1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303
|
/*************************************************************************/
/* image_loader_bmp.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "image_loader_bmp.h"
Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image,
const uint8_t *p_buffer,
const uint8_t *p_color_buffer,
const uint32_t color_table_size,
const bmp_header_s &p_header) {
Error err = OK;
if (p_buffer == NULL)
err = FAILED;
if (err == OK) {
size_t index = 0;
size_t width = (size_t)p_header.bmp_info_header.bmp_width;
size_t height = (size_t)p_header.bmp_info_header.bmp_height;
size_t bits_per_pixel = (size_t)p_header.bmp_info_header.bmp_bit_count;
// Check whether we can load it
if (bits_per_pixel == 1) {
// Requires bit unpacking...
ERR_FAIL_COND_V_MSG(width % 8 != 0, ERR_UNAVAILABLE,
vformat("1-bpp BMP images must have a width that is a multiple of 8, but the imported BMP is %d pixels wide.", int(width)));
ERR_FAIL_COND_V_MSG(height % 8 != 0, ERR_UNAVAILABLE,
vformat("1-bpp BMP images must have a height that is a multiple of 8, but the imported BMP is %d pixels tall.", int(height)));
} else if (bits_per_pixel == 4) {
// Requires bit unpacking...
ERR_FAIL_COND_V_MSG(width % 2 != 0, ERR_UNAVAILABLE,
vformat("4-bpp BMP images must have a width that is a multiple of 2, but the imported BMP is %d pixels wide.", int(width)));
ERR_FAIL_COND_V_MSG(height % 2 != 0, ERR_UNAVAILABLE,
vformat("4-bpp BMP images must have a height that is a multiple of 2, but the imported BMP is %d pixels tall.", int(height)));
} else if (bits_per_pixel == 16) {
ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "16-bpp BMP images are not supported.");
}
// Image data (might be indexed)
PoolVector<uint8_t> data;
int data_len = 0;
if (bits_per_pixel <= 8) { // indexed
data_len = width * height;
} else { // color
data_len = width * height * 4;
}
ERR_FAIL_COND_V_MSG(data_len == 0, ERR_BUG, "Couldn't parse the BMP image data.");
err = data.resize(data_len);
PoolVector<uint8_t>::Write data_w = data.write();
uint8_t *write_buffer = data_w.ptr();
const uint32_t width_bytes = width * bits_per_pixel / 8;
const uint32_t line_width = (width_bytes + 3) & ~3;
// The actual data traversal is determined by
// the data width in case of 8/4/1 bit images
const uint32_t w = bits_per_pixel >= 24 ? width : width_bytes;
const uint8_t *line = p_buffer + (line_width * (height - 1));
for (uint64_t i = 0; i < height; i++) {
const uint8_t *line_ptr = line;
for (unsigned int j = 0; j < w; j++) {
switch (bits_per_pixel) {
case 1: {
uint8_t color_index = *line_ptr;
write_buffer[index + 0] = (color_index >> 7) & 1;
write_buffer[index + 1] = (color_index >> 6) & 1;
write_buffer[index + 2] = (color_index >> 5) & 1;
write_buffer[index + 3] = (color_index >> 4) & 1;
write_buffer[index + 4] = (color_index >> 3) & 1;
write_buffer[index + 5] = (color_index >> 2) & 1;
write_buffer[index + 6] = (color_index >> 1) & 1;
write_buffer[index + 7] = (color_index >> 0) & 1;
index += 8;
line_ptr += 1;
} break;
case 4: {
uint8_t color_index = *line_ptr;
write_buffer[index + 0] = (color_index >> 4) & 0x0f;
write_buffer[index + 1] = color_index & 0x0f;
index += 2;
line_ptr += 1;
} break;
case 8: {
uint8_t color_index = *line_ptr;
write_buffer[index] = color_index;
index += 1;
line_ptr += 1;
} break;
case 24: {
uint32_t color = *((uint32_t *)line_ptr);
write_buffer[index + 2] = color & 0xff;
write_buffer[index + 1] = (color >> 8) & 0xff;
write_buffer[index + 0] = (color >> 16) & 0xff;
write_buffer[index + 3] = 0xff;
index += 4;
line_ptr += 3;
} break;
case 32: {
uint32_t color = *((uint32_t *)line_ptr);
write_buffer[index + 2] = color & 0xff;
write_buffer[index + 1] = (color >> 8) & 0xff;
write_buffer[index + 0] = (color >> 16) & 0xff;
write_buffer[index + 3] = color >> 24;
index += 4;
line_ptr += 4;
} break;
}
}
line -= line_width;
}
if (p_color_buffer == NULL || color_table_size == 0) { // regular pixels
p_image->create(width, height, 0, Image::FORMAT_RGBA8, data);
} else { // data is in indexed format, extend it
// Palette data
PoolVector<uint8_t> palette_data;
palette_data.resize(color_table_size * 4);
PoolVector<uint8_t>::Write palette_data_w = palette_data.write();
uint8_t *pal = palette_data_w.ptr();
const uint8_t *cb = p_color_buffer;
for (unsigned int i = 0; i < color_table_size; ++i) {
