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/********************************************************************************
* *
* X - O b j e c t *
* *
*********************************************************************************
* Copyright (C) 1997,2022 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/> *
********************************************************************************/
#include "xincs.h"
#include "fxver.h"
#include "fxdefs.h"
#include "fxmath.h"
#include "FXArray.h"
#include "FXHash.h"
#include "FXMutex.h"
#include "FXStream.h"
#include "FXString.h"
#include "FXSize.h"
#include "FXPoint.h"
#include "FXRectangle.h"
#include "FXException.h"
#include "FXStringDictionary.h"
#include "FXSettings.h"
#include "FXRegistry.h"
#include "FXEvent.h"
#include "FXId.h"
#include "FXWindow.h"
#include "FXApp.h"
/*
Notes:
- Base class for all creatable resources connected via the display.
*/
using namespace FX;
enum { MAGIC = 0x464f5831 };
/*******************************************************************************/
namespace FX {
// Object implementation
FXIMPLEMENT_ABSTRACT(FXId,FXObject,nullptr,0)
// Create resource
void FXId::create(){ }
// Detach resource
void FXId::detach(){ }
// Destroy resource
void FXId::destroy(){ }
// Save data
void FXId::save(FXStream& store) const {
FXuint version=MAGIC;
FXObject::save(store);
store << version;
store << app;
}
// Load data
void FXId::load(FXStream& store){
FXuint version;
FXObject::load(store);
store >> version;
if(version!=MAGIC){
store.setError(FXStreamFormat);
throw FXResourceException("expected to match MAGIC tag");
}
store >> app;
}
// Destructor
FXId::~FXId(){
app=(FXApp*)-1L;
data=(void*)-1L;
}
}
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