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/********************************************************************************
* *
* P r o g r e s s D i a l o g B o x *
* *
*********************************************************************************
* Copyright (C) 2001,2022 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/> *
********************************************************************************/
#ifndef FXPROGRESSDIALOG_H
#define FXPROGRESSDIALOG_H
#ifndef FXDIALOGBOX_H
#include "FXDialogBox.h"
#endif
namespace FX {
/// Progress dialog options
enum {
PROGRESSDIALOG_NOCANCEL = 0, /// Default is no cancel button
PROGRESSDIALOG_CANCEL = 0x02000000, /// Enable the cancel button
PROGRESSDIALOG_NORMAL = (DECOR_TITLE|DECOR_BORDER)/// Normally with title and border
};
class FXHorizontalSeparator;
class FXProgressBar;
class FXButton;
class FXLabel;
/**
* A Progress Dialog is a simple dialog which is used to
* keep a user informed of the progress of a lengthy operation
* in a program and that the program is in fact still working.
* The PROGRESSDIALOG_CANCEL option enables the display of the
* cancel button in the Progress Dialog.
*/
class FXAPI FXProgressDialog : public FXDialogBox {
FXDECLARE(FXProgressDialog)
protected:
FXProgressBar *progress; // Progress bar
FXLabel *message; // Message
FXHorizontalSeparator *separator; // Separator
FXButton *cancel; // Cancel button
FXbool cancelled; // User hit cancel
protected:
FXProgressDialog();
private:
FXProgressDialog(const FXProgressDialog&);
FXProgressDialog &operator=(const FXProgressDialog&);
public:
long onCmdSetValue(FXObject*,FXSelector,void*);
long onCmdSetIntValue(FXObject*,FXSelector,void*);
long onCmdGetIntValue(FXObject*,FXSelector,void*);
long onCmdSetLongValue(FXObject*,FXSelector,void*);
long onCmdGetLongValue(FXObject*,FXSelector,void*);
long onCmdSetIntRange(FXObject*,FXSelector,void*);
long onCmdGetIntRange(FXObject*,FXSelector,void*);
long onCmdSetStringValue(FXObject*,FXSelector,void*);
long onCmdGetStringValue(FXObject*,FXSelector,void*);
long onCmdCancel(FXObject*,FXSelector,void*);
public:
/// Construct input dialog box with given caption, icon, and prompt text
FXProgressDialog(FXWindow* owner,const FXString& caption,const FXString& label,FXuint opts=PROGRESSDIALOG_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0);
/// Change the progress message
void setMessage(const FXString& msg);
/// Get progress message
FXString getMessage() const;
/// Change style of the progress bar widget
void setBarStyle(FXuint style);
/// Get style of the progress bar widget
FXuint getBarStyle() const;
/// Change the amount of progress
void setProgress(FXuint value);
/// Get current progress
FXuint getProgress() const;
/// Set total amount of progress
void setTotal(FXuint value);
/// Return total amount of progrss
FXuint getTotal() const;
/// Increment progress by given amount
void increment(FXuint value);
/// Has operation been cancelled?
FXbool isCancelled() const;
/// Change cancelled flag
void setCancelled(FXbool flg);
/// Destroy
virtual ~FXProgressDialog();
};
}
#endif
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