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/** <title>NSWindowController</title>
Copyright (C) 2000 Free Software Foundation, Inc.
Author: Carl Lindberg <Carl.Lindberg@hbo.com>
Date: 1999
Author: Fred Kiefer <FredKiefer@gmx.de>
Date: Aug 2003
This file is part of the GNUstep GUI Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; see the file COPYING.LIB.
If not, see <http://www.gnu.org/licenses/> or write to the
Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#import <Foundation/NSArray.h>
#import <Foundation/NSBundle.h>
#import <Foundation/NSDictionary.h>
#import <Foundation/NSEnumerator.h>
#import <Foundation/NSException.h>
#import <Foundation/NSNotification.h>
#import <Foundation/NSString.h>
#import "AppKit/NSNib.h"
#import "AppKit/NSNibLoading.h"
#import "AppKit/NSPanel.h"
#import "AppKit/NSWindowController.h"
#import "NSDocumentFrameworkPrivate.h"
@implementation NSWindowController
+ (void) initialize
{
if (self == [NSWindowController class])
{
[self setVersion: 1];
}
}
- (id) initWithWindowNibName: (NSString *)windowNibName
{
return [self initWithWindowNibName: windowNibName owner: self];
}
- (id) initWithWindowNibName: (NSString *)windowNibName owner: (id)owner
{
if (windowNibName == nil)
{
[NSException raise: NSInvalidArgumentException
format: @"attempt to init NSWindowController with nil windowNibName"];
}
if (owner == nil)
{
[NSException raise: NSInvalidArgumentException
format: @"attempt to init NSWindowController with nil owner"];
}
self = [self initWithWindow: nil];
if (!self)
return nil;
ASSIGN(_window_nib_name, windowNibName);
_owner = owner;
return self;
}
- (id) initWithWindowNibPath: (NSString *)windowNibPath
owner: (id)owner
{
if (windowNibPath == nil)
{
[NSException raise: NSInvalidArgumentException
format: @"attempt to init NSWindowController with nil windowNibPath"];
}
if (owner == nil)
{
[NSException raise: NSInvalidArgumentException
format: @"attempt to init NSWindowController with nil owner"];
}
self = [self initWithWindow: nil];
if (!self)
return nil;
ASSIGN(_window_nib_path, windowNibPath);
_owner = owner;
return self;
}
- (id) initWithWindow: (NSWindow *)window
{
self = [super init];
if (!self)
return nil;
ASSIGN(_window_frame_autosave_name, @"");
_wcFlags.should_cascade = YES;
//_wcFlags.should_close_document = NO;
_owner = self;
[self setWindow: window];
if (_window != nil)
{
[self _windowDidLoad];
[self setDocument: nil];
}
return self;
}
- (id) init
{
return [self initWithWindow: nil];
}
- (void) dealloc
{
// Window Controllers are expect to release their own top-level objects
[_top_level_objects makeObjectsPerformSelector: @selector(release)];
[self setWindow: nil];
RELEASE(_window_nib_name);
RELEASE(_window_nib_path);
RELEASE(_window_frame_autosave_name);
RELEASE(_top_level_objects);
[super dealloc];
}
- (NSString *) windowNibName
{
if ((_window_nib_name == nil) && (_window_nib_path != nil))
{
return [[_window_nib_path lastPathComponent]
stringByDeletingPathExtension];
}
return _window_nib_name;
}
- (NSString *)windowNibPath
{
if ((_window_nib_name != nil) && (_window_nib_path == nil))
{
NSString *path;
path = [[NSBundle bundleForClass: [_owner class]]
pathForNibResource: _window_nib_name];
if (path == nil)
path = [[NSBundle mainBundle]
pathForNibResource: _window_nib_name];
return path;
}
return _window_nib_path;
}
- (id) owner
{
return _owner;
}
/** Sets the document associated with this controller. A document
automatically calls this method when adding a window controller to
its list of window controllers. You should not call this method
directly when using NSWindowController with an NSDocument
or subclass. */
- (void) setDocument: (NSDocument *)document
{
// As the document retains us, we only keep a week reference.
