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/** Implementation of NSNotificationCenter for GNUstep
Copyright (C) 1999 Free Software Foundation, Inc.
Written by: Richard Frith-Macdonald <rfm@gnu.org>
Created: June 1999
Many thanks for the earlier version, (from which this is loosely
derived) by Andrew Kachites McCallum <mccallum@gnu.ai.mit.edu>
Created: March 1996
This file is part of the GNUstep Base Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 31 Milk Street #960789 Boston, MA 02196 USA.
<title>NSNotificationCenter class reference</title>
*/
#import "common.h"
#define EXPOSE_NSNotificationCenter_IVARS 1
#import "Foundation/NSNotification.h"
#import "Foundation/NSDictionary.h"
#import "Foundation/NSException.h"
#import "Foundation/NSLock.h"
#import "Foundation/NSOperation.h"
#import "Foundation/NSThread.h"
#import "Foundation/NSHashTable.h"
static NSZone *_zone = 0;
/* Cached class for fast test when removing observer.
*/
static Class GSNotificationObserverClass = Nil;
/**
* Concrete class implementing NSNotification.
*/
@interface GSNotification : NSNotification
{
@public
NSString *_name;
id _object;
NSDictionary *_info;
}
@end
@implementation GSNotification
static Class concrete = 0;
+ (void) initialize
{
if (concrete == 0)
{
concrete = [GSNotification class];
}
}
+ (NSNotification*) notificationWithName: (NSString*)name
object: (id)object
userInfo: (NSDictionary*)info
{
GSNotification *n;
n = (GSNotification*)NSAllocateObject(self, 0, NSDefaultMallocZone());
n->_name = [name copyWithZone: [self zone]];
n->_object = TEST_RETAIN(object);
n->_info = TEST_RETAIN(info);
return AUTORELEASE(n);
}
- (id) copyWithZone: (NSZone*)zone
{
GSNotification *n;
if (NSShouldRetainWithZone (self, zone))
{
return [self retain];
}
n = (GSNotification*)NSAllocateObject(concrete, 0, zone);
n->_name = [_name copyWithZone: [self zone]];
n->_object = TEST_RETAIN(_object);
n->_info = TEST_RETAIN(_info);
return n;
}
- (void) dealloc
{
RELEASE(_name);
TEST_RELEASE(_object);
TEST_RELEASE(_info);
[super dealloc];
}
- (NSString*) name
{
return _name;
}
- (id) object
{
return _object;
}
- (NSDictionary*) userInfo
{
return _info;
}
@end
struct NCTbl; /* Notification Center Table structure */
/*
* Observation structure - One of these objects is created for
* each -addObserver... request. It holds the requested selector,
* name and object. Each struct is placed in one LinkedList,
* as keyed by the NAME/OBJECT parameters.
* If 'next' is 0 then the observation is unused (ie it has been
* removed from, or not yet added to any list). The end of a
* list is marked by 'next' being set to 'ENDOBS'.
*
* The observer is a weak reference to the observing object.
* The receiver is a strong reference to the observing object but
* exists only while we are in the process of posting a notification
* to that object (in which case the value of posting is the number
* of times the observation has been added to arrays for posting).
*
* The posting count records the number of times the Observation has
* been added to arrays for posting notification to observers, it is
* needed to track the situation where multiple threads are posting
* notifications to the same server at the same time.
*/
typedef struct Obs {
id observer; /* Reference to object. */
id receiver; /* Retained object (temporary). */
SEL selector; /* Method selector. */
BOOL owner; /* If we own the observer. */
int32_t posting; /* Retain count for structure. */
struct Obs *next; /* Next item in linked list. */
struct NCTbl *link; /* Pointer back to chunk table */
} Observation;
#define ENDOBS ((Observation*)-1)
static inline NSUInteger doHash(BOOL shouldHash, NSString* key)
{
if (key == nil)
{
return 0;
}
else if (NO == shouldHash)
{
return (NSUInteger)(uintptr_t)key;
}
else
{
return [key hash];
}
}
static inline BOOL doEqual(BOOL shouldHash, NSString* key1, NSString* key2)
{
if (key1 == key2)
{
return YES;
}
else if (NO == shouldHash)
{
return NO;
}
else
{
return [key1 isEqualToString: key2];
}
}
/*
* Setup for inline operation on arrays of Observers.
