1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302
|
/********************************************************************************
* *
* T h r e a d S u p p o r t *
* *
*********************************************************************************
* Copyright (C) 2004,2022 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/> *
********************************************************************************/
#ifndef FXTHREAD_H
#define FXTHREAD_H
#ifndef FXRUNNABLE_H
#include "FXRunnable.h"
#endif
namespace FX {
/**
* FXThread provides system-independent support for threads.
*
* Subclasses of FXThread must implement the run() function to implement
* the desired functionality of the thread object. The thread can be
* started by calling start(), passing an optional size to allocate for
* the thread's stack space.
* Each thread can have thread-local storage. FXThread has at least one
* thread-local variable, a pointer to the FXThread object itself; this
* value can be obtained at any time during the execution of the thread by
* calling self(). The value of self() is automatically set when the thread
* is started.
* Additional thread-local variables may be obtained using FXAutoThreadStorageKey.
* Initially, all signals are masked by newly started threads (only the main thread
* will normally handle signals).
* To reclaim the resources once the thread is completed, a call to join() must be
* made, or the thread must be detached (note however that detaching the thread will
* sever the association between FXThread and the thread).
* The special FXThreadException may be used to terminate a thread gracefully,
* and pass a return code to the corresponding join() operation. This is preferred
* over the raw FXThread::exit().
* Unknown exceptions cause the program to terminate with an error.
* Calling the destructor from within the thread itself (suicide) is allowed; the
* thread will be detached and terminate immediately.
* Calling the destructor from another thread will cancel() the thread if it is
* still running. Due to the asynchronous nature of threads, it is usually not a
* good idea to do this; it is recommended that subclasses call join(), and delay
* the execution of the destructor until the thread has completed normally.
*/
class FXAPI FXThread : public FXRunnable {
private:
volatile FXThreadID tid; // Handle to thread
volatile FXbool busy; // Thread is running
public:
/// Thread priority levels
enum Priority {
PriorityError=-1, /// Failed to get priority
PriorityDefault, /// Default scheduling priority
PriorityMinimum, /// Minimum scheduling priority
PriorityLower, /// Lower scheduling priority
PriorityMedium, /// Medium priority
PriorityHigher, /// Higher scheduling priority
PriorityMaximum /// Maximum scheduling priority
};
/// Thread scheduling policies
enum Policy {
PolicyError=-1, /// Failed to get policy
PolicyDefault, /// Default scheduling
PolicyFifo, /// First in, first out scheduling
PolicyRoundRobin /// Round-robin scheduling
};
private:
FXThread(const FXThread&);
FXThread &operator=(const FXThread&);
private:
static void self(FXThread* t);
private:
static FXAutoThreadStorageKey selfKey;
private:
#if defined(WIN32)
static unsigned int CALLBACK function(void*);
#else
static void* function(void*);
#endif
public:
/// Initialize thread object.
FXThread();
/**
* Return handle of this thread object.
* This handle is valid in the context of the thread which
* called start().
*/
FXThreadID id() const;
/**
* Return true if this thread is running.
*/
FXbool running() const;
/**
* Start thread; the thread is started as attached.
* The thread is given stacksize for its stack; a value of
* zero for stacksize will give it the default stack size.
* This invokes the run() function in the context of the new
* thread.
*/
FXbool start(FXuval stacksize=0);
/**
* Suspend calling thread until thread is done. The FXThreadID is
* reset back to zero.
*/
FXbool join();
/**
* Suspend calling thread until thread is done, and set code to the
* return value of run() or the argument passed into exit(). The
* FXThreadID is reset back to zero.
* If an exception happened in the thread, return -1.
*/
FXbool join(FXint& code);
/**
* Cancel the thread, stopping it immediately, running or not.
* If the calling thread is this thread, nothing happens.
* It is probably better to wait until it is finished, in case the
* thread currently holds mutexes.
* The FXThreadID is reset back to zero after the thread has been
* stopped.
*/
FXbool cancel();
/**
* Detach thread, so that a no join() is necessary to harvest the
* resources of this thread. The thread continues to run until
* normal completion.
*/
FXbool detach();
/**
* Exit the calling thread.
* No destructors are invoked for objects on thread's stack; to invoke destructors,
* throw an exception instead; the special FXThreadException causes graceful termination
* of the calling thread with return of an exit code for join().
*/
static void exit(FXint code=0);
/**
* Make the thread yield its time quantum.
*/
static void yield();
/**
* Processor pause/back-off.
*/
static void pause();
/**
* Return time in nanoseconds since Epoch (Jan 1, 1970).
*/
static FXTime time();
/**
* Get steady time in nanoseconds since some arbitrary start time.
*/
static FXTime steadytime();
/**
* Return time in processor ticks.
*/
static FXTime ticks();
/**
* Make the calling thread sleep for a number of nanoseconds.
*/
static void sleep(FXTime nsec);
/**
* Wake at appointed time specified in nanoseconds since Epoch.
*/
static void wakeat(FXTime nsec);
/**
* Return pointer to the FXThread instance associated
* with the calling thread; it returns NULL for the main
* thread and all threads not created by FOX.
*/
static FXThread* self();
/**
* Return thread id of calling thread.
*/
static FXThreadID current();
/**
* Return number of available processors (cores) in the system.
*/
static FXint processors();
/**
* Return processor index of the calling thread; returns a value
* between [0 ... processors()-1] if successful, and -1 otherwise.
*/
static FXint processor();
/**
* Generate new thread local storage key.
*/
static FXThreadStorageKey createStorageKey();
/**
* Dispose of thread local storage key.
*/
static void deleteStorageKey(FXThreadStorageKey key);
/**
* Get thread local storage pointer using key.
*/
static void* getStorage(FXThreadStorageKey key);
/**
* Set thread local storage pointer using key.
*/
static void setStorage(FXThreadStorageKey key,void* ptr);
/**
* Set thread scheduling priority.
*/
FXbool priority(Priority prio);
/**
* Return thread scheduling priority.
*/
Priority priority() const;
/**
* Set thread scheduling policy.
*/
FXbool policy(Policy plcy);
/**
* Get thread scheduling policy.
*/
Policy policy() const;
/**
* Change thread's processor affinity, the set of
* processors onto which the thread may be scheduled.
*/
FXbool affinity(FXulong mask);
/**
* Get thread's processor affinity.
*/
FXulong affinity() const;
/**
* Change thread description.
*/
FXbool description(const FXString& desc);
/**
* Return thread description, if any.
*/
FXString description() const;
/**
* Suspend thread; return true if success.
*/
FXbool suspend();
/**
* Resume thread; return true if success.
*/
FXbool resume();
/**
* Destroy the thread immediately, running or not.
* It is probably better to wait until it is finished, in case
* the thread currently holds mutexes.
*/
virtual ~FXThread();
};
}
#endif
|