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/********************************************************************************
* *
* S c r o l l A r e a W i d g e t *
* *
*********************************************************************************
* Copyright (C) 1998,2022 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/> *
********************************************************************************/
#include "xincs.h"
#include "fxver.h"
#include "fxdefs.h"
#include "fxmath.h"
#include "FXArray.h"
#include "FXHash.h"
#include "FXMutex.h"
#include "FXStream.h"
#include "FXString.h"
#include "FXSize.h"
#include "FXPoint.h"
#include "FXRectangle.h"
#include "FXStringDictionary.h"
#include "FXSettings.h"
#include "FXRegistry.h"
#include "FXAccelTable.h"
#include "FXEvent.h"
#include "FXWindow.h"
#include "FXDCWindow.h"
#include "FXApp.h"
#include "FXScrollBar.h"
#include "FXScrollArea.h"
/*
To do:
- When tabbing, we will never put focus on scrollbar.
- Perhaps scroll windows should observe FRAME_SUNKEN etc.
- Here's a new idea:- perhaps the scrollbars should be GUI-updated from the
FXScrollArea. Then layout() will do nothing but place the bars.
- What if we want to keep two scrolled windows in sync, i.e. scroll them
both the same amount.
- The original content size is computed by getContentWidth() and getContentHeight().
In the typical subclass, content size is computed only when there's reason to believe
it has changed; a cached value is returned otherwise.
- Note that the content size does NOT include the sizes of fixed elements like headers or
rulers; it should return ONLY the size of the scrolled document.
- The placement of the viewport is returned by getVisibleX(), getVisibleY(), getVisibleWidth(),
and getVisibleHeight(). Subclass these when header controls need to be subtracted from
the visible area.
If the document is not scrolled, (getVisibleX(), getVisibleY()) corresponds to
the document coordinate (0,0). Drawing should be relative to getVisibleX() and
getVisibleY() so that subclasses may place header controls around the visible area.
- The getVisibleX(), getVisibleY(), getVisibleWidth() and getVisibleHeight()
identify the scrollable part in a FXScrollArea subclass; only pixels inside
this area are normally scrolled. Also, this area determines the auto-scroll
processing; when cursor position is near the edge of the visible part, auto-
scrolling commences. Thus, autoscrolling can start while the cursor is still
fully inside the window but near the visible scroll-area.
- When computing default width, the content width is assumed to be 0, unless the
HSCROLLING_OFF mode is in effect. Then the width of the vertical scrollbar is
added unless the vertical scrollbar is suppressed (using VSCROLLER_NEVER).
A subclass may subsequently add any additional space needed for headers or rulers.
- Likewise, when computing default height, the content height is assumed to be 0, unless
the VSCROLLING_OFF mode is in effect. Then the height of the horizontal scrollbar is
added unless the horizontal scrollbar is suppressed (using HSCROLLER_NEVER).
A subclass may subsequently add any additional space needed for headers or rulers.
- Thus, the minimum size will be such that at scrollbars (and possible other fixed-
elements such as headers or rules) will be fully visible.
- Note that the horizontal scrollbar width NO LONGER influences the default width,
and the vertical scrollbar NO LONGER influences default height. This was done
to get accurate minimum sizes for subclasses which add headers or rulers.
- Should honor LAYOUT_XXX options passed to FXScrollBars. This will be handy
to allow alternate scrollbar placement strategies (for this to work the subclasses
will need to be fixed to use getVisibleX() and getVisibleY() everywhere).
