File: array.gd

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godot 4.4.1%2Bds-1
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func test():
	# Indexing from the beginning:
	print([1, 2, 3][0])
	print([1, 2, 3][1])
	print([1, 2, 3][2])

	# Indexing from the end:
	print([1, 2, 3][-1])
	print([1, 2, 3][-2])
	print([1, 2, 3][-3])

	# Float indices are currently allowed, but should probably be an error?
	print([1, 2, 3][0.4])
	print([1, 2, 3][0.8])
	print([1, 2, 3][1.0])
	print([1, 2, 3][-1.0])