File: NSArray.m

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/** NSArray - Array object to hold other objects.
   Copyright (C) 1995-2015 Free Software Foundation, Inc.

   Written by:  Andrew Kachites McCallum <mccallum@gnu.ai.mit.edu>
   From skeleton by:  Adam Fedor <fedor@boulder.colorado.edu>
   Created: March 1995

   Rewrite by: Richard Frith-Macdonald <richard@brainstorm.co.uk>
   January 1998 - new methods and changes as documented for Rhapsody plus
   changes of array indices to type unsigned, plus major efficiency hacks.

   This file is part of the GNUstep Base Library.

   This library is free software; you can redistribute it and/or
   modify it under the terms of the GNU Lesser General Public
   License as published by the Free Software Foundation; either
   version 2 of the License, or (at your option) any later version.

   This library is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   Lesser General Public License for more details.

   You should have received a copy of the GNU Lesser General Public
   License along with this library; if not, write to the Free
   Software Foundation, Inc., 31 Milk Street #960789 Boston, MA 02196 USA.

   <title>NSArray class reference</title>
   $Date$ $Revision$
   */

#import "common.h"
#import "Foundation/NSArray.h"
#import "Foundation/NSEnumerator.h"
#import "Foundation/NSCoder.h"
#import "Foundation/NSData.h"
#import "Foundation/NSRange.h"
#import "Foundation/NSException.h"
#import "Foundation/NSAutoreleasePool.h"
#import "Foundation/NSThread.h"
#import "Foundation/NSMapTable.h"
#import "Foundation/NSLock.h"
#import "Foundation/NSValue.h"
#import "Foundation/NSNull.h"
#import "Foundation/NSKeyValueCoding.h"
#import "Foundation/NSSet.h"
#import "Foundation/NSUserDefaults.h"
#import "Foundation/NSIndexSet.h"
// For private method _decodeArrayOfObjectsForKey:
#import "Foundation/NSKeyedArchiver.h"
#import "GSPrivate.h"
#import "GSPThread.h"
#import "GSFastEnumeration.h"
#import "GSDispatch.h"
#import "GSSorting.h"

static BOOL GSMacOSXCompatiblePropertyLists(void)
{
  if (GSPrivateDefaultsFlag(NSWriteOldStylePropertyLists) == YES)
    return NO;
  return GSPrivateDefaultsFlag(GSMacOSXCompatible);
}

extern void     GSPropertyListMake(id,NSDictionary*,BOOL,BOOL,unsigned,id*);

@interface NSArrayEnumerator : NSEnumerator
{
  NSArray	*array;
  NSUInteger	pos;
  IMP		get;
  NSUInteger	(*cnt)(NSArray*, SEL);
}
- (id) initWithArray: (NSArray*)anArray;
@end
@interface NSArrayEnumeratorReverse : NSArrayEnumerator
@end



static Class NSArrayClass;
static Class GSArrayClass;
static Class NSMutableArrayClass;
static Class GSMutableArrayClass;
static Class GSPlaceholderArrayClass;

static GSPlaceholderArray	*defaultPlaceholderArray;
static NSMapTable		*placeholderMap;
static gs_mutex_t		placeholderLock = GS_MUTEX_INIT_STATIC;


/**
 * A simple, low overhead, ordered container for objects.  All the objects
 * in the container are retained by it.  The container may not contain nil
 * (though it may contain [NSNull+null]).
 */
@implementation NSArray

static SEL	addSel;
static SEL	appSel;
static SEL	countSel;
static SEL	eqSel;
static SEL	oaiSel;
static SEL	remSel;
static SEL	rlSel;

+ (void) atExit
{
  if ([NSObject shouldCleanUp])
    {
      id	o;

      /* The default placeholder array overrides -dealloc so we must get rid of
       * it directly.
       */
      o = defaultPlaceholderArray;
      defaultPlaceholderArray = nil;
      NSDeallocateObject(o);

      /* Deallocate all the placeholders in the map before destroying it.
       */
      GS_MUTEX_LOCK(placeholderLock);
      if (placeholderMap)
	{
	  NSMapEnumerator   mEnum = NSEnumerateMapTable(placeholderMap);
	  Class             c;
	  id                o;

	  while (NSNextMapEnumeratorPair(&mEnum, (void *)&c, (void *)&o))
	    {
	      NSDeallocateObject(o);
	    }
	  NSEndMapTableEnumeration(&mEnum);
	  DESTROY(placeholderMap);
	}
      GS_MUTEX_UNLOCK(placeholderLock);
    }
}

+ (void) initialize
{
  if (self == [NSArray class])
    {
      [self setVersion: 1];

      addSel = @selector(addObject:);
      appSel = @selector(appendString:);
      countSel = @selector(count);
      eqSel = @selector(isEqual:);
      oaiSel = @selector(objectAtIndex:);
      remSel = @selector(removeObjectAtIndex:);
      rlSel = @selector(removeLastObject);

      NSArrayClass = [NSArray class];
      NSMutableArrayClass = [NSMutableArray class];
      GSArrayClass = [GSArray class];
      GSMutableArrayClass = [GSMutableArray class];
      GSPlaceholderArrayClass = [GSPlaceholderArray class];

      /*
       * Set up infrastructure for placeholder arrays.
       */
      defaultPlaceholderArray = (GSPlaceholderArray*)
	NSAllocateObject(GSPlaceholderArrayClass, 0, NSDefaultMallocZone());
      placeholderMap = NSCreateMapTable(NSNonOwnedPointerMapKeyCallBacks,
	NSNonRetainedObjectMapValueCallBacks, 0);
      [self registerAtExit];
    }
}

+ (id) allocWithZone: (NSZone*)z
{
  if (self == NSArrayClass)
    {
      /*
       * For a constant array, we return a placeholder object that can
       * be converted to a real object when its initialisation method
       * is called.
       */
      if (z == NSDefaultMallocZone() || z == 0)
	{
	  /*
	   * As a special case, we can return a placeholder for an array
	   * in the default malloc zone extremely efficiently.
	   */
	  return defaultPlaceholderArray;
	}
      else
	{
	  id	obj;

	  /*
	   * For anything other than the default zone, we need to
	   * locate the correct placeholder in the (lock protected)
	   * table of placeholders.
	   */
	  GS_MUTEX_LOCK(placeholderLock);
	  obj = (id)NSMapGet(placeholderMap, (void*)z);
	  if (obj == nil && NO == [NSObject isExiting])
	    {
	      /*
	       * There is no placeholder object for this zone, so we
	       * create a new one and use that.
	       */
	      obj = (id)NSAllocateObject(GSPlaceholderArrayClass, 0, z);
	      NSMapInsert(placeholderMap, (void*)z, (void*)obj);
	    }
	  GS_MUTEX_UNLOCK(placeholderLock);
	  return obj;
	}
    }
  else
    {
      return NSAllocateObject(self, 0, z);
    }
}

/**
 * Returns an empty autoreleased array.
 */
+ (id) array
{
  id	o;

  o = [self allocWithZone: NSDefaultMallocZone()];
  o = [o initWithObjects: (id*)0 count: 0];
  return AUTORELEASE(o);
}

/**
 * Returns a new autoreleased NSArray instance containing all the objects from
 * array, in the same order as the original.
 */
+ (id) arrayWithArray: (NSArray*)array
{
  id	o;

  o = [self allocWithZone: NSDefaultMallocZone()];
  o = [o initWithArray: array];
  return AUTORELEASE(o);
}

/**
 * Returns an autoreleased array based upon the file.  The new array is
 * created using [NSObject+allocWithZone:] and initialised using the
 * [NSArray-initWithContentsOfFile:] method. See the documentation for those
 * methods for more detail.
 */
+ (id) arrayWithContentsOfFile: (NSString*)file
{
  id	o;

  o = [self allocWithZone: NSDefaultMallocZone()];
  o = [o initWithContentsOfFile: file];
  return AUTORELEASE(o);
}

/**
 * Returns an autoreleased array from the contents of aURL.  The new array is
 * created using [NSObject+allocWithZone:] and initialised using the
 * -initWithContentsOfURL: method. See the documentation for those
 * methods for more detail.
 */
+ (id) arrayWithContentsOfURL: (NSURL*)aURL
{
  id	o;

  o = [self allocWithZone: NSDefaultMallocZone()];
  o = [o initWithContentsOfURL: aURL];
  return AUTORELEASE(o);
}

/**
 * Returns an autoreleased array containing anObject.
 */
+ (id) arrayWithObject: (id)anObject
{
  id	o;

  o = [self allocWithZone: NSDefaultMallocZone()];
  o = [o initWithObjects: &anObject count: 1];
  return AUTORELEASE(o);
}

/**
 * Returns an autoreleased array containing the list
 * of objects, preserving order.
 */
+ (id) arrayWithObjects: firstObject, ...
{
  id	a = [self allocWithZone: NSDefaultMallocZone()];

  GS_USEIDLIST(firstObject,
    a = [a initWithObjects: __objects count: __count]);
  return AUTORELEASE(a);
}

/**
 * Returns an autoreleased array containing the specified
 * objects, preserving order.
 */
+ (id) arrayWithObjects: (const id[])objects count: (NSUInteger)count
{
  return AUTORELEASE([[self allocWithZone: NSDefaultMallocZone()]
    initWithObjects: objects count: count]);
}

