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/** <title>NSButton</title>
<abstract>The button class</abstract>
Copyright (C) 1996 Free Software Foundation, Inc.
Author: Scott Christley <scottc@net-community.com>
Ovidiu Predescu <ovidiu@net-community.com>
Date: 1996
This file is part of the GNUstep GUI Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; see the file COPYING.LIB.
If not, see <http://www.gnu.org/licenses/> or write to the
Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "config.h"
#import <Foundation/NSCharacterSet.h>
#import "AppKit/NSApplication.h"
#import "AppKit/NSButton.h"
#import "AppKit/NSButtonCell.h"
#import "AppKit/NSEvent.h"
#import "AppKit/NSWindow.h"
//
// class variables
//
static id buttonCellClass = nil;
/**
TODO Description
*/
@implementation NSButton
//
// Class methods
//
+ (void) initialize
{
if (self == [NSButton class])
{
[self setVersion: 1];
[self setCellClass: [NSButtonCell class]];
}
}
//
// Initializing the NSButton Factory
//
/** Returns
*/
+ (Class) cellClass
{
return buttonCellClass;
}
+ (void) setCellClass: (Class)classId
{
buttonCellClass = classId;
}
//
// Instance methods
//
- (BOOL) acceptsFirstMouse: (NSEvent *)theEvent
{
return YES;
}
- (BOOL) isFlipped
{
return YES;
}
/** <p>Sets the NSButtonCell's type to <var>aType</var> and marks self for
display.See <ref type="type" id="NSButtonType">NSButtonType</ref> for more
information.</p><p>See Also: [NSButtonCell-setButtonType:]</p>
*/
- (void) setButtonType: (NSButtonType)aType
{
[_cell setButtonType: aType];
[self setNeedsDisplay: YES];
}
- (void)setHighlightsBy:(NSInteger)aType
{
[_cell setHighlightsBy:aType];
}
- (void)setShowsStateBy:(NSInteger)aType
{
[_cell setShowsStateBy:aType];
}
//
// Setting the State
//
- (void) setIntValue: (int)anInt
{
[self setState: (anInt != 0)];
}
- (void) setFloatValue: (float)aFloat
{
[self setState: (aFloat != 0)];
}
- (void) setDoubleValue: (double)aDouble
{
[self setState: (aDouble != 0)];
}
/**<p>Sets the NSButtonCell's state to <var>value</var> and marks
self for display.</p><p>See Also: -state [NSButtonCell-setState:]</p>
*/
- (void) setState: (NSInteger)value
{
[_cell setState: value];
[self setNeedsDisplay: YES];
}
/** <p>Returns the NSButtonCell's state.</p>
<p>See Also: -setState: [NSButtonCell-state]</p>
*/
- (NSInteger) state
{
return [_cell state];
}
- (BOOL) allowsMixedState
{
return [_cell allowsMixedState];
}
- (void) setAllowsMixedState: (BOOL)flag
{
[_cell setAllowsMixedState: flag];
}
/**<p>Sets the NSButtonCell to the next state and marks self for display.</p>
<p>See Also: [NSButtonCell-setNextState]</p>
*/
- (void)setNextState
{
[_cell setNextState];
[self setNeedsDisplay: YES];
}
/** <p>Gets the NSButtonCell's <var>delay</var> and the <var>interval</var>
parameters used when NSButton sends continouly action messages.
By default <var>delay</var> is 0.4 and <var>interval</var> is 0.075.</p>
<p>See Also: [NSButtonCell-getPeriodicDelay:interval:]
-setPeriodicDelay:interval:
[NSCell-trackMouse:inRect:ofView:untilMouseUp:]</p>
*/
- (void) getPeriodicDelay: (float *)delay
interval: (float *)interval
{
[_cell getPeriodicDelay: delay interval: interval];
}
/** <p>Sets the NSButtonCell's <var>delay</var> and <var>interval</var>
parameters used when NSButton sends continouly action messages.
