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ext.versions = [
androidGradlePlugin: '8.2.0',
compileSdk : 34,
// Also update 'platform/android/export/export_plugin.cpp#OPENGL_MIN_SDK_VERSION'
minSdk : 21,
// Also update 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
targetSdk : 34,
buildTools : '34.0.0',
kotlinVersion : '1.9.20',
fragmentVersion : '1.7.1',
nexusPublishVersion: '1.3.0',
javaVersion : JavaVersion.VERSION_17,
// Also update 'platform/android/detect.py#get_ndk_version()' when this is updated.
ndkVersion : '23.2.8568313',
splashscreenVersion: '1.0.1',
openxrVendorsVersion: '3.1.2-stable'
]
ext.getExportPackageName = { ->
// Retrieve the app id from the project property set by the Godot build command.
String appId = project.hasProperty("export_package_name") ? project.property("export_package_name") : ""
// Check if the app id is valid, otherwise use the default.
if (appId == null || appId.isEmpty()) {
appId = "com.godot.game"
}
return appId
}
ext.getExportVersionCode = { ->
String versionCode = project.hasProperty("export_version_code") ? project.property("export_version_code") : ""
if (versionCode == null || versionCode.isEmpty()) {
versionCode = "1"
}
try {
return Integer.parseInt(versionCode)
} catch (NumberFormatException ignored) {
return 1
}
}
ext.getExportVersionName = { ->
String versionName = project.hasProperty("export_version_name") ? project.property("export_version_name") : ""
if (versionName == null || versionName.isEmpty()) {
versionName = "1.0"
}
return versionName
}
ext.getExportMinSdkVersion = { ->
String minSdkVersion = project.hasProperty("export_version_min_sdk") ? project.property("export_version_min_sdk") : ""
if (minSdkVersion == null || minSdkVersion.isEmpty()) {
minSdkVersion = "$versions.minSdk"
}
try {
return Integer.parseInt(minSdkVersion)
} catch (NumberFormatException ignored) {
return versions.minSdk
}
}
ext.getExportTargetSdkVersion = { ->
String targetSdkVersion = project.hasProperty("export_version_target_sdk") ? project.property("export_version_target_sdk") : ""
if (targetSdkVersion == null || targetSdkVersion.isEmpty()) {
targetSdkVersion = "$versions.targetSdk"
}
try {
return Integer.parseInt(targetSdkVersion)
} catch (NumberFormatException ignored) {
return versions.targetSdk
}
}
ext.getGodotRenderingMethod = { ->
String renderingMethod = project.hasProperty("godot_rendering_method") ? project.property("godot_rendering_method") : ""
return renderingMethod
}
ext.getGodotEditorVersion = { ->
String editorVersion = project.hasProperty("godot_editor_version") ? project.property("godot_editor_version") : ""
if (editorVersion == null || editorVersion.isEmpty()) {
// Try the library version first
editorVersion = getGodotLibraryVersionName()
if (editorVersion.isEmpty()) {
// Fallback value.
editorVersion = "custom_build"
}
}
return editorVersion
}
ext.getGodotLibraryVersionCode = { ->
String versionName = ""
int versionCode = 1
(versionName, versionCode) = getGodotLibraryVersion()
return versionCode
}
ext.getGodotLibraryVersionName = { ->
String versionName = ""
int versionCode = 1
(versionName, versionCode) = getGodotLibraryVersion()
return versionName
}
ext.generateGodotLibraryVersion = { List<String> requiredKeys ->
// Attempt to read the version from the `version.py` file.
String libraryVersionName = ""
int libraryVersionCode = 0
File versionFile = new File("../../../version.py")
if (versionFile.isFile()) {
def map = [:]
List<String> lines = versionFile.readLines()
for (String line in lines) {
String[] keyValue = line.split("=")
String key = keyValue[0].trim()
String value = keyValue[1].trim().replaceAll("\"", "")
if (requiredKeys.contains(key)) {
if (!value.isEmpty()) {
map[key] = value
}
requiredKeys.remove(key)
}
}
if (requiredKeys.empty) {
libraryVersionName = map.values().join(".")