*/
static void listFree(Observation *list);
static void obsFree(Observation *o);
/* Observations have their 'posting' counts managed explicitly by fast
* function calls when thye are added to or removed from arrays.
*/
static void obsPost(Observation *o);
static void obsDone(Observation *o);
#define GSI_ARRAY_TYPES 0
#define GSI_ARRAY_TYPE Observation*
#define GSI_ARRAY_RELEASE(A, X) obsDone(X.ext)
#define GSI_ARRAY_RETAIN(A, X) obsPost(X.ext)
#include "GNUstepBase/GSIArray.h"
#define GSI_MAP_RETAIN_KEY(M, X)
#define GSI_MAP_RELEASE_KEY(M, X) ({if (YES == M->extra) RELEASE(X.obj);})
#define GSI_MAP_HASH(M, X) doHash(M->extra, X.obj)
#define GSI_MAP_EQUAL(M, X,Y) doEqual(M->extra, X.obj, Y.obj)
#define GSI_MAP_RETAIN_VAL(M, X)
#define GSI_MAP_RELEASE_VAL(M, X)
#define GSI_MAP_KTYPES GSUNION_OBJ|GSUNION_NSINT
#define GSI_MAP_VTYPES GSUNION_PTR
#define GSI_MAP_VEXTRA Observation*
#define GSI_MAP_EXTRA BOOL
#include "GNUstepBase/GSIMap.h"
/*
* An NC table is used to keep track of memory allocated to store
* Observation structures. When an Observation is removed from the
* notification center, its memory is returned to the free list of
* the chunk table, rather than being released to the general
* memory allocation system. This means that, once a large number
* of observers have been registered, memory usage will never shrink
* even if the observers are removed. On the other hand, the process
* of adding and removing observers is speeded up.
*
* As another minor aid to performance, we also maintain a cache of
* the map tables used to keep mappings of notification objects to
* lists of Observations. This lets us avoid the overhead of creating
* and destroying map tables when we are frequently adding and removing
* notification observations.
*/
#define CHUNKSIZE 128
#define CACHESIZE 16
typedef struct NCTbl {
Observation *wildcard; /* Get ALL messages. */
GSIMapTable nameless; /* Get messages for any name. */
GSIMapTable named; /* Getting named messages only. */
unsigned lockCount; /* Count recursive operations. */
NSRecursiveLock *_lock; /* Lock out other threads. */
Observation *freeList;
Observation **chunks;
unsigned numChunks;
GSIMapTable cache[CACHESIZE];
unsigned short chunkIndex;
unsigned short cacheIndex;
} NCTable;
#define TABLE ((NCTable*)_table)
#define WILDCARD (TABLE->wildcard)
#define NAMELESS (TABLE->nameless)
#define NAMED (TABLE->named)
#define LOCKCOUNT (TABLE->lockCount)
static Observation *
obsNew(NCTable *t, SEL s, id o)
{
Observation *obs;
/* Generally, observations are cached and we create a 'new' observation
* by retrieving from the cache or by allocating a block of observations
* in one go. This works nicely to provide high
* performance for situations where apps add/remove lots of observers
* very frequently (poor design, but something which happens in the
* real world unfortunately).
*/
if (t->freeList == 0)
{
Observation *block;
if (t->chunkIndex == CHUNKSIZE)
{
unsigned size;
t->numChunks++;
size = t->numChunks * sizeof(Observation*);
t->chunks = (Observation**)NSReallocateCollectable(
t->chunks, size, NSScannedOption);
size = CHUNKSIZE * sizeof(Observation);
t->chunks[t->numChunks - 1]
= (Observation*)NSAllocateCollectable(size, 0);
t->chunkIndex = 0;
}
block = t->chunks[t->numChunks - 1];
t->freeList = &block[t->chunkIndex];
t->chunkIndex++;
t->freeList->link = 0;
}
obs = t->freeList;
t->freeList = (Observation*)obs->link;
obs->link = (void*)t;
obs->posting = 0;
obs->next = 0;
obs->receiver = nil;
obs->selector = s;
objc_initWeak(&obs->observer, o);
/* Instances of GSNotificationObserverClass are owned by the Observation
* and must be explicitly released when the observation is removed.
