1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178
|
/** <title>GSGormLoader</title>
<abstract>Gorm model loader</abstract>
Copyright (C) 1997, 1999 Free Software Foundation, Inc.
Author: Gregory John Casamento <greg_casamento@yahoo.com>
Date: 2005
This file is part of the GNUstep GUI Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; see the file COPYING.LIB.
If not, see <http://www.gnu.org/licenses/> or write to the
Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#import "config.h"
#import <Foundation/NSArchiver.h>
#import <Foundation/NSAutoreleasePool.h>
#import <Foundation/NSBundle.h>
#import <Foundation/NSData.h>
#import <Foundation/NSDebug.h>
#import <Foundation/NSDictionary.h>
#import <Foundation/NSException.h>
#import <Foundation/NSFileManager.h>
#import <Foundation/NSString.h>
#import "AppKit/NSApplication.h"
#import "AppKit/NSImage.h"
#import "GNUstepGUI/GSModelLoaderFactory.h"
#import "GNUstepGUI/GSGormLoading.h"
@interface GSGormLoader : GSModelLoader
@end
@implementation GSGormLoader
+ (void) initialize
{
/* We load the app icon here, at launch time, since GSGormLoader is
initialized before call -finishLaunching in NSApp (In non document-based
apps that load a gorm file at launch). So the windows and panels at initial
gorm file don't show the app icon. Maybe this is a duplicate code,
but solve the problem (bug #31039). */
if (![NSApp isRunning])
{
NSDictionary *infoDict = [[NSBundle mainBundle] infoDictionary];
NSString *appIconFile;
NSImage *image = nil;
appIconFile = [infoDict objectForKey: @"NSIcon"];
if (appIconFile && ![appIconFile isEqual: @""])
{
image = [NSImage imageNamed: appIconFile];
}
// Try to look up the icns file.
appIconFile = [infoDict objectForKey: @"CFBundleIconFile"];
if (appIconFile && ![appIconFile isEqual: @""])
{
image = [NSImage imageNamed: appIconFile];
}
if (image == nil)
{
image = [NSImage imageNamed: @"GNUstep"];
}
[NSApp setApplicationIconImage: image];
}
}
+ (NSString *)type
{
return @"gorm";
}
+ (float) priority
{
return 1.0;
}
- (BOOL) loadModelData: (NSData *)data
externalNameTable: (NSDictionary *)context
withZone: (NSZone *)zone
{
BOOL loaded = NO;
NSUnarchiver *unarchiver = nil;
NS_DURING
{
if (data != nil)
{
unarchiver = [[NSUnarchiver alloc]
initForReadingWithData: data];
if (unarchiver != nil)
{
id obj;
NSDebugLog(@"Invoking unarchiver");
[unarchiver setObjectZone: zone];
obj = [unarchiver decodeObject];
if (obj != nil)
{
if ([obj isKindOfClass: [GSNibContainer class]])
{
NSDebugLog(@"Calling awakeWithContext");
[obj awakeWithContext: context];
loaded = YES;
}
else
{
NSLog(@"Gorm does not have a container object!");
}
}
RELEASE(unarchiver);
}
}
}
NS_HANDLER
{
NSLog(@"Exception occurred while loading model: %@",[localException reason]);
TEST_RELEASE(unarchiver);
}
NS_ENDHANDLER
if (loaded == NO)
{
NSLog(@"Failed to load Gorm\n");
}
return loaded;
}
- (NSData *) dataForFile: (NSString *)fileName
{
NSFileManager *mgr = [NSFileManager defaultManager];
BOOL isDir = NO;
NSDebugLog(@"Loading Gorm `%@'...\n", fileName);
if ([mgr fileExistsAtPath: fileName isDirectory: &isDir])
{
NSData *data = nil;
// if the data is in a directory, then load from objects.gorm in the directory
if (isDir == NO)
{
data = [NSData dataWithContentsOfFile: fileName];
NSDebugLog(@"Loaded data from file...");
}
else
{
NSString *newFileName = [fileName stringByAppendingPathComponent: @"objects.gorm"];
data = [NSData dataWithContentsOfFile: newFileName];
NSDebugLog(@"Loaded data from %@...",newFileName);
}
return data;
}
else
{
NSLog(@"Gorm file specified %@, could not be found.", fileName);
}
return nil;
}
@end
|