File: CMakeLists.txt

package info (click to toggle)
godot 3.6%2Bds-2
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 270,588 kB
  • sloc: cpp: 971,579; ansic: 617,953; xml: 80,302; asm: 17,498; cs: 14,559; python: 11,744; java: 9,681; javascript: 4,654; pascal: 1,176; sh: 896; objc: 529; makefile: 176
file content (21 lines) | stat: -rw-r--r-- 656 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
# Non functional cmake build file used to provide Android Studio editor support to the project.
cmake_minimum_required(VERSION 3.6)
project(godot)

set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)

set(GODOT_ROOT_DIR ../../../..)

# Get sources
file(GLOB_RECURSE SOURCES ${GODOT_ROOT_DIR}/*.c**)
file(GLOB_RECURSE HEADERS ${GODOT_ROOT_DIR}/*.h**)

add_executable(${PROJECT_NAME} ${SOURCES} ${HEADERS})
target_include_directories(${PROJECT_NAME}
        SYSTEM PUBLIC
        ${GODOT_ROOT_DIR}
        ${GODOT_ROOT_DIR}/modules/gdnative/include)

add_definitions(-DUNIX_ENABLED -DANDROID_ENABLED -DTOOLS_ENABLED)