*/
obs->owner = (GSNotificationObserverClass == object_getClass(o)) ? YES : NO;
return obs;
}
static GSIMapTable mapNew(NCTable *t)
{
if (t->cacheIndex > 0)
{
return t->cache[--t->cacheIndex];
}
else
{
GSIMapTable m;
m = NSAllocateCollectable(sizeof(GSIMapTable_t), NSScannedOption);
GSIMapInitWithZoneAndCapacity(m, _zone, 2);
return m;
}
}
static void mapFree(NCTable *t, GSIMapTable m)
{
if (t->cacheIndex < CACHESIZE)
{
t->cache[t->cacheIndex++] = m;
}
else
{
GSIMapEmptyMap(m);
NSZoneFree(NSDefaultMallocZone(), (void*)m);
}
}
static void endNCTable(NCTable *t)
{
unsigned i;
GSIMapEnumerator_t e0;
GSIMapNode n0;
Observation *l;
TEST_RELEASE(t->_lock);
/* Free observations without notification names or numbers.
*/
listFree(t->wildcard);
/*
* Free lists of observations without notification names.
*/
e0 = GSIMapEnumeratorForMap(t->nameless);
n0 = GSIMapEnumeratorNextNode(&e0);
while (n0 != 0)
{
l = (Observation*)n0->value.ptr;
n0 = GSIMapEnumeratorNextNode(&e0);
listFree(l);
}
GSIMapEmptyMap(t->nameless);
NSZoneFree(NSDefaultMallocZone(), (void*)t->nameless);
/*
* Free lists of observations keyed by name and observer.
*/
e0 = GSIMapEnumeratorForMap(t->named);
n0 = GSIMapEnumeratorNextNode(&e0);
while (n0 != 0)
{
GSIMapTable m = (GSIMapTable)n0->value.ptr;
GSIMapEnumerator_t e1 = GSIMapEnumeratorForMap(m);
GSIMapNode n1 = GSIMapEnumeratorNextNode(&e1);
n0 = GSIMapEnumeratorNextNode(&e0);
while (n1 != 0)
{
l = (Observation*)n1->value.ptr;
n1 = GSIMapEnumeratorNextNode(&e1);
listFree(l);
}
GSIMapEmptyMap(m);
NSZoneFree(NSDefaultMallocZone(), (void*)m);
}
GSIMapEmptyMap(t->named);
NSZoneFree(NSDefaultMallocZone(), (void*)t->named);
for (i = 0; i < t->numChunks; i++)
{
NSZoneFree(NSDefaultMallocZone(), t->chunks[i]);
}
for (i = 0; i < t->cacheIndex; i++)
{
GSIMapEmptyMap(t->cache[i]);
NSZoneFree(NSDefaultMallocZone(), (void*)t->cache[i]);
}
NSZoneFree(NSDefaultMallocZone(), t->chunks);
NSZoneFree(NSDefaultMallocZone(), t);
}
static NCTable *newNCTable(void)
{
NCTable *t;
t = (NCTable*)NSAllocateCollectable(sizeof(NCTable), NSScannedOption);
t->chunkIndex = CHUNKSIZE;
t->wildcard = ENDOBS;
t->nameless = NSAllocateCollectable(sizeof(GSIMapTable_t), NSScannedOption);
t->named = NSAllocateCollectable(sizeof(GSIMapTable_t), NSScannedOption);
GSIMapInitWithZoneAndCapacity(t->nameless, _zone, 16);
GSIMapInitWithZoneAndCapacity(t->named, _zone, 128);
t->named->extra = YES; // This table retains keys
t->_lock = [NSRecursiveLock new];
return t;
}
static inline void lockNCTable(NCTable* t)
{
[t->_lock lock];
t->lockCount++;
}
static inline void unlockNCTable(NCTable* t)
{
t->lockCount--;
[t->_lock unlock];
}
static void obsFree(Observation *o)
{
NCTable *t;
o->next = 0; // no longer in any active list
if (o->posting)
{
return; // Defer until posting is done
}
/* If we own the observer, we must release it as well as destroying
* the weak reference to it.
*/
if (o->owner)
{
id obj = objc_loadWeak(&o->observer);
[obj autorelease]; // Release to balance the fact we own it.
o->owner = NO;
}
objc_destroyWeak(&o->observer);
/* This observation can now be placed in the free list if there is one.
