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/********************************************************************************
* *
* S t a t u s L i n e W i d g e t *
* *
*********************************************************************************
* Copyright (C) 1999,2022 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/> *
********************************************************************************/
#ifndef FXSTATUSLINE_H
#define FXSTATUSLINE_H
#ifndef FXFRAME_H
#include "FXFrame.h"
#endif
namespace FX {
/**
* The status line normally shows its permanent message.
* A semi-permanent message can override this permanent message, for example to
* indicate the application is busy or in a particular operating mode.
* The status line obtains the semi-permanent message by sending its target (if any)
* SEL_UPDATE message.
* A ID_SETSTRINGVALUE can be used to change the status message.
* When the user moves the cursor over a widget which has status-line help, the
* status line can flash a very temporarily message with help about the widget.
* For example, the status line may flash the "Quit Application" message when
* the user moves the cursor over the Quit button.
* The status line obtains the help message from the control by sending it a
* ID_QUERY_HELP message with type SEL_UPDATE.
* Unless the value is overridden, the status line will display the normal text,
* i.e. the string set via setNormalText().
* If the message contains a newline (\n), then the part before the newline
* will be displayed in the highlight color, while the part after the newline
* is shown using the normal text color.
*/
class FXAPI FXStatusLine : public FXFrame {
FXDECLARE(FXStatusLine)
protected:
FXString status; // Current status message
FXString normal; // Normally displayed message
FXFont *font; // Font
FXColor textColor; // Status text color
FXColor textHighlightColor; // Status text highlight color
protected:
FXStatusLine();
private:
FXStatusLine(const FXStatusLine&);
FXStatusLine& operator=(const FXStatusLine&);
public:
long onPaint(FXObject*,FXSelector,void*);
long onUpdate(FXObject*,FXSelector,void*);
long onCmdGetStringValue(FXObject*,FXSelector,void*);
long onCmdSetStringValue(FXObject*,FXSelector,void*);
public:
/// Constructor
FXStatusLine(FXComposite* p,FXObject* tgt=nullptr,FXSelector sel=0);
/// Create server-side resources
virtual void create();
/// Detach server-side resources
virtual void detach();
/// Return default width
virtual FXint getDefaultWidth();
/// Return default height
virtual FXint getDefaultHeight();
/// Change the temporary status message
void setText(const FXString& text);
/// Return the temporary status message
FXString getText() const { return status; }
/// Change the permanent status message
void setNormalText(const FXString& text);
/// Return the permanent status message
FXString getNormalText() const { return normal; }
/// Change the font
void setFont(FXFont* fnt);
/// Return the current font
FXFont* getFont() const { return font; }
/// Return the text color
FXColor getTextColor() const { return textColor; }
/// Change the text color
void setTextColor(FXColor clr);
/// Return the highlight text color
FXColor getTextHighlightColor() const { return textHighlightColor; }
/// Change the highlight text color
void setTextHighlightColor(FXColor clr);
/// Save status line to stream
virtual void save(FXStream& store) const;
/// Load status line from stream
virtual void load(FXStream& store);
/// Destroy
virtual ~FXStatusLine();
};
}
#endif
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