try {
if (map.containsKey("status")) {
int statusCode = 0
String statusValue = map["status"]
if (statusValue == null) {
statusCode = 0
} else if (statusValue.startsWith("dev")) {
statusCode = 1
} else if (statusValue.startsWith("alpha")) {
statusCode = 2
} else if (statusValue.startsWith("beta")) {
statusCode = 3
} else if (statusValue.startsWith("rc")) {
statusCode = 4
} else if (statusValue.startsWith("stable")) {
statusCode = 5
} else {
statusCode = 0
}
libraryVersionCode = statusCode
}
if (map.containsKey("patch")) {
libraryVersionCode += Integer.parseInt(map["patch"]) * 10
}
if (map.containsKey("minor")) {
libraryVersionCode += (Integer.parseInt(map["minor"]) * 1000)
}
if (map.containsKey("major")) {
libraryVersionCode += (Integer.parseInt(map["major"]) * 100000)
}
} catch (NumberFormatException ignore) {
libraryVersionCode = 1
}
}
}
if (libraryVersionName.isEmpty()) {
// Fallback value in case we're unable to read the file.
libraryVersionName = "custom_build"
}
if (libraryVersionCode == 0) {
libraryVersionCode = 1
}
return [libraryVersionName, libraryVersionCode]
}
ext.getGodotLibraryVersion = { ->
List<String> requiredKeys = ["major", "minor", "patch", "status", "module_config"]
return generateGodotLibraryVersion(requiredKeys)
}
ext.getGodotPublishVersion = { ->
List<String> requiredKeys = ["major", "minor", "patch", "status"]
String versionName = ""
int versionCode = 1
(versionName, versionCode) = generateGodotLibraryVersion(requiredKeys)
if (!versionName.endsWith("stable")) {
versionName += "-SNAPSHOT"
}
return versionName
}
final String VALUE_SEPARATOR_REGEX = "\\|"
// get the list of ABIs the project should be exported to
ext.getExportEnabledABIs = { ->
String enabledABIs = project.hasProperty("export_enabled_abis") ? project.property("export_enabled_abis") : ""
if (enabledABIs == null || enabledABIs.isEmpty()) {
enabledABIs = "armeabi-v7a|arm64-v8a|x86|x86_64|"
}
Set<String> exportAbiFilter = []
for (String abi_name : enabledABIs.split(VALUE_SEPARATOR_REGEX)) {
if (!abi_name.trim().isEmpty()){
exportAbiFilter.add(abi_name)
}
}
return exportAbiFilter
}
ext.getExportPath = {
String exportPath = project.hasProperty("export_path") ? project.property("export_path") : ""
if (exportPath == null || exportPath.isEmpty()) {
exportPath = "."
}
return exportPath
}
ext.getExportFilename = {
String exportFilename = project.hasProperty("export_filename") ? project.property("export_filename") : ""
if (exportFilename == null || exportFilename.isEmpty()) {
exportFilename = "godot_android"
}
return exportFilename
}
ext.getExportEdition = {
String exportEdition = project.hasProperty("export_edition") ? project.property("export_edition") : ""
if (exportEdition == null || exportEdition.isEmpty()) {
exportEdition = "standard"
}
return exportEdition
}
ext.getExportBuildType = {
String exportBuildType = project.hasProperty("export_build_type") ? project.property("export_build_type") : ""
if (exportBuildType == null || exportBuildType.isEmpty()) {
exportBuildType = "debug"
}
return exportBuildType
}
ext.getExportFormat = {
String exportFormat = project.hasProperty("export_format") ? project.property("export_format") : ""
if (exportFormat == null || exportFormat.isEmpty()) {
exportFormat = "apk"
}
return exportFormat
}
/**
* Parse the project properties for the 'plugins_maven_repos' property and return the list
* of maven repos.
*/
ext.getGodotPluginsMavenRepos = { ->
Set<String> mavenRepos = []
// Retrieve the list of maven repos.
if (project.hasProperty("plugins_maven_repos")) {
String mavenReposProperty = project.property("plugins_maven_repos")
if (mavenReposProperty != null && !mavenReposProperty.trim().isEmpty()) {
for (String mavenRepoUrl : mavenReposProperty.split(VALUE_SEPARATOR_REGEX)) {
mavenRepos += mavenRepoUrl.trim()
}
}
}
return mavenRepos
}
/**
* Parse the project properties for the 'plugins_remote_binaries' property and return
* it for inclusion in the build dependencies.
