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/********************************************************************************
* *
* S c o p e d T h r e a d S u p p o r t *
* *
*********************************************************************************
* Copyright (C) 2013,2022 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/> *
********************************************************************************/
#ifndef FXSCOPEDTHREAD_H
#define FXSCOPEDTHREAD_H
#ifndef FXTHREAD_H
#include "FXThread.h"
#endif
namespace FX {
/**
* FXScopedThread is a kind of thread which automatically performs a thread
* join to clean up the thread when going out of scope.
* Scoped Threads should not be detached, as this would prevent a successful
* join().
* Note that Scoped Thread does not forcibly terminate the thread, and thus
* allows the thread function run() to conclude gracefully; calling thread
* waits inside join() until thread is done.
*/
class FXAPI FXScopedThread : public FXThread {
private:
FXScopedThread(const FXScopedThread&);
FXScopedThread &operator=(const FXScopedThread&);
public:
/// Initialize thread object
FXScopedThread();
/// Destroy thread after joining it
virtual ~FXScopedThread();
};
}
#endif
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