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/***************************************************************************
NetBase.h
-------------------
begin : Fri Nov 2 01:19:16 UTC 2001
copyright : (C) 2005 by Andrew Ruder
: (C) 2015 The GAP Team
email : aeruder@ksu.edu
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation; either version 2.1 of the *
* License or (at your option) any later version. *
* *
***************************************************************************/
@class NetApplication;
#ifndef NET_BASE_H
#define NET_BASE_H
#import <Foundation/NSObject.h>
#import <Foundation/NSRunLoop.h>
#import <Foundation/NSMapTable.h>
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#ifndef GNUSTEP
#define CREATE_AUTORELEASE_POOL(X) \
NSAutoreleasePool *(X) = [NSAutoreleasePool new]
#define AUTORELEASE(object) [object autorelease]
#define RELEASE(object) [object release]
#define RETAIN(object) [object retain]
#define DESTROY(object) ({ \
if (object) \
{ \
id __o = object; \
object = nil; \
[__o release]; \
} \
})
#if (MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4) && !defined(NSUInteger)
#define NSUInteger unsigned
#define NSInteger int
#endif
#endif
@class NSData, NSNumber, NSMutableDictionary, NSDictionary, NSArray;
@class NSMutableArray, NSString;
/**
* A protocol used for the actual transport class of a connection. A
* transport is a low-level object which actually handles the physical
* means of transporting data to the other side of the connection through
* methods such as -readData: and -writeData:.
*/
@protocol NetTransport <NSObject>
/**
* Returns an object representing the local side of a connection. The actual
* object depends on the implementation of this protocol.
*/
- (id)localHost;
/**
* Returns an object representing the remote side of a connection. The actual
* object depends on the implementation of this protocol.
*/
- (id)remoteHost;
/**
* This should serve two purposes. When <var>data</var> is not nil,
* the transport should store the data, and then call
* [NetApplication-transportNeedsToWrite:] to notify [NetApplication]
* that the transport needs to write.
*
* When <var>data</var> is nil, the transport should assume that it is
* actually safe to write the data and should do so at this time.
* [NetApplication] will call -writeData: with a nil argument when it is
* safe to write
*/
- (id <NetTransport>)writeData: (NSData *)data;
/**
* Return YES if no more data is waiting to be written, and NO otherwise.
* Used by [NetApplication] to determine when it can stop checking
* the transport for writing availability.
*/
- (BOOL)isDoneWriting;
/**
* Called by [NetApplication] when it is safe to write. Should return
* data read from the connection with a maximum size of
* <var>maxReadSize</var>. If <var>maxReadSize</var> should be zero, all
* data available on the connection should be returned.
*/
- (NSData *)readData: (int)maxReadSize;
/**
* Returns a file descriptor representing the connection.
*/
- (int)desc;
/**
* Should close the file descriptor.
*/
- (void)close;
@end
/**
* Represents a class that acts as a port. Each port allows a object type
* to be attached to it, and it will instantiate an object of that type
* upon receiving a new connection.
*/
@protocol NetPort <NSObject>
/**
* Sets the class of the object that should be attached to the port. This
* class should implement the [(NetObject)] protocol.
*/
- setNetObject: (Class)aClass;
/**
* Called when the object has [NetApplication-disconnectObject:] called on it.
*/
- (void)connectionLost;
/**
* Called when a new connection has been detected by [NetApplication].
* The port should should use this new connection to instantiate a object
* of the class set by -setNetObject:.
*/
- (id <NetPort>)newConnection;
/**
* Returns the low-level file descriptor.
*/
- (int)desc;
/**
* Should close the file descriptor.
*/
- (void)close;
@end
/**
* This protocol should be implemented by an object used in a connection.
* When a connection is received by a [(NetPort)], the object attached to
* the port is created and given the transport.
*/
@protocol NetObject <NSObject>
/**
* Called when [NetApplication-disconnectObject:] is called with this
* object as a argument. This object will no longer receive data or other
* messages after it is disconnected.
*/
- (void)connectionLost;
/**
* Called when a connection has been established, and gives the object
* the transport used to actually transport the data. <var>aTransport</var>
* will implement [(NetTransport)].
*/
- connectionEstablished: (id <NetTransport>)aTransport;
/**
* <var>data</var> is data read in from the connection.
