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/* Implementation of NSSocketPortNameServer class for Distributed Objects
Copyright (C) 1998,1999,2000 Free Software Foundation, Inc.
Written by: Richard Frith-Macdonald <richard@brainstorm.co.uk>
Created: October 1998
This file is part of the GNUstep Base Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 31 Milk Street #960789 Boston, MA 02196 USA.
$Date$ $Revision$
*/
/* defines to get system-v functions including inet_aton()
* The first define is for old versions of glibc, the second for newer ones
*/
#define _SVID_SOURCE 1
#define _DEFAULT_SOURCE 1
#import "common.h"
#define EXPOSE_NSSocketPortNameServer_IVARS 1
#import "Foundation/NSData.h"
#import "Foundation/NSByteOrder.h"
#import "Foundation/NSException.h"
#import "Foundation/NSAutoreleasePool.h"
#import "Foundation/NSFileManager.h"
#import "Foundation/NSLock.h"
#import "Foundation/NSFileHandle.h"
#import "Foundation/NSRunLoop.h"
#import "Foundation/NSNotification.h"
#import "Foundation/NSNotificationQueue.h"
#import "Foundation/NSPort.h"
#import "Foundation/NSMapTable.h"
#import "Foundation/NSSet.h"
#import "Foundation/NSHost.h"
#import "Foundation/NSTask.h"
#import "GNUstepBase/NSTask+GNUstepBase.h"
#import "Foundation/NSDate.h"
#import "Foundation/NSTimer.h"
#import "Foundation/NSPathUtilities.h"
#import "Foundation/NSPortNameServer.h"
#import "GSPortPrivate.h"
#ifdef _WIN32
#include <winsock2.h>
#include <wininet.h>
#else
#include <netinet/in.h>
#include <arpa/inet.h>
#endif
/*
* Protocol definition stuff for talking to gdomap process.
*/
#include "../Tools/gdomap.h"
#define stringify_it(X) #X
#define make_gdomap_port(X) stringify_it(X)
/*
* to suppress warnings about using private methods.
*/
@class NSSocketPort;
@interface NSSocketPort (Hack)
+ (NSSocketPort*) portWithNumber: (uint16_t)number
onHost: (NSHost*)host
forceAddress: (NSString*)addr
listener: (BOOL)shouldListen;
- (uint16_t) portNumber;
@end
/*
* class-wide variables.
*/
static unsigned maxHandles = 4;
static NSTimeInterval timeout = 20.0;
static NSString *serverPort = @"gdomap";
static NSString *mode = @"NSPortServerLookupMode";
static NSArray *modes = nil;
static NSRecursiveLock *serverLock = nil;
static NSSocketPortNameServer *defaultServer = nil;
static NSString *launchCmd = nil;
static Class portClass = 0;
typedef enum {
GSPC_NONE,
GSPC_LOPEN,
GSPC_ROPEN,
GSPC_RETRY,
GSPC_WRITE,
GSPC_READ1,
GSPC_READ2,
GSPC_FAIL,
GSPC_DONE
} GSPortComState;
@interface GSPortCom : NSObject
{
gdo_req msg;
unsigned expecting;
NSMutableData *data;
NSFileHandle *handle;
GSPortComState state;
struct in_addr addr;
}
- (struct in_addr) addr;
- (void) close;
- (NSData*) data;
- (void) didConnect: (NSNotification*)notification;
- (void) didRead: (NSNotification*)notification;
- (void) didWrite: (NSNotification*)notification;
- (void) fail;
- (BOOL) isActive;
- (void) open: (NSString*)host;
- (void) setAddr: (struct in_addr)addr;
- (GSPortComState) state;
- (void) startListNameServers;
- (void) startPortLookup: (NSString*)name onHost: (NSString*)addr;
- (void) startPortRegistration: (uint32_t)portNumber withName: (NSString*)name;
- (void) startPortUnregistration: (uint32_t)portNumber
withName: (NSString*)name;
@end
@implementation GSPortCom
- (struct in_addr) addr
{
return addr;
}
- (void) close
{
if (handle != nil)
{
NSNotificationCenter *nc = [NSNotificationCenter defaultCenter];
[nc removeObserver: self
name: GSFileHandleConnectCompletionNotification
object: handle];
[nc removeObserver: self
name: NSFileHandleReadCompletionNotification
object: handle];
[nc removeObserver: self
name: GSFileHandleWriteCompletionNotification
object: handle];
[handle closeFile];
DESTROY(handle);
}
}
- (NSData*) data
{
return data;
}
- (void) dealloc
{
[self close];
TEST_RELEASE(data);
[super dealloc];
}
- (void) didConnect: (NSNotification*)notification
{
NSDictionary *userInfo = [notification userInfo];
NSString *e;
e = [userInfo objectForKey: GSFileHandleNotificationError];
if (e != nil)
{
NSDebugMLLog(@"NSSocketPortNameServer",
@"failed connect to gdomap on %@:%@ - %@",
[[notification object] socketAddress],
[[notification object] socketService],
e);
/*
* Remove our file handle, then either retry or fail.