/**
 * Returns an autoreleased array formed from the contents of
 * the receiver and adding anObject as the last item.
 */
- (NSArray*) arrayByAddingObject: (id)anObject
{
  id na;
  NSUInteger	c = [self count];

  if (anObject == nil)
    [NSException raise: NSInvalidArgumentException
		format: @"Attempt to add nil to an array"];
  if (c == 0)
    {
      na = [[GSArrayClass allocWithZone: NSDefaultMallocZone()]
	initWithObjects: &anObject count: 1];
    }
  else
    {
      GS_BEGINIDBUF(objects, c+1);

      [self getObjects: objects];
      objects[c] = anObject;
      na = [[GSArrayClass allocWithZone: NSDefaultMallocZone()]
	initWithObjects: objects count: c+1];

      GS_ENDIDBUF();
    }
  return AUTORELEASE(na);
}

/**
 * Returns a new array which is the concatenation of self and
 * otherArray (in this precise order).
 */
- (NSArray*) arrayByAddingObjectsFromArray: (NSArray*)anotherArray
{
  id		na;
  NSUInteger	c;
  NSUInteger	l;
  NSUInteger	e;

  c = [self count];
  l = [anotherArray count];
  e = c + l;

  {
    GS_BEGINIDBUF(objects, e);

    [self getObjects: objects];
    if ([anotherArray isProxy])
      {
	NSUInteger	i = c;
	NSUInteger	j = 0;

	while (i < e)
	  {
	    objects[i++] = [anotherArray objectAtIndex: j++];
	  }
      }
    else
      {
        [anotherArray getObjects: &objects[c]];
      }
    na = [NSArrayClass arrayWithObjects: objects count: e];

    GS_ENDIDBUF();
  }

  return na;
}

/**
 * Returns the abstract class ... arrays are coded as abstract arrays.
 */
- (Class) classForCoder
{
  return NSArrayClass;
}

/**
 * Returns YES if anObject belongs to self. No otherwise.<br />
 * The [NSObject-isEqual:] method of anObject is used to test for equality.
 */
- (BOOL) containsObject: (id)anObject
{
  return ([self indexOfObject: anObject] != NSNotFound);
}

/**
 * Returns a new copy of the receiver.<br />
 * The default abstract implementation of a copy is to use the
 * -initWithArray:copyItems: method with the flag set to YES.<br />
 * Immutable subclasses generally simply retain and return the receiver.
 */
- (id) copyWithZone: (NSZone*)zone
{
  NSArray	*copy = [NSArrayClass allocWithZone: zone];

  return [copy initWithArray: self copyItems: YES];
}

- (NSUInteger) count
{
  [self subclassResponsibility: _cmd];
  return 0;
}

- (NSUInteger) countByEnumeratingWithState: (NSFastEnumerationState*)state
				   objects: (__unsafe_unretained id[])stackbuf
				     count: (NSUInteger)len
{
  NSInteger count;

  /* In a mutable subclass, the mutationsPtr should be set to point to a
   * value (unsigned long) which will be changed (incremented) whenever
   * the container is mutated (content added, removed, re-ordered).
   * This is cached in the caller at the start and compared at each
   * iteration.   If it changes during the iteration then
   * objc_enumerationMutation() will be called, throwing an exception.
   * The abstract base class implementation points to a fixed value
   * (the enumeration state pointer should exist and be unchanged for as
   * long as the enumeration process runs), which is fine for enumerating
   * an immutable array.
   */
  state->mutationsPtr = (unsigned long *)&state->mutationsPtr;
  count = MIN(len, [self count] - state->state);
  /* If a mutation has occurred then it's possible that we are being asked to
   * get objects from after the end of the array.  Don't pass negative values
   * to memcpy.
   */
  if (count > 0)
    {
      IMP	imp = [self methodForSelector: @selector(objectAtIndex:)];
      int	p = state->state;
      int	i;

      for (i = 0; i < count; i++, p++)
	{
	  stackbuf[i] = (*imp)(self, @selector(objectAtIndex:), p);
	}
      state->state += count;
    }
  else
    {
      count = 0;
    }
  state->itemsPtr = stackbuf;
  return count;
}

/**
 * Encodes the receiver for storing to archive or sending over an
 * [NSConnection].
 */
- (void) encodeWithCoder: (NSCoder*)aCoder
{
  NSUInteger	count = [self count];

  if ([aCoder allowsKeyedCoding])
    {
      /* HACK ... MacOS-X seems to code differently if the coder is an
       * actual instance of NSKeyedArchiver
       */
      if ([aCoder class] == [NSKeyedArchiver class])
	{
	  [(NSKeyedArchiver*)aCoder _encodeArrayOfObjects: self
						   forKey: @"NS.objects"];
	}
      else
	{
	  NSUInteger	i;

	  for (i = 0; i < count; i++)
	    {
	      NSString	*key;

	      key = [NSString stringWithFormat: @"NS.object.%lu", (unsigned long)i];
	      [(NSKeyedArchiver*)aCoder encodeObject: [self objectAtIndex: i]
					      forKey: key];
	    }
	}
    }
  else
    {
      unsigned  items = (unsigned)count;

      [aCoder encodeValueOfObjCType: @encode(unsigned)
				 at: &items];
      if (count > 0)
	{
	  GS_BEGINIDBUF(a, count);

	  [self getObjects: a];
	  [aCoder encodeArrayOfObjCType: @encode(id)
				  count: count
				     at: a];
	  GS_ENDIDBUF();
	}
    }
}

/**
 * Copies the objects from the receiver to aBuffer, which must be
 * an area of memory large enough to hold them.
 */
- (void) getObjects: (__unsafe_unretained id[])aBuffer
{
  NSUInteger i, c = [self count];
  IMP	get = [self methodForSelector: oaiSel];

  for (i = 0; i < c; i++)
    aBuffer[i] = (*get)(self, oaiSel, i);
}

/**
 * Copies the objects from the range aRange of the receiver to aBuffer,
 * which must be an area of memory large enough to hold them.
 */
- (void) getObjects: (__unsafe_unretained id[])aBuffer range: (NSRange)aRange
{
  NSUInteger i, j = 0, c = [self count], e = aRange.location + aRange.length;
  IMP	get = [self methodForSelector: oaiSel];

  GS_RANGE_CHECK(aRange, c);

  for (i = aRange.location; i < e; i++)
    aBuffer[j++] = (*get)(self, oaiSel, i);
}

/**
 * Returns the same value as -count
 */
- (NSUInteger) hash
{
  return [self count];
}

/**
 * Returns the index of the specified object in the receiver, or
 * NSNotFound if the object is not present.
 */
- (NSUInteger) indexOfObjectIdenticalTo: (id)anObject
{
  NSUInteger c = [self count];

  if (c > 0)
    {
      IMP	get = [self methodForSelector: oaiSel];
      NSUInteger	i;

      for (i = 0; i < c; i++)
	if (anObject == (*get)(self, oaiSel, i))
	  return i;
    }
  return NSNotFound;
}

/**
 * Returns the index of the specified object in the range of the receiver,
 * or NSNotFound if the object is not present.
 */
- (NSUInteger) indexOfObjectIdenticalTo: anObject inRange: (NSRange)aRange
{
  NSUInteger i, e = aRange.location + aRange.length, c = [self count];
  IMP	get = [self methodForSelector: oaiSel];

  GS_RANGE_CHECK(aRange, c);

  for (i = aRange.location; i < e; i++)
    if (anObject == (*get)(self, oaiSel, i))
      return i;
  return NSNotFound;
}

/**
 * Returns the index of the first object found in the receiver
 * which is equal to anObject (using anObject's [NSObject-isEqual:] method).
 * Returns NSNotFound on failure.
 */
- (NSUInteger) indexOfObject: (id)anObject
{
  NSUInteger	c = [self count];

  if (c > 0 && anObject != nil)
    {
      NSUInteger	i;
      IMP	get = [self methodForSelector: oaiSel];
      BOOL	(*eq)(id, SEL, id)
	= (BOOL (*)(id, SEL, id))[anObject methodForSelector: eqSel];

      for (i = 0; i < c; i++)
	if ((*eq)(anObject, eqSel, (*get)(self, oaiSel, i)) == YES)
	  return i;
    }
  return NSNotFound;
}

/**
 * Returns the index of the first object found in aRange of receiver
 * which is equal to anObject (using anObject's [NSObject-isEqual:] method).
 * Returns NSNotFound on failure.
 */
- (NSUInteger) indexOfObject: (id)anObject inRange: (NSRange)aRange
{
  NSUInteger i, e = aRange.location + aRange.length, c = [self count];
  IMP	get = [self methodForSelector: oaiSel];
  BOOL	(*eq)(id, SEL, id)
    = (BOOL (*)(id, SEL, id))[anObject methodForSelector: eqSel];

  GS_RANGE_CHECK(aRange, c);

  for (i = aRange.location; i < e; i++)
    {
      if ((*eq)(anObject, eqSel, (*get)(self, oaiSel, i)) == YES)
        return i;
    }
  return NSNotFound;
}

