File: FXGLObject.cpp

package info (click to toggle)
gogglesmm 1.2.5-6
  • links: PTS
  • area: main
  • in suites: forky, sid
  • size: 16,812 kB
  • sloc: cpp: 231,960; ansic: 893; xml: 222; makefile: 33
file content (193 lines) | stat: -rw-r--r-- 5,110 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
/********************************************************************************
*                                                                               *
*                           O p e n G L   O b j e c t                           *
*                                                                               *
*********************************************************************************
* Copyright (C) 1998,2022 by Jeroen van der Zijp.   All Rights Reserved.        *
*********************************************************************************
* This library is free software; you can redistribute it and/or modify          *
* it under the terms of the GNU Lesser General Public License as published by   *
* the Free Software Foundation; either version 3 of the License, or             *
* (at your option) any later version.                                           *
*                                                                               *
* This library is distributed in the hope that it will be useful,               *
* but WITHOUT ANY WARRANTY; without even the implied warranty of                *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                 *
* GNU Lesser General Public License for more details.                           *
*                                                                               *
* You should have received a copy of the GNU Lesser General Public License      *
* along with this program.  If not, see <http://www.gnu.org/licenses/>          *
********************************************************************************/
#include "xincs.h"
#include "fxver.h"
#include "fxdefs.h"
#include "fxmath.h"
#include "FXArray.h"
#include "FXHash.h"
#include "FXMutex.h"
#include "FXStream.h"
#include "FXVec2f.h"
#include "FXVec3f.h"
#include "FXVec4f.h"
#include "FXQuatf.h"
#include "FXMat4f.h"
#include "FXRangef.h"
#include "FXString.h"
#include "FXSize.h"
#include "FXPoint.h"
#include "FXRectangle.h"
#include "FXStringDictionary.h"
#include "FXSettings.h"
#include "FXRegistry.h"
#include "FXAccelTable.h"
#include "FXObjectList.h"
#include "FXFont.h"
#include "FXEvent.h"
#include "FXWindow.h"
#include "FXApp.h"
#include "FXGLViewer.h"
#include "FXGLObject.h"

/*
  Notes:
  - Leaf objects don't push any names!
  - Group objects should do focus traversal.
*/

using namespace FX;

/*******************************************************************************/

namespace FX {


// Object implementation
FXIMPLEMENT(FXGLObject,FXObject,nullptr,0)


// Get bounding box
void FXGLObject::bounds(FXRangef& box){
  box.upper.x=box.lower.x=0.0f;
  box.upper.y=box.lower.y=0.0f;
  box.upper.z=box.lower.z=0.0f;
  }


// Draw the GL scene
void FXGLObject::draw(FXGLViewer*){ }


// Hit objects
void FXGLObject::hit(FXGLViewer* viewer){ draw(viewer); }


// Copy
FXGLObject* FXGLObject::copy(){ return new FXGLObject(*this); }


// Identify object by its path
FXGLObject* FXGLObject::identify(FXuint*){ return this; }


// Return true if it can be dragged
FXbool FXGLObject::canDrag() const { return false; }


// Return true if OK to delete object
FXbool FXGLObject::canDelete() const { return false; }


// Drag the object
FXbool FXGLObject::drag(FXGLViewer*,FXint,FXint,FXint,FXint){ return false; }



/*******************************************************************************/

// Object implementation
FXIMPLEMENT(FXGLGroup,FXGLObject,nullptr,0)


// Get bounding box
void FXGLGroup::bounds(FXRangef& box){
  FXRangef b;
  box.lower.x=box.lower.y=box.lower.z=0.0f;
  box.upper.x=box.upper.y=box.upper.z=0.0f;
  if(0<list.no()){
    box.lower.x=box.lower.y=box.lower.z= FLT_MAX;
    box.upper.x=box.upper.y=box.upper.z=-FLT_MAX;
    for(FXival i=0; i<list.no(); i++){
      list[i]->bounds(b);
      box.include(b);
      }
    }
  }


// Draw
void FXGLGroup::draw(FXGLViewer* viewer){
  for(FXival i=0; i<list.no(); i++) list[i]->draw(viewer);
  }


// Draw for hit
void FXGLGroup::hit(FXGLViewer* viewer){
#ifdef HAVE_GL_H
  glPushName(0xffffffff);
  for(FXival i=0; i<list.no(); i++){
    glLoadName((FXuint)i);
    list[i]->hit(viewer);
    }
  glPopName();
#endif
  }


// Copy
FXGLObject* FXGLGroup::copy(){
  return new FXGLGroup(*this);
  }



// Identify object by its path
FXGLObject* FXGLGroup::identify(FXuint* path){
  FXASSERT(path);
  FXASSERT((FXint)path[0]<list.no());
  return list[path[0]]->identify(path+1);
  }


// Return true if it can be dragged
FXbool FXGLGroup::canDrag() const { return true; }


// Drag group object
FXbool FXGLGroup::drag(FXGLViewer* viewer,FXint fx,FXint fy,FXint tx,FXint ty){
  for(FXival i=0; i<list.no(); i++){
    list[i]->drag(viewer,fx,fy,tx,ty);
    }
  return true;
  }


// Save object to stream
void FXGLGroup::save(FXStream& store) const {
  FXGLObject::save(store);
  list.save(store);
  }


// Load object from stream
void FXGLGroup::load(FXStream& store){
  FXGLObject::load(store);
  list.load(store);
  }


// Delete members of the group
FXGLGroup::~FXGLGroup(){
  for(FXival i=0; i<list.no(); i++) delete list[i];
  }

}