File: getter_with_freed_object.gd

package info (click to toggle)
godot 4.4.1%2Bds-1
  • links: PTS, VCS
  • area: main
  • in suites: sid
  • size: 229,428 kB
  • sloc: cpp: 1,657,504; ansic: 186,969; xml: 153,923; cs: 36,104; java: 29,122; python: 15,230; javascript: 6,211; yacc: 4,115; pascal: 818; objc: 459; sh: 459; makefile: 109
file content (15 lines) | stat: -rw-r--r-- 210 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
# https://github.com/godotengine/godot/issues/68184

var node: Node:
	get:
		return node
	set(n):
		node = n


func test():
	node = Node.new()
	node.free()

	if !is_instance_valid(node):
		print("It is freed")