/**
 * <p>In MacOS-X class clusters do not have designated initialisers,
 * and there is a general rule that -init is treated as the designated
 * initialiser of the class cluster, but that other intitialisers
 * may not work s expected an would need to be individually overridden
 * in any subclass.
 * </p>
 * <p>GNUstep tries to make it easier to subclass a class cluster,
 * by making class clusters follow the same convention as normal
 * classes, so the designated initialiser is the <em>richest</em>
 * initialiser.  This means that all other initialisers call the
 * documented designated initialiser (which calls -init only for
 * MacOS-X compatibility), and anyone writing a subclass only needs
 * to override that one initialiser in order to have all the other
 * ones work.
 * </p>
 * <p>For MacOS-X compatibility, you may also need to override various
 * other initialisers.  Exactly which ones, you will need to determine
 * by trial on a MacOS-X system ... and may vary between releases of
 * MacOS-X.  So to be safe, on MacOS-X you probably need to re-implement
 * <em>all</em> the class cluster initialisers you might use in conjunction
 * with your subclass.
 * </p>
 */
- (id) init
{
  self = [super init];
  return self;
}

/**
 * Initialize the receiver with the contents of array.
 * The order of array is preserved.<br />
 * If shouldCopy is YES then the objects are copied
 * rather than simply retained.<br />
 * Invokes -initWithObjects:count:
 */
- (id) initWithArray: (NSArray*)array copyItems: (BOOL)shouldCopy
{
  NSUInteger	c = [array count];
  GS_BEGINIDBUF(objects, c);

  if ([array isProxy])
    {
      NSUInteger	i;

      for (i = 0; i < c; i++)
	{
	  objects[i] = [array objectAtIndex: i];
	}
    }
  else
    {
      [array getObjects: objects];
    }
  if (shouldCopy == YES)
    {
      NSUInteger	i;

      for (i = 0; i < c; i++)
	{
	  objects[i] = [objects[i] copy];
	}
      self = [self initWithObjects: objects count: c];
      while (i > 0)
	{
	  [objects[--i] release];
	}
    }
  else
    {
      self = [self initWithObjects: objects count: c];
    }
  GS_ENDIDBUF();
  return self;
}

/**
 * Initialize the receiver with the contents of array.
 * The order of array is preserved.<br />
 * Invokes -initWithObjects:count:
 */
- (id) initWithArray: (NSArray*)array
{
  NSUInteger	c = [array count];
  GS_BEGINIDBUF(objects, c);

  if ([array isProxy])
    {
      NSUInteger	i;

      for (i = 0; i < c; i++)
	{
	  objects[i] = [array objectAtIndex: i];
	}
    }
  else
    {
      [array getObjects: objects];
    }
  self = [self initWithObjects: objects count: c];
  GS_ENDIDBUF();
  return self;
}

/**
 * Initialize the array by decoding from an archive.<br />
 * Invokes -initWithObjects:count:
 */
- (id) initWithCoder: (NSCoder*)aCoder
{
  if ([aCoder allowsKeyedCoding])
    {
      id	array;

      array = [(NSKeyedUnarchiver*)aCoder _decodeArrayOfObjectsForKey:
						@"NS.objects"];
      if (array == nil)
	{
	  NSUInteger	i = 0;
	  NSString	*key;
	  id		val;

	  array = [NSMutableArray arrayWithCapacity: 2];
	  key = [NSString stringWithFormat: @"NS.object.%lu", (unsigned long)i];
	  val = [(NSKeyedUnarchiver*)aCoder decodeObjectForKey: key];

	  while (val != nil)
	    {
	      [array addObject: val];
	      i++;
	      key = [NSString stringWithFormat: @"NS.object.%lu", (unsigned long)i];
	      val = [(NSKeyedUnarchiver*)aCoder decodeObjectForKey: key];
	    }
	}

      self = [self initWithArray: array];
    }
  else
    {
      unsigned    items;

      [aCoder decodeValueOfObjCType: @encode(unsigned)
	                         at: &items];
      if (items > 0)
        {
	  GS_BEGINIDBUF(contents, items);

	  [aCoder decodeArrayOfObjCType: @encode(id)
		  count: items
		  at: contents];
	  self = [self initWithObjects: contents count: items];
	  while (items-- > 0)
	    {
	      [contents[items] release];
	    }
	  GS_ENDIDBUF();
	}
      else
        {
	  self = [self initWithObjects: 0 count: 0];
	}
    }
  return self;
}

/**
 * <p>Initialises the array with the contents of the specified file,
 * which must contain an array in property-list format.
 * </p>
 * <p>In GNUstep, the property-list format may be either the OpenStep
 * format (ASCII data), or the MacOS-X format (UTF-8 XML data) ... this
 * method will recognise which it is.
 * </p>
 * <p>If there is a failure to load the file for any reason, the receiver
 * will be released, the method will return nil, and a warning may be logged.
 * </p>
 * <p>Works by invoking [NSString-initWithContentsOfFile:] and
 * [NSString-propertyList] then checking that the result is an array.
 * </p>
 */
- (id) initWithContentsOfFile: (NSString*)file
{
  NSString 	*myString;

  myString = [[NSString allocWithZone: NSDefaultMallocZone()]
    initWithContentsOfFile: file];
  if (myString == nil)
    {
      DESTROY(self);
    }
  else
    {
      id result;

      NS_DURING
	{
	  result = [myString propertyList];
	}
      NS_HANDLER
	{
          result = nil;
	}
      NS_ENDHANDLER
      RELEASE(myString);
      if ([result isKindOfClass: NSArrayClass])
	{
	  //self = [self initWithArray: result];
	  /* OSX appears to always return a mutable array rather than
	   * the class of the receiver.
	   */
	  RELEASE(self);
	  self = RETAIN(result);
	}
      else
	{
	  NSWarnMLog(@"Contents of file '%@' does not contain an array", file);
	  DESTROY(self);
	}
    }
  return self;
}

/**
 * <p>Initialises the array with the contents of the specified URL,
 * which must contain an array in property-list format.
 * </p>
 * <p>In GNUstep, the property-list format may be either the OpenStep
 * format (ASCII data), or the MacOS-X format (UTF8 XML data) ... this
 * method will recognise which it is.
 * </p>
 * <p>If there is a failure to load the URL for any reason, the receiver
 * will be released, the method will return nil, and a warning may be logged.
 * </p>
 * <p>Works by invoking [NSString-initWithContentsOfURL:] and
 * [NSString-propertyList] then checking that the result is an array.
 * </p>
 */
- (id) initWithContentsOfURL: (NSURL*)aURL
{
  NSString 	*myString;

  myString = [[NSString allocWithZone: NSDefaultMallocZone()]
    initWithContentsOfURL: aURL];
  if (myString == nil)
    {
      DESTROY(self);
    }
  else
    {
      id result;

      NS_DURING
	{
	  result = [myString propertyList];
	}
      NS_HANDLER
	{
          result = nil;
	}
      NS_ENDHANDLER
      RELEASE(myString);
      if ([result isKindOfClass: NSArrayClass])
	{
	  self = [self initWithArray: result];
	}
      else
	{
	  NSWarnMLog(@"Contents of URL '%@' does not contain an array", aURL);
	  DESTROY(self);
	}
    }
  return self;
}

- (id) initWithObjects: (const id[])objects count: (NSUInteger)count
{
  self = [self init];
  return self;
}

/**
 * Initialize the array the list of objects.
 * <br />May change the value of self before returning it.
 */
- (id) initWithObjects: firstObject, ...
{
  GS_USEIDLIST(firstObject,
    self = [self initWithObjects: __objects count: __count]);
  return self;
}

/**
 * Returns an NSMutableArray instance containing the same objects as
 * the receiver.<br />
 * The default implementation does this by calling the
 * -initWithArray:copyItems: method on a newly created object,
 * and passing it NO to tell it just to retain the items.
 */
- (id) mutableCopyWithZone: (NSZone*)zone
{
  NSMutableArray	*copy = [NSMutableArrayClass allocWithZone: zone];

  return [copy initWithArray: self copyItems: NO];
}

- (id) objectAtIndex: (NSUInteger)index
{
  [self subclassResponsibility: _cmd];
  return nil;
}

- (id) objectAtIndexedSubscript: (NSUInteger)anIndex
{
  return [self objectAtIndex: anIndex];
}

- (NSArray *) objectsAtIndexes: (NSIndexSet *)indexes
{
  //FIXME: probably slow!
  NSMutableArray *group = [NSMutableArray arrayWithCapacity: [indexes count]];

  NSUInteger i = [indexes firstIndex];
  while (i != NSNotFound)
    {
      [group addObject: [self objectAtIndex: i]];
      i = [indexes indexGreaterThanIndex: i];
    }

  return GS_IMMUTABLE(group);
}

- (BOOL) isEqual: (id)anObject
{
  if (self == anObject)
    return YES;
  if ([anObject isKindOfClass: NSArrayClass])
    return [self isEqualToArray: anObject];
  return NO;
}


/**
 * Returns YES if the receiver is equal to otherArray, NO otherwise.
 */
- (BOOL) isEqualToArray: (NSArray*)otherArray
{
  NSUInteger i, c;

  if (self == (id)otherArray)
    return YES;
  c = [self count];
  if (c != [otherArray count])
    return NO;
  if (c > 0)
    {
      IMP	get0 = [self methodForSelector: oaiSel];
      IMP	get1 = [otherArray methodForSelector: oaiSel];

      for (i = 0; i < c; i++)
	if (![(*get0)(self, oaiSel, i) isEqual: (*get1)(otherArray, oaiSel, i)])
	  return NO;
    }
  return YES;
}

