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/***************************************************************************
NetTCP.m
-------------------
begin : Fri Nov 2 01:19:16 UTC 2001
copyright : (C) 2003 by Andy Ruder
email : aeruder@yahoo.com
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
/**
* <title>NetTCP reference</title>
* <author name="Andrew Ruder">
* <email address="aeruder@ksu.edu" />
* <url url="http://aeruder.gnustep.us/index.html" />
* </author>
* <version>Revision 1</version>
* <date>November 8, 2003</date>
* <copy>Andrew Ruder</copy>
*/
#import "NetTCP.h"
#import <Foundation/NSString.h>
#import <Foundation/NSData.h>
#import <Foundation/NSArray.h>
#import <Foundation/NSTimer.h>
#import <Foundation/NSException.h>
#import <Foundation/NSHost.h>
#include <string.h>
#include <errno.h>
#include <unistd.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netdb.h>
#include <fcntl.h>
#include <arpa/inet.h>
#ifdef __APPLE__
#ifndef socklen_t
typedef int socklen_t;
#endif
#endif
/**
* If an error occurs and error number is zero, this could be the error string.
* This error occurs when some operation times out.
*/
NSString *NetclassesErrorTimeout = @"Connection timed out";
/**
* Could be the current error string if the error number is zero and some
* error has occurred. Indicates
* that a NSHost returned an address that was invalid.
*/
NSString *NetclassesErrorBadAddress = @"Bad address";
/**
* The error message used when a connection is aborted.
*/
NSString *NetclassesErrorAborted = @"Connection aborted";
static TCPSystem *default_system = nil;
@interface TCPSystem (InternalTCPSystem)
- (int)openPort: (uint16_t)portNumber;
- (int)openPort: (uint16_t)portNumber onHost: (NSHost *)aHost;
- (int)connectToHost: (NSHost *)aHost onPort: (uint16_t)portNumber
withTimeout: (int)timeout inBackground: (BOOL)background;
- setErrorString: (NSString *)anError withErrno: (int)aErrno;
@end
@interface TCPConnecting (InternalTCPConnecting)
- initWithNetObject: (id <NetObject>)netObject withTimeout: (int)aTimeout;
- connectingFailed: (NSString *)error;
- connectingSucceeded;
- timeoutReceived: (NSTimer *)aTimer;
@end
@interface TCPConnectingTransport : NSObject < NetTransport >
{
BOOL connected;
int desc;
NSHost *remoteHost;
NSHost *localHost;
NSMutableData *writeBuffer;
TCPConnecting *owner;
}
- (NSMutableData *)writeBuffer;
- initWithDesc: (int)aDesc withRemoteHost: (NSHost *)theAddress
withOwner: (TCPConnecting *)anObject;
- (void)close;
- (NSData *)readData: (int)maxDataSize;
- (BOOL)isDoneWriting;
- writeData: (NSData *)data;
- (NSHost *)remoteHost;
- (NSHost *)localHost;
- (int)desc;
@end
@implementation TCPConnectingTransport
- (NSMutableData *)writeBuffer
{
return writeBuffer;
}
- initWithDesc: (int)aDesc withRemoteHost: (NSHost *)theAddress
withOwner: (TCPConnecting *)anObject
{
struct sockaddr_in x;
socklen_t address_length = sizeof(x);
if (!(self = [super init])) return nil;
desc = aDesc;
writeBuffer = [NSMutableData new];
remoteHost = RETAIN(theAddress);
owner = anObject;
connected = YES;
if (getsockname(desc, (struct sockaddr *)&x, &address_length) != 0)
{
[[TCPSystem sharedInstance]
setErrorString: [NSString stringWithFormat: @"%s",
strerror(errno)] withErrno: errno];
[self dealloc];
return nil;
}
localHost = RETAIN([[TCPSystem sharedInstance]
hostFromNetworkOrderInteger: x.sin_addr.s_addr]);
[[NetApplication sharedInstance] transportNeedsToWrite: self];
return self;
}
- (void)dealloc
{
[self close];
RELEASE(writeBuffer);
RELEASE(remoteHost);
RELEASE(localHost);