*/
[self close];
if (launchCmd == nil)
{
launchCmd = RETAIN([NSTask launchPathForTool: @"gdomap"]);
}
if (state == GSPC_LOPEN && launchCmd != nil)
{
NSRunLoop *loop = [NSRunLoop currentRunLoop];
NSTimer *timer;
NSLog(@"NSSocketPortNameServer attempting to start gdomap on local host\n"
@"This will take a few seconds.\n"
@"Trying to launch gdomap from %@ or a machine/operating-system subdirectory.\n"
#if !defined(GDOMAP_PORT_OVERRIDE)
@"On systems other than mswindows, this will only work if the gdomap program\n"
@"was installed setuid to root.\n"
#endif
@"It is recommended that you start up gdomap at login time or (better) when\n"
@"your computer is started instead.",
[launchCmd stringByDeletingLastPathComponent]);
[NSTask launchedTaskWithLaunchPath: launchCmd arguments: nil];
timer = [NSTimer timerWithTimeInterval: 5.0
invocation: nil
repeats: NO];
[loop addTimer: timer forMode: [loop currentMode]];
[loop runUntilDate: [NSDate dateWithTimeIntervalSinceNow: 5.0]];
NSDebugMLLog(@"NSSocketPortNameServer",
@"retrying local connection to gdomap");
state = GSPC_RETRY;
[self open: nil];
}
else
{
[self fail];
}
}
else
{
[[NSNotificationCenter defaultCenter]
removeObserver: self
name: GSFileHandleConnectCompletionNotification
object: handle];
/*
* Now we have established a connection, we can write the request
* to the name server.
*/
state = GSPC_WRITE;
[handle writeInBackgroundAndNotify: data
forModes: modes];
DESTROY(data);
}
}
- (void) didRead: (NSNotification*)notification
{
NSDictionary *userInfo = [notification userInfo];
NSData *d;
d = [userInfo objectForKey: NSFileHandleNotificationDataItem];
if (d == nil || [d length] == 0)
{
[self fail];
NSLog(@"NSSocketPortNameServer lost connection to gdomap on %@:%@",
[[notification object] socketAddress],
[[notification object] socketService]);
}
else
{
if (data == nil)
{
data = [d mutableCopy];
}
else
{
[data appendData: d];
}
if ([data length] < expecting)
{
/*
* Not enough data read yet - go read some more.
*/
[handle readInBackgroundAndNotifyForModes: modes];
}
else if (state == GSPC_READ1 && msg.rtype == GDO_SERVERS)
{
uint32_t numSvrs = GSSwapBigI32ToHost(*(uint32_t*)[data bytes]);
if (numSvrs == 0)
{
[self fail];
NSLog(@"failed to get list of name servers on net");
}
else
{
/*
* Now read in the addresses of the servers.