By default <var>delay</var> is 0.4 and <var>interval</var> is 0.075.</p>
<p>See Also: [NSButtonCell-setPeriodicDelay:interval:]
-getPeriodicDelay:interval:
[NSCell-trackMouse:inRect:ofView:untilMouseUp:]</p>
*/
- (void) setPeriodicDelay: (float)delay
interval: (float)interval
{
[_cell setPeriodicDelay: delay interval: interval];
}
/**<p>Returns the NSButtonCell's alternate title.</p>
<p>See Also: -setAlternateTitle: [NSButtonCell-alternateTitle]</p>
*/
- (NSString *) alternateTitle
{
return [_cell alternateTitle];
}
/**<p>Sets the NSButtonCell's alternateTitle to <var>aString</var> and marks
self for display.</p><p>See Also: -alternateTitle</p>
*/
- (void) setAlternateTitle: (NSString *)aString
{
[_cell setAlternateTitle: aString];
[self setNeedsDisplay: YES];
}
/**<p>Sets the NSButtonCell's title to <var>aString</var> and marks self for
display.</p><p>See Also: -title</p>
*/
- (void) setTitle: (NSString *)aString
{
[_cell setTitle: aString];
[self setNeedsDisplay: YES];
}
/** <p>Returns the NSButtonCell's title.</p>
<p>See Also: [NSButtonCell-title] -setTitle:</p>
*/
- (NSString *) title
{
return [_cell title];
}
- (NSAttributedString *) attributedAlternateTitle
{
return [_cell attributedAlternateTitle];
}
- (NSAttributedString *) attributedTitle
{
return [_cell attributedTitle];
}
- (void) setAttributedAlternateTitle: (NSAttributedString *)aString
{
[_cell setAttributedAlternateTitle: aString];
[self setNeedsDisplay: YES];
}
- (void) setAttributedTitle: (NSAttributedString *)aString
{
[_cell setAttributedTitle: aString];
[self setNeedsDisplay: YES];
}
- (void) setTitleWithMnemonic: (NSString *)aString
{
[_cell setTitleWithMnemonic: aString];
[self setNeedsDisplay: YES];
}
//
// Setting the Images
//
/** <p>Returns the NSButtonCell's alternate image.</p>
<p>See Also: -setAlternateImage: [NSButtonCell-alternateImage]</p>
*/
- (NSImage *) alternateImage
{
return [_cell alternateImage];
}
/** <p>Returns the NSButtonCell's image.</p>
<p>See Also: -setImage: [NSButtonCell-image]</p>
*/
- (NSImage *) image
{
return [_cell image];
}
/** <p>Returns the position of the NSButtonCell's image. See
<ref type="type" id="NSCellImagePosition">NSCellImagePosition</ref>
for more information.</p>
<p>See Also: -setImagePosition: [NSButtonCell-imagePosition]</p>
*/
- (NSCellImagePosition) imagePosition
{
return [_cell imagePosition];
}
/**<p>Sets the NSButtonCell's alternate image to <var>anImage</var> and marks
self for display.</p>
<p>See Also: -alternateImage [NSButtonCell-setAlternateImage:]</p>
*/
- (void) setAlternateImage: (NSImage *)anImage
{
[_cell setAlternateImage: anImage];
[self setNeedsDisplay: YES];
}
/** <p>Sets the NSButtonCell's image to <var>anImage</var> and marks self
for display.</p><p>See Also: -image [NSButtonCell-setImage:]</p>
*/
- (void) setImage: (NSImage *)anImage
{
[_cell setImage: anImage];
[self setNeedsDisplay: YES];
}
/** <p>Sets the postion of the NSButtonCell's image to <var>aPosition</var>
and marks self for display. See <ref type="type" id="NSCellImagePosition">
NSCellImagePosition</ref>for more information.</p>