[super dealloc];
}
- (NSData *)readData: (int)maxDataSize
{
return nil;
}
- (BOOL)isDoneWriting
{
return YES;
}
- writeData: (NSData *)data
{
char buffer[1];
if (data)
{
[writeBuffer appendData: data];
return self;
}
if (recv(desc, buffer, sizeof(buffer), MSG_PEEK) == -1)
{
if (errno != EAGAIN)
{
[owner connectingFailed: [NSString stringWithFormat: @"%s",
strerror(errno)]];
return self;
}
}
[owner connectingSucceeded];
return self;
}
- (NSHost *)remoteHost
{
return remoteHost;
}
- (NSHost *)localHost
{
return localHost;
}
- (int)desc
{
return desc;
}
- (void)close
{
if (connected)
{
close(desc);
connected = NO;
}
}
@end
@implementation TCPConnecting (InternalTCPConnecting)
- initWithNetObject: (id <NetObject>)aNetObject withTimeout: (int)aTimeout
{
if (!(self = [super init])) return nil;
netObject = RETAIN(aNetObject);
if (aTimeout > 0)
{
timeout = RETAIN([NSTimer scheduledTimerWithTimeInterval:
(NSTimeInterval)aTimeout
target: self selector: @selector(timeoutReceived:)
userInfo: nil repeats: NO]);
}
return self;
}
- connectingFailed: (NSString *)error
{
if ([netObject conformsToProtocol: @protocol(TCPConnecting)])
{
[netObject connectingFailed: error];
}
[timeout invalidate];
[transport close];
[[NetApplication sharedInstance] disconnectObject: self];
return self;
}
- connectingSucceeded
{
id newTrans = AUTORELEASE([[TCPTransport alloc] initWithDesc:
dup([transport desc])
withRemoteHost: [transport remoteHost]]);
id buffer = RETAIN([transport writeBuffer]);
[timeout invalidate];
[[NetApplication sharedInstance] disconnectObject: self];
[netObject connectionEstablished: newTrans];
[newTrans writeData: buffer];
RELEASE(buffer);
return self;
}
- timeoutReceived: (NSTimer *)aTimer
{
if (aTimer != timeout)
{
[aTimer invalidate];
}
[self connectingFailed: NetclassesErrorTimeout];
return self;
}
@end
/**
* If an object was attempted to have been connected in the background, this
* is a placeholder for that ongoing connection.
* -connectNetObjectInBackground:toHost:onPort:withTimeout: will return an
* instance of this object. This placeholder object can be used to cancel
* an ongoing connection with the -abortConnection method.
*/
@implementation TCPConnecting
- (void)dealloc
{
RELEASE(netObject);
RELEASE(timeout);
[super dealloc];
}
/**
* Returns the object that will be connected by this placeholder object.
*/
- (id <NetObject>)netObject
{
return netObject;
}
/**
* Aborts the ongoing connection. If the net object conforms to the
* [(TCPConnecting)] protocol, it will receive a
* [(TCPConnecting)-connectingFailed:] message with a argument of
* <code>NetclassesErrorAborted</code>
*/
- (void)abortConnection
{
[self connectingFailed: NetclassesErrorAborted];
}
/**
* Cleans up the connection placeholder.
*/
- (void)connectionLost
{
DESTROY(transport);
}
/**
* Sets up the connection placeolder. If the net object conforms to
* [(TCPConnecting)], it will receive a
* [(TCPConnecting)-connectingStarted:] with the instance of TCPConnecting
* as an argument.
*/
- connectionEstablished: (id <NetTransport>)aTransport
{
transport = RETAIN(aTransport);
[[NetApplication sharedInstance] connectObject: self];
if ([netObject conformsToProtocol: @protocol(TCPConnecting)])
{
[netObject connectingStarted: self];
}
return self;
}
/**
* This shouldn't happen while a class is connecting, but included to
* conform to the [(NetObject)] protocol.
*/
- dataReceived: (NSData *)data
{
return self;
}
/**
* Returns the transport used by this object. Will not be the same transport
* given to the net object when the connection is made.