uint32_t color = *((uint32_t *)cb);
pal[i * 4 + 0] = (color >> 16) & 0xff;
pal[i * 4 + 1] = (color >> 8) & 0xff;
pal[i * 4 + 2] = (color)&0xff;
pal[i * 4 + 3] = 0xff;
cb += 4;
}
// Extend palette to image
PoolVector<uint8_t> extended_data;
extended_data.resize(data.size() * 4);
PoolVector<uint8_t>::Write ex_w = extended_data.write();
uint8_t *dest = ex_w.ptr();
const int num_pixels = width * height;
for (int i = 0; i < num_pixels; i++) {
dest[0] = pal[write_buffer[i] * 4 + 0];
dest[1] = pal[write_buffer[i] * 4 + 1];
dest[2] = pal[write_buffer[i] * 4 + 2];
dest[3] = pal[write_buffer[i] * 4 + 3];
dest += 4;
}
p_image->create(width, height, 0, Image::FORMAT_RGBA8, extended_data);
}
}
return err;
}
Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f,
bool p_force_linear, float p_scale) {
bmp_header_s bmp_header;
Error err = ERR_INVALID_DATA;
// A valid bmp file should always at least have a
// file header and a minimal info header
if (f->get_len() > BITMAP_FILE_HEADER_SIZE + BITMAP_INFO_HEADER_MIN_SIZE) {
// File Header
bmp_header.bmp_file_header.bmp_signature = f->get_16();
if (bmp_header.bmp_file_header.bmp_signature == BITMAP_SIGNATURE) {
bmp_header.bmp_file_header.bmp_file_size = f->get_32();
bmp_header.bmp_file_header.bmp_file_padding = f->get_32();
bmp_header.bmp_file_header.bmp_file_offset = f->get_32();
// Info Header
bmp_header.bmp_info_header.bmp_header_size = f->get_32();
ERR_FAIL_COND_V_MSG(bmp_header.bmp_info_header.bmp_header_size < BITMAP_INFO_HEADER_MIN_SIZE, ERR_FILE_CORRUPT,
vformat("Couldn't parse the BMP info header. The file is likely corrupt: %s", f->get_path()));
bmp_header.bmp_info_header.bmp_width = f->get_32();
bmp_header.bmp_info_header.bmp_height = f->get_32();
bmp_header.bmp_info_header.bmp_planes = f->get_16();
ERR_FAIL_COND_V_MSG(bmp_header.bmp_info_header.bmp_planes != 1, ERR_FILE_CORRUPT,
vformat("Couldn't parse the BMP planes. The file is likely corrupt: %s", f->get_path()));
bmp_header.bmp_info_header.bmp_bit_count = f->get_16();
bmp_header.bmp_info_header.bmp_compression = f->get_32();
bmp_header.bmp_info_header.bmp_size_image = f->get_32();
bmp_header.bmp_info_header.bmp_pixels_per_meter_x = f->get_32();
bmp_header.bmp_info_header.bmp_pixels_per_meter_y = f->get_32();
bmp_header.bmp_info_header.bmp_colors_used = f->get_32();
bmp_header.bmp_info_header.bmp_important_colors = f->get_32();
switch (bmp_header.bmp_info_header.bmp_compression) {
case BI_RLE8:
case BI_RLE4:
case BI_CMYKRLE8:
case BI_CMYKRLE4: {
// Stop parsing.
f->close();
ERR_FAIL_V_MSG(ERR_UNAVAILABLE,
vformat("Compressed BMP files are not supported: %s", f->get_path()));
} break;
}
// Don't rely on sizeof(bmp_file_header) as structure padding
// adds 2 bytes offset leading to misaligned color table reading
uint32_t ct_offset = BITMAP_FILE_HEADER_SIZE +
bmp_header.bmp_info_header.bmp_header_size;
f->seek(ct_offset);
uint32_t color_table_size = 0;
// bmp_colors_used may report 0 despite having a color table
// for 4 and 1 bit images, so don't rely on this information
if (bmp_header.bmp_info_header.bmp_bit_count <= 8) {
// Support 256 colors max
color_table_size = 1 << bmp_header.bmp_info_header.bmp_bit_count;
ERR_FAIL_COND_V_MSG(color_table_size == 0, ERR_BUG,
vformat("Couldn't parse the BMP color table: %s", f->get_path()));
}
PoolVector<uint8_t> bmp_color_table;
// Color table is usually 4 bytes per color -> [B][G][R][0]
bmp_color_table.resize(color_table_size * 4);
PoolVector<uint8_t>::Write bmp_color_table_w = bmp_color_table.write();
f->get_buffer(bmp_color_table_w.ptr(), color_table_size * 4);
f->seek(bmp_header.bmp_file_header.bmp_file_offset);
uint32_t bmp_buffer_size = (bmp_header.bmp_file_header.bmp_file_size -
bmp_header.bmp_file_header.bmp_file_offset);
PoolVector<uint8_t> bmp_buffer;
err = bmp_buffer.resize(bmp_buffer_size);
if (err == OK) {
PoolVector<uint8_t>::Write bmp_buffer_w = bmp_buffer.write();
f->get_buffer(bmp_buffer_w.ptr(), bmp_buffer_size);
PoolVector<uint8_t>::Read bmp_buffer_r = bmp_buffer.read();
PoolVector<uint8_t>::Read bmp_color_table_r = bmp_color_table.read();
err = convert_to_image(p_image, bmp_buffer_r.ptr(),
bmp_color_table_r.ptr(), color_table_size, bmp_header);
}
f->close();
}
}
return err;
}
void ImageLoaderBMP::get_recognized_extensions(
List<String> *p_extensions) const {
p_extensions->push_back("bmp");
}
ImageLoaderBMP::ImageLoaderBMP() {}
|