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/********************************************************************************
* *
* P C X I c o n O b j e c t *
* *
*********************************************************************************
* Copyright (C) 2001,2022 by Janusz Ganczarski. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/> *
********************************************************************************/
#ifndef FXPCXICON_H
#define FXPCXICON_H
#ifndef FXICON_H
#include "FXIcon.h"
#endif
namespace FX {
/// PCX icon
class FXAPI FXPCXIcon : public FXIcon {
FXDECLARE(FXPCXIcon)
protected:
FXPCXIcon(){}
private:
FXPCXIcon(const FXPCXIcon&);
FXPCXIcon &operator=(const FXPCXIcon&);
public:
static const FXchar fileExt[];
static const FXchar mimeType[];
public:
/// Construct icon from memory stream formatted in PCX file format
FXPCXIcon(FXApp* a,const FXuchar *pix=nullptr,FXColor clr=FXRGB(192,192,192),FXuint opts=0,FXint w=1,FXint h=1);
/// Save pixels into stream in PCX file format
virtual FXbool savePixels(FXStream& store) const;
/// Load pixels from stream in PCX file format
virtual FXbool loadPixels(FXStream& store);
/// Destroy icon
virtual ~FXPCXIcon();
};
#ifndef FXLOADPCX
#define FXLOADPCX
/**
* Check if stream contains a PCX, return true if so.
*/
extern FXAPI FXbool fxcheckPCX(FXStream& store);
/**
* Load an PCX (PC Paintbrush) file from a stream.
* Upon successful return, the pixel array and size are returned.
* If an error occurred, the pixel array is set to NULL.
*/
extern FXAPI FXbool fxloadPCX(FXStream& store,FXColor*& data,FXint& width,FXint& height);
/**
* Save an PCX (PC Paintbrush) file to a stream.
*/
extern FXAPI FXbool fxsavePCX(FXStream& store,const FXColor *data,FXint width,FXint height);
#endif
}
#endif
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