*/
expecting += numSvrs * sizeof(struct in_addr);
if ([data length] < expecting)
{
state = GSPC_READ2;
[handle readInBackgroundAndNotifyForModes: modes];
}
else
{
[[NSNotificationCenter defaultCenter]
removeObserver: self
name: NSFileHandleReadCompletionNotification
object: handle];
state = GSPC_DONE;
}
}
}
else
{
[[NSNotificationCenter defaultCenter]
removeObserver: self
name: NSFileHandleReadCompletionNotification
object: handle];
state = GSPC_DONE;
}
}
}
- (void) didWrite: (NSNotification*)notification
{
NSDictionary *userInfo = [notification userInfo];
NSString *e;
e = [userInfo objectForKey: GSFileHandleNotificationError];
if (e != nil)
{
[self fail];
NSLog(@"NSSocketPortNameServer failed write to gdomap on %@:%@ - %@",
[[notification object] socketAddress],
[[notification object] socketService],
e);
}
else
{
state = GSPC_READ1;
data = [NSMutableData new];
expecting = 4;
[handle readInBackgroundAndNotifyForModes: modes];
}
}
- (void) fail
{
[self close];
if (data != nil)
{
DESTROY(data);
}
msg.rtype = 0;
state = GSPC_FAIL;
}
- (BOOL) isActive
{
if (handle == nil)
return NO;
if (state == GSPC_FAIL)
return NO;
if (state == GSPC_NONE)
return NO;
if (state == GSPC_DONE)
return NO;
return YES;
}
- (void) open: (NSString*)hostname
{
NSNotificationCenter *nc;
NSAssert(state == GSPC_NONE || state == GSPC_RETRY, @"open in bad state");
if (state == GSPC_NONE)
{
state = GSPC_ROPEN; /* Assume we are connection to remote system */
if (hostname == nil || [hostname isEqual: @""])
{
hostname = @"localhost";
state = GSPC_LOPEN;
}
else
{
NSHost *local = [NSHost localHost];
NSHost *host = [NSHost hostWithName: hostname];
if (host == nil)
{
host = [NSHost hostWithAddress: hostname];
}
if ([local isEqual: host])
{
state = GSPC_LOPEN;
}
else
{
NSHost *loopback = [NSHost hostWithAddress: @"127.0.0.1"];
if ([loopback isEqual: host])
{
state = GSPC_LOPEN;
}
}
}
}
NS_DURING
{
handle = [NSFileHandle fileHandleAsClientInBackgroundAtAddress:
hostname service: serverPort protocol: @"tcp" forModes: modes];
}
NS_HANDLER
{
NSLog(@"Exception looking up port for gdomap - %@", localException);
if ([[localException name] isEqual: NSInvalidArgumentException])
{
handle = nil;
}
else
{
[self fail];
}
}
NS_ENDHANDLER
if (state == GSPC_FAIL)
return;
if (handle == nil)
{
if (state == GSPC_LOPEN)
{
NSLog(@"Failed to find gdomap port with name '%@',\nperhaps your "
@"/etc/services file is not correctly set up?\n"
@"Retrying with default (IANA allocated) port number 538",
serverPort);
NS_DURING
{
handle = [NSFileHandle fileHandleAsClientInBackgroundAtAddress:
hostname service: @"538" protocol: @"tcp" forModes: modes];
}
NS_HANDLER
{
NSLog(@"Exception creating handle for gdomap - %@",
localException);
[self fail];
}
NS_ENDHANDLER
if (handle)
{
RELEASE(serverPort);
serverPort = @"538";
}
}
else
{
[self fail];
}
}
if (state == GSPC_FAIL)
return;
IF_NO_ARC(RETAIN(handle);)
nc = [NSNotificationCenter defaultCenter];
[nc addObserver: self
selector: @selector(didConnect:)
name: GSFileHandleConnectCompletionNotification
object: handle];
[nc addObserver: self
selector: @selector(didRead:)
name: NSFileHandleReadCompletionNotification
object: handle];
[nc addObserver: self
selector: @selector(didWrite:)