*/
if ((t = o->link) != 0)
{
o->link = (NCTable*)t->freeList;
t->freeList = o;
}
}
static void obsDone(Observation *o)
{
if (0 == --o->posting)
{
/* Posting to this observer is over, so we null-out the receiver
* and let it be deallocated if nobody else has retained it.
*/
[o->receiver autorelease];
o->receiver = nil;
/* If the observation was removed from its linked list, it needs
* to be freed now it's no longer being p[osted to.
*/
if (0 == o->next)
{
obsFree(o);
}
}
}
static void obsPost(Observation *o)
{
o->posting++;
}
static void listFree(Observation *list)
{
while (list != ENDOBS)
{
Observation *o = list;
list = o->next;
o->next = 0;
obsFree(o);
}
}
/*
* NB. We need to explicitly set the 'next' field of any observation
* we remove to be zero so that, if it currently exists in an array
* of observations being posted, the posting code can notice that it
* has been removed from its linked list.
*
* Also,
*/
static Observation *listPurge(Observation *list, id observer)
{
Observation *tmp;
id o;
while (list != ENDOBS
&& ((o = objc_loadWeak(&list->observer)) == observer || nil == o))
{
tmp = list->next;
list->next = 0;
obsFree(list);
list = tmp;
}
if (list != ENDOBS)
{
tmp = list;
while (tmp->next != ENDOBS)
{
if ((o = objc_loadWeak(&tmp->next->observer)) == observer || nil == o)
{
Observation *next = tmp->next;
tmp->next = next->next;
next->next = 0;
obsFree(next);
}
else
{
tmp = tmp->next;
}
}
}
return list;
}
/*
* Utility function to remove all the observations from a particular
* map table node that match the specified observer. If the observer
* is nil, then all observations are removed.
* If the list of observations in the map node is emptied, the node is
* removed from the map.
*/
static inline void
purgeMapNode(GSIMapTable map, GSIMapNode node, id observer)
{
Observation *list = node->value.ext;
if (nil == observer)
{
listFree(list);
GSIMapRemoveKey(map, node->key);
}
else
{
Observation *start = list;
list = listPurge(list, observer);
if (list == ENDOBS)
{
/*
* The list is empty so remove from map.
*/
GSIMapRemoveKey(map, node->key);
}
else if (list != start)
{
/*
* The list is not empty, but we have changed its
* start, so we must place the new head in the map.
*/
node->value.ext = list;
}
}
}
@interface GSNotificationBlockOperation : NSOperation
{
NSNotification *_notification;
GSNotificationBlock _block;
}
- (id) initWithNotification: (NSNotification *)notif
block: (GSNotificationBlock)block;
@end
@implementation GSNotificationBlockOperation
- (id) initWithNotification: (NSNotification *)notif
block: (GSNotificationBlock)block
{
if ((self = [super init]) != nil)
{
ASSIGN(_notification, notif);
_block = Block_copy(block);
}
return self;
}
- (void) dealloc
{
DESTROY(_notification);
Block_release(_block);
DEALLOC
}
- (void) main
{
CALL_BLOCK(_block, _notification);
}
@end
@interface GSNotificationObserver : NSObject
{
NSOperationQueue *_queue;
GSNotificationBlock _block;
}
@end
@implementation GSNotificationObserver
+ (void) initialize
{
if ([GSNotificationObserver class] == self)
{
GSNotificationObserverClass = self;
}
}
- (id) initWithQueue: (NSOperationQueue *)queue
block: (GSNotificationBlock)block
{
if ((self = [super init]) != nil)
{
ASSIGN(_queue, queue);
_block = Block_copy(block);
}
return self;
}
- (void) dealloc
{
DESTROY(_queue);
Block_release(_block);
DEALLOC
}
- (void) didReceiveNotification: (NSNotification *)notif
{
if (_queue != nil)
{
GSNotificationBlockOperation *op = [[GSNotificationBlockOperation alloc]
initWithNotification: notif block: _block];
[_queue addOperation: op];
}
else
{
CALL_BLOCK(_block, notif);
}
}
@end
/**
* <p>GNUstep provides a framework for sending messages between objects within
* a process called <em>notifications</em>. Objects register with an
* <code>NSNotificationCenter</code> to be informed whenever other objects
* post [NSNotification]s to it matching certain criteria. The notification
* center processes notifications synchronously -- that is, control is only
* returned to the notification poster once every recipient of the
* notification has received it and processed it. Asynchronous processing is
* possible using an [NSNotificationQueue].</p>
*
* <p>Obtain an instance using the +defaultCenter method.</p>
*
* <p>In a multithreaded process, notifications are always sent on the thread
* that they are posted from.</p>
*
* <p>Use the [NSDistributedNotificationCenter] for interprocess
* communications on the same machine.</p>
*/
@implementation NSNotificationCenter
/* The default instance, most often the only one created.