<p>See Also: -imagePosition [NSButtonCell-setImagePosition:] </p>
*/
- (void) setImagePosition: (NSCellImagePosition)aPosition
{
[_cell setImagePosition: aPosition];
[self setNeedsDisplay: YES];
}
//
// Modifying Graphic Attributes
//
/** <p>Returns whether the NSButton's cell has border.</p>
<p>See Also: -setBordered: [NSButtonCell-isBordered]</p>
*/
- (BOOL) isBordered
{
return [_cell isBordered];
}
/** <p>Returns whether the NSButton's cell is transparent.</p>
<p>See Also: -setTransparent: [NSButtonCell-isTransparent]</p>
*/
- (BOOL) isTransparent
{
return [_cell isTransparent];
}
/** <p>Sets whether the NSButton's cell has border and marks self for
display.</p><p>See Also: -isBordered [NSButtonCell-setBordered:]</p>
*/
- (void) setBordered: (BOOL)flag
{
[_cell setBordered: flag];
[self setNeedsDisplay: YES];
}
/** <p>Sets whether the NSButton's cell is transparent and marks self for
display.</p><p>See Also: -isTransparent [NSButtonCell-setTransparent:]</p>
*/
- (void) setTransparent: (BOOL)flag
{
[_cell setTransparent: flag];
[self setNeedsDisplay: YES];
}
/** <p>Returns the style of the NSButtonCell's bezeled border.
See <ref type="type" id="NSBezelStyle">NSBezelStyle</ref> for more
information.</p><p>See Also: -setBezelStyle: [NSButtonCell-bezelStyle]</p>
*/
- (NSBezelStyle)bezelStyle
{
return [_cell bezelStyle];
}
/**<p>Sets the style of the NSButtonCell's bezeled border and marks self for
display. See <ref type="type" id="NSBezelStyle">NSBezelStyle</ref>
for more information.</p>
<p>See Also: -bezelStyle [NSButtonCell-setBezelStyle:]</p>
*/
- (void)setBezelStyle:(NSBezelStyle)bezelStyle
{
[_cell setBezelStyle: bezelStyle];
[self setNeedsDisplay: YES];
}
- (BOOL)showsBorderOnlyWhileMouseInside
{
return [_cell showsBorderOnlyWhileMouseInside];
}
- (void)setShowsBorderOnlyWhileMouseInside:(BOOL)show
{
[_cell setShowsBorderOnlyWhileMouseInside: show];
[self setNeedsDisplay: YES];
}
//
// Displaying
//
/** <p>(Un)Highlights the NSButtonCell.</p>
<p>See Also: [NSButtonCell-highlight:withFrame:inView:]</p>
*/
- (void) highlight: (BOOL)flag
{
[_cell highlight: flag withFrame: _bounds inView: self];
}
//
// Setting the Key Equivalent
//
/**<p>Returns the NSButtonCell's key equivalent. The key equivalent and its
modifier mask are used to simulate the click of the button in
-performKeyEquivalent:. Returns an empty string if no key equivalent is
defined. By default NSButton hasn't key equivalent.</p>
<p>See Also: -setKeyEquivalent: -performKeyEquivalent:
-keyEquivalentModifierMask [NSButtonCell-keyEquivalent]</p>
*/
- (NSString*) keyEquivalent
{
return [_cell keyEquivalent];
}
/** <p>Returns the modifier mask of the NSButtonCell's key equivalent.
The key equivalent and its modifier mask are used to simulate the click
of the button in -performKeyEquivalent: . The default mask is
NSCommandKeyMask.</p><p>See Also: -setKeyEquivalentModifierMask:
-keyEquivalent [NSButtonCell-setKeyEquivalentModifierMask:]</p>
*/
- (NSUInteger) keyEquivalentModifierMask
{
return [_cell keyEquivalentModifierMask];
}
/** <p>Sets the NSButtonCell's key equivalent to <var>aKeyEquivalent</var>.