name: GSFileHandleWriteCompletionNotification
object: handle];
}
- (void) setAddr: (struct in_addr)anAddr
{
addr = anAddr;
}
- (GSPortComState) state
{
return state;
}
- (void) startListNameServers
{
msg.rtype = GDO_SERVERS; /* Get a list of name servers. */
msg.ptype = GDO_TCP_GDO; /* Port is TCP port for GNU DO */
msg.nsize = 0;
msg.port = 0;
TEST_RELEASE(data);
data = [NSMutableData dataWithBytes: (void*)&msg length: sizeof(msg)];
IF_NO_ARC(RETAIN(data);)
[self open: nil];
}
- (void) startPortLookup: (NSString*)name onHost: (NSString*)host
{
msg.rtype = GDO_LOOKUP; /* Find the named port. */
msg.ptype = GDO_TCP_GDO; /* Port is TCP port for GNU DO */
msg.port = 0;
msg.nsize = [name cStringLength];
[name getCString: (char*)msg.name];
TEST_RELEASE(data);
data = [NSMutableData dataWithBytes: (void*)&msg length: sizeof(msg)];
IF_NO_ARC(RETAIN(data);)
[self open: host];
}
- (void) startPortRegistration: (uint32_t)portNumber withName: (NSString*)name
{
msg.rtype = GDO_REGISTER; /* Register a port. */
msg.ptype = GDO_TCP_GDO; /* Port is TCP port for GNU DO */
msg.nsize = [name cStringLength];
[name getCString: (char*)msg.name];
msg.port = GSSwapHostI32ToBig(portNumber);
TEST_RELEASE(data);
data = [NSMutableData dataWithBytes: (void*)&msg length: sizeof(msg)];
IF_NO_ARC(RETAIN(data);)
[self open: nil];
}
- (void) startPortUnregistration: (uint32_t)portNumber withName: (NSString*)name
{
msg.rtype = GDO_UNREG;
msg.ptype = GDO_TCP_GDO;
if (name == nil)
{
msg.nsize = 0;
}
else
{
msg.nsize = [name cStringLength];
[name getCString: (char*)msg.name];
}
msg.port = GSSwapHostI32ToBig(portNumber);
TEST_RELEASE(data);
data = [NSMutableData dataWithBytes: (void*)&msg length: sizeof(msg)];
IF_NO_ARC(RETAIN(data);)
[self open: nil];
}
@end
/**
* This is the nameserver handling ports used for distributed objects
* communications (see [NSConnection]) between hosts.<br />
* Use the [NSSocketPortNameServer+sharedInstance] method to get a
* nameserver, rather than allocating and initialising one.
*/
@implementation NSSocketPortNameServer
+ (id) allocWithZone: (NSZone*)aZone
{
[NSException raise: NSGenericException
format: @"attempt to create extra port name server"];
return nil;
}
+ (void) initialize
{
if (self == [NSSocketPortNameServer class])
{
serverLock = [NSRecursiveLock new];
[[NSObject leakAt: &serverLock] release];
modes = [[NSArray alloc] initWithObjects: &mode count: 1];
[[NSObject leakAt: &modes] release];
#ifdef GDOMAP_PORT_OVERRIDE
serverPort = RETAIN([NSString stringWithUTF8String:
make_gdomap_port(GDOMAP_PORT_OVERRIDE)]);
[[NSObject leakAt: &serverPort] release];
#endif
portClass = [NSSocketPort class];
}
}
/**
* Returns the shared name server object for [NSSocketPort] objects.
*/
+ (id) sharedInstance
{
if (defaultServer == nil)
{
NSSocketPortNameServer *s;
[serverLock lock];
if (defaultServer)
{
[serverLock unlock];
return defaultServer;
}
s = (NSSocketPortNameServer*)NSAllocateObject(self, 0,
NSDefaultMallocZone());
/* Use NSNonOwnedPointerMapKeyCallBacks for the ports used as keys
* since we want as pointer test for equality as we may be doing
* lookup while dealocating the port (in which case the -isEqual:
* method could fail).