It is accessed by the class methods at the end of this file.
There is no need to mutex locking of this variable. */
static NSNotificationCenter *default_center = nil;
+ (void) initialize
{
if (self == [NSNotificationCenter class])
{
_zone = NSDefaultMallocZone();
if (concrete == 0)
{
concrete = [GSNotification class];
}
/* Ensure value is initialised before we use it in
* -removeObserver:name:object:
*/
if (nil == GSNotificationObserverClass)
{
[GSNotificationObserver class];
}
/*
* Do alloc and init separately so the default center can refer to
* the 'default_center' variable during initialisation.
*/
default_center = [self alloc];
[default_center init];
}
}
/**
* Returns the default notification center being used for this task (process).
* This is used for all notifications posted by the Base library unless
* otherwise noted.
*/
+ (NSNotificationCenter*) defaultCenter
{
return default_center;
}
/* Initializing. */
- (id) init
{
if ((self = [super init]) != nil)
{
_table = newNCTable();
}
return self;
}
- (void) dealloc
{
[self finalize];
[super dealloc];
}
- (void) finalize
{
if (self == default_center)
{
[NSException raise: NSInternalInconsistencyException
format: @"Attempt to destroy the default center"];
}
/*
* Release all memory used to store Observations etc.
*/
endNCTable(TABLE);
}
/* Adding new observers. */
/**
* <p>Registers observer to receive notifications with the name
* notificationName and/or containing object (one or both of these two must be
* non-nil; nil acts like a wildcard). When a notification of name name
* containing object is posted, observer receives a selector message with this
* notification as the argument. The notification center waits for the
* observer to finish processing the message, then informs the next registree
* matching the notification, and after all of this is done, control returns
* to the poster of the notification. Therefore the processing in the
* selector implementation should be short.</p>
*
* <p>The notification center does not retain observer or object. Therefore,
* you should always send removeObserver: or removeObserver:name:object: to
* the notification center before releasing these objects.<br />
* </p>
*
* <p>While it is good practice to remove an observer before releasing it,
* currently on MacOS it is possible to remove an observer even after the
* object has been deallocated. This is not documented behavior from Apple
* and could change at any time. In the interests of compatibility, this behavior
* will also be supported here.
* </p>
*
* <p>NB. For MacOS-X compatibility, adding an observer multiple times will
* register it to receive multiple copies of any matching notification, however
* removing an observer will remove <em>all</em> of the multiple registrations.
* </p>
*
*/
- (void) addObserver: (id)observer
selector: (SEL)selector
name: (NSString*)name
object: (id)object
{
Observation *list;
Observation *o;
GSIMapTable m;
GSIMapNode n;
if (observer == nil)
[NSException raise: NSInvalidArgumentException
format: @"Nil observer passed to addObserver ..."];
if (selector == 0)
[NSException raise: NSInvalidArgumentException
format: @"Null selector passed to addObserver ..."];
if ([observer respondsToSelector: selector] == NO)
{
[NSException raise: NSInvalidArgumentException
format: @"[%@-%@] Observer '%@' does not respond to selector '%@'",
NSStringFromClass([self class]), NSStringFromSelector(_cmd),
observer, NSStringFromSelector(selector)];
}
lockNCTable(TABLE);
o = obsNew(TABLE, selector, observer);
/*
* Record the Observation in one of the linked lists.
*
* NB. It is possible to register an observer for a notification more than
* once - in which case, the observer will receive multiple messages when
* the notification is posted... odd, but the MacOS-X docs specify this.
*/
if (name)
{
/*
* Locate the map table for this name - create it if not present.