*/
- dataReceived: (NSData *)data;
/**
* Should return the transport given to the object by -connectionEstablished:
*/
- (id <NetTransport>)transport;
@end
/**
* Thrown when a recoverable exception occurs on a connection or otherwise.
*/
extern NSString *NetException;
/**
* Should be thrown when a non-recoverable exception occurs on a connection.
* The connection should be closed immediately.
*/
extern NSString *FatalNetException;
#ifndef GNUSTEP
/**
* Used for OS X compatibility. This type is an extension to GNUstep. On
* OS X, a compatibility layer is created to recreate the GNUstep extensions
* using OS X extensions.
*/
typedef enum { ET_RDESC, ET_WDESC, ET_RPORT, ET_EDESC } RunLoopEventType;
/**
* Used for OS X compatibility. OS X does not have the RunLoopEvents
* protocol. This is a GNUstep-specific extension. This must be
* recreated on OS X to compile netclasses.
*/
@protocol RunLoopEvents
/**
* OS X compatibility function. This is a callback called by the run loop
* when an event has timed out.
*/
- (NSDate *)timedOutEvent: (void *)data
type: (RunLoopEventType)type
forMode: (NSString *)mode;
/**
* OS X compatibility function. This is a callback called by the run loop
* when an event has been received.
*/
- (void)receivedEvent: (void *)data
type: (RunLoopEventType)type
extra: (void *)extra
forMode: (NSString *)mode;
@end
#endif
@interface NetApplication : NSObject < RunLoopEvents >
{
NSMutableArray *portArray;
NSMutableArray *netObjectArray;
NSMutableArray *badDescs;
NSMapTable *descTable;
}
/**
* Return the minor version number of the netclasses framework. If the
* version is 1.03, this will return 3.
*/
+ (int)netclassesMinorVersion;
/**
* Return the major version number of the netclasses framework. If the
* version is 1.03, this will return 1.
*/
+ (int)netclassesMajorVersion;
/**
* Return the version string for the netclasses framework. If the version
* is 1.03, this will return @"1.03".
*/
+ (NSString *)netclassesVersion;
/**
* There can be only one instance of NetApplication. This method will
* return that one instance.
*/
+ sharedInstance;
/**
* Should not be called. Used internally by [NetApplication] to receive
* timed out events notifications from the runloop.
*/
- (NSDate *)timedOutEvent: (void *)data
type: (RunLoopEventType)type
forMode: (NSString *)mode;
/**
* Should not be called. Used internally by [NetApplication] to receive
* events from the runloop.
*/
- (void)receivedEvent: (void *)data
type: (RunLoopEventType)type
extra: (void *)extra
forMode: (NSString *)mode;
/**
* This is called to notify NetApplication that
* <var>aTransport</var> has data that needs to be written out.
* Only after this method is called will <var>aTransport</var>
* begin to receive [(NetTransport)-writeData:] messages with a
* nil argument when it can write.
*/
- transportNeedsToWrite: (id <NetTransport>)aTransport;
/**
* Inserts <var>anObject</var> into the runloop (and retains it).
* <var>anObject</var> should implement either the [(NetPort)] or
* [(NetObject)] protocols. Throws a <code>NetException</code> if the
* class follows neither protocol. After connecting <var>anObject</var>,
* it will begin to receive the methods designated by its respective
* protocol. <var>anObject</var> should only be connected with this
* after its transport is set.
*/
- connectObject: anObject;
/**
* <p>
* Removes <var>anObject</var> from the runloop and releases it.
* <var>anObject</var> will no longer receive messages outlined by
* its protocol. Does <em>not</em> close the descriptor of
* <var>anObject</var>. <var>anObject</var> will receive
* a [(NetObject)-connectionLost] message or a [(NetPort)-connectionLost]
* message.
* </p>
* <p>
* If any object should lose its connection, this will
* automatically be called with that object as its argument.
* </p>
*/
- disconnectObject: anObject;
/**
* Calls -disconnectObject: on every object currently in the runloop.
*/
- closeEverything;
/**
* Return an array of all net objects currently being handled by netclasses
*/
- (NSArray *)netObjectArray;
/**
* Return an array of all port objects currently being handled by netclasses
*/
- (NSArray *)portArray;
@end
#endif
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