*/
s->_portMap = NSCreateMapTable(NSNonOwnedPointerMapKeyCallBacks,
NSObjectMapValueCallBacks, 0);
s->_nameMap = NSCreateMapTable(NSObjectMapKeyCallBacks,
NSNonOwnedPointerMapValueCallBacks, 0);
defaultServer = s;
[serverLock unlock];
}
return defaultServer;
}
- (void) dealloc
{
[NSException raise: NSGenericException
format: @"attempt to deallocate default port name server"];
GSNOSUPERDEALLOC;
}
- (BOOL) _lookupName: (NSString*)name onHost: (NSString*)host
intoAddress: (NSString**)addr andPort: (unsigned*)port
{
GSPortCom *com = nil;
NSRunLoop *loop = [NSRunLoop currentRunLoop];
struct in_addr singleServer;
struct in_addr *svrs = &singleServer;
unsigned numSvrs = 1;
unsigned count;
unsigned len;
NSMutableArray *array;
NSDate *limit;
*port = 0;
if (name == nil)
{
[NSException raise: NSInvalidArgumentException
format: @"attempt to lookup port with nil name"];
}
len = [name cStringLength];
if (len == 0)
{
[NSException raise: NSInvalidArgumentException
format: @"attempt to lookup port with no name"];
}
if (len > GDO_NAME_MAX_LEN)
{
[NSException raise: NSInvalidArgumentException
format: @"name of port is too long (max %d) bytes",
GDO_NAME_MAX_LEN];
}
limit = [NSDate dateWithTimeIntervalSinceNow: timeout];
/*
* get one or more host addresses in network byte order.
*/
if (host == nil || [host isEqual: @""])
{
/*
* Query a single nameserver - on the local host.
*/
#ifndef HAVE_INET_ATON
svrs->s_addr = inet_addr("127.0.0.1");
#else
inet_aton("127.0.0.1", (struct in_addr *)&svrs->s_addr);
#endif
}
else if ([host isEqual: @"*"])
{
GSPortCom *com = [GSPortCom new];
[serverLock lock];
NS_DURING
{
NSData *dat;
[com startListNameServers];
while ([limit timeIntervalSinceNow] > 0 && [com isActive] == YES)
{
[loop runMode: mode
beforeDate: limit];
}
[com close];
if ([com state] != GSPC_DONE)
{
[NSException raise: NSPortTimeoutException
format: @"timed out listing name servers"];
}
/*
* Retain and autorelease the data item so the buffer won't disappear
* when the 'com' object is destroyed.
*/
dat = AUTORELEASE(RETAIN([com data]));
svrs = (struct in_addr*)([dat bytes] + 4);
numSvrs = GSSwapBigI32ToHost(*(uint32_t*)[dat bytes]);
if (numSvrs == 0)
{
[NSException raise: NSInternalInconsistencyException
format: @"failed to get list of name servers"];
}
RELEASE(com);
}
NS_HANDLER
{
/*
* If we had a problem - unlock before continuing.
*/
RELEASE(com);
[serverLock unlock];
NSDebugMLLog(@"NSSocketPortNameServer", @"%@", localException);
return NO;
}
NS_ENDHANDLER
[serverLock unlock];
}
else
{
NSHost *h;
/*
* Query a single nameserver - on the specified host.
*/
numSvrs = 1;
h = [NSHost hostWithName: host];
if (h)
host = [h address];
#ifndef HAVE_INET_ATON
svrs->s_addr = inet_addr([host cString]);
#else
inet_aton([host cString], (struct in_addr *)&svrs->s_addr);
#endif
}
/*
* Ok, 'svrs'now points to one or more internet addresses in network
* byte order, and numSvrs tells us how many there are.
