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/********************************************************************************
* *
* M e s s a g e T r a n s l a t o r *
* *
*********************************************************************************
* Copyright (C) 2005,2022 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/> *
********************************************************************************/
#ifndef FXTRANSLATOR_H
#define FXTRANSLATOR_H
#ifndef FXOBJECT_H
#include "FXObject.h"
#endif
//////////////////////////// UNDER DEVELOPMENT ////////////////////////////////
namespace FX {
/**
* The translator class translates a message to another language.
*/
class FXAPI FXTranslator : public FXObject {
FXDECLARE(FXTranslator)
private:
FXTranslator(const FXTranslator&);
FXTranslator &operator=(const FXTranslator&);
public:
/// Construct translator
FXTranslator();
/// Translate a string
virtual const FXchar* tr(const FXchar* context,const FXchar* message,const FXchar* hint=nullptr,FXint count=-1) const FX_FORMAT(2) ;
/// Save translator to a stream
virtual void save(FXStream& store) const;
/// Load translator from a stream
virtual void load(FXStream& store);
/// Destructor
virtual ~FXTranslator();
};
}
#endif
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