/**
 * Returns the last object in the receiver, or nil if the receiver is empty.
 */
- (id) lastObject
{
  NSUInteger count = [self count];
  if (count == 0)
    return nil;
  return [self objectAtIndex: count-1];
}

/**
 * Returns the first object in the receiver, or nil if the receiver is empty.
 */
- (id) firstObject
{
  NSUInteger count = [self count];
  if (count == 0)
    return nil;
  return [self objectAtIndex: 0];
}

/**
 * Makes each object in the array perform aSelector.<br />
 * This is done sequentially from the first to the last object.
 */
- (void) makeObjectsPerformSelector: (SEL)aSelector
{
  NSUInteger	c = [self count];

  if (c > 0)
    {
      IMP	        get = [self methodForSelector: oaiSel];
      NSUInteger	i = 0;

      while (i < c)
	{
	  [(*get)(self, oaiSel, i++) performSelector: aSelector];
	}
    }
}

/**
 * Obsolete version of -makeObjectsPerformSelector:
 */
- (void) makeObjectsPerform: (SEL)aSelector
{
   [self makeObjectsPerformSelector: aSelector];
}

/**
 * Makes each object in the array perform aSelector with arg.<br />
 * This is done sequentially from the first to the last object.
 */
- (void) makeObjectsPerformSelector: (SEL)aSelector withObject: (id)arg
{
  NSUInteger    c = [self count];

  if (c > 0)
    {
      IMP	        get = [self methodForSelector: oaiSel];
      NSUInteger	i = 0;

      while (i < c)
	{
	  [(*get)(self, oaiSel, i++) performSelector: aSelector
					  withObject: arg];
	}
    }
}

/**
 * Obsolete version of -makeObjectsPerformSelector:withObject:
 */
- (void) makeObjectsPerform: (SEL)aSelector withObject: (id)argument
{
   [self makeObjectsPerformSelector: aSelector withObject: argument];
}

static NSComparisonResult
compare(id elem1, id elem2, void* context)
{
  NSComparisonResult (*imp)(id, SEL, id);

  if (context == 0)
    {
      [NSException raise: NSInvalidArgumentException
		   format: @"compare null selector given"];
    }

  imp = (NSComparisonResult (*)(id, SEL, id))
    [elem1 methodForSelector: context];

  if (imp == NULL)
    {
      [NSException raise: NSGenericException
		  format: @"invalid selector passed to compare"];
    }

  return (*imp)(elem1, context, elem2);
}

/**
 * Returns an autoreleased array in which the objects are ordered
 * according to a sort with comparator.
 */
- (NSArray*) sortedArrayUsingSelector: (SEL)comparator
{
  return [self sortedArrayUsingFunction: compare context: (void *)comparator];
}

/**
 * Returns an autoreleased array in which the objects are ordered
 * according to a sort with comparator.  This invokes
 * -sortedArrayUsingFunction:context:hint: with a nil hint.
 */
- (NSArray*) sortedArrayUsingFunction:
  (NSComparisonResult(*)(id,id,void*))comparator
  context: (void*)context
{
  return [self sortedArrayUsingFunction: comparator context: context hint: nil];
}

/**
 * Subclasses may provide a hint for sorting ...  The default GNUstep
 * implementation just returns nil.
 */
- (NSData*) sortedArrayHint
{
  return nil;
}

/**
 * Returns an autoreleased array in which the objects are ordered
 * according to a sort with comparator, where the comparator function
 * is passed two objects to compare, and the context as the third
 * argument.  The hint argument is currently ignored, and may be nil.
 */
- (NSArray*) sortedArrayUsingFunction:
  (NSComparisonResult(*)(id,id,void*))comparator
  context: (void*)context
  hint: (NSData*)hint
{
  NSMutableArray	*sortedArray;

  sortedArray = AUTORELEASE([[NSMutableArrayClass allocWithZone:
    NSDefaultMallocZone()] initWithArray: self copyItems: NO]);
  [sortedArray sortUsingFunction: comparator context: context];

  return GS_IMMUTABLE(sortedArray);
}


- (NSArray*) sortedArrayWithOptions: (NSSortOptions)options
                    usingComparator: (NSComparator)comparator
{
  NSMutableArray	*sortedArray;

  sortedArray = AUTORELEASE([[NSMutableArrayClass allocWithZone:
    NSDefaultMallocZone()] initWithArray: self copyItems: NO]);
  [sortedArray sortWithOptions: options usingComparator: comparator];

  return GS_IMMUTABLE(sortedArray);
}

- (NSArray*) sortedArrayUsingComparator: (NSComparator)comparator
{
  return [self sortedArrayWithOptions: 0 usingComparator: comparator];
}

- (NSUInteger) indexOfObject: (id)key
               inSortedRange: (NSRange)range
                     options: (NSBinarySearchingOptions)options
             usingComparator: (NSComparator)comparator
{
  if (range.length == 0)
    {
      return options & NSBinarySearchingInsertionIndex
        ? range.location : NSNotFound;
    }
  if (range.length == 1)
    {
      switch (CALL_NON_NULL_BLOCK(comparator, key, [self objectAtIndex: range.location]))
        {
          case NSOrderedSame:
            return range.location;
          case NSOrderedAscending:
            return options & NSBinarySearchingInsertionIndex
              ? range.location : NSNotFound;
          case NSOrderedDescending:
            return options & NSBinarySearchingInsertionIndex
              ? (range.location + 1) : NSNotFound;
          default:
            // Shouldn't happen
            return NSNotFound;
        }
    }
  else
    {
      NSUInteger index = NSNotFound;
      NSUInteger count = [self count];
      GS_BEGINIDBUF(objects, count);

      [self getObjects: objects];
      // We use the timsort galloping to find the insertion index:
      if (options & NSBinarySearchingLastEqual)
        {
          index = GSRightInsertionPointForKeyInSortedRange(key,
            objects, range, comparator);
        }
      else
        {
          // Left insertion is our default
          index = GSLeftInsertionPointForKeyInSortedRange(key,
            objects, range, comparator);
        }
      GS_ENDIDBUF()

      // If we were looking for the insertion point, we are done here
      if (options & NSBinarySearchingInsertionIndex)
        {
          return index;
        }

      /* Otherwise, we need need another equality check in order to
       * know whether we need return NSNotFound.
       */

      if (options & NSBinarySearchingLastEqual)
        {
          /* For search from the right, the equal object would be
           * the one before the index, but only if it's not at the
           * very beginning of the range (though that might not
           * actually be possible, it's better to check nonetheless).
           */
          if (index > range.location)
            {
              index--;
            }
        }
      if (index >= NSMaxRange(range))
        {
          return NSNotFound;
        }
      /*
       * For a search from the left, we'd have the correct index anyways. Check
       * whether it's equal to the key and return NSNotFound otherwise
       */
      return (NSOrderedSame == CALL_NON_NULL_BLOCK(comparator,
        key, [self objectAtIndex: index]) ? index : NSNotFound);
    }
  // Never reached
  return NSNotFound;
}

/**
 * Returns a string formed by concatenating the objects in the receiver,
 * with the specified separator string inserted between each part.
 */
- (NSString*) componentsJoinedByString: (NSString*)separator
{
  NSUInteger		c = [self count];
  NSMutableString	*s;

  s = [NSMutableString stringWithCapacity: c];
  if (c > 0)
    {
      NSUInteger	l = [separator length];
      NSUInteger	i;

      [s appendString: [[self objectAtIndex: 0] description]];
      for (i = 1; i < c; i++)
	{
	  if (l > 0)
	    {
	      [s appendString: separator];
	    }
	  [s appendString: [[self objectAtIndex: i] description]];
	}
    }
  return GS_IMMUTABLE(s);
}

/**
 * Assumes that the receiver is an array of paths, and returns an
 * array formed by selecting the subset of those patch matching
 * the specified array of extensions.
 */
- (NSArray*) pathsMatchingExtensions: (NSArray*)extensions
{
  NSUInteger i, c = [self count];
  NSMutableArray *a = AUTORELEASE([[NSMutableArray alloc] initWithCapacity: 1]);
  Class	cls = [NSString class];
  IMP	get = [self methodForSelector: oaiSel];
  IMP	add = [a methodForSelector: addSel];

  for (i = 0; i < c; i++)
    {
      id o = (*get)(self, oaiSel, i);

      if ([o isKindOfClass: cls])
	{
	  if ([extensions containsObject: [o pathExtension]])
	    {
	      (*add)(a, addSel, o);
	    }
	}
    }
  return GS_IMMUTABLE(a);
}

/**
 * Returns the first object found in the receiver (starting at index 0)
 * which is present in the otherArray as determined by using the
 * -containsObject: method.
 */
- (id) firstObjectCommonWithArray: (NSArray*)otherArray
{
  NSUInteger i, c = [self count];
  id o;

  for (i = 0; i < c; i++)
    {
      if ([otherArray containsObject: (o = [self objectAtIndex: i])])
	{
	  return o;
	}
    }
  return nil;
}

/**
 * Returns a subarray of the receiver containing the objects found in
 * the specified range aRange.
 */
- (NSArray*) subarrayWithRange: (NSRange)aRange
{
  id na;
  NSUInteger c = [self count];

  GS_RANGE_CHECK(aRange, c);

  if (aRange.length == 0)
    {
      na = [NSArray array];
    }
  else
    {
      GS_BEGINIDBUF(objects, aRange.length);