*/
array = [NSMutableArray arrayWithCapacity: maxHandles];
[serverLock lock];
NS_DURING
{
unsigned i;
*port = 0;
count = 0;
do
{
/*
* Make sure that all the array slots are full if possible
*/
while (count < numSvrs && [array count] < maxHandles)
{
NSString *addr;
com = [GSPortCom new];
[array addObject: com];
RELEASE(com);
[com setAddr: svrs[count]];
addr = [NSString stringWithUTF8String:
(char*)inet_ntoa(svrs[count])];
[com startPortLookup: name onHost: addr];
count++;
}
/*
* Handle I/O on the file handles.
*/
i = [array count];
if (i == 0)
{
break; /* No servers left to try! */
}
[loop runMode: mode beforeDate: limit];
/*
* Check for completed operations.
*/
while (*port == 0 && i-- > 0)
{
com = [array objectAtIndex: i];
if ([com isActive] == NO)
{
[com close];
if ([com state] == GSPC_DONE)
{
*port
= GSSwapBigI32ToHost(*(uint32_t*)[[com data] bytes]);
if (*port != 0)
{
singleServer = [com addr];
}
}
[array removeObjectAtIndex: i];
}
}
}
while (*port == 0 && [limit timeIntervalSinceNow] > 0);
/*
* Make sure that any outstanding lookups are cancelled.
*/
i = [array count];
while (i-- > 0)
{
[[array objectAtIndex: i] fail];
[array removeObjectAtIndex: i];
}
}
NS_HANDLER
{
/*
* If we had a problem - unlock before continuing.
*/
[serverLock unlock];
NSDebugMLLog(@"NSSocketPortNameServer", @"%@", localException);
return NO;
}
NS_ENDHANDLER
[serverLock unlock];
if (*port)
{
*addr = [NSString stringWithUTF8String: inet_ntoa(singleServer)];
return YES;
}
else
{
return NO;
}
}
/**
* Concrete implementation of [NSPortNameServer-portForName:onHost:]<br />
* Looks up and returns a port with the specified name and host.<br />
* If host is nil or an empty string, this performs a lookup for a
* port on the current host.<br />
* If host is an asterisk ('*') then the lookup returns the first
* port found with the specified name on any machine on the local
* network.<br />
* Returns nil if no matching port could be found.
*/
- (NSPort*) portForName: (NSString*)name
onHost: (NSString*)host
{
NSString *addr;
unsigned portNum = 0;
if ([self _lookupName: name
onHost: host
intoAddress: &addr
andPort: &portNum] == YES)
{
if (portClass == [NSSocketPort class])
{
NSHost *host;
host = [NSHost hostWithAddress: addr];
return (NSPort*)[NSSocketPort portWithNumber: portNum
onHost: host
forceAddress: addr
listener: NO];
}
else
{
NSLog(@"Unknown port class (%@) set for new port!", portClass);
return nil;
}
}
else
{
return nil;
}
}
/**
* Concrete implementation of [NSPortNameServer-registerPort:forName:]<br />
* Registers the port with the specified name such that it is available
* on all the IP addresses of the host on which the process is running.<br />
* Returns YES on success, NO on failure (eg the name is already in use
* or there is a problem registering for some reason).
*/
- (BOOL) registerPort: (NSPort*)port
forName: (NSString*)name
{
NSRunLoop *loop = [NSRunLoop currentRunLoop];
GSPortCom *com = nil;
unsigned len;
NSDate *limit;
if (name == nil)
{
[NSException raise: NSInvalidArgumentException
format: @"attempt to register port with nil name"];
}
if (port == nil)
{
[NSException raise: NSInvalidArgumentException
format: @"attempt to register nil port"];
}
if ([port isKindOfClass: portClass] == NO)
{
[NSException raise: NSInvalidArgumentException
format: @"attempt to register port of unexpected class (%@)",
port];
}
len = [name cStringLength];
if (len == 0)
{
[NSException raise: NSInvalidArgumentException
format: @"attempt to register port with no name"];
}
if (len > GDO_NAME_MAX_LEN)
{
[NSException raise: NSInvalidArgumentException
format: @"name of port is too long (max %d) bytes",
GDO_NAME_MAX_LEN];
}
limit = [NSDate dateWithTimeIntervalSinceNow: timeout];
/*
* Lock out other threads while doing I/O to gdomap
*/
[serverLock lock];
NS_DURING
{
NSMutableSet *known = NSMapGet(_portMap, port);
/*
* If there is no set of names for this port - create one.