*/
- (id <NetTransport>)transport
{
return transport;
}
@end
@implementation TCPSystem (InternalTCPSystem)
- (int)openPort: (uint16_t)portNumber
{
return [self openPort: portNumber onHost: nil];
}
- (int)openPort: (uint16_t)portNumber onHost: (NSHost *)aHost
{
struct sockaddr_in sin;
int temp;
int myDesc;
memset(&sin, 0, sizeof(struct sockaddr_in));
if (!aHost)
{
sin.sin_addr.s_addr = htonl(INADDR_ANY);
}
else
{
if (inet_aton([[aHost address] cString],
(struct in_addr *)(&(sin.sin_addr))) == 0)
{
[self setErrorString: NetclassesErrorBadAddress withErrno: 0];
return -1;
}
}
sin.sin_port = htons(portNumber);
sin.sin_family = AF_INET;
if ((myDesc = socket(AF_INET, SOCK_STREAM, 0)) == -1)
{
[self setErrorString: [NSString stringWithFormat: @"%s",
strerror(errno)] withErrno: errno];
return -1;
}
if (bind(myDesc, (struct sockaddr *) &sin, sizeof(struct sockaddr)) < 0)
{
close(myDesc);
[self setErrorString: [NSString stringWithFormat: @"%s",
strerror(errno)] withErrno: errno];
return -1;
}
temp = 1;
if (setsockopt(myDesc, SOL_SOCKET, SO_KEEPALIVE,
&temp, sizeof(temp)) == -1)
{
close(myDesc);
[self setErrorString: [NSString stringWithFormat: @"%s",
strerror(errno)] withErrno: errno];
return -1;
}
temp = 1;
if (setsockopt(myDesc, SOL_SOCKET, SO_REUSEADDR,
&temp, sizeof(temp)) == -1)
{
close(myDesc);
[self setErrorString: [NSString stringWithFormat: @"%s",
strerror(errno)] withErrno: errno];
return -1;
}
if (listen(myDesc, 5) == -1)
{
close(myDesc);
[self setErrorString: [NSString stringWithFormat: @"%s",
strerror(errno)] withErrno: errno];
return -1;
}
return myDesc;
}
- (int)connectToHost: (NSHost *)host onPort: (uint16_t)portNumber
withTimeout: (int)timeout inBackground: (BOOL)bck
{
int myDesc;
struct sockaddr_in destAddr;
if (!host)
{
[self setErrorString: NetclassesErrorBadAddress withErrno: 0];
return -1;
}
if ((myDesc = socket(AF_INET, SOCK_STREAM, 0)) == -1)
{
[self setErrorString: [NSString stringWithFormat: @"%s",
strerror(errno)] withErrno: errno];
return -1;
}
destAddr.sin_family = AF_INET;
destAddr.sin_port = htons(portNumber);
if (!(inet_aton([[host address] cString],
(struct in_addr *)(&destAddr.sin_addr))))
{
[self setErrorString: [NSString stringWithFormat: @"%s",
strerror(errno)] withErrno: errno];
close(myDesc);
return -1;
}
memset(&(destAddr.sin_zero), 0, sizeof(destAddr.sin_zero));
if (timeout > 0 || bck)
{
if (fcntl(myDesc, F_SETFL, O_NONBLOCK) == -1)
{
[self setErrorString: [NSString stringWithFormat: @"%s",
strerror(errno)] withErrno: errno];
close(myDesc);
return -1;
}
}
if (connect(myDesc, (struct sockaddr *)&destAddr, sizeof(destAddr)) == -1)
{
if (errno == EINPROGRESS) // Need to work with timeout now.