*/
#define AUTOSCROLL_FUDGE 11 // Proximity to wall at which we start autoscrolling
#define SCROLLER_MASK (HSCROLLER_ALWAYS|HSCROLLER_NEVER|VSCROLLER_ALWAYS|VSCROLLER_NEVER|SCROLLERS_DONT_TRACK)
using namespace FX;
/*******************************************************************************/
namespace FX {
FXDEFMAP(FXScrollArea) FXScrollAreaMap[]={
FXMAPFUNC(SEL_MOUSEWHEEL,0,FXScrollArea::onMouseWheel),
FXMAPFUNC(SEL_TIMEOUT,FXScrollArea::ID_AUTOSCROLL,FXScrollArea::onAutoScroll),
FXMAPFUNC(SEL_COMMAND,FXScrollArea::ID_HSCROLLED,FXScrollArea::onHScrollerChanged),
FXMAPFUNC(SEL_COMMAND,FXScrollArea::ID_VSCROLLED,FXScrollArea::onVScrollerChanged),
FXMAPFUNC(SEL_CHANGED,FXScrollArea::ID_HSCROLLED,FXScrollArea::onHScrollerDragged),
FXMAPFUNC(SEL_CHANGED,FXScrollArea::ID_VSCROLLED,FXScrollArea::onVScrollerDragged),
};
// Object implementation
FXIMPLEMENT(FXScrollArea,FXComposite,FXScrollAreaMap,ARRAYNUMBER(FXScrollAreaMap))
// Scroll acceleration near edge
static const FXint acceleration[AUTOSCROLL_FUDGE+1]={1,1,1,2,3,4,6,7,8,16,32,64};
// Deserialization
FXScrollArea::FXScrollArea(){
flags|=FLAG_SHOWN;
horizontal=nullptr;
vertical=nullptr;
corner=nullptr;
pos_x=0;
pos_y=0;
}
// Construct and init
FXScrollArea::FXScrollArea(FXComposite* p,FXuint opts,FXint x,FXint y,FXint w,FXint h):FXComposite(p,opts,x,y,w,h){
flags|=FLAG_SHOWN;
horizontal=new FXScrollBar(this,this,ID_HSCROLLED,(opts&SCROLLERS_DONT_TRACK)?(SCROLLBAR_HORIZONTAL|SCROLLBAR_WHEELJUMP|LAYOUT_SIDE_BOTTOM):(SCROLLBAR_HORIZONTAL|LAYOUT_SIDE_BOTTOM));
vertical=new FXScrollBar(this,this,ID_VSCROLLED,(opts&SCROLLERS_DONT_TRACK)?(SCROLLBAR_VERTICAL|SCROLLBAR_WHEELJUMP|LAYOUT_SIDE_RIGHT):(SCROLLBAR_VERTICAL|LAYOUT_SIDE_RIGHT));
corner=new FXScrollCorner(this);
backColor=getApp()->getBackColor();
pos_x=0;
pos_y=0;
}
// Return content area width
FXint FXScrollArea::getContentWidth(){
return 1;
}
// Return content area height
FXint FXScrollArea::getContentHeight(){
return 1;
}
// Return visible scroll-area x position
FXint FXScrollArea::getVisibleX() const {
return 0;
}
// Return visible scroll-area y position
FXint FXScrollArea::getVisibleY() const {
return 0;
}
// Return visible scroll-area width
FXint FXScrollArea::getVisibleWidth() const {
return width-vertical->getWidth();
}
// Return visible scroll-area height
FXint FXScrollArea::getVisibleHeight() const {
return height-horizontal->getHeight();
}
// Get default width
FXint FXScrollArea::getDefaultWidth(){
FXint w=0;
if((options&HSCROLLER_NEVER)&&(options&HSCROLLER_ALWAYS)) w=getContentWidth();