*/
if (known == nil)
{
known = [NSMutableSet new];
NSMapInsert(_portMap, port, known);
RELEASE(known);
}
/*
* If this port has never been registered under any name, first
* send an unregister message to gdomap to ensure that any old
* names for the port (perhaps from a server that crashed without
* unregistering its ports) are no longer around.
*/
if ([known count] == 0)
{
com = [GSPortCom new];
[com startPortUnregistration: [(NSSocketPort*)port portNumber]
withName: nil];
while ([limit timeIntervalSinceNow] > 0 && [com isActive] == YES)
{
[loop runMode: mode
beforeDate: limit];
}
[com close];
if ([com state] != GSPC_DONE)
{
[NSException raise: NSPortTimeoutException
format: @"timed out unregistering port"];
}
DESTROY(com);
}
com = [GSPortCom new];
[com startPortRegistration: [(NSSocketPort*)port portNumber]
withName: name];
while ([limit timeIntervalSinceNow] > 0 && [com isActive] == YES)
{
[loop runMode: mode beforeDate: limit];
}
[com close];
if ([com state] != GSPC_DONE)
{
[NSException raise: NSPortTimeoutException
format: @"timed out registering port %@", name];
}
else
{
unsigned result;
result = GSSwapBigI32ToHost(*(uint32_t*)[[com data] bytes]);
if (result == 0)
{
unsigned int portNum;
NSString *addr;
BOOL found;
NS_DURING
{
found = [self _lookupName: name
onHost: @""
intoAddress: &addr
andPort: &portNum];
}
NS_HANDLER
{
found = NO;
}
NS_ENDHANDLER
if (found == YES)
{
[NSException raise: NSGenericException
format: @"Unable to register name '%@' for the port -\n%@\n"
@"It appears that a process is already registered with this name at port\n"
@"'%d' IP address %@\n"
@"Perhaps this program ran before and was shut down without unregistering,\n"
@"so another process may be running using the same network port. If this is\n"
@"the case, you can use -\n"
@"gdomap -U '%@'\n"
@"to remove the registration so that you can attempt this operation again.",
name, port, portNum, addr, name];
}
else
{
[NSException raise: NSGenericException
format: @"Unable to register name '%@' for the port -\n%@\n"
@"Typically, this might mean that a process is already running with the name\n"
@"'%@' ...\n"
@"Try the command -\n"
@" gdomap -M localhost -L '%@'\n"
@"to find its network details.\n"
@"Alternatively, it may have been shut down without unregistering, and\n"
@"another process may be running using the same network port. If this is\n"
@"the case, you can use -\n"
@"gdomap -U '%@'\n"
@"to remove the registration so that you can attempt this operation again.",
name, port, name, name, name];
}
}
else
{
/*
* Add this name to the set of names that the port
* is known by and to the name map.
*/
[known addObject: name];
NSMapInsert(_nameMap, name, port);
}
}
DESTROY(com);
}
NS_HANDLER
{
/*
* If we had a problem - close and unlock before continuing.
*/
DESTROY(com);
[serverLock unlock];
NSDebugMLLog(@"NSSocketPortNameServer", @"%@", localException);
return NO;
}
NS_ENDHANDLER
[serverLock unlock];
return YES;
}
/**
* Concrete implementation of [NSPortNameServer-removePortForName:]<br />
* Unregisters the specified name from any associated port on the
* local host.<br />
* Returns YES on success, NO on failure.