{
fd_set fdset;
struct timeval selectTime;
int selectReturn;
if (bck)
{
return myDesc;
}
FD_ZERO(&fdset);
FD_SET(myDesc, &fdset);
selectTime.tv_sec = timeout;
selectTime.tv_usec = 0;
selectReturn = select(myDesc + 1, 0, &fdset, 0, &selectTime);
if (selectReturn == -1)
{
[self setErrorString: [NSString stringWithFormat: @"%s",
strerror(errno)] withErrno: errno];
close(myDesc);
return -1;
}
if (selectReturn > 0)
{
char buffer[1];
if (recv(myDesc, buffer, sizeof(buffer), MSG_PEEK) == -1)
{
if (errno != EAGAIN)
{
[self setErrorString: [NSString stringWithFormat: @"%s",
strerror(errno)] withErrno: errno];
close(myDesc);
return -1;
}
}
}
else
{
[self setErrorString: NetclassesErrorTimeout
withErrno: 0];
close(myDesc);
return -1;
}
}
else // connect failed with something other than EINPROGRESS
{
[self setErrorString: [NSString stringWithFormat: @"%s",
strerror(errno)] withErrno: errno];
close(myDesc);
return -1;
}
}
return myDesc;
}
- setErrorString: (NSString *)anError withErrno: (int)aErrno
{
errorNumber = aErrno;
if (anError == errorString) return self;
RELEASE(errorString);
errorString = RETAIN(anError);
return self;
}
@end
/**
* Used for certain operations in the TCP/IP system. There is only one
* instance of this class at a time, used +sharedInstance to get this
* instance.
*/
@implementation TCPSystem
/**
* Returns the one instance of TCPSystem currently in existence.
*/
+ sharedInstance
{
return (default_system) ? default_system : [[self alloc] init];
}
- init
{
if (!(self = [super init])) return nil;
if (default_system)
{
[self dealloc];
return nil;
}
default_system = RETAIN(self);
return self;
}
/**
* Returns the error string of the last error that occurred.
*/
- (NSString *)errorString
{
return errorString;
}
/**
* Returns the errno of the last error that occurred. If it is some other
* non-system error, this will be zero, but the error string shall be set
* accordingly.
*/
- (int)errorNumber
{
return errorNumber;
}
/**
* Will connect the object <var>netObject</var> to host <var>aHost</var>
* on port <var>aPort</var>. If this connection doesn't happen in
* <var>aTimeout</var> seconds or some other error occurs, it will return
* nil and the error string and error number shall be set accordingly.
* Otherwise this will return <var>netObject</var>
*/
- (id <NetObject>)connectNetObject: (id <NetObject>)netObject toHost: (NSHost *)aHost
onPort: (uint16_t)aPort withTimeout: (int)aTimeout
{
int desc;
id transport;
aHost = [NSHost hostWithAddress: [aHost address]];
desc = [self connectToHost: aHost onPort: aPort withTimeout: aTimeout
inBackground: NO];
if (desc < 0)
{
return nil;
}
transport = AUTORELEASE([[TCPTransport alloc] initWithDesc: desc
withRemoteHost: aHost]);
if (!(transport))
{
close(desc);
return nil;
}
[netObject connectionEstablished: transport];
return netObject;
}
/**
* Connects <var>netObject</var> to host <var>aHost</var> on the port
* <var>aPort</var>. Returns a place holder object that finishes the
* connection in the background. The placeholder will fail if the connection
* does not occur in <var>aTimeout</var> seconds. Returns nil if an error
* occurs and sets the error string and error number accordingly.
*/
- (TCPConnecting *)connectNetObjectInBackground: (id <NetObject>)netObject
toHost: (NSHost *)aHost onPort: (uint16_t)aPort withTimeout: (int)aTimeout
{
int desc;
id transport;
id object;
aHost = [NSHost hostWithAddress: [aHost address]];
desc = [self connectToHost: aHost onPort: aPort
withTimeout: 0 inBackground: YES];
if (desc < 0)
{
return nil;
}
object = AUTORELEASE([[TCPConnecting alloc] initWithNetObject: netObject
withTimeout: aTimeout]);
transport = AUTORELEASE([[TCPConnectingTransport alloc] initWithDesc: desc
withRemoteHost: aHost withOwner: object]);
if (!transport)
{
close(desc);
return nil;
}
[object connectionEstablished: transport];
return object;
}
/**
* Returns a host from a network order 32-bit integer ip address.