if(!(options&VSCROLLER_NEVER)) w+=vertical->getDefaultWidth();
return FXMAX(w,1);
}
// Get default height
FXint FXScrollArea::getDefaultHeight(){
FXint h=0;
if((options&VSCROLLER_NEVER)&&(options&VSCROLLER_ALWAYS)) h=getContentHeight();
if(!(options&HSCROLLER_NEVER)) h+=horizontal->getDefaultHeight();
return FXMAX(h,1);
}
// Move content
void FXScrollArea::moveContents(FXint x,FXint y){
scroll(getVisibleX(),getVisibleY(),getVisibleWidth(),getVisibleHeight(),x-pos_x,y-pos_y);
pos_x=x;
pos_y=y;
}
// Start automatic scrolling
FXbool FXScrollArea::startAutoScroll(FXEvent *event,FXbool onlywheninside){
FXint vx=getVisibleX();
FXint vy=getVisibleY();
FXint vw=getVisibleWidth();
FXint vh=getVisibleHeight();
FXbool autoscrolling=false;
flags&=~FLAG_SCROLLINSIDE;
if(onlywheninside) flags|=FLAG_SCROLLINSIDE;
if(horizontal->getPage()<horizontal->getRange()){
if((event->win_x<vx+AUTOSCROLL_FUDGE) && (0<horizontal->getPosition())) autoscrolling=true;
else if((vx+vw-AUTOSCROLL_FUDGE<=event->win_x) && (horizontal->getPosition()<horizontal->getRange()-horizontal->getPage())) autoscrolling=true;
}
if(vertical->getPage()<vertical->getRange()){
if((event->win_y<vy+AUTOSCROLL_FUDGE) && (0<vertical->getPosition())) autoscrolling=true;
else if((vy+vh-AUTOSCROLL_FUDGE<=event->win_y) && (vertical->getPosition()<vertical->getRange()-vertical->getPage())) autoscrolling=true;
}
if(onlywheninside && (event->win_x<vx || event->win_y<vy || vx+vw<=event->win_x || vy+vh<=event->win_y)) autoscrolling=false;
if(autoscrolling){
if(!getApp()->hasTimeout(this,ID_AUTOSCROLL)){
getApp()->addTimeout(this,ID_AUTOSCROLL,getApp()->getScrollSpeed(),event);
}
}
else{
getApp()->removeTimeout(this,ID_AUTOSCROLL);
}
return autoscrolling;
}
// Stop automatic scrolling
void FXScrollArea::stopAutoScroll(){
getApp()->removeTimeout(this,ID_AUTOSCROLL);
flags&=~FLAG_SCROLLINSIDE;
}
// Place scrollbars
void FXScrollArea::placeScrollBars(FXint vw,FXint vh){
FXint cw,ch,new_x,new_y;
FXint sh_h=0;
FXint sv_w=0;
// Inviolate
FXASSERT(pos_x<=0 && pos_y<=0);
// Get content size
cw=getContentWidth();
ch=getContentHeight();
// Get dimensions of the scroll bars
if(!(options&HSCROLLER_NEVER)) sh_h=horizontal->getDefaultHeight();
if(!(options&VSCROLLER_NEVER)) sv_w=vertical->getDefaultWidth();
// Should we disable the scroll bars? A bit tricky as the scrollbars
// may influence each other's presence. Also, we don't allow more than
// 50% of the viewport to be taken up by scrollbars; when the scrollbars
// take up more than 50% of the available space we simply turn them off.
