File: buffer.h

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/*
 * $Id: buffer.h,v 1.2 2001/04/23 19:34:30 binnema Exp $ 
 */


/*
** Copyright (C) 2001 Dirk-Jan C. Binnema <djcb@djcbsoftware.nl>
**  
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2 of the License, or
** (at your option) any later version.
**  
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
** GNU General Public License for more details.
**  
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
**  
*/

#ifndef _BUFFER_H_
#define _BUFFER_H_

#include <assert.h>
#include <stdlib.h>

typedef struct _Buffer Buffer;
struct _Buffer {
	char*  _data;
	size_t _len;
};
typedef size_t BufferIterator;


/*
 * buffer_new:
 * create a new buffer
 *
 * returns: a new buffer or NULL if something went wrong
 */
Buffer*     buffer_new          (void);


/*
 * buffer_destroy:
 * destroy an existing buffer
 *
 * buffer: an existing buffer
 *
 * returns: NULL
 *
 * precondition: buffer != NULL
 */
Buffer*     buffer_destroy      (Buffer* buffer);



/*
 * buffer_set_data:
 * add data to buffer by copying
 *
 * buffer_manage_data:
 * manage an existing char[]
 *
 * buffer: a Buffer ptr
 * data  : a char ptr
 * len   : length of the char buffer
 *
 * preconditions: buffer != NULL && 
 *                data == NULL -> len == 0 
 */
void        buffer_set_data     (Buffer* buffer, const char* data, size_t len);
void        buffer_manage_data  (Buffer* buffer, char* data, size_t len);


/*
 * buffer_data:
 * get a ptr to the data inside the buffer
 *
 * buffer: a Buffer ptr
 *
 * returns: a ptr to the buffer data
 * 
 * precondition: buffer != NULL
 */
const char* buffer_data (const Buffer* buffer);



/*
 * buffer_length:
 * get the length of the buffer
 *
 * buffer: a Buffer ptr
 *
 * precondition: buffer != NULL
 */
size_t buffer_length (const Buffer *buffer);


/*
 * buffer_append, buffer_prepend:
 * append or prepend data to the buffer
 * 
 * buffer: a buffer ptr
 * data  : a char* buffer
 * len   : length of the buffer
 *
 * preconditions: buffer != NULL && 
 *                data==NULL -> len == 0
 */
void        buffer_append 	(Buffer* buffer, const char* data, size_t len);
void        buffer_prepend 	(Buffer* buffer, const char* data, size_t len);




/*
 * buffer_insert:
 * insert data in the buffer
 *
 * buffer: a Buffer ptr
 * data  : a char* buffer
 * len   : length of the char* buffer
 * pos   : pos where to insert the data
 *
 * preconditions: buffer != NULL && 
 *                pos < buffer_length (buffer) && 
 *                data == NULL --> len == 0
 */
void        buffer_insert  	(Buffer* buffer, const char* data, size_t len, 
				 BufferIterator pos);


/*
 * buffer_erase:
 * erase a part of the buffer
 *
 * buffer: a Buffer ptr
 * pos   : start position of the part to erase
 * len   : length of the part to erase
 *
 * preconditions: buffer != NULL &&
 *                pos < buffer_length (buffer) &&
 *                pos + len < buffer_length (buffer)
 */
void        buffer_erase   	(Buffer* buffer, BufferIterator pos, size_t len);


/*
 * buffer_find:
 * find a string in the buffer
 *
 * buffer   : a Buffer ptr
 * pattern  : the pattern to search
 * len      : length of the pattern
 *
 * returns: BufferIterator pointing to the found position, or to buffer_end if nothing was found
 *
 * preconditions: buffer != NULL &&
 *                pattern == NULL -> len == 0
 */
BufferIterator  buffer_find         (const Buffer* buffer, const char* pattern, size_t len);



/*
 * buffer_clear:
 * clear the buffer
 *
 * buffer  : a buffer ptr
 *
 * preconditions: buffer != NULL
 */
void	    buffer_clear   	(Buffer* buffer);



/*
 * buffer_begin, buffer_end:
 * macros for c++-stl like iterators
 */
#define buffer_begin(b) ((BufferIterator)0)
#define buffer_end(b)   ((BufferIterator)buffer_length(b))



/*
 * buffer_at:
 * get a char from the buffer
 *
 * buffer: a buffer ptr
 * pos   : a buffer iterator
 *
 * returns: a character
 *
 * preconditions: buffer != NULL 
 *                && pos < buffer_end(buffer)
 */
char 	   buffer_at (const Buffer* buffer, BufferIterator pos);



#endif /*_BUFFER_H_*/