      [self getObjects: objects range: aRange];
      na = [NSArray arrayWithObjects: objects count: aRange.length];
      GS_ENDIDBUF();
    }
  return na;
}

/**
 * Returns an enumerator describing the array sequentially
 * from the first to the last element.<br/>
 * If you use a mutable subclass of NSArray,
 * you should not modify the array during enumeration.
 */
- (NSEnumerator*) objectEnumerator
{
  id	e;

  e = [NSArrayEnumerator allocWithZone: NSDefaultMallocZone()];
  e = [e initWithArray: self];
  return AUTORELEASE(e);
}

/**
 * Returns an enumerator describing the array sequentially
 * from the last to the first element.<br/>
 * If you use a mutable subclass of NSArray,
 * you should not modify the array during enumeration.
 */
- (NSEnumerator*) reverseObjectEnumerator
{
  id	e;

  e = [NSArrayEnumeratorReverse allocWithZone: NSDefaultMallocZone()];
  e = [e initWithArray: self];
  return AUTORELEASE(e);
}

/**
 * Returns the result of invoking -descriptionWithLocale:indent: with a nil
 * locale and zero indent.
 */
- (NSString*) description
{
  return [self descriptionWithLocale: nil];
}

/**
 * Returns the result of invoking -descriptionWithLocale:indent:
 * with a zero indent.
 */
- (NSString*) descriptionWithLocale: (id)locale
{
  return [self descriptionWithLocale: locale indent: 0];
}

/**
 * Returns the receiver as a text property list in the traditional format.<br />
 * See [NSString-propertyList] for details.<br />
 * If locale is nil, no formatting is done, otherwise entries are formatted
 * according to the locale, and indented according to level.<br />
 * Unless locale is nil, a level of zero indents items by four spaces,
 * while a level of one indents them by a tab.<br />
 * The items in the property list string appear in the same order as
 * they appear in the receiver.
 */
- (NSString*) descriptionWithLocale: (id)locale
			     indent: (NSUInteger)level
{
  NSString	*result = nil;

  GSPropertyListMake(self, locale, NO, YES, level == 1 ? 3 : 2, &result);

  return result;
}

/**
 * <p>Writes the contents of the array to the file specified by path.
 * The file contents will be in property-list format ... under GNUstep
 * this is either OpenStep style (ASCII characters using \U hexadecimal
 * escape sequences for unicode), or MacOS-X style (XML in the UTF8
 * character set).
 * </p>
 * <p>If the useAuxiliaryFile flag is YES, the file write operation is
 * atomic ... the data is written to a temporary file, which is then
 * renamed to the actual file name.
 * </p>
 * <p>If the conversion of data into the correct property-list format fails
 * or the write operation fails, the method returns NO, otherwise it
 * returns YES.
 * </p>
 * <p>NB. The fact that the file is in property-list format does not
 * necessarily mean that it can be used to reconstruct the array using
 * the -initWithContentsOfFile: method.  If the original array contains
 * non-property-list objects, the descriptions of those objects will
 * have been written, and reading in the file as a property-list will
 * result in a new array containing the string descriptions.
 * </p>
 */
- (BOOL) writeToFile: (NSString *)path atomically: (BOOL)useAuxiliaryFile
{
  NSDictionary	*loc;
  NSString	*desc = nil;
  NSData	*data;

  loc = [[NSUserDefaults standardUserDefaults] dictionaryRepresentation];
  if (GSMacOSXCompatiblePropertyLists() == YES)
    {
      GSPropertyListMake(self, loc, YES, NO, 2, &desc);
      data = [desc dataUsingEncoding: NSUTF8StringEncoding];
    }
  else
    {
      GSPropertyListMake(self, loc, NO, NO, 2, &desc);
      data = [desc dataUsingEncoding: NSASCIIStringEncoding];
    }

  return [data writeToFile: path atomically: useAuxiliaryFile];
}

/**
 * <p>Writes the contents of the array to the specified url.
 * This functions just like -writeToFile:atomically: except that the
 * output may be written to any URL, not just a local file.
 * </p>
 */
- (BOOL) writeToURL: (NSURL *)url atomically: (BOOL)useAuxiliaryFile
{
  NSDictionary	*loc;
  NSString	*desc = nil;
  NSData	*data;

  loc = [[NSUserDefaults standardUserDefaults] dictionaryRepresentation];
  if (GSMacOSXCompatiblePropertyLists() == YES)
    {
      GSPropertyListMake(self, loc, YES, NO, 2, &desc);
      data = [desc dataUsingEncoding: NSUTF8StringEncoding];
    }
  else
    {
      GSPropertyListMake(self, loc, NO, NO, 2, &desc);
      data = [desc dataUsingEncoding: NSASCIIStringEncoding];
    }

  return [data writeToURL: url atomically: useAuxiliaryFile];
}

/**
 * This overrides NSObjects implementation of this method.
 * This method returns an array of objects returned by
 * invoking -valueForKey: for each item in the receiver,
 * substituting NSNull for nil.
 * A special case: the key "count" is not forwarded to each object
 * of the receiver but returns the number of objects of the receiver.<br/>
 */
- (id) valueForKey: (NSString*)key
{
  id result = nil;

  if ([key isEqualToString: @"@count"] == YES)
    {
      result = [NSNumber numberWithUnsignedInteger: [self count]];
    }
  else if ([key isEqualToString: @"count"] == YES)
    {
      GSOnceMLog(
@"[NSArray-valueForKey:] called with 'count' is deprecated .. use '@count'");
      result = [NSNumber numberWithUnsignedInteger: [self count]];
    }
  else
    {
      NSMutableArray	*results = nil;
      static NSNull	*null = nil;
      NSUInteger	i;
      NSUInteger	count = [self count];
      volatile id	object = nil;

      results = [NSMutableArray arrayWithCapacity: count];

      for (i = 0; i < count; i++)
        {
          id	result;

          object = [self objectAtIndex: i];
          result = [object valueForKey: key];
          if (result == nil)
            {
              if (null == nil)
		{
		  null = RETAIN([NSNull null]);
		}
              result = null;
            }

          [results addObject: result];
        }

      result = results;
    }
  return result;
}

- (id) valueForKeyPath: (NSString*)path
{
  id	result = nil;

  if ([path hasPrefix: @"@"])
    {
      NSRange   r;

      r = [path rangeOfString: @"."];
      if (r.length == 0)
        {
          if ([path isEqualToString: @"@count"] == YES)
            {
              result = [NSNumber numberWithUnsignedInteger: [self count]];
            }
          else
            {
              result = [self valueForKey: path];
            }
        }
      else
        {
          NSString      *op = [path substringToIndex: r.location];
          NSString      *rem = [path substringFromIndex: NSMaxRange(r)];
          NSUInteger    count = [self count];

          if ([op isEqualToString: @"@count"] == YES)
            {
              result = [NSNumber numberWithUnsignedInteger: count];
            }
          else if ([op isEqualToString: @"@avg"] == YES)
            {
              double        d = 0;

              if (count > 0)
                {
                  NSEnumerator  *e = [self objectEnumerator];
                  id            o;

                  while ((o = [e nextObject]) != nil)
                    {
                      d += [[o valueForKeyPath: rem] doubleValue];
                    }
                  d /= count;
                }
              result = [NSNumber numberWithDouble: d];
            }
          else if ([op isEqualToString: @"@max"] == YES)
            {
              if (count > 0)
                {
                  NSEnumerator  *e = [self objectEnumerator];
                  id            o;

                  while ((o = [e nextObject]) != nil)
                    {
                      o = [o valueForKeyPath: rem];
                      if (result == nil
                        || [result compare: o] == NSOrderedAscending)
                        {
                          result = o;
                        }
                    }
                }
            }
          else if ([op isEqualToString: @"@min"] == YES)
            {
              if (count > 0)
                {
                  NSEnumerator  *e = [self objectEnumerator];
                  id            o;

                  while ((o = [e nextObject]) != nil)
                    {
                      o = [o valueForKeyPath: rem];
                      if (result == nil
                        || [result compare: o] == NSOrderedDescending)
                        {
                          result = o;
                        }
                    }
                }
            }
          else if ([op isEqualToString: @"@sum"] == YES)
            {
              double        d = 0;

              if (count > 0)
                {
                  NSEnumerator  *e = [self objectEnumerator];
                  id            o;

                  while ((o = [e nextObject]) != nil)
                    {
                      d += [[o valueForKeyPath: rem] doubleValue];
                    }
                }
              result = [NSNumber numberWithDouble: d];
            }
          else if ([op isEqualToString: @"@distinctUnionOfArrays"] == YES)
            {
              if (count > 0)
                {
                  NSEnumerator  *e = [self objectEnumerator];
                  id            o;

                  result = [NSMutableSet set];
                  while ((o = [e nextObject]) != nil)
                    {
                      o = [o valueForKeyPath: rem];
                      [result addObjectsFromArray: o];
                    }
                  result = [result allObjects];
                }
              else
                {
                  result = [NSArray array];
                }
            }
          else if ([op isEqualToString: @"@distinctUnionOfObjects"] == YES)
            {
              if (count > 0)
                {
                  NSEnumerator  *e = [self objectEnumerator];
                  id            o;

                  result = [NSMutableSet set];
                  while ((o = [e nextObject]) != nil)
                    {
                      o = [o valueForKeyPath: rem];
                      [result addObject: o];
                    }
                  result = [result allObjects];
                }
              else
                {
                  result = [NSArray array];
                }
            }
          else if ([op isEqualToString: @"@distinctUnionOfSets"] == YES)
            {
              if (count > 0)
                {
                  NSEnumerator  *e = [self objectEnumerator];
                  id            o;