*/
- (NSHost *)hostFromNetworkOrderInteger: (uint32_t)ip
{
struct in_addr addr;
char *temp;
addr.s_addr = ip;
temp = inet_ntoa(addr);
if (temp)
{
return [NSHost hostWithAddress: [NSString stringWithCString: temp]];
}
return nil;
}
/**
* Returns a host from a host order 32-bit integer ip address.
*/
- (NSHost *)hostFromHostOrderInteger: (uint32_t)ip
{
struct in_addr addr;
char *temp;
addr.s_addr = htonl(ip);
temp = inet_ntoa(addr);
if (temp)
{
return [NSHost hostWithAddress: [NSString stringWithCString: temp]];
}
return nil;
}
@end
/**
* TCPPort is a class that is used to bind a descriptor to a certain
* TCP/IP port and listen for connections. When a connection is received,
* it will create a class set with -setNetObject: and set it up with the new
* connection.
*/
@implementation TCPPort
/**
* Initializes a port on <var>aHost</var> and binds it to port <var>aPort</var>.
* If <var>aHost</var> is nil, it will set it up on all addresses on the local
* machine. Using zero for <var>aPort</var> will use a random currently
* available port number. Use -port to find out where it is actually
* bound to.
*/
- initOnHost: (NSHost *)aHost onPort: (uint16_t)aPort
{
struct sockaddr_in x;
socklen_t address_length = sizeof(x);
if (!(self = [super init])) return nil;
desc = [[TCPSystem sharedInstance] openPort: aPort onHost: aHost];
if (desc < 0)
{
[self dealloc];
return nil;
}
if (getsockname(desc, (struct sockaddr *)&x, &address_length) != 0)
{
[[TCPSystem sharedInstance] setErrorString: [NSString stringWithFormat: @"%s",
strerror(errno)] withErrno: errno];
close(desc);
[self dealloc];
return nil;
}
port = ntohs(x.sin_port);
[[NetApplication sharedInstance] connectObject: self];
return self;
}
/**
* Calls -initOnHost:onPort: with a nil argument for the host.
*/
- initOnPort: (uint16_t)aPort
{
return [self initOnHost: nil onPort: aPort];
}
/**
* Sets the class that will be initialized if a connection occurs on this
* port. If <var>aClass</var> does not implement the [(NetObject)]
* protocol, will throw a FatalNetException.
*/
- setNetObject: (Class)aClass
{
if (![aClass conformsToProtocol: @protocol(NetObject)])
{
[NSException raise: FatalNetException
format: @"%@ does not conform to < NetObject >",
NSStringFromClass(aClass)];
}
netObjectClass = aClass;
return self;
}
/**
* Returns the low-level file descriptor for the port.
*/
- (int)desc
{
return desc;
}
/**
* Closes the descriptor.
*/
- (void)close
{
close(desc);
}
/**
* Called when the connection is closed. This will call -close
*/
- (void)connectionLost
{
[self close];
}
/**
* Called when a new connection occurs. Will initialize a new object
* of the class set with -setNetObject: with the new connection.
*/
- newConnection
{
int newDesc;
struct sockaddr_in sin;
int temp;
TCPTransport *transport;
NSHost *newAddress;
temp = sizeof(struct sockaddr_in);
if ((newDesc = accept(desc, (struct sockaddr *)&sin,
&temp)) == -1)
{
[NSException raise: FatalNetException
format: @"%s", strerror(errno)];
}
newAddress = [[TCPSystem sharedInstance]
hostFromNetworkOrderInteger: sin.sin_addr.s_addr];
transport = AUTORELEASE([[TCPTransport alloc]
initWithDesc: newDesc
withRemoteHost: newAddress]);
if (!transport)
{
close(newDesc);
return self;
}
[AUTORELEASE([netObjectClass new]) connectionEstablished: transport];
return self;
}
/**
* Returns the port that this TCPPort is currently bound to.
*/
- (uint16_t)port
{
return port;
}
@end
static NetApplication *net_app = nil;
/**
* Handles the actual TCP/IP transfer of data.