*/
n = GSIMapNodeForKey(NAMED, (GSIMapKey)(id)name);
if (n == 0)
{
m = mapNew(TABLE);
/*
* As this is the first observation for the given name, we take a
* copy of the name so it cannot be mutated while in the map.
*/
name = [name copyWithZone: NSDefaultMallocZone()];
GSIMapAddPair(NAMED, (GSIMapKey)(id)name, (GSIMapVal)(void*)m);
GS_CONSUMED(name)
}
else
{
m = (GSIMapTable)n->value.ptr;
}
/*
* Add the observation to the list for the correct object.
*/
n = GSIMapNodeForSimpleKey(m, (GSIMapKey)object);
if (n == 0)
{
o->next = ENDOBS;
GSIMapAddPair(m, (GSIMapKey)object, (GSIMapVal)o);
}
else
{
list = (Observation*)n->value.ptr;
o->next = list->next;
list->next = o;
}
}
else if (object)
{
n = GSIMapNodeForSimpleKey(NAMELESS, (GSIMapKey)object);
if (n == 0)
{
o->next = ENDOBS;
GSIMapAddPair(NAMELESS, (GSIMapKey)object, (GSIMapVal)o);
}
else
{
list = (Observation*)n->value.ptr;
o->next = list->next;
list->next = o;
}
}
else
{
o->next = WILDCARD;
WILDCARD = o;
}
unlockNCTable(TABLE);
}
/**
* <p>Returns a new observer added to the notification center, in order to
* observe the given notification name posted by an object or any object (if
* the object argument is nil).</p>
*
* <p>For the name and object arguments, the constraints and behavior described
* in -addObserver:selector:name:object: remain valid.</p>
*
* <p>For each notification received by the center, the observer will execute
* the notification block. If the queue is not nil, the notification block is
* wrapped in a NSOperation and scheduled in the queue, otherwise the block is
* executed immediately in the posting thread.</p>
*/
- (id) addObserverForName: (NSString *)name
object: (id)object
queue: (NSOperationQueue *)queue
usingBlock: (GSNotificationBlock)block
{
GSNotificationObserver *observer =
[[GSNotificationObserver alloc] initWithQueue: queue block: block];
[self addObserver: observer
selector: @selector(didReceiveNotification:)
name: name
object: object];
/* NB. The receiver takes ownership of the observer (without retaining)
* and will explicitly release it when the observation is removed, so we
* must not release it here.
*/
return observer; // Released when observer is removed.
}
/**
* Deregisters observer for notifications matching name and/or object. If
* either or both is nil, they act like wildcards. The observer may still
* remain registered for other notifications; use -removeObserver: to remove
* it from all. If observer is nil, the effect is to remove all registrees
* for the specified notifications, unless both observer and name are nil, in
* which case nothing is done.
*/
- (void) removeObserver: (id)observer
name: (NSString*)name
object: (id)object
{
if (name == nil && object == nil && observer == nil)
{
return;
}
/*
* NB. The removal algorithm depends on an implementation characteristic
* of our map tables - while enumerating a table, it is safe to remove
* the entry returned by the enumerator.
*/
ENTER_POOL
lockNCTable(TABLE);
if (name == nil && object == nil)
{
WILDCARD = listPurge(WILDCARD, observer);
}
if (name == nil)
{
GSIMapEnumerator_t e0;
GSIMapNode n0;
/*
* First try removing all named items set for this object.
*/
e0 = GSIMapEnumeratorForMap(NAMED);
n0 = GSIMapEnumeratorNextNode(&e0);
while (n0 != 0)
{
GSIMapTable m = (GSIMapTable)n0->value.ptr;
NSString *thisName = (NSString*)n0->key.obj;
n0 = GSIMapEnumeratorNextNode(&e0);
if (object == nil)
{
GSIMapEnumerator_t e1 = GSIMapEnumeratorForMap(m);
GSIMapNode n1 = GSIMapEnumeratorNextNode(&e1);
/*
* Nil object and nil name, so we step through all the maps
* keyed under the current name and remove all the objects
* that match the observer.
*/
while (n1 != 0)
{
GSIMapNode next = GSIMapEnumeratorNextNode(&e1);
purgeMapNode(m, n1, observer);
n1 = next;
}
}
else
{
GSIMapNode n1;
/*
* Nil name, but non-nil object - we locate the map for the
* specified object, and remove all the items that match
* the observer.