                  result = [NSMutableSet set];
                  while ((o = [e nextObject]) != nil)
                    {
                      o = [o valueForKeyPath: rem];
                      [result addObjectsFromArray: [o allObjects]];
                    }
                  result = [result allObjects];
                }
              else
                {
                  result = [NSArray array];
                }
            }
          else if ([op isEqualToString: @"@unionOfArrays"] == YES)
            {
              if (count > 0)
                {
                  NSEnumerator  *e = [self objectEnumerator];
                  id            o;

                  result = [GSMutableArray array];
                  while ((o = [e nextObject]) != nil)
                    {
                      o = [o valueForKeyPath: rem];
                      [result addObjectsFromArray: o];
                    }
                  result = GS_IMMUTABLE(result);
                }
              else
                {
                  result = [NSArray array];
                }
            }
          else if ([op isEqualToString: @"@unionOfObjects"] == YES)
            {
              if (count > 0)
                {
                  NSEnumerator  *e = [self objectEnumerator];
                  id            o;

                  result = [GSMutableArray array];
                  while ((o = [e nextObject]) != nil)
                    {
                      o = [o valueForKeyPath: rem];
                      [result addObject: o];
                    }
                  result = GS_IMMUTABLE(result);
                }
              else
                {
                  result = [NSArray array];
                }
            }
          else if ([op isEqualToString: @"@unionOfSets"] == YES)
            {
              if (count > 0)
                {
                  NSEnumerator  *e = [self objectEnumerator];
                  id            o;

                  result = [GSMutableArray array];
                  while ((o = [e nextObject]) != nil)
                    {
                      o = [o valueForKeyPath: rem];
                      [result addObjectsFromArray: [o allObjects]];
                    }
                  result = GS_IMMUTABLE(result);
                }
              else
                {
                  result = [NSArray array];
                }
            }
          else
            {
              result = [super valueForKeyPath: path];
            }
        }
    }
  else
    {
      result = [super valueForKeyPath: path];
    }

  return result;
}

/**
 * Call setValue:forKey: on each of the receiver's items
 * with the value and key.
 */
- (void) setValue: (id)value forKey: (NSString*)key
{
  NSUInteger    i;
  NSUInteger	count = [self count];
  volatile id	object = nil;

  for (i = 0; i < count; i++)
    {
      object = [self objectAtIndex: i];
      [object setValue: value
		forKey: key];
    }
}

- (void) enumerateObjectsUsingBlock: (GSEnumeratorBlock)aBlock
{
  [self enumerateObjectsWithOptions: 0 usingBlock: aBlock];
}

- (void) enumerateObjectsWithOptions: (NSEnumerationOptions)opts
			  usingBlock: (GSEnumeratorBlock)aBlock
{
  NSUInteger count = 0;
  BLOCK_SCOPE BOOL shouldStop = NO;
  BOOL isReverse = (opts & NSEnumerationReverse);
  id<NSFastEnumeration> enumerator = self;

  /* If we are enumerating in reverse, use the reverse enumerator for fast
   * enumeration. */
  if (isReverse)
    {
      enumerator = [self reverseObjectEnumerator];
      count = ([self count] - 1);
    }

  {
  GS_DISPATCH_CREATE_QUEUE_AND_GROUP_FOR_ENUMERATION(enumQueue, opts)
  FOR_IN (id, obj, enumerator)
    GS_DISPATCH_SUBMIT_BLOCK(enumQueueGroup, enumQueue, if (shouldStop == NO) {, }, aBlock, obj, count, &shouldStop);
      if (isReverse)
        {
          count--;
        }
      else
        {
          count++;
        }

      if (shouldStop)
        {
          break;
        }
    END_FOR_IN(enumerator)
    GS_DISPATCH_TEARDOWN_QUEUE_AND_GROUP_FOR_ENUMERATION(enumQueue, opts)
  }
}

- (void) enumerateObjectsAtIndexes: (NSIndexSet*)indexSet
			   options: (NSEnumerationOptions)opts
		        usingBlock: (GSEnumeratorBlock)block
{
  [[self objectsAtIndexes: indexSet] enumerateObjectsWithOptions: opts
						      usingBlock: block];
}

- (NSIndexSet *) indexesOfObjectsWithOptions: (NSEnumerationOptions)opts
				 passingTest: (GSPredicateBlock)predicate
{
  /* TODO: Concurrency. */
  NSMutableIndexSet     *set = [NSMutableIndexSet indexSet];
  BLOCK_SCOPE BOOL      shouldStop = NO;
  id<NSFastEnumeration> enumerator = self;
  NSUInteger            count = 0;
  BLOCK_SCOPE NSLock    *setLock = nil;

  /* If we are enumerating in reverse, use the reverse enumerator for fast
   * enumeration. */
  if (opts & NSEnumerationReverse)
    {
      enumerator = [self reverseObjectEnumerator];
    }
  if (opts & NSEnumerationConcurrent)
    {
      setLock = [NSLock new];
    }
  {
    GS_DISPATCH_CREATE_QUEUE_AND_GROUP_FOR_ENUMERATION(enumQueue, opts)
    FOR_IN (id, obj, enumerator)
#     if __has_feature(blocks) && (GS_USE_LIBDISPATCH == 1)
      if (enumQueue != NULL)
        {
          dispatch_group_async(enumQueueGroup, enumQueue, ^(void){
            if (shouldStop)
            {
              return;
            }
            if (predicate(obj, count, &shouldStop))
            {
              [setLock lock];
              [set addIndex: count];
              [setLock unlock];
            }
          });
        }
      else // call block directly
#     endif
      if (CALL_NON_NULL_BLOCK(predicate, obj, count, &shouldStop))
        {
          /* TODO: It would be more efficient to collect an NSRange and only
           * pass it to the index set when CALL_NON_NULL_BLOCK returned NO. */
          [set addIndex: count];
        }
      if (shouldStop)
        {
          break;
        }
      count++;
    END_FOR_IN(enumerator)
    GS_DISPATCH_TEARDOWN_QUEUE_AND_GROUP_FOR_ENUMERATION(enumQueue, opts);
  }
  RELEASE(setLock);
  return set;
}

- (NSIndexSet*) indexesOfObjectsPassingTest: (GSPredicateBlock)predicate
{
  return [self indexesOfObjectsWithOptions: 0 passingTest: predicate];
}

- (NSIndexSet*) indexesOfObjectsAtIndexes: (NSIndexSet*)indexSet
				  options: (NSEnumerationOptions)opts
			      passingTest: (GSPredicateBlock)predicate
{
  NSIndexSet *rindexes =[[self objectsAtIndexes: indexSet]
			 indexesOfObjectsWithOptions: opts
					 passingTest: predicate];
  NSUInteger count = [indexSet count];
  NSUInteger resultCount = [rindexes count];
  NSUInteger indexArray[count], resultIndexArray[resultCount];
  NSMutableIndexSet *resultSet = [NSMutableIndexSet indexSet];
  NSUInteger i = 0;
  
  [indexSet getIndexes: indexArray
	      maxCount: count
	  inIndexRange: NULL];

  [rindexes getIndexes: resultIndexArray
	      maxCount: resultCount
	  inIndexRange: NULL];

  // interate over indexes and collect the matching ones..
  for(i = 0; i < resultCount; i++)
    {
      NSUInteger rindx = resultIndexArray[i];
      NSUInteger indx = indexArray[rindx];
      [resultSet addIndex: indx];
    }

  return resultSet;
}

- (NSUInteger) indexOfObjectWithOptions: (NSEnumerationOptions)opts
			    passingTest: (GSPredicateBlock)predicate
{
  /* TODO: Concurrency. */
  id<NSFastEnumeration> enumerator = self;
  BLOCK_SCOPE BOOL      shouldStop = NO;
  NSUInteger            count = 0;
  BLOCK_SCOPE NSUInteger index = NSNotFound;
  BLOCK_SCOPE NSLock    *indexLock = nil;

  /* If we are enumerating in reverse, use the reverse enumerator for fast
   * enumeration. */
  if (opts & NSEnumerationReverse)
    {
      enumerator = [self reverseObjectEnumerator];
    }

  if (opts & NSEnumerationConcurrent)
    {
      indexLock = [NSLock new];
    }
  {
    GS_DISPATCH_CREATE_QUEUE_AND_GROUP_FOR_ENUMERATION(enumQueue, opts)
    FOR_IN (id, obj, enumerator)
#     if __has_feature(blocks) && (GS_USE_LIBDISPATCH == 1)
      if (enumQueue != NULL)
        {
          dispatch_group_async(enumQueueGroup, enumQueue, ^(void){
            if (shouldStop)
            {
              return;
            }
            if (predicate(obj, count, &shouldStop))
            {
              // FIXME: atomic operation on the shouldStop variable would be nicer,
              // but we don't expose the GSAtomic* primitives anywhere.
              [indexLock lock];
              index =  count;
              // Cancel all other predicate evaluations:
              shouldStop = YES;
              [indexLock unlock];
            }
          });
        }
      else // call block directly
#     endif
      if (CALL_NON_NULL_BLOCK(predicate, obj, count, &shouldStop))
        {
          index = count;
          shouldStop = YES;
        }
      if (shouldStop)
        {
          break;
        }
      count++;
    END_FOR_IN(enumerator)
    GS_DISPATCH_TEARDOWN_QUEUE_AND_GROUP_FOR_ENUMERATION(enumQueue, opts);
  }
  RELEASE(indexLock);
  return index;
}

