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sources / godot / 4.4.1%2Bds-1 / modules / gdscript / tests / scripts / runtime / features / simple_setter_chain_call_setter.out
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GDTEST_OK setting vec from (0.0, 0.0) to (2.0, 0.0) setting vec from (0.0, 0.0) to (0.0, 2.0) vec is (0.0, 0.0)