File: CapsuleShape2D.xml

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godot 3.6%2Bds-2
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="CapsuleShape2D" inherits="Shape2D" version="3.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		Capsule shape for 2D collisions.
	</brief_description>
	<description>
		Capsule shape for 2D collisions.
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="height" type="float" setter="set_height" getter="get_height" default="20.0">
			The capsule's height.
		</member>
		<member name="radius" type="float" setter="set_radius" getter="get_radius" default="10.0">
			The capsule's radius.
		</member>
	</members>
	<constants>
	</constants>
</class>