allocate %ld bytes for ptype_distdata %d...",(long)n,i);
use_ptype_distdata = false;
}
}
#ifdef DEBUG
if ( use_ptype_distdata ) {
printf("ptype_distdata memory: %ld\n",(long)(n*NO_PTYPE_PIECES));
}
#endif
#endif
return(0);
}
#if defined EXTLANGFILE
#ifdef OLDLANGFILE
void
InitConst (char *lang)
{
FILE *constfile;
char s[256];
char sl[5];
char buffer[120];
int len, entry;
char *p, *q;
constfile = fopen (LANGFILE, "r");
if (!constfile)
{
ShowMessage ("NO LANGFILE");
exit (1);
}
while (fgets (s, sizeof (s), constfile))
{
if (s[0] == '!')
continue;
len = strlen (s);
for (q = &s[len]; q > &s[8]; q--)
if (*q == '}')
break;
if (q == &s[8])
{
ShowMessage("{ error in cinstfile");
exit (1);
}
*q = '\0';
if (s[3] != ':' || s[7] != ':' || s[8] != '{')
{
sprintf (buffer,"Langfile format error %s", s);
ShowMessage(buffer);
exit (1);
}
s[3] = s[7] = '\0';
if (lang == NULL)
{
lang = sl;
strcpy (sl, &s[4]);
}
if (strcmp (&s[4], lang))
continue;
entry = atoi (s);
if (entry < 0 || entry >= CPSIZE)
{
ShowMessage("Langfile number error");
exit (1);
}
for (q = p = &s[9]; *p; p++)
{
if (*p != '\\')
{
*q++ = *p;
}
else if (*(p + 1) == 'n')
{
*q++ = '\n';
p++;
}
}
*q = '\0';
if (entry < 0 || entry > 255)
{
sprintf (buffer,"Langfile error %d\n", entry);
ShowMessage(buffer);
exit (0);
}
CP[entry] = (char far *) GLOBAL_ALLOC ((unsigned) strlen (&s[9]) + 1);
if (CP[entry] == NULL)
{
char buffer[80];
sprintf(buffer,"CP MALLOC, entry %d",entry);
perror (buffer);
exit (0);
}
strcpy (CP[entry], &s[9]);
}
fclose (constfile);
}
#else
void
InitConst (char *lang)
{
FILE *constfile;
char s[256];
char sl[5];
char buffer[120];
int len, entry;
char *p, *q;
constfile = fopen (LANGFILE, "r");
if (!constfile)
{
ShowMessage ("NO LANGFILE");
exit (1);
}
while (fgets (s, sizeof (s), constfile))
{
if (s[0] == '!')
continue;
len = strlen (s);
if (len > 3 && s[3] == ':' || len > 7 && s[7] == ':' )
{
ShowMessage("old Langfile error");
exit (1);
}
if (len <= 15)
{
ShowMessage("length error in Langfile");
exit (1);
}
for (q = &s[len]; q > &s[15]; q--)
if (*q == '"')
break;
if (q == &s[15])
{
ShowMessage("\" error in Langfile");
exit (1);
}
*q = '\0';
if (s[6] != ':' || s[10] != ':' || s[15] != '"')
{
sprintf (buffer,"Langfile format error %s", s);
ShowMessage(buffer);
exit (1);
}
s[6] = s[10] = '\0';
if (lang == NULL)
{
lang = sl;
strcpy (sl, &s[7]);
}
if (strcmp (&s[7], lang))
continue;
entry = atoi (&s[3]);
if (entry < 0 || entry >= CPSIZE)
{
ShowMessage("Langfile number error");
exit (1);
}
for (q = p = &s[16]; *p; p++)
{
if (*p != '\\')
{
*q++ = *p;
}
else if (*(p + 1) == 'n')
{
*q++ = '\n';
p++;
}
}
*q = '\0';
if (entry < 0 || entry > 255)
{
sprintf (buffer,"Langfile error %d\n", entry);
ShowMessage(buffer);
exit (0);
}
CP[entry] = (char far *) GLOBAL_ALLOC ((unsigned) strlen (&s[16]) + 1);
if (CP[entry] == NULL)
{
char buffer[80];
sprintf(buffer,"CP MALLOC, entry %d",entry);
perror (buffer);
exit (0);
}
strcpy (CP[entry], &s[16]);
}
fclose (constfile);
}
#endif
#endif
int
InitMain (void)
{
#if defined THINK_C
gsrand (starttime = ((unsigned int) time ((time_t *) 0))); /* init urand */
#else
gsrand (starttime = ((unsigned int) time ((long *) 0))); /* init urand */
#endif
#if ttblsz
ttblsize = ttblsz;
rehash = -1;
#endif /* ttblsz */
if ( Initialize_data() != 0 )
return(1);
#if defined EXTLANGFILE
InitConst (Lang);
#endif
strcpy(ColorStr[0],CP[118]);
strcpy(ColorStr[1],CP[119]);
XC = 0;
MaxResponseTime = 0;
#if defined XSHOGI
signal (SIGTERM, TerminateSearch);
#endif
#if defined XSHOGI
TCflag = true;
TCmoves = 40;
TCminutes = 5;
TCseconds = 0;
TCadd = 0;
OperatorTime = 0;
#else
TCflag = false;
OperatorTime = 0;
#endif
Initialize ();
Initialize_dist ();
Initialize_eval ();
#if !defined SAVE_NEXTPOS
Initialize_moves ();
#endif
NewGame ();
flag.easy = ahead;
flag.hash = hash;
if (xwin)
xwndw = atoi (xwin);
#ifdef HASHFILE
hashfile = NULL;
#endif
#if ttblsz
#ifdef HASHFILE
hashfile = fopen (HASHFILE, RWA_ACC);
if (hashfile)
{
fseek (hashfile, 0L, SEEK_END);
filesz = ftell (hashfile) / sizeof (struct fileentry) - 1 - MAXrehash;
hashmask = filesz>>1;
hashbase = hashmask+1;
}
#endif /* HASHFILE */
#endif /* ttblsz */
savefile[0] = '\0';
listfile[0] = '\0';
return(0);
}
void
ExitMain (void)
{
#if ttblsz
#ifdef HASHFILE
if (hashfile)
fclose (hashfile);
#endif /* HASHFILE */
#endif /* ttblsz */
ExitChess ();
}
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