*/
n1 = GSIMapNodeForSimpleKey(m, (GSIMapKey)object);
if (n1 != 0)
{
purgeMapNode(m, n1, observer);
}
}
/*
* If we removed all the observations keyed under this name, we
* must remove the map table too.
*/
if (m->nodeCount == 0)
{
mapFree(TABLE, m);
GSIMapRemoveKey(NAMED, (GSIMapKey)(id)thisName);
}
}
/*
* Now remove unnamed items
*/
if (object == nil)
{
e0 = GSIMapEnumeratorForMap(NAMELESS);
n0 = GSIMapEnumeratorNextNode(&e0);
while (n0 != 0)
{
GSIMapNode next = GSIMapEnumeratorNextNode(&e0);
purgeMapNode(NAMELESS, n0, observer);
n0 = next;
}
}
else
{
n0 = GSIMapNodeForSimpleKey(NAMELESS, (GSIMapKey)object);
if (n0 != 0)
{
purgeMapNode(NAMELESS, n0, observer);
}
}
}
else
{
GSIMapTable m;
GSIMapEnumerator_t e0;
GSIMapNode n0;
/*
* Locate the map table for this name.
*/
n0 = GSIMapNodeForKey(NAMED, (GSIMapKey)((id)name));
if (n0 == 0)
{
unlockNCTable(TABLE);
return; /* Nothing to do. */
}
m = (GSIMapTable)n0->value.ptr;
if (object == nil)
{
e0 = GSIMapEnumeratorForMap(m);
n0 = GSIMapEnumeratorNextNode(&e0);
while (n0 != 0)
{
GSIMapNode next = GSIMapEnumeratorNextNode(&e0);
purgeMapNode(m, n0, observer);
n0 = next;
}
}
else
{
n0 = GSIMapNodeForSimpleKey(m, (GSIMapKey)object);
if (n0 != 0)
{
purgeMapNode(m, n0, observer);
}
}
if (m->nodeCount == 0)
{
mapFree(TABLE, m);
GSIMapRemoveKey(NAMED, (GSIMapKey)((id)name));
}
}
unlockNCTable(TABLE);
LEAVE_POOL
}
/**
* Deregisters observer from all notifications. This should be called before
* the observer is deallocated.
*/
- (void) removeObserver: (id)observer
{
if (observer == nil)
return;
[self removeObserver: observer name: nil object: nil];
}
static Observation*
addPost(Observation *head, GSIArray a)
{
Observation *p = 0;
Observation *o = head;
Observation *t;
while (o != ENDOBS)
{
t = o->next;
if (o->receiver)
{
/* Posting already in progress, so we post to the same receiver.
*/
GSIArrayAddItem(a, (GSIArrayItem)o);
p = o;
}
else if ((o->receiver = objc_loadWeakRetained(&o->observer)) != nil)
{
/* We will start posting using a newly retained object as receiver.
*/
GSIArrayAddItem(a, (GSIArrayItem)o);
p = o;
}
else
{
/* The object has been deallocated ... remove the observation from
* the list.
*/
if (p)
{
p->next = t;
}
else
{
head = t;
}
o->next = 0;
obsFree(o);
}
o = t;
}
return head;
}
/**
* Private method to perform the actual posting of a notification.
* Release the notification before returning, or before we raise
* any exception ... to avoid leaks.
*/
- (void) _postAndRelease: (NSNotification*)notification
{
Observation *o;
unsigned count;
NSString *name;
id object;
GSIMapNode n;
GSIMapTable m;
GSIArrayItem i[64];
GSIArray_t b;
GSIArray a = &b;
if ((name = [notification name]) == nil)
{
RELEASE(notification);
[NSException raise: NSInvalidArgumentException
format: @"Tried to post a notification with no name."];
}
/* Do the rest in an autorelease pool so that the observers can be
* safely released (when the pool ends) outside our locked regions.
*/
ENTER_POOL
object = [notification object];
/* Lock the table of observations while we traverse it.
*/
GSIArrayInitWithZoneAndStaticCapacity(a, _zone, 64, i);
lockNCTable(TABLE);
/* Find all the observers that specified neither NAME nor OBJECT.