- (NSUInteger) indexOfObjectPassingTest: (GSPredicateBlock)predicate
{
  return [self indexOfObjectWithOptions: 0 passingTest: predicate];
}

- (NSUInteger) indexOfObjectAtIndexes: (NSIndexSet*)indexSet
			      options: (NSEnumerationOptions)opts
			  passingTest: (GSPredicateBlock)predicate
{
  NSUInteger index = [[self objectsAtIndexes: indexSet]
		       indexOfObjectWithOptions: 0
				    passingTest: predicate];
  NSUInteger count = [indexSet count];
  NSUInteger indexArray[count];

  [indexSet getIndexes: indexArray
	      maxCount: count
	  inIndexRange: NULL];

  return indexArray[index];
}

@end


/**
 *  <code>NSMutableArray</code> is the mutable version of [NSArray].  It
 *  provides methods for altering the contents of the array.
 */
@implementation NSMutableArray

+ (void) initialize
{
  if (self == [NSMutableArray class])
    {
    }
}

+ (id) allocWithZone: (NSZone*)z
{
  if (self == NSMutableArrayClass)
    {
      return NSAllocateObject(GSMutableArrayClass, 0, z);
    }
  else
    {
      return NSAllocateObject(self, 0, z);
    }
}

+ (id) arrayWithObject: (id)anObject
{
  NSMutableArray	*obj = [self allocWithZone: NSDefaultMallocZone()];

  obj = [obj initWithObjects: &anObject count: 1];
  return AUTORELEASE(obj);
}

- (Class) classForCoder
{
  return NSMutableArrayClass;
}

- (id) initWithCapacity: (NSUInteger)numItems
{
  self = [self init];
  return self;
}

- (void) addObject: (id)anObject
{
  [self subclassResponsibility: _cmd];
}

/**
 * Swaps the positions of two objects in the array.  Raises an exception
 * if either array index is out of bounds.
 */
- (void) exchangeObjectAtIndex: (NSUInteger)i1
             withObjectAtIndex: (NSUInteger)i2
{
  id	tmp = [self objectAtIndex: i1];

  RETAIN(tmp);
  [self replaceObjectAtIndex: i1 withObject: [self objectAtIndex: i2]];
  [self replaceObjectAtIndex: i2 withObject: tmp];
  RELEASE(tmp);
}

- (void) replaceObjectAtIndex: (NSUInteger)index withObject: (id)anObject
{
  [self subclassResponsibility: _cmd];
}

- (void) setObject: (id)anObject atIndexedSubscript: (NSUInteger)anIndex
{
  if ([self count] == anIndex)
    {
      [self addObject: anObject];
    }
  else
    {
      [self replaceObjectAtIndex: anIndex withObject: anObject];
    }
}

/** Replaces the values in the receiver at the locations given by the
 * indexes set with values from the objects array.
 */
- (void) replaceObjectsAtIndexes: (NSIndexSet *)indexes
                     withObjects: (NSArray *)objects
{
  NSUInteger	index = [indexes firstIndex];
  NSEnumerator	*enumerator = [objects objectEnumerator];
  id		object = [enumerator nextObject];

  while (object != nil && index != NSNotFound)
    {
      [self replaceObjectAtIndex: index withObject: object];
      object = [enumerator nextObject];
      index = [indexes indexGreaterThanIndex: index];
    }
}

/**
 * Replaces objects in the receiver with those from anArray.<br />
 * Raises an exception if given a range extending beyond the array.<br />
 */
- (void) replaceObjectsInRange: (NSRange)aRange
	  withObjectsFromArray: (NSArray*)anArray
{
  id e, o;

  if ([self count] < (aRange.location + aRange.length))
    [NSException raise: NSRangeException
		 format: @"Replacing objects beyond end of array."];
  [self removeObjectsInRange: aRange];
  e = [anArray reverseObjectEnumerator];
  while ((o = [e nextObject]))
    [self insertObject: o atIndex: aRange.location];
}

/**
 * Replaces objects in the receiver with some of those from anArray.<br />
 * Raises an exception if given a range extending beyond the array.<br />
 */
- (void) replaceObjectsInRange: (NSRange)aRange
	  withObjectsFromArray: (NSArray*)anArray
			 range: (NSRange)anotherRange
{
  [self replaceObjectsInRange: aRange
	 withObjectsFromArray: [anArray subarrayWithRange: anotherRange]];
}

- (void) insertObject: anObject atIndex: (NSUInteger)index
{
  [self subclassResponsibility: _cmd];
}

/** Inserts the values from the objects array into the receiver at the
 * locations given by the indexes set.<br />
 * The values are inserted in the same order that they appear in the
 * array.
 */
- (void) insertObjects: (NSArray *)objects atIndexes: (NSIndexSet *)indexes
{
  NSUInteger	index = [indexes firstIndex];
  NSEnumerator	*enumerator = [objects objectEnumerator];
  id		object = [enumerator nextObject];

  while (object != nil && index != NSNotFound)
    {
      [self insertObject: object atIndex: index];
      object = [enumerator nextObject];
      index = [indexes indexGreaterThanIndex: index];
    }
}

- (void) removeObjectAtIndex: (NSUInteger)index
{
  [self subclassResponsibility: _cmd];
}

/**
 * Creates an autoreleased mutable array able to store at least numItems.
 * See the -initWithCapacity: method.
 */
+ (id) arrayWithCapacity: (NSUInteger)numItems
{
  return AUTORELEASE([[self allocWithZone: NSDefaultMallocZone()]
    initWithCapacity: numItems]);
}

/**
 * Override our superclass's designated initializer to go our's
 */
- (id) initWithObjects: (const id[])objects count: (NSUInteger)count
{
  self = [self initWithCapacity: count];
  if (count > 0)
    {
      NSUInteger	i;
      IMP	add = [self methodForSelector: addSel];

      for (i = 0; i < count; i++)
	(*add)(self, addSel, objects[i]);
    }
  return self;
}

/**
 * Removes the last object in the array if one exists (otherwise it just returns).
 */
- (void) removeLastObject
{
  NSUInteger	count = [self count];

  if (count == 0)
    return;
  [self removeObjectAtIndex: count-1];
}

/**
 * Removes all occurrences of anObject (found by pointer equality)
 * from the receiver.
 */
- (void) removeObjectIdenticalTo: (id)anObject
{
  NSUInteger	i;

  if (anObject == nil)
    {
      NSWarnMLog(@"attempt to remove nil object");
      return;
    }
  i = [self count];
  if (i > 0)
    {
      IMP	rem = 0;
      IMP	get = [self methodForSelector: oaiSel];

      while (i-- > 0)
	{
	  id	o = (*get)(self, oaiSel, i);

	  if (o == anObject)
	    {
	      if (rem == 0)
		{
		  rem = [self methodForSelector: remSel];
		}
	      (*rem)(self, remSel, i);
	    }
	}
    }
}

/**
 * Removes all occurrences of anObject (found by the [NSObject-isEqual:] method
 * of anObject) aRange in the receiver.
 */
- (void) removeObject: (id)anObject inRange: (NSRange)aRange
{
  NSUInteger	c;
  NSUInteger	s;
  NSUInteger	i;

  if (anObject == nil)
    {
      NSWarnMLog(@"attempt to remove nil object");
      return;
    }
  c = [self count];
  s = aRange.location;
  i = aRange.location + aRange.length;
  if (i > c)
    {
      i = c;
    }
  if (i > s)
    {
      IMP	rem = 0;
      IMP	get = [self methodForSelector: oaiSel];
      BOOL	(*eq)(id, SEL, id)
	= (BOOL (*)(id, SEL, id))[anObject methodForSelector: eqSel];

      while (i-- > s)
	{
	  id	o = (*get)(self, oaiSel, i);

	  if (o == anObject || (*eq)(anObject, eqSel, o) == YES)
	    {
	      if (rem == 0)
		{
		  rem = [self methodForSelector: remSel];
		  /*
		   * We need to retain the object so that when we remove the
		   * first equal object we don't get left with a bad object
		   * pointer for later comparisons.
		   */
		  RETAIN(anObject);
		}
	      (*rem)(self, remSel, i);
	    }
	}
      if (rem != 0)
	{
	  RELEASE(anObject);
	}
    }
}

/**
 * Removes all occurrences of anObject (found by pointer equality)
 * from aRange in the receiver.
 */
- (void) removeObjectIdenticalTo: (id)anObject inRange: (NSRange)aRange
{
  NSUInteger	c;
  NSUInteger	s;
  NSUInteger	i;

  if (anObject == nil)
    {
      NSWarnMLog(@"attempt to remove nil object");
      return;
    }
  c = [self count];
  s = aRange.location;
  i = aRange.location + aRange.length;
  if (i > c)
    {
      i = c;
    }
  if (i > s)
    {
      IMP	rem = 0;
      IMP	get = [self methodForSelector: oaiSel];

      while (i-- > s)
	{
	  id	o = (*get)(self, oaiSel, i);

	  if (o == anObject)
	    {
	      if (rem == 0)
		{
		  rem = [self methodForSelector: remSel];
		}
	      (*rem)(self, remSel, i);
	    }
	}
    }
}