*/
@implementation TCPTransport
+ (void)initialize
{
net_app = RETAIN([NetApplication sharedInstance]);
}
/**
* Initializes the transport with the file descriptor <var>aDesc</var>.
* <var>theAddress</var> is the host that the flie descriptor is connected
* to.
*/
- initWithDesc: (int)aDesc withRemoteHost: (NSHost *)theAddress
{
struct sockaddr_in x;
socklen_t address_length = sizeof(x);
if (!(self = [super init])) return nil;
desc = aDesc;
writeBuffer = RETAIN([NSMutableData dataWithCapacity: 2000]);
remoteHost = RETAIN(theAddress);
if (getsockname(desc, (struct sockaddr *)&x, &address_length) != 0)
{
[[TCPSystem sharedInstance]
setErrorString: [NSString stringWithFormat: @"%s",
strerror(errno)] withErrno: errno];
[self dealloc];
return nil;
}
localHost = RETAIN([[TCPSystem sharedInstance]
hostFromNetworkOrderInteger: x.sin_addr.s_addr]);
connected = YES;
return self;
}
- (void)dealloc
{
[self close];
RELEASE(writeBuffer);
RELEASE(localHost);
RELEASE(remoteHost);
[super dealloc];
}
/**
* Handles the actual reading of data from the connection.
* Throws an exception if an error occurs while reading data.
*/
- (NSData *)readData: (int)maxDataSize
{
char *buffer;
int readReturn;
NSData *data;
if (!connected)
{
[NSException raise: FatalNetException
format: @"Not connected"];
}
if (maxDataSize == 0)
{
return nil;
}
if (maxDataSize < 0)
{
[NSException raise: FatalNetException
format: @"Invalid number of bytes specified"];
}
buffer = malloc(maxDataSize + 1);
readReturn = read(desc, buffer, maxDataSize);
if (readReturn == 0)
{
free(buffer);
[NSException raise: NetException
format: @"Socket closed"];
}
if (readReturn == -1)
{
free(buffer);
[NSException raise: FatalNetException
format: @"%s", strerror(errno)];
}
data = [NSData dataWithBytes: buffer length: readReturn];
free(buffer);
return data;
}
/**
* Returns YES if there is no more data to write in the buffer and NO if
* there is.
*/
- (BOOL)isDoneWriting
{
if (!connected)
{
[NSException raise: FatalNetException
format: @"Not connected"];
}
return ([writeBuffer length]) ? NO : YES;
}
/**
* If <var>aData</var> is nil, this will physically transport the data
* to the connected end. Otherwise this will put the data in the buffer of
* data that needs to be written to the connection when next possible.
*/
- writeData: (NSData *)aData
{
int writeReturn;
char *bytes;
int length;
if (aData)
{
if ([writeBuffer length] == 0)
{
[net_app transportNeedsToWrite: self];
}
[writeBuffer appendData: aData];
return self;
}
if (!connected)
{
[NSException raise: FatalNetException
format: @"Not connected"];
}
if ([writeBuffer length] == 0)
{
return self;
}
writeReturn =
write(desc, [writeBuffer mutableBytes], [writeBuffer length]);
if (writeReturn == -1)
{
[NSException raise: FatalNetException
format: @"%s", strerror(errno)];
}
if (writeReturn == 0)
{
return self;
}
bytes = (char *)[writeBuffer mutableBytes];
length = [writeBuffer length] - writeReturn;
memmove(bytes, bytes + writeReturn, length);
[writeBuffer setLength: length];
return self;
}
/**
* Returns a NSHost of the local side of a connection.
*/
- (NSHost *)localHost
{
return localHost;
}
/**
* Returns a NSHost of the remote side of a connection.
*/
- (NSHost *)remoteHost
{
return remoteHost;
}
/**
* Returns the low level file descriptor that is used internally.
*/
- (int)desc
{
return desc;
}
/**
* Closes the transport nd makes sure there is no more incoming or outgoing
* data on the connection.
*/
- (void)close
{
if (!connected)
{
return;
}
connected = NO;
close(desc);
}
@end
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