if(!(options&(HSCROLLER_ALWAYS|VSCROLLER_ALWAYS)) && (cw<=vw) && (ch<=vh)){sh_h=sv_w=0;}
if(!(options&HSCROLLER_ALWAYS) && ((cw<=vw-sv_w) || (0>=vh-sh_h-sh_h))) sh_h=0;
if(!(options&VSCROLLER_ALWAYS) && ((ch<=vh-sh_h) || (0>=vw-sv_w-sv_w))) sv_w=0;
if(!(options&HSCROLLER_ALWAYS) && ((cw<=vw-sv_w) || (0>=vh-sh_h-sh_h))) sh_h=0;
// Viewport size with scroll bars taken into account
vw-=sv_w;
vh-=sh_h;
// Adjust content size, now that we know about those scroll bars
if((options&HSCROLLER_NEVER)&&(options&HSCROLLER_ALWAYS)) cw=vw;
if((options&VSCROLLER_NEVER)&&(options&VSCROLLER_ALWAYS)) ch=vh;
// Furthermore, content size won't be smaller than the viewport
if(cw<vw) cw=vw;
if(ch<vh) ch=vh;
// Content size
horizontal->setRange(cw);
vertical->setRange(ch);
// Page size may have changed
horizontal->setPage(vw);
vertical->setPage(vh);
// Position may have changed
horizontal->setPosition(-pos_x);
vertical->setPosition(-pos_y);
// Get back the adjusted position
new_x=-horizontal->getPosition();
new_y=-vertical->getPosition();
// Scroll to force position back into range
if(new_x!=pos_x || new_y!=pos_y){
moveContents(new_x,new_y);
}
// Read back validated position
pos_x=-horizontal->getPosition();
pos_y=-vertical->getPosition();
// Place horizontal scroll bar
horizontal->position(0,height-sh_h,width-sv_w,sh_h);
horizontal->raise();
// Place vertical scroll bar
vertical->position(width-sv_w,0,sv_w,height-sh_h);
vertical->raise();
// Place scroll corner
corner->position(width-sv_w,height-sh_h,sv_w,sh_h);
corner->raise();
}
// Recalculate layout
void FXScrollArea::layout(){
// Place scroll bars
placeScrollBars(width,height);
// Clean
flags&=~FLAG_DIRTY;
}
// Set position
void FXScrollArea::setPosition(FXint x,FXint y){
FXint new_x,new_y;
// Set scroll bars
horizontal->setPosition(-x);
vertical->setPosition(-y);
// Then read back valid position from scroll bars
new_x=-horizontal->getPosition();
new_y=-vertical->getPosition();
// Move content if there's a change
if(new_x!=pos_x || new_y!=pos_y){
moveContents(new_x,new_y);
}
}
// Changed
long FXScrollArea::onHScrollerChanged(FXObject*,FXSelector,void* ptr){
FXint new_x=-(FXint)(FXival)ptr;
if(new_x!=pos_x){
moveContents(new_x,pos_y);
}
flags&=~FLAG_TIP;
return 1;
}
// Changed
long FXScrollArea::onVScrollerChanged(FXObject*,FXSelector,void* ptr){
FXint new_y=-(FXint)(FXival)ptr;
if(new_y!=pos_y){
moveContents(pos_x,new_y);
}
flags&=~FLAG_TIP;
return 1;
}
// Dragged
long FXScrollArea::onHScrollerDragged(FXObject*,FXSelector,void* ptr){
if(!(options&SCROLLERS_DONT_TRACK)){
FXint new_x=-(FXint)(FXival)ptr;
if(new_x!=pos_x){
moveContents(new_x,pos_y);
}
}
flags&=~FLAG_TIP;
return 1;
}
// Dragged
long FXScrollArea::onVScrollerDragged(FXObject*,FXSelector,void* ptr){
if(!(options&SCROLLERS_DONT_TRACK)){
FXint new_y=-(FXint)(FXival)ptr;
if(new_y!=pos_y){
moveContents(pos_x,new_y);
}
}
flags&=~FLAG_TIP;
return 1;
}
// Mouse wheel used for scrolling, preferentially, in vertical
// direction if scrolling is allowed; if vertical scrolling is
// not allowed, try horizontal scrolling instead.
// If neither is allowed, return not handled (0).
