1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210
|
/*************************************************************************/
/* godot_windows.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "main/main.h"
#include "os_windows.h"
#include <locale.h>
#include <stdio.h>
// For export templates, add a section; the exporter will patch it to enclose
// the data appended to the executable (bundled PCK)
#ifndef TOOLS_ENABLED
#if defined _MSC_VER
#pragma section("pck", read)
__declspec(allocate("pck")) static char dummy[8] = { 0 };
#elif defined __GNUC__
static const char dummy[8] __attribute__((section("pck"), used)) = { 0 };
#endif
#endif
PCHAR *
CommandLineToArgvA(
PCHAR CmdLine,
int *_argc) {
PCHAR *argv;
PCHAR _argv;
ULONG len;
ULONG argc;
CHAR a;
ULONG i, j;
BOOLEAN in_QM;
BOOLEAN in_TEXT;
BOOLEAN in_SPACE;
len = strlen(CmdLine);
i = ((len + 2) / 2) * sizeof(PVOID) + sizeof(PVOID);
argv = (PCHAR *)GlobalAlloc(GMEM_FIXED,
i + (len + 2) * sizeof(CHAR));
_argv = (PCHAR)(((PUCHAR)argv) + i);
argc = 0;
argv[argc] = _argv;
in_QM = FALSE;
in_TEXT = FALSE;
in_SPACE = TRUE;
i = 0;
j = 0;
while ((a = CmdLine[i])) {
if (in_QM) {
if (a == '\"') {
in_QM = FALSE;
} else {
_argv[j] = a;
j++;
}
} else {
switch (a) {
case '\"':
in_QM = TRUE;
in_TEXT = TRUE;
if (in_SPACE) {
argv[argc] = _argv + j;
argc++;
}
in_SPACE = FALSE;
break;
case ' ':
case '\t':
case '\n':
case '\r':
if (in_TEXT) {
_argv[j] = '\0';
j++;
}
in_TEXT = FALSE;
in_SPACE = TRUE;
break;
default:
in_TEXT = TRUE;
if (in_SPACE) {
argv[argc] = _argv + j;
argc++;
}
_argv[j] = a;
j++;
in_SPACE = FALSE;
break;
}
}
i++;
}
_argv[j] = '\0';
argv[argc] = NULL;
(*_argc) = argc;
return argv;
}
char *wc_to_utf8(const wchar_t *wc) {
int ulen = WideCharToMultiByte(CP_UTF8, 0, wc, -1, NULL, 0, NULL, NULL);
char *ubuf = new char[ulen + 1];
WideCharToMultiByte(CP_UTF8, 0, wc, -1, ubuf, ulen, NULL, NULL);
ubuf[ulen] = 0;
return ubuf;
}
int widechar_main(int argc, wchar_t **argv) {
OS_Windows os(NULL);
setlocale(LC_CTYPE, "");
char **argv_utf8 = new char *[argc];
for (int i = 0; i < argc; ++i) {
argv_utf8[i] = wc_to_utf8(argv[i]);
}
Error err = Main::setup(argv_utf8[0], argc - 1, &argv_utf8[1]);
if (err != OK) {
for (int i = 0; i < argc; ++i) {
delete[] argv_utf8[i];
}
delete[] argv_utf8;
return 255;
}
if (Main::start())
os.run();
Main::cleanup();
for (int i = 0; i < argc; ++i) {
delete[] argv_utf8[i];
}
delete[] argv_utf8;
return os.get_exit_code();
};
int _main() {
LPWSTR *wc_argv;
int argc;
int result;
wc_argv = CommandLineToArgvW(GetCommandLineW(), &argc);
if (NULL == wc_argv) {
wprintf(L"CommandLineToArgvW failed\n");
return 0;
}
result = widechar_main(argc, wc_argv);
LocalFree(wc_argv);
return result;
}
int main(int _argc, char **_argv) {
// _argc and _argv are ignored
// we are going to use the WideChar version of them instead
#ifdef CRASH_HANDLER_EXCEPTION
__try {
return _main();
} __except (CrashHandlerException(GetExceptionInformation())) {
return 1;
}
#else
return _main();
#endif
}
HINSTANCE godot_hinstance = NULL;
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
godot_hinstance = hInstance;
return main(0, NULL);
}
|