_document = document;
[self synchronizeWindowTitleWithDocumentName];
if (_document == nil)
{
/* If you want the window to be deallocated when closed, you
need to observe the NSWindowWillCloseNotification (or
implement the window's delegate windowWillClose: method) and
autorelease the window controller in that method. That will
then release the window when the window controller is
released. */
[_window setReleasedWhenClosed: NO];
}
else
{
/* When a window owned by a document is closed, it is released
and the window controller is removed from the documents
list of controllers.
*/
[_window setReleasedWhenClosed: YES];
}
}
- (id) document
{
return _document;
}
- (void) setDocumentEdited: (BOOL)flag
{
if ([self isWindowLoaded])
[[self window] setDocumentEdited: flag];
}
- (void) setWindowFrameAutosaveName:(NSString *)name
{
ASSIGN(_window_frame_autosave_name, name);
if ([self isWindowLoaded])
{
[[self window] setFrameAutosaveName: name ? (id)name : (id)@""];
}
}
- (NSString *) windowFrameAutosaveName
{
return _window_frame_autosave_name;
}
- (void) setShouldCloseDocument: (BOOL)flag
{
_wcFlags.should_close_document = flag;
}
- (BOOL) shouldCloseDocument
{
return _wcFlags.should_close_document;
}
- (void) setShouldCascadeWindows: (BOOL)flag
{
_wcFlags.should_cascade = flag;
}
- (BOOL) shouldCascadeWindows
{
return _wcFlags.should_cascade;
}
- (void) close
{
[_window close];
}
- (void) _windowWillClose: (NSNotification *)notification
{
if ([notification object] == _window)
{
/* We only need to do something if the window is set to be
released when closed (which should only happen if _document
!= nil). In this case, we release everything; otherwise,
well the window is closed but nothing is released so there's
nothing to do here. */
if ([_window isReleasedWhenClosed])
{
RETAIN(self);
/*
* If the window is set to isReleasedWhenClosed, it will release
* itself, so we have to retain it once more.
*
* Apple's implementation doesn't seem to deal with this case, and
* crashes if isReleaseWhenClosed is set.
*/
RETAIN(_window);
[self setWindow: nil];
[_document _removeWindowController: self];
AUTORELEASE(self);
}
}
}
- (NSWindow *) window
{
if (_window == nil && ![self isWindowLoaded])
{
// Do all the notifications. Yes, the docs say this should
// be implemented here instead of in -loadWindow itself.
// Note: The docs say that windowController{Will,Did}LoadNib: are sent
// to the window controller's document, but Apple's implementation
// really sends them to the owner of the nib. Since this behavior is
// more useful, in particular when non-document classes use a window
// controller, we implement it here too.
[self windowWillLoad];
if (_owner != self &&
[_owner respondsToSelector: @selector(windowControllerWillLoadNib:)])
{
[_owner windowControllerWillLoadNib: self];
}
[self loadWindow];
if ([self isWindowLoaded])
{
[self _windowDidLoad];
if (_owner != self &&
[_owner respondsToSelector: @selector(windowControllerDidLoadNib:)])
{
[_owner windowControllerDidLoadNib: self];
}
}
}
return _window;
}
/** Sets the window that this controller managers to aWindow. The old
window is released. */
- (void) setWindow: (NSWindow *)aWindow
{
NSNotificationCenter *nc;
if (_window == aWindow)
{
return;
}
nc = [NSNotificationCenter defaultCenter];
if (_window != nil)
{
NSResponder *responder;
[nc removeObserver: self
name: NSWindowWillCloseNotification
object: _window];
// Remove self from the responder chain
responder = _window;
while (responder && [responder nextResponder] != self)
{
responder = [responder nextResponder];
}
[responder setNextResponder: [self nextResponder]];
[_window setWindowController: nil];
// Remove the delegate as well if set to the owner in the NIB file
if ([_window delegate] == _owner)
{
[_window setDelegate: nil];
}
}
ASSIGN(_window, aWindow);