/**
 * Removes all occurrences of anObject (found by anObject's
 * [NSObject-isEqual:] method) from the receiver.
 */
- (void) removeObject: (id)anObject
{
  NSUInteger	i;

  if (anObject == nil)
    {
      NSWarnMLog(@"attempt to remove nil object");
      return;
    }
  i = [self count];
  if (i > 0)
    {
      IMP	rem = 0;
      IMP	get = [self methodForSelector: oaiSel];
      BOOL	(*eq)(id, SEL, id)
	= (BOOL (*)(id, SEL, id))[anObject methodForSelector: eqSel];

      while (i-- > 0)
	{
	  id	o = (*get)(self, oaiSel, i);

	  if (o == anObject || (*eq)(anObject, eqSel, o) == YES)
	    {
	      if (rem == 0)
		{
		  rem = [self methodForSelector: remSel];
		  /*
		   * We need to retain the object so that when we remove the
		   * first equal object we don't get left with a bad object
		   * pointer for later comparisons.
		   */
		  RETAIN(anObject);
		}
	      (*rem)(self, remSel, i);
	    }
	}
      if (rem != 0)
	{
	  RELEASE(anObject);
	}
    }
}

/**
 * Removes all objects from the receiver, leaving an empty array.
 */
- (void) removeAllObjects
{
  NSUInteger	c = [self count];

  if (c > 0)
    {
      IMP	remLast = [self methodForSelector: rlSel];

      while (c--)
	{
	  (*remLast)(self, rlSel);
	}
    }
}

/**
 * Adds each object from otherArray to the receiver, in first to last order.
 */
- (void) addObjectsFromArray: (NSArray*)otherArray
{
  NSUInteger c = [otherArray count];

  if (c > 0)
    {
      NSUInteger	i;
      IMP	get = [otherArray methodForSelector: oaiSel];
      IMP	add = [self methodForSelector: addSel];

      for (i = 0; i < c; i++)
	(*add)(self, addSel,  (*get)(otherArray, oaiSel, i));
    }
}

/**
 * Sets the contents of the receiver to be identical to the contents
 * of otherArray.
 */
- (void) setArray: (NSArray *)otherArray
{
  [self removeAllObjects];
  [self addObjectsFromArray: otherArray];
}

/**
 * Removes objects from the receiver at the indices supplied by an NSIndexSet
 */
- (void) removeObjectsAtIndexes: (NSIndexSet *)indexes
{
  NSUInteger count = [indexes count];
  NSUInteger indexArray[count];

  [indexes getIndexes: indexArray
             maxCount: count
         inIndexRange: NULL];

  [self removeObjectsFromIndices: indexArray
                      numIndices: count];
}

/**
 * Supplied with a C array of indices containing count values, this method
 * removes all corresponding objects from the receiver.  The objects are
 * removed in such a way that the removal is <em>safe</em> irrespective
 * of the order in which they are specified in the indices array.
 */
- (void) removeObjectsFromIndices: (NSUInteger*)indices
		       numIndices: (NSUInteger)count
{
  if (count > 0)
    {
      NSUInteger	to = 0;
      NSUInteger	from = 0;
      NSUInteger	i;
      GS_BEGINITEMBUF(sorted, count, NSUInteger);

      while (from < count)
	{
	  NSUInteger	val = indices[from++];

	  i = to;
	  while (i > 0 && sorted[i-1] > val)
	    {
	      i--;
	    }
	  if (i == to)
	    {
	      sorted[to++] = val;
	    }
	  else if (sorted[i] != val)
	    {
	      NSUInteger	j = to++;

	      if (sorted[i] < val)
		{
		  i++;
		}
	      while (j > i)
		{
		  sorted[j] = sorted[j-1];
		  j--;
		}
	      sorted[i] = val;
	    }
	}

      if (to > 0)
	{
	  IMP	rem = [self methodForSelector: remSel];

	  while (to--)
	    {
	      (*rem)(self, remSel, sorted[to]);
	    }
	}
      GS_ENDITEMBUF();
    }
}

/**
 * Removes from the receiver, all the objects present in otherArray,
 * as determined by using the [NSObject-isEqual:] method.
 */
- (void) removeObjectsInArray: (NSArray*)otherArray
{
  if (otherArray == self)
    {
      [self removeAllObjects];
    }
  else if (otherArray != nil)
    {
      NSUInteger	c;

      if (NO == [otherArray isKindOfClass: NSArrayClass])
	{
	  [NSException raise: NSInvalidArgumentException
		      format: @"-removeObjectsInArray: non-array argument"];
	}
      if ((c = [otherArray count]) > 0)
	{
	  NSUInteger	i;
	  IMP	get = [otherArray methodForSelector: oaiSel];
	  IMP	rem = [self methodForSelector: @selector(removeObject:)];

	  /* Guard otherArray in case it's a subclass which does not
	   * retain its contents; in that case it would be possible
	   * for otherArray to be contained by the receiver and be
	   * deallocated during the loop below.
	   */
	  RETAIN(otherArray);
	  for (i = 0; i < c; i++)
	    {
	      (*rem)(self, @selector(removeObject:),
		(*get)(otherArray, oaiSel, i));
	    }
	  RELEASE(otherArray);
	}
    }
}

/**
 * Removes all the objects in aRange from the receiver.
 */
- (void) removeObjectsInRange: (NSRange)aRange
{
  NSUInteger	i;
  NSUInteger	s = aRange.location;
  NSUInteger	c = [self count];

  i = aRange.location + aRange.length;

  if (c < i)
    i = c;

  if (i > s)
    {
      IMP	rem = [self methodForSelector: remSel];

      while (i-- > s)
	{
	  (*rem)(self, remSel, i);
	}
    }
}

/**
 * Sorts the array according to the supplied comparator.
 */
- (void) sortUsingSelector: (SEL)comparator
{
  [self sortUsingFunction: compare context: (void *)comparator];
}

/**
 * Sorts the array according to the supplied compare function
 * with the context information.
 */
- (void) sortUsingFunction: (NSComparisonResult (*)(id,id,void*))compare
		   context: (void*)context
{
  NSUInteger count = [self count];

  if ((1 < count) && (NULL != compare))
    {
      NSArray *res = nil;
      GS_BEGINIDBUF(objects, count);
      [self getObjects: objects];

      GSSortUnstable(objects,
        NSMakeRange(0,count), (id)compare, GSComparisonTypeFunction, context);

      res = [[NSArray alloc] initWithObjects: objects count: count];
      [self setArray: res];
      RELEASE(res);
      GS_ENDIDBUF();
    }
}

- (void) sortWithOptions: (NSSortOptions)options
         usingComparator: (NSComparator)comparator
{
  NSUInteger count = [self count];

  if ((1 < count) && (NULL != comparator))
    {
      NSArray *res = nil;
      GS_BEGINIDBUF(objects, count);
      [self getObjects: objects];

      if (options & NSSortStable)
        {
          if (options & NSSortConcurrent)
            {
              GSSortStableConcurrent(objects, NSMakeRange(0,count),
                (id)comparator, GSComparisonTypeComparatorBlock, NULL);
            }
          else
            {
              GSSortStable(objects, NSMakeRange(0,count),
                (id)comparator, GSComparisonTypeComparatorBlock, NULL);
            }
        }
      else
        {
          if (options & NSSortConcurrent)
            {
              GSSortUnstableConcurrent(objects, NSMakeRange(0,count),
                (id)comparator, GSComparisonTypeComparatorBlock, NULL);
            }
          else
            {
              GSSortUnstable(objects, NSMakeRange(0,count),
                (id)comparator, GSComparisonTypeComparatorBlock, NULL);
            }
        }
      res = [[NSArray alloc] initWithObjects: objects count: count];
      [self setArray: res];
      RELEASE(res);
      GS_ENDIDBUF();
    }
}

- (void) sortUsingComparator: (NSComparator)comparator
{
  [self sortWithOptions: 0 usingComparator: comparator];
}
@end

@implementation NSArrayEnumerator

- (id) initWithArray: (NSArray*)anArray
{
  self = [super init];
  if (self != nil)
    {
      array = anArray;
      IF_NO_ARC(RETAIN(array);)
      pos = 0;
      get = [array methodForSelector: oaiSel];
      cnt = (NSUInteger (*)(NSArray*, SEL))[array methodForSelector: countSel];
    }
  return self;
}

/**
 * Returns the next object in the enumeration or nil if there are no more
 * objects.<br />
 * NB. modifying a mutable array during an enumeration can break things ...
 * don't do it.
 */
- (id) nextObject
{
  if (pos >= (*cnt)(array, countSel))
    return nil;
  return (*get)(array, oaiSel, pos++);
}

- (void) dealloc
{
  RELEASE(array);
  [super dealloc];
}

@end

@implementation NSArrayEnumeratorReverse

- (id) initWithArray: (NSArray*)anArray
{
  self = [super initWithArray: anArray];
  if (self != nil)
    {
      pos = (*cnt)(array, countSel);
    }
  return self;
}

/**
 * Returns the next object in the enumeration or nil if there are no more
 * objects.<br />
 * NB. modifying a mutable array during an enumeration can break things ...
 * don't do it.
 */
- (id) nextObject
{
  if (pos == 0)
    return nil;
  return (*get)(array, oaiSel, --pos);
}
@end