File: api.cpp

package info (click to toggle)
godot 3.6%2Bds-2
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 270,588 kB
  • sloc: cpp: 971,579; ansic: 617,953; xml: 80,302; asm: 17,498; cs: 14,559; python: 11,744; java: 9,681; javascript: 4,654; pascal: 1,176; sh: 896; objc: 529; makefile: 176
file content (119 lines) | stat: -rw-r--r-- 5,280 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
/**************************************************************************/
/*  api.cpp                                                               */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
/* the following conditions:                                              */
/*                                                                        */
/* The above copyright notice and this permission notice shall be         */
/* included in all copies or substantial portions of the Software.        */
/*                                                                        */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
/**************************************************************************/

#include "api.h"
#include "core/engine.h"
#include "javascript_singleton.h"
#include "javascript_tools_editor_plugin.h"

static JavaScript *javascript_eval;

void register_javascript_api() {
	JavaScriptToolsEditorPlugin::initialize();
	ClassDB::register_virtual_class<JavaScriptObject>();
	ClassDB::register_virtual_class<JavaScript>();
	javascript_eval = memnew(JavaScript);
	Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScript", javascript_eval));
}

void unregister_javascript_api() {
	memdelete(javascript_eval);
}

JavaScript *JavaScript::singleton = nullptr;

JavaScript *JavaScript::get_singleton() {
	return singleton;
}

JavaScript::JavaScript() {
	ERR_FAIL_COND_MSG(singleton != nullptr, "JavaScript singleton already exist.");
	singleton = this;
}

JavaScript::~JavaScript() {}

void JavaScript::_bind_methods() {
	ClassDB::bind_method(D_METHOD("eval", "code", "use_global_execution_context"), &JavaScript::eval, DEFVAL(false));
	ClassDB::bind_method(D_METHOD("get_interface", "interface"), &JavaScript::get_interface);
	ClassDB::bind_method(D_METHOD("create_callback", "object", "method"), &JavaScript::create_callback);
	{
		MethodInfo mi;
		mi.name = "create_object";
		mi.arguments.push_back(PropertyInfo(Variant::STRING, "object"));
		ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "create_object", &JavaScript::_create_object_bind, mi);
	}
	ClassDB::bind_method(D_METHOD("download_buffer", "buffer", "name", "mime"), &JavaScript::download_buffer, DEFVAL("application/octet-stream"));
	ClassDB::bind_method(D_METHOD("pwa_needs_update"), &JavaScript::pwa_needs_update);
	ClassDB::bind_method(D_METHOD("pwa_update"), &JavaScript::pwa_update);
	ClassDB::bind_method(D_METHOD("force_fs_sync"), &JavaScript::force_fs_sync);
	ADD_SIGNAL(MethodInfo("pwa_update_available"));
}

#if !defined(JAVASCRIPT_ENABLED) || !defined(JAVASCRIPT_EVAL_ENABLED)
Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
	return Variant();
}

Ref<JavaScriptObject> JavaScript::get_interface(const String &p_interface) {
	return Ref<JavaScriptObject>();
}

Ref<JavaScriptObject> JavaScript::create_callback(Object *p_ref, const StringName &p_method) {
	return Ref<JavaScriptObject>();
}

Variant JavaScript::_create_object_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
	if (p_argcount < 1) {
		r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
		r_error.argument = 0;
		return Ref<JavaScriptObject>();
	}
	if (p_args[0]->get_type() != Variant::STRING) {
		r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
		r_error.argument = 0;
		r_error.expected = Variant::STRING;
		return Ref<JavaScriptObject>();
	}
	return Ref<JavaScriptObject>();
}
#endif
#if !defined(JAVASCRIPT_ENABLED)
bool JavaScript::pwa_needs_update() const {
	return false;
}
Error JavaScript::pwa_update() {
	return ERR_UNAVAILABLE;
}
void JavaScript::force_fs_sync() {
}
void JavaScript::download_buffer(Vector<uint8_t> p_arr, const String &p_name, const String &p_mime) {
}
#endif