*/
ext.getGodotPluginsRemoteBinaries = { ->
Set<String> remoteDeps = []
// Retrieve the list of remote plugins binaries.
if (project.hasProperty("plugins_remote_binaries")) {
String remoteDepsList = project.property("plugins_remote_binaries")
if (remoteDepsList != null && !remoteDepsList.trim().isEmpty()) {
for (String dep: remoteDepsList.split(VALUE_SEPARATOR_REGEX)) {
remoteDeps += dep.trim()
}
}
}
return remoteDeps
}
/**
* Parse the project properties for the 'plugins_local_binaries' property and return
* their binaries for inclusion in the build dependencies.
*/
ext.getGodotPluginsLocalBinaries = { ->
Set<String> binDeps = []
// Retrieve the list of local plugins binaries.
if (project.hasProperty("plugins_local_binaries")) {
String pluginsList = project.property("plugins_local_binaries")
if (pluginsList != null && !pluginsList.trim().isEmpty()) {
for (String plugin : pluginsList.split(VALUE_SEPARATOR_REGEX)) {
binDeps += plugin.trim()
}
}
}
return binDeps
}
ext.getDebugKeystoreFile = { ->
String keystoreFile = project.hasProperty("debug_keystore_file") ? project.property("debug_keystore_file") : ""
if (keystoreFile == null || keystoreFile.isEmpty()) {
keystoreFile = "."
}
return keystoreFile
}
ext.hasCustomDebugKeystore = { ->
File keystoreFile = new File(getDebugKeystoreFile())
return keystoreFile.isFile()
}
ext.getDebugKeystorePassword = { ->
String keystorePassword = project.hasProperty("debug_keystore_password") ? project.property("debug_keystore_password") : ""
if (keystorePassword == null || keystorePassword.isEmpty()) {
keystorePassword = "android"
}
return keystorePassword
}
ext.getDebugKeyAlias = { ->
String keyAlias = project.hasProperty("debug_keystore_alias") ? project.property("debug_keystore_alias") : ""
if (keyAlias == null || keyAlias.isEmpty()) {
keyAlias = "androiddebugkey"
}
return keyAlias
}
ext.getReleaseKeystoreFile = { ->
String keystoreFile = project.hasProperty("release_keystore_file") ? project.property("release_keystore_file") : ""
if (keystoreFile == null || keystoreFile.isEmpty()) {
keystoreFile = "."
}
return keystoreFile
}
ext.getReleaseKeystorePassword = { ->
String keystorePassword = project.hasProperty("release_keystore_password") ? project.property("release_keystore_password") : ""
return keystorePassword
}
ext.getReleaseKeyAlias = { ->
String keyAlias = project.hasProperty("release_keystore_alias") ? project.property("release_keystore_alias") : ""
return keyAlias
}
ext.isAndroidStudio = { ->
return project.hasProperty('android.injected.invoked.from.ide')
}
ext.shouldZipAlign = { ->
String zipAlignFlag = project.hasProperty("perform_zipalign") ? project.property("perform_zipalign") : ""
if (zipAlignFlag == null || zipAlignFlag.isEmpty()) {
if (isAndroidStudio()) {
zipAlignFlag = "true"
} else {
zipAlignFlag = "false"
}
}
return Boolean.parseBoolean(zipAlignFlag)
}
ext.shouldSign = { ->
String signFlag = project.hasProperty("perform_signing") ? project.property("perform_signing") : ""
if (signFlag == null || signFlag.isEmpty()) {
if (isAndroidStudio()) {
signFlag = "true"
} else {
signFlag = "false"
}
}
return Boolean.parseBoolean(signFlag)
}
ext.shouldNotStrip = { ->
return isAndroidStudio() || project.hasProperty("doNotStrip")
}
/**
* Whether to use the legacy convention of compressing all .so files in the APK.
*
* For more background, see:
* - https://developer.android.com/build/releases/past-releases/agp-3-6-0-release-notes#extractNativeLibs
* - https://stackoverflow.com/a/44704840
*/
ext.shouldUseLegacyPackaging = { ->
int minSdk = getExportMinSdkVersion()
if (minSdk < 23) {
// Enforce the default behavior for compatibility with device running api < 23
return true
}
String legacyPackagingFlag = project.hasProperty("compress_native_libraries") ? project.property("compress_native_libraries") : ""
if (legacyPackagingFlag != null && !legacyPackagingFlag.isEmpty()) {
return Boolean.parseBoolean(legacyPackagingFlag)
}
// Default behavior for minSdk >= 23
return false
}
ext.getAddonsDirectory = { ->
String addonsDirectory = project.hasProperty("addons_directory") ? project.property("addons_directory") : ""
return addonsDirectory
}
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