File: ref_ptr.h

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/**************************************************************************/
/*  ref_ptr.h                                                             */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
/* the following conditions:                                              */
/*                                                                        */
/* The above copyright notice and this permission notice shall be         */
/* included in all copies or substantial portions of the Software.        */
/*                                                                        */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
/**************************************************************************/

#ifndef REF_PTR_H
#define REF_PTR_H

/**
	@author Juan Linietsky <reduzio@gmail.com>
 * This class exists to workaround a limitation in C++ but keep the design OK.
 * It's basically an opaque container of a Reference reference, so Variant can use it.
*/

#include "core/rid.h"

class RefPtr {
	enum {

		DATASIZE = sizeof(void *) //*4 -ref was shrunk
	};

	mutable char data[DATASIZE]; // too much probably, virtual class + pointer
public:
	bool is_null() const;
	void operator=(const RefPtr &p_other);
	bool operator==(const RefPtr &p_other) const;
	bool operator!=(const RefPtr &p_other) const;
	RID get_rid() const;
	void unref();
	_FORCE_INLINE_ void *get_data() const { return data; }
	RefPtr(const RefPtr &p_other);
	RefPtr();
	~RefPtr();
};

#endif // REF_PTR_H