*/
- (BOOL) removePortForName: (NSString*)name
{
NSRunLoop *loop = [NSRunLoop currentRunLoop];
GSPortCom *com = nil;
unsigned len;
NSDate *limit = [NSDate dateWithTimeIntervalSinceNow: timeout];
BOOL val = NO;
if (name == nil)
{
[NSException raise: NSInvalidArgumentException
format: @"attempt to remove port with nil name"];
}
len = [name cStringLength];
if (len == 0)
{
[NSException raise: NSInvalidArgumentException
format: @"attempt to remove port with no name"];
}
if (len > GDO_NAME_MAX_LEN)
{
[NSException raise: NSInvalidArgumentException
format: @"name of port is too long (max %d) bytes",
GDO_NAME_MAX_LEN];
}
/*
* Lock out other threads while doing I/O to gdomap
*/
[serverLock lock];
NS_DURING
{
com = [GSPortCom new];
[com startPortUnregistration: 0 withName: name];
while ([limit timeIntervalSinceNow] > 0 && [com isActive] == YES)
{
[loop runMode: mode
beforeDate: limit];
}
[com close];
if ([com state] != GSPC_DONE)
{
[NSException raise: NSPortTimeoutException
format: @"timed out unregistering port"];
}
else
{
NSPort *port;
unsigned result;
result = GSSwapBigI32ToHost(*(uint32_t*)[[com data] bytes]);
if (result == 0)
{
NSLog(@"NSSocketPortNameServer unable to unregister '%@'", name);
val = NO;
}
else
{
val = YES;
}
/*
* Find the port that was registered for this name and
* remove the mapping table entries.
*/
port = NSMapGet(_nameMap, name);
if (port)
{
NSMutableSet *known;
NSMapRemove(_nameMap, name);
known = NSMapGet(_portMap, port);
if (known)
{
[known removeObject: name];
if ([known count] == 0)
{
NSMapRemove(_portMap, port);
}
}
}
}
RELEASE(com);
}
NS_HANDLER
{
/*
* If we had a problem - unlock before continuing.
*/
RELEASE(com);
NSDebugMLLog(@"NSSocketPortNameServer", @"%@", localException);
val = NO;
}
NS_ENDHANDLER
[serverLock unlock];
return val;
}
@end
@implementation NSSocketPortNameServer (GNUstep)
+ (Class) setPortClass: (Class)c
{
Class old = portClass;
portClass = c;
return old;
}
/**
* Return the names under which the port is currently registered by
* this process.
*/
- (NSArray*) namesForPort: (NSPort*)port
{
NSArray *names;
if (port == nil)
{
[NSException raise: NSInvalidArgumentException
format: @"attempt to get names for nil port"];
}
/*
* Lock out other threads while grabbing port names.
*/
[serverLock lock];
names = [(NSSet*)NSMapGet(_portMap, port) allObjects];
[serverLock unlock];
return names;
}
/**
* Remove all names for a particular port - used when a port is
* invalidated.
*/
- (BOOL) removePort: (NSPort*)port
{
BOOL ok = YES;
[serverLock lock];
NS_DURING
{
NSMutableSet *known = (NSMutableSet*)NSMapGet(_portMap, port);
NSString *name;
IF_NO_ARC(RETAIN(known);)
while ((name = [known anyObject]) != nil)
{
if ([self removePortForName: name] == NO)
{
ok = NO;
}
}
RELEASE(known);
}
NS_HANDLER
{
[serverLock unlock];
NSDebugMLLog(@"NSSocketPortNameServer", @"%@", localException);
return NO;
}
NS_ENDHANDLER
[serverLock unlock];
return ok;
}
/**
* Remove name for port iff it is registered by this process.
*/
- (BOOL) removePort: (NSPort*)port forName: (NSString*)name
{
BOOL ok = YES;
[serverLock lock];
NS_DURING
{
NSMutableSet *known = (NSMutableSet*)NSMapGet(_portMap, port);
if ([known member: name] != nil)
{
if ([self removePortForName: name] == NO)
{
ok = NO;
}
}
}
NS_HANDLER
{
[serverLock unlock];
[localException raise];
}
NS_ENDHANDLER
[serverLock unlock];
return ok;
}
@end
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