File: VisualScriptSceneNode.xml

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godot 3.2.3-stable-1
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptSceneNode" inherits="VisualScriptNode" version="3.2">
	<brief_description>
		Node reference.
	</brief_description>
	<description>
		A direct reference to a node.
		[b]Input Ports:[/b]
		none
		[b]Output Ports:[/b]
		- Data: [code]node[/code] (obj)
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="node_path" type="NodePath" setter="set_node_path" getter="get_node_path" default="NodePath(&quot;.&quot;)">
			The node's path in the scene tree.
		</member>
	</members>
	<constants>
	</constants>
</class>