if (_window != nil)
{
[_window setWindowController: self];
// Put self into the responder chain
[self setNextResponder: [_window nextResponder]];
[_window setNextResponder: self];
[nc addObserver: self
selector: @selector(_windowWillClose:)
name: NSWindowWillCloseNotification
object: _window];
/* For information on the following, see the description in
-setDocument: */
if (_document == nil)
{
[_window setReleasedWhenClosed: NO];
}
else
{
[_window setReleasedWhenClosed: YES];
[_window setDocumentEdited: [_document isDocumentEdited]];
}
/* Make sure window sizes itself right */
if ([_window_frame_autosave_name length] > 0)
{
[_window setFrameAutosaveName: _window_frame_autosave_name];
}
}
}
- (IBAction) showWindow: (id)sender
{
NSWindow *window = [self window];
if ([window isKindOfClass: [NSPanel class]]
&& [(NSPanel*)window becomesKeyOnlyIfNeeded])
{
[window orderFront: sender];
}
else
{
[window makeKeyAndOrderFront: sender];
}
}
- (NSString *) windowTitleForDocumentDisplayName: (NSString *)displayName
{
return displayName;
}
- (void) synchronizeWindowTitleWithDocumentName
{
if ((_document != nil) && [self isWindowLoaded])
{
NSString *filename = [_document fileName];
NSString *displayName = [_document displayName];
NSString *title = [self windowTitleForDocumentDisplayName: displayName];
/* If they just want to display the filename, use the fancy method */
/* NB For compatibility with Mac OS X, a document's display name is equal
to its last path component, so we check for that here too */
if (filename != nil &&
([title isEqualToString: filename] ||
[title isEqualToString: [filename lastPathComponent]]))
{
[_window setTitleWithRepresentedFilename: filename];
}
else
{
if (filename)
[_window setRepresentedFilename: filename];
[_window setTitle: title];
}
}
}
- (BOOL) isWindowLoaded
{
return _wcFlags.nib_is_loaded;
}
- (void) windowDidLoad
{
}
- (void) windowWillLoad
{
}
- (void) _windowDidLoad
{
_wcFlags.nib_is_loaded = YES;
[self synchronizeWindowTitleWithDocumentName];
if ([self shouldCascadeWindows])
{
static NSPoint nextWindowLocation = { 0.0, 0.0 };
/*
* cascadeTopLeftFromPoint will "wrap" the point back to the
* top left if the normal cascading will cause the window to go
* off the screen. In Apple's implementation, this wraps to the
* extreme top of the screen, and offset only a small amount
* from the left.
*/
nextWindowLocation
= [_window cascadeTopLeftFromPoint: nextWindowLocation];
}
[self windowDidLoad];
}
- (void) loadWindow
{
NSDictionary *table;
if ([self isWindowLoaded])
{
return;
}
table = [NSDictionary dictionaryWithObject: _owner forKey: NSNibOwner];
if ([NSBundle loadNibFile: [self windowNibPath]
externalNameTable: table
withZone: [_owner zone]])
{
_wcFlags.nib_is_loaded = YES;
if (_window == nil && _document != nil && _owner == _document)
{
[self setWindow: [_document _transferWindowOwnership]];
}
else
{
// The window was already retained by the NIB loading.
RELEASE(_window);
}
}
else
{
if (_window_nib_name != nil)
{
NSLog (@"%@: could not load nib named %@.nib",
[self class], _window_nib_name);
}
}
}
- (id) initWithCoder: (NSCoder *)coder
{
if ([coder allowsKeyedCoding]
|| [coder versionForClassName: @"NSWindowController"] >= 1)
{
self = [super initWithCoder: coder];
if (!self)
return nil;
ASSIGN(_window_frame_autosave_name, @"");
_wcFlags.should_cascade = YES;
//_wcFlags.should_close_document = NO;
return self;
}
else
{
/* backward compatibility: old NSWindowController instances are not
subclasses of NSResponder, but of NSObject */
return [self init];
}
}
- (void) encodeWithCoder: (NSCoder *)coder
{
// What are we supposed to encode? Window nib name? Or should these
// be empty, just to conform to NSCoding, so we do an -init on
// unarchival. ?
[super encodeWithCoder: coder];
}
@end
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