*/
WILDCARD = addPost(WILDCARD, a);
/* Find the observers that specified OBJECT, but didn't specify NAME.
*/
if (object)
{
n = GSIMapNodeForSimpleKey(NAMELESS, (GSIMapKey)object);
if (n)
{
if (ENDOBS == (n->value.ext = addPost(n->value.ext, a)))
{
GSIMapBucket bucket = GSIMapBucketForKey(NAMELESS, n->key);
GSIMapRemoveNodeFromMap(NAMELESS, bucket, n);
GSIMapFreeNode(NAMELESS, n);
}
}
}
/** Find the observers of NAME, except those observers with a non-nil OBJECT
* that doesn't match the notification's OBJECT).
*/
if (name)
{
n = GSIMapNodeForKey(NAMED, (GSIMapKey)((id)name));
if (n)
{
m = (GSIMapTable)n->value.ptr;
}
else
{
m = 0;
}
if (m != 0)
{
/* First, observers with a matching object.
*/
n = GSIMapNodeForSimpleKey(m, (GSIMapKey)object);
if (n != 0)
{
if (ENDOBS == (n->value.ext = addPost(n->value.ext, a)))
{
GSIMapBucket bucket = GSIMapBucketForKey(m, n->key);
GSIMapRemoveNodeFromMap(m, bucket, n);
GSIMapFreeNode(m, n);
}
}
if (object != nil)
{
/* Now observers with a nil object.
*/
n = GSIMapNodeForSimpleKey(m, (GSIMapKey)(id)nil);
if (n != 0)
{
if (ENDOBS == (n->value.ext = addPost(n->value.ext, a)))
{
GSIMapBucket bucket = GSIMapBucketForKey(m, n->key);
GSIMapRemoveNodeFromMap(m, bucket, n);
GSIMapFreeNode(m, n);
}
}
}
}
}
/* Finished with the table ... we can unlock it,
*/
unlockNCTable(TABLE);
/* Now send all the notifications.
*/
count = GSIArrayCount(a);
while (count-- > 0)
{
o = GSIArrayItemAtIndex(a, count).ext;
if (o->next != 0)
{
NS_DURING
{
[o->receiver performSelector: o->selector
withObject: notification];
}
NS_HANDLER
{
BOOL logged;
/* Try to report the notification along with the exception,
* but if there's a problem with the notification itself,
* we just log the exception.
*/
NS_DURING
NSLog(@"Problem posting %@: %@", notification, localException);
logged = YES;
NS_HANDLER
logged = NO;
NS_ENDHANDLER
if (NO == logged)
{
NSLog(@"Problem posting notification: %@", localException);
}
}
NS_ENDHANDLER
}
}
/* Cleanup of the array of observations must be lock protected.
*/
lockNCTable(TABLE);
GSIArrayEmpty(a);
unlockNCTable(TABLE);
/* Release the notification and any objects we autoreleased during posting
*/
RELEASE(notification);
LEAVE_POOL
}
/**
* Posts notification to all the observers that match its NAME and OBJECT.<br />
* The GNUstep implementation calls -postNotificationName:object:userInfo: to
* perform the actual posting.
*/
- (void) postNotification: (NSNotification*)notification
{
if (notification == nil)
{
[NSException raise: NSInvalidArgumentException
format: @"Tried to post a nil notification."];
}
[self _postAndRelease: RETAIN(notification)];
}
/**
* Creates and posts a notification using the
* -postNotificationName:object:userInfo: passing a nil user info argument.
*/
- (void) postNotificationName: (NSString*)name
object: (id)object
{
[self postNotificationName: name object: object userInfo: nil];
}
/**
* The preferred method for posting a notification.
* <br />
* For performance reasons, we don't wrap an exception handler round every
* message sent to an observer. This means that, if one observer raises
* an exception, later observers in the lists will not get the notification.
*/
- (void) postNotificationName: (NSString*)name
object: (id)object
userInfo: (NSDictionary*)info
{
GSNotification *notification;
notification = (id)NSAllocateObject(concrete, 0, NSDefaultMallocZone());
notification->_name = [name copyWithZone: [self zone]];
notification->_object = [object retain];
notification->_info = [info retain];
[self _postAndRelease: notification];
}
@end
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