long FXScrollArea::onMouseWheel(FXObject* sender,FXSelector sel,void* ptr){
if((options&VSCROLLING_OFF)!=VSCROLLING_OFF){
vertical->handle(sender,sel,ptr);
return 1;
}
if((options&HSCROLLING_OFF)!=HSCROLLING_OFF){
horizontal->handle(sender,sel,ptr);
return 1;
}
return 0;
}
// Timeout
long FXScrollArea::onAutoScroll(FXObject*,FXSelector sel,void* ptr){
FXEvent* event=(FXEvent*)ptr;
FXint vx=getVisibleX();
FXint vy=getVisibleY();
FXint vw=getVisibleWidth();
FXint vh=getVisibleHeight();
FXint dx=0;
FXint dy=0;
// If scrolling only while inside, and not inside, we stop scrolling
if((flags&FLAG_SCROLLINSIDE) && !(vx<=event->win_x && vy<=event->win_y && event->win_x<vx+vw && event->win_y<vy+vh)) return 0;
// Figure scroll amount x
if(event->win_x<vx+AUTOSCROLL_FUDGE) dx=vx+AUTOSCROLL_FUDGE-event->win_x;
else if(vx+vw-AUTOSCROLL_FUDGE<=event->win_x) dx=vx+vw-AUTOSCROLL_FUDGE-event->win_x;
// Figure scroll amount y
if(event->win_y<vy+AUTOSCROLL_FUDGE) dy=vy+AUTOSCROLL_FUDGE-event->win_y;
else if(vy+vh-AUTOSCROLL_FUDGE<=event->win_y) dy=vy+vh-AUTOSCROLL_FUDGE-event->win_y;
// Keep autoscrolling
if(dx || dy){
FXint oldposx=pos_x;
FXint oldposy=pos_y;
if(flags&FLAG_SCROLLINSIDE){
FXASSERT(FXABS(dx)<=AUTOSCROLL_FUDGE);
FXASSERT(FXABS(dy)<=AUTOSCROLL_FUDGE);
dx*=acceleration[FXABS(dx)];
dy*=acceleration[FXABS(dy)];
}
// Scroll a bit
setPosition(pos_x+dx,pos_y+dy);
// Setup next timer if we can still scroll some more
if((pos_x!=oldposx) || (pos_y!=oldposy)){
getApp()->addTimeout(this,FXSELID(sel),getApp()->getScrollSpeed(),event);
}
}
// Kill tip
flags&=~FLAG_TIP;
return 0;
}
// True if horizontally scrollable enabled
FXbool FXScrollArea::isHorizontalScrollable() const {
return !((options&HSCROLLER_NEVER) && (options&HSCROLLER_ALWAYS));
}
// True if vertically scrollable enabled
FXbool FXScrollArea::isVerticalScrollable() const {
return !((options&VSCROLLER_NEVER) && (options&VSCROLLER_ALWAYS));
}
// Set scroll style
void FXScrollArea::setScrollStyle(FXuint style){
FXuint opts=(options&~SCROLLER_MASK) | (style&SCROLLER_MASK);
if(options!=opts){
if(opts&SCROLLERS_DONT_TRACK){
horizontal->setScrollBarStyle(horizontal->getScrollBarStyle()|SCROLLBAR_WHEELJUMP);
vertical->setScrollBarStyle(vertical->getScrollBarStyle()|SCROLLBAR_WHEELJUMP);
}
else{
horizontal->setScrollBarStyle(horizontal->getScrollBarStyle()&~SCROLLBAR_WHEELJUMP);
vertical->setScrollBarStyle(vertical->getScrollBarStyle()&~SCROLLBAR_WHEELJUMP);
}
options=opts;
recalc();
}
}
// Get scroll style
FXuint FXScrollArea::getScrollStyle() const {
return (options&SCROLLER_MASK);
}
// Save object to stream
void FXScrollArea::save(FXStream& store) const {
FXComposite::save(store);
store << horizontal;
store << vertical;
store << corner;
store << pos_x;
store << pos_y;
}
// Load object from stream
void FXScrollArea::load(FXStream& store){
FXComposite::load(store);
store >> horizontal;
store >> vertical;
store >> corner;
store >> pos_x;
store >> pos_y;
}
// Clean up
FXScrollArea::~FXScrollArea(){
getApp()->removeTimeout(this,ID_AUTOSCROLL);
horizontal=(FXScrollBar*)-1L;
vertical=(FXScrollBar*)-1L;
corner=(FXScrollCorner*)-1L;
}
}
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