File: TranslationServer.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="TranslationServer" inherits="Object" version="3.2">
	<brief_description>
		Server that manages all translations.
	</brief_description>
	<description>
		Server that manages all translations. Translations can be set to it and removed from it.
	</description>
	<tutorials>
		<link>https://docs.godotengine.org/en/latest/tutorials/i18n/internationalizing_games.html</link>
		<link>https://docs.godotengine.org/en/latest/tutorials/i18n/locales.html</link>
	</tutorials>
	<methods>
		<method name="add_translation">
			<return type="void">
			</return>
			<argument index="0" name="translation" type="Translation">
			</argument>
			<description>
				Adds a [Translation] resource.
			</description>
		</method>
		<method name="clear">
			<return type="void">
			</return>
			<description>
				Clears the server from all translations.
			</description>
		</method>
		<method name="get_loaded_locales" qualifiers="const">
			<return type="Array">
			</return>
			<description>
				Returns an Array of all loaded locales of the game.
			</description>
		</method>
		<method name="get_locale" qualifiers="const">
			<return type="String">
			</return>
			<description>
				Returns the current locale of the game.
			</description>
		</method>
		<method name="get_locale_name" qualifiers="const">
			<return type="String">
			</return>
			<argument index="0" name="locale" type="String">
			</argument>
			<description>
				Returns a locale's language and its variant (e.g. [code]"en_US"[/code] would return [code]"English (United States)"[/code]).
			</description>
		</method>
		<method name="remove_translation">
			<return type="void">
			</return>
			<argument index="0" name="translation" type="Translation">
			</argument>
			<description>
				Removes the given translation from the server.
			</description>
		</method>
		<method name="set_locale">
			<return type="void">
			</return>
			<argument index="0" name="locale" type="String">
			</argument>
			<description>
				Sets the locale of the game.
			</description>
		</method>
		<method name="translate" qualifiers="const">
			<return type="String">
			</return>
			<argument index="0" name="message" type="String">
			</argument>
			<description>
				Returns the current locale's translation for the given message (key).
			</description>
		</method>
	</methods>
	<constants>
	</constants>
</class>