The key equivalent and its modifier mask are used to simulate the click
of the button in -performKeyEquivalent:. By default NSButton hasn't
key equivalent.</p><p>See Also: -keyEquivalent
-setKeyEquivalentModifierMask: -performKeyEquivalent:
[NSButtonCell-setKeyEquivalent:]</p>
*/
- (void) setKeyEquivalent: (NSString*)aKeyEquivalent
{
[_cell setKeyEquivalent: aKeyEquivalent];
}
/** <p>Sets the modifier mask of the NSButtonCell's key equivalent to
<var>mask</var>. The key equivalent and its modifier mask are used to
simulate the click of the button in -performKeyEquivalent:. By default
the mask is NSCommandKeyMask.</p><p>See Also: -keyEquivalentModifierMask
-setKeyEquivalent: -performKeyEquivalent:
[NSButtonCell-setKeyEquivalentModifierMask:]</p>
*/
- (void) setKeyEquivalentModifierMask: (NSUInteger)mask
{
[_cell setKeyEquivalentModifierMask: mask];
}
//
// Determining the first responder
//
- (BOOL) becomeFirstResponder
{
[_window disableKeyEquivalentForDefaultButtonCell];
[_cell setShowsFirstResponder: YES];
[self setNeedsDisplay: YES];
return YES;
}
- (BOOL) resignFirstResponder
{
[_window enableKeyEquivalentForDefaultButtonCell];
[_cell setShowsFirstResponder: NO];
[self setNeedsDisplay: YES];
return YES;
}
- (void) becomeKeyWindow
{
[_cell setShowsFirstResponder: YES];
[self setNeedsDisplay: YES];
}
- (void) resignKeyWindow
{
[_cell setShowsFirstResponder: NO];
[self setNeedsDisplay: YES];
}
- (void) keyDown: (NSEvent*)theEvent
{
if ([self isEnabled])
{
NSString *characters = [theEvent characters];
/* Handle SPACE to perform a click */
if ([characters isEqualToString: @" "])
{
[self performClick: self];
return;
}
}
[super keyDown: theEvent];
}
//
// Handling Events and Action Messages
//
/**<p>Simulates the click of the button if the key equivalent and
its modifier mask match the event <var>anEvent</var>.
By default the key modifier mask is NSCommandKeyMask and there is no
key equivalent</p>
<p>See Also: -keyEquivalent -keyEquivalentModifierMask
[NSControl-performClick:]
[NSEvent-charactersIgnoringModifiers] [NSEvent-modifierFlags]</p>
Does nothing and returns NO if the receiver is disabled or if it is
blocked by a modal window being run.
*/
- (BOOL) performKeyEquivalent: (NSEvent *)anEvent
{
NSWindow *w = [self window];
NSWindow *mw = [NSApp modalWindow];
if ([self isEnabled] && (mw == nil || [w worksWhenModal] || mw == w))
{
NSString *keyEquivalent = [self keyEquivalent];
if ([keyEquivalent length] > 0 && [keyEquivalent isEqualToString: [anEvent charactersIgnoringModifiers]])
{
NSUInteger mask = [self keyEquivalentModifierMask];
NSUInteger modifiers = [anEvent modifierFlags];
NSUInteger relevantModifiersMask = NSCommandKeyMask | NSAlternateKeyMask | NSControlKeyMask;
/* Take shift key into account only for control keys and arrow and function keys */
if ((modifiers & NSFunctionKeyMask)
|| [[NSCharacterSet controlCharacterSet] characterIsMember:[keyEquivalent characterAtIndex:0]])
relevantModifiersMask |= NSShiftKeyMask;
if ((modifiers & relevantModifiersMask) == (mask & relevantModifiersMask))
{
[self performClick: self];
return YES;
}
}
}
return NO;
}
- (void) setSound: (NSSound *)aSound
{
[_cell setSound: aSound];
}
- (NSSound *) sound
{